OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ | 5 #ifndef UI_GFX_COMPOSITOR_LAYER_H_ |
6 #define UI_GFX_COMPOSITOR_LAYER_H_ | 6 #define UI_GFX_COMPOSITOR_LAYER_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/message_loop.h" | 15 #include "base/message_loop.h" |
| 16 #include "third_party/skia/include/core/SkColor.h" |
16 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebContentLa
yerClient.h" | 17 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebContentLa
yerClient.h" |
17 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebLayer.h" | 18 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebLayer.h" |
18 #include "ui/gfx/rect.h" | 19 #include "ui/gfx/rect.h" |
19 #include "ui/gfx/transform.h" | 20 #include "ui/gfx/transform.h" |
20 #include "ui/gfx/compositor/compositor.h" | 21 #include "ui/gfx/compositor/compositor.h" |
21 #include "ui/gfx/compositor/layer_animation_delegate.h" | 22 #include "ui/gfx/compositor/layer_animation_delegate.h" |
22 #include "ui/gfx/compositor/layer_delegate.h" | 23 #include "ui/gfx/compositor/layer_delegate.h" |
23 | 24 |
24 class SkCanvas; | 25 class SkCanvas; |
25 | 26 |
26 namespace ui { | 27 namespace ui { |
27 | 28 |
28 class Compositor; | 29 class Compositor; |
29 class LayerAnimator; | 30 class LayerAnimator; |
30 class Texture; | 31 class Texture; |
31 | 32 |
32 // Layer manages a texture, transform and a set of child Layers. Any View that | 33 // Layer manages a texture, transform and a set of child Layers. Any View that |
33 // has enabled layers ends up creating a Layer to manage the texture. | 34 // has enabled layers ends up creating a Layer to manage the texture. |
34 // A Layer can also be created without a texture, in which case it renders | 35 // A Layer can also be created without a texture, in which case it renders |
35 // nothing and is simply used as a node in a hierarchy of layers. | 36 // nothing and is simply used as a node in a hierarchy of layers. |
36 // | 37 // |
37 // NOTE: unlike Views, each Layer does *not* own its children views. If you | 38 // NOTE: unlike Views, each Layer does *not* own its children views. If you |
38 // delete a Layer and it has children, the parent of each child layer is set to | 39 // delete a Layer and it has children, the parent of each child layer is set to |
39 // NULL, but the children are not deleted. | 40 // NULL, but the children are not deleted. |
40 class COMPOSITOR_EXPORT Layer : | 41 class COMPOSITOR_EXPORT Layer : |
41 public LayerAnimationDelegate, | 42 public LayerAnimationDelegate, |
42 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) { | 43 NON_EXPORTED_BASE(public WebKit::WebContentLayerClient) { |
43 public: | 44 public: |
44 enum LayerType { | 45 enum LayerType { |
45 LAYER_HAS_NO_TEXTURE = 0, | 46 // A layer that has no onscreen representation (note that its children will |
46 LAYER_HAS_TEXTURE = 1 | 47 // still be drawn, though). |
| 48 LAYER_NOT_DRAWN = 0, |
| 49 |
| 50 // A layer that has a texture. |
| 51 LAYER_TEXTURED = 1, |
| 52 |
| 53 // A layer that's drawn as a single color. |
| 54 LAYER_SOLID_COLOR = 2, |
47 }; | 55 }; |
48 | 56 |
49 Layer(); | 57 Layer(); |
50 explicit Layer(LayerType type); | 58 explicit Layer(LayerType type); |
51 virtual ~Layer(); | 59 virtual ~Layer(); |
52 | 60 |
53 // Retrieves the Layer's compositor. The Layer will walk up its parent chain | 61 // Retrieves the Layer's compositor. The Layer will walk up its parent chain |
54 // to locate it. Returns NULL if the Layer is not attached to a compositor. | 62 // to locate it. Returns NULL if the Layer is not attached to a compositor. |
55 Compositor* GetCompositor(); | 63 Compositor* GetCompositor(); |
56 | 64 |
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
156 void set_name(const std::string& name) { name_ = name; } | 164 void set_name(const std::string& name) { name_ = name; } |
157 | 165 |
158 const ui::Texture* texture() const { return texture_.get(); } | 166 const ui::Texture* texture() const { return texture_.get(); } |
159 | 167 |
160 // Assigns a new external texture. |texture| can be NULL to disable external | 168 // Assigns a new external texture. |texture| can be NULL to disable external |
161 // updates. | 169 // updates. |
162 // TODO(beng): This can be removed from the API when we are in a | 170 // TODO(beng): This can be removed from the API when we are in a |
163 // single-compositor world. | 171 // single-compositor world. |
164 void SetExternalTexture(ui::Texture* texture); | 172 void SetExternalTexture(ui::Texture* texture); |
165 | 173 |
166 // Resets the canvas of the texture. | 174 // Resets the canvas of the texture. May only be called for LAYER_TEXTURED. |
167 void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin); | 175 void SetCanvas(const SkCanvas& canvas, const gfx::Point& origin); |
168 | 176 |
| 177 // Sets the layer's fill color. May only be called for LAYER_SOLID_COLOR. |
| 178 void SetColor(SkColor color); |
| 179 |
169 // Adds |invalid_rect| to the Layer's pending invalid rect and calls | 180 // Adds |invalid_rect| to the Layer's pending invalid rect and calls |
170 // ScheduleDraw(). | 181 // ScheduleDraw(). |
171 void SchedulePaint(const gfx::Rect& invalid_rect); | 182 void SchedulePaint(const gfx::Rect& invalid_rect); |
172 | 183 |
173 // Schedules a redraw of the layer tree at the compositor. | 184 // Schedules a redraw of the layer tree at the compositor. |
174 void ScheduleDraw(); | 185 void ScheduleDraw(); |
175 | 186 |
176 // Sometimes the Layer is being updated by something other than SetCanvas | 187 // Sometimes the Layer is being updated by something other than SetCanvas |
177 // (e.g. the GPU process on UI_COMPOSITOR_IMAGE_TRANSPORT). | 188 // (e.g. the GPU process on UI_COMPOSITOR_IMAGE_TRANSPORT). |
178 bool layer_updated_externally() const { return layer_updated_externally_; } | 189 bool layer_updated_externally() const { return layer_updated_externally_; } |
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
270 WebKit::WebLayer web_layer_; | 281 WebKit::WebLayer web_layer_; |
271 bool web_layer_is_accelerated_; | 282 bool web_layer_is_accelerated_; |
272 bool show_debug_borders_; | 283 bool show_debug_borders_; |
273 | 284 |
274 DISALLOW_COPY_AND_ASSIGN(Layer); | 285 DISALLOW_COPY_AND_ASSIGN(Layer); |
275 }; | 286 }; |
276 | 287 |
277 } // namespace ui | 288 } // namespace ui |
278 | 289 |
279 #endif // UI_GFX_COMPOSITOR_LAYER_H_ | 290 #endif // UI_GFX_COMPOSITOR_LAYER_H_ |
OLD | NEW |