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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/window.h" | 5 #include "ui/aura/window.h" |
6 | 6 |
7 #include "base/basictypes.h" | 7 #include "base/basictypes.h" |
8 #include "base/compiler_specific.h" | 8 #include "base/compiler_specific.h" |
9 #include "base/stringprintf.h" | 9 #include "base/stringprintf.h" |
10 #include "testing/gtest/include/gtest/gtest.h" | 10 #include "testing/gtest/include/gtest/gtest.h" |
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175 | 175 |
176 EXPECT_EQ(NULL, w1->GetChildById(57)); | 176 EXPECT_EQ(NULL, w1->GetChildById(57)); |
177 EXPECT_EQ(w12.get(), w1->GetChildById(12)); | 177 EXPECT_EQ(w12.get(), w1->GetChildById(12)); |
178 EXPECT_EQ(w111.get(), w1->GetChildById(111)); | 178 EXPECT_EQ(w111.get(), w1->GetChildById(111)); |
179 } | 179 } |
180 | 180 |
181 // Make sure that Window::Contains correctly handles children, grandchildren, | 181 // Make sure that Window::Contains correctly handles children, grandchildren, |
182 // and not containing NULL or parents. | 182 // and not containing NULL or parents. |
183 TEST_F(WindowTest, Contains) { | 183 TEST_F(WindowTest, Contains) { |
184 Window parent(NULL); | 184 Window parent(NULL); |
185 parent.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 185 parent.Init(ui::Layer::LAYER_NOT_DRAWN); |
186 Window child1(NULL); | 186 Window child1(NULL); |
187 child1.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 187 child1.Init(ui::Layer::LAYER_NOT_DRAWN); |
188 Window child2(NULL); | 188 Window child2(NULL); |
189 child2.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 189 child2.Init(ui::Layer::LAYER_NOT_DRAWN); |
190 | 190 |
191 child1.SetParent(&parent); | 191 child1.SetParent(&parent); |
192 child2.SetParent(&child1); | 192 child2.SetParent(&child1); |
193 | 193 |
194 EXPECT_TRUE(parent.Contains(&parent)); | 194 EXPECT_TRUE(parent.Contains(&parent)); |
195 EXPECT_TRUE(parent.Contains(&child1)); | 195 EXPECT_TRUE(parent.Contains(&child1)); |
196 EXPECT_TRUE(parent.Contains(&child2)); | 196 EXPECT_TRUE(parent.Contains(&child2)); |
197 | 197 |
198 EXPECT_FALSE(parent.Contains(NULL)); | 198 EXPECT_FALSE(parent.Contains(NULL)); |
199 EXPECT_FALSE(child1.Contains(&parent)); | 199 EXPECT_FALSE(child1.Contains(&parent)); |
200 EXPECT_FALSE(child2.Contains(&child1)); | 200 EXPECT_FALSE(child2.Contains(&child1)); |
201 } | 201 } |
202 | 202 |
203 TEST_F(WindowTest, ConvertPointToWindow) { | 203 TEST_F(WindowTest, ConvertPointToWindow) { |
204 // Window::ConvertPointToWindow is mostly identical to | 204 // Window::ConvertPointToWindow is mostly identical to |
205 // Layer::ConvertPointToLayer, except NULL values for |source| are permitted, | 205 // Layer::ConvertPointToLayer, except NULL values for |source| are permitted, |
206 // in which case the function just returns. | 206 // in which case the function just returns. |
207 scoped_ptr<Window> w1(CreateTestWindowWithId(1, NULL)); | 207 scoped_ptr<Window> w1(CreateTestWindowWithId(1, NULL)); |
208 gfx::Point reference_point(100, 100); | 208 gfx::Point reference_point(100, 100); |
209 gfx::Point test_point = reference_point; | 209 gfx::Point test_point = reference_point; |
210 Window::ConvertPointToWindow(NULL, w1.get(), &test_point); | 210 Window::ConvertPointToWindow(NULL, w1.get(), &test_point); |
211 EXPECT_EQ(reference_point, test_point); | 211 EXPECT_EQ(reference_point, test_point); |
212 } | 212 } |
213 | 213 |
214 TEST_F(WindowTest, HitTest) { | 214 TEST_F(WindowTest, HitTest) { |
215 Window w1(new ColorTestWindowDelegate(SK_ColorWHITE)); | 215 Window w1(new ColorTestWindowDelegate(SK_ColorWHITE)); |
216 w1.set_id(1); | 216 w1.set_id(1); |
217 w1.Init(ui::Layer::LAYER_HAS_TEXTURE); | 217 w1.Init(ui::Layer::LAYER_TEXTURED); |
218 w1.SetBounds(gfx::Rect(10, 10, 50, 50)); | 218 w1.SetBounds(gfx::Rect(10, 10, 50, 50)); |
219 w1.Show(); | 219 w1.Show(); |
220 w1.SetParent(NULL); | 220 w1.SetParent(NULL); |
221 | 221 |
222 // Points are in the Window's coordinates. | 222 // Points are in the Window's coordinates. |
223 EXPECT_TRUE(w1.HitTest(gfx::Point(1, 1))); | 223 EXPECT_TRUE(w1.HitTest(gfx::Point(1, 1))); |
224 EXPECT_FALSE(w1.HitTest(gfx::Point(-1, -1))); | 224 EXPECT_FALSE(w1.HitTest(gfx::Point(-1, -1))); |
225 | 225 |
226 // TODO(beng): clip Window to parent. | 226 // TODO(beng): clip Window to parent. |
227 } | 227 } |
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335 CreateTestWindowWithDelegate(&parent_delegate, 0, gfx::Rect(), NULL)); | 335 CreateTestWindowWithDelegate(&parent_delegate, 0, gfx::Rect(), NULL)); |
336 scoped_ptr<Window> child(CreateTestWindowWithDelegate(&child_delegate, 0, | 336 scoped_ptr<Window> child(CreateTestWindowWithDelegate(&child_delegate, 0, |
337 gfx::Rect(), parent.get())); | 337 gfx::Rect(), parent.get())); |
338 child_delegate.set_window(child.get()); | 338 child_delegate.set_window(child.get()); |
339 } | 339 } |
340 } | 340 } |
341 | 341 |
342 // Make sure StackChildAtTop moves both the window and layer to the front. | 342 // Make sure StackChildAtTop moves both the window and layer to the front. |
343 TEST_F(WindowTest, StackChildAtTop) { | 343 TEST_F(WindowTest, StackChildAtTop) { |
344 Window parent(NULL); | 344 Window parent(NULL); |
345 parent.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 345 parent.Init(ui::Layer::LAYER_NOT_DRAWN); |
346 Window child1(NULL); | 346 Window child1(NULL); |
347 child1.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 347 child1.Init(ui::Layer::LAYER_NOT_DRAWN); |
348 Window child2(NULL); | 348 Window child2(NULL); |
349 child2.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 349 child2.Init(ui::Layer::LAYER_NOT_DRAWN); |
350 | 350 |
351 child1.SetParent(&parent); | 351 child1.SetParent(&parent); |
352 child2.SetParent(&parent); | 352 child2.SetParent(&parent); |
353 ASSERT_EQ(2u, parent.children().size()); | 353 ASSERT_EQ(2u, parent.children().size()); |
354 EXPECT_EQ(&child1, parent.children()[0]); | 354 EXPECT_EQ(&child1, parent.children()[0]); |
355 EXPECT_EQ(&child2, parent.children()[1]); | 355 EXPECT_EQ(&child2, parent.children()[1]); |
356 ASSERT_EQ(2u, parent.layer()->children().size()); | 356 ASSERT_EQ(2u, parent.layer()->children().size()); |
357 EXPECT_EQ(child1.layer(), parent.layer()->children()[0]); | 357 EXPECT_EQ(child1.layer(), parent.layer()->children()[0]); |
358 EXPECT_EQ(child2.layer(), parent.layer()->children()[1]); | 358 EXPECT_EQ(child2.layer(), parent.layer()->children()[1]); |
359 | 359 |
360 parent.StackChildAtTop(&child1); | 360 parent.StackChildAtTop(&child1); |
361 ASSERT_EQ(2u, parent.children().size()); | 361 ASSERT_EQ(2u, parent.children().size()); |
362 EXPECT_EQ(&child1, parent.children()[1]); | 362 EXPECT_EQ(&child1, parent.children()[1]); |
363 EXPECT_EQ(&child2, parent.children()[0]); | 363 EXPECT_EQ(&child2, parent.children()[0]); |
364 ASSERT_EQ(2u, parent.layer()->children().size()); | 364 ASSERT_EQ(2u, parent.layer()->children().size()); |
365 EXPECT_EQ(child1.layer(), parent.layer()->children()[1]); | 365 EXPECT_EQ(child1.layer(), parent.layer()->children()[1]); |
366 EXPECT_EQ(child2.layer(), parent.layer()->children()[0]); | 366 EXPECT_EQ(child2.layer(), parent.layer()->children()[0]); |
367 } | 367 } |
368 | 368 |
369 // Various assertions for StackChildAbove. | 369 // Various assertions for StackChildAbove. |
370 TEST_F(WindowTest, StackChildAbove) { | 370 TEST_F(WindowTest, StackChildAbove) { |
371 Window parent(NULL); | 371 Window parent(NULL); |
372 parent.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 372 parent.Init(ui::Layer::LAYER_NOT_DRAWN); |
373 Window child1(NULL); | 373 Window child1(NULL); |
374 child1.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 374 child1.Init(ui::Layer::LAYER_NOT_DRAWN); |
375 Window child2(NULL); | 375 Window child2(NULL); |
376 child2.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 376 child2.Init(ui::Layer::LAYER_NOT_DRAWN); |
377 Window child3(NULL); | 377 Window child3(NULL); |
378 child3.Init(ui::Layer::LAYER_HAS_NO_TEXTURE); | 378 child3.Init(ui::Layer::LAYER_NOT_DRAWN); |
379 | 379 |
380 child1.SetParent(&parent); | 380 child1.SetParent(&parent); |
381 child2.SetParent(&parent); | 381 child2.SetParent(&parent); |
382 | 382 |
383 // Move 1 in front of 2. | 383 // Move 1 in front of 2. |
384 parent.StackChildAbove(&child1, &child2); | 384 parent.StackChildAbove(&child1, &child2); |
385 ASSERT_EQ(2u, parent.children().size()); | 385 ASSERT_EQ(2u, parent.children().size()); |
386 EXPECT_EQ(&child2, parent.children()[0]); | 386 EXPECT_EQ(&child2, parent.children()[0]); |
387 EXPECT_EQ(&child1, parent.children()[1]); | 387 EXPECT_EQ(&child1, parent.children()[1]); |
388 ASSERT_EQ(2u, parent.layer()->children().size()); | 388 ASSERT_EQ(2u, parent.layer()->children().size()); |
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1214 window->Show(); | 1214 window->Show(); |
1215 | 1215 |
1216 client.set_ignore_visibility_changes(true); | 1216 client.set_ignore_visibility_changes(true); |
1217 window->Hide(); | 1217 window->Hide(); |
1218 EXPECT_FALSE(window->IsVisible()); | 1218 EXPECT_FALSE(window->IsVisible()); |
1219 EXPECT_TRUE(window->layer()->visible()); | 1219 EXPECT_TRUE(window->layer()->visible()); |
1220 } | 1220 } |
1221 | 1221 |
1222 } // namespace test | 1222 } // namespace test |
1223 } // namespace aura | 1223 } // namespace aura |
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