| Index: ui/gfx/compositor/layer_unittest.cc
|
| diff --git a/ui/gfx/compositor/layer_unittest.cc b/ui/gfx/compositor/layer_unittest.cc
|
| index 01406604ecc02c6875dff80c8506396f52429b20..f5d3ac7cbea16c6963cc3a52cc003bbf9e558702 100644
|
| --- a/ui/gfx/compositor/layer_unittest.cc
|
| +++ b/ui/gfx/compositor/layer_unittest.cc
|
| @@ -19,11 +19,7 @@
|
| #include "ui/gfx/gfx_paths.h"
|
| #include "ui/gfx/skia_util.h"
|
|
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| #include "ui/gfx/compositor/compositor_setup.h"
|
| -#else
|
| -#include "ui/gfx/compositor/test/test_compositor.h"
|
| -#endif
|
|
|
| namespace ui {
|
|
|
| @@ -151,9 +147,7 @@ class LayerWithRealCompositorTest : public testing::Test {
|
|
|
| // Overridden from testing::Test:
|
| virtual void SetUp() OVERRIDE {
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| ui::DisableTestCompositor();
|
| -#endif
|
| const gfx::Rect host_bounds(10, 10, 500, 500);
|
| window_.reset(TestCompositorHost::Create(host_bounds));
|
| window_->Show();
|
| @@ -367,12 +361,8 @@ class LayerWithDelegateTest : public testing::Test, public CompositorDelegate {
|
|
|
| // Overridden from testing::Test:
|
| virtual void SetUp() OVERRIDE {
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| ui::SetupTestCompositor();
|
| compositor_ = ui::Compositor::Create(this, NULL, gfx::Size(1000, 1000));
|
| -#else
|
| - compositor_ = new TestCompositor(this);
|
| -#endif
|
| }
|
|
|
| virtual void TearDown() OVERRIDE {
|
| @@ -618,409 +608,6 @@ class LayerWithNullDelegateTest : public LayerWithDelegateTest {
|
| DISALLOW_COPY_AND_ASSIGN(LayerWithNullDelegateTest);
|
| };
|
|
|
| -// With the webkit compositor, we don't explicitly textures for layers, making
|
| -// tests that check that we do fail.
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| -#define NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(X) DISABLED_ ## X
|
| -#else
|
| -#define NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(X) X
|
| -#endif
|
| -
|
| -// Verifies that a layer which is set never to have a texture does not
|
| -// get a texture when SetFillsBoundsOpaquely is called.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(
|
| - LayerNoTextureSetFillsBoundsOpaquely)) {
|
| - scoped_ptr<Layer> parent(CreateNoTextureLayer(gfx::Rect(0, 0, 400, 400)));
|
| - scoped_ptr<Layer> child(CreateNoTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - parent->Add(child.get());
|
| -
|
| - compositor()->SetRootLayer(parent.get());
|
| - parent->SetFillsBoundsOpaquely(true);
|
| - child->SetFillsBoundsOpaquely(true);
|
| - Draw();
|
| - RunPendingMessages();
|
| - EXPECT_TRUE(child->texture() == NULL);
|
| - EXPECT_TRUE(parent->texture() == NULL);
|
| -
|
| - parent->SetFillsBoundsOpaquely(false);
|
| - child->SetFillsBoundsOpaquely(false);
|
| - Draw();
|
| - RunPendingMessages();
|
| - EXPECT_TRUE(child->texture() == NULL);
|
| - EXPECT_TRUE(parent->texture() == NULL);
|
| -}
|
| -
|
| -// Verifies that a layer does not have a texture when the hole is the size
|
| -// of the parent layer.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(LayerNoTextureHoleSizeOfLayer)) {
|
| - scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| - scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - parent->Add(child.get());
|
| -
|
| - Draw();
|
| - EXPECT_EQ(gfx::Rect(50, 50, 100, 100), parent->hole_rect());
|
| - EXPECT_TRUE(parent->texture() != NULL);
|
| -
|
| - child->SetBounds(gfx::Rect(0, 0, 400, 400));
|
| - Draw();
|
| - EXPECT_TRUE(parent->texture() == NULL);
|
| -}
|
| -
|
| -// Verifies that a layer which has opacity == 0 does not have a texture.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(LayerNoTextureTransparent)) {
|
| - scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| - scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - parent->Add(child.get());
|
| -
|
| - parent->SetOpacity(0.0f);
|
| - child->SetOpacity(0.0f);
|
| - Draw();
|
| - EXPECT_TRUE(parent->texture() == NULL);
|
| - EXPECT_TRUE(child->texture() == NULL);
|
| -
|
| - parent->SetOpacity(1.0f);
|
| - Draw();
|
| - EXPECT_TRUE(parent->texture() != NULL);
|
| - EXPECT_TRUE(child->texture() == NULL);
|
| -
|
| - child->SetOpacity(1.0f);
|
| - Draw();
|
| - EXPECT_TRUE(parent->texture() != NULL);
|
| - EXPECT_TRUE(child->texture() != NULL);
|
| -}
|
| -
|
| -// Verifies that no texture is created for a layer with empty bounds.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(LayerTextureNonEmptySchedulePaint)) {
|
| - scoped_ptr<Layer> layer(CreateTextureRootLayer(gfx::Rect(0, 0, 0, 0)));
|
| - Draw();
|
| - EXPECT_TRUE(layer->texture() == NULL);
|
| -
|
| - layer->SetBounds(gfx::Rect(0, 0, 400, 400));
|
| - Draw();
|
| - EXPECT_TRUE(layer->texture() != NULL);
|
| -}
|
| -
|
| -// Verifies that when there are many potential holes, the largest one is picked.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(LargestHole)) {
|
| - scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| -
|
| - scoped_ptr<Layer> child1(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - parent->Add(child1.get());
|
| -
|
| - scoped_ptr<Layer> child2(CreateTextureLayer(gfx::Rect(75, 75, 200, 200)));
|
| - parent->Add(child2.get());
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_EQ(gfx::Rect(75, 75, 200, 200), parent->hole_rect());
|
| -}
|
| -
|
| -// Verifies that the largest hole in the draw order is picked
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(HoleGeneratedFromLeaf)) {
|
| - // Layer tree looks like:
|
| - // node 1
|
| - // |_ node 11
|
| - // |_ node 111
|
| - // |_ node 12
|
| - // |_ node 121
|
| -
|
| - scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| -
|
| - scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - node1->Add(node11.get());
|
| -
|
| - scoped_ptr<Layer> node12(CreateTextureLayer(gfx::Rect(75, 75, 200, 200)));
|
| - node1->Add(node12.get());
|
| -
|
| - scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20)));
|
| - node11->Add(node111.get());
|
| -
|
| - scoped_ptr<Layer> node121(CreateTextureLayer(gfx::Rect(10, 10, 190, 190)));
|
| - node12->Add(node121.get());
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_EQ(gfx::Rect(75, 75, 200, 200), node1->hole_rect());
|
| - EXPECT_EQ(gfx::Rect(25, 25, 75, 75), node11->hole_rect());
|
| - EXPECT_EQ(gfx::Rect(10, 10, 190, 190), node12->hole_rect());
|
| -}
|
| -
|
| -// Verifies that a hole can only punched into a layer with opacity = 1.0f.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(NoHoleWhenPartialOpacity)) {
|
| - // Layer tree looks like:
|
| - // node 1
|
| - // |_ node 11
|
| - // |_ node 111
|
| -
|
| - scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| -
|
| - scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - node1->Add(node11.get());
|
| -
|
| - scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20)));
|
| - node11->Add(node111.get());
|
| -
|
| - Draw();
|
| - EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect());
|
| - EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect());
|
| -
|
| -
|
| - node11->SetOpacity(0.5f);
|
| - Draw();
|
| - EXPECT_TRUE(node1->hole_rect().IsEmpty());
|
| - EXPECT_TRUE(node11->hole_rect().IsEmpty());
|
| -}
|
| -
|
| -// Verifies that a non visible layer or any of its children is not a hole.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(NonVisibleLayerCannotBeHole)) {
|
| - // Layer tree looks like:
|
| - // node 1
|
| - // |_ node 11
|
| - // |_ node 111
|
| -
|
| - scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| -
|
| - scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - node1->Add(node11.get());
|
| -
|
| - scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20)));
|
| - node11->Add(node111.get());
|
| -
|
| - Draw();
|
| - EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect());
|
| - EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect());
|
| -
|
| -
|
| - node11->SetVisible(false);
|
| - Draw();
|
| - EXPECT_TRUE(node1->hole_rect().IsEmpty());
|
| - EXPECT_TRUE(node11->hole_rect().IsEmpty());
|
| -}
|
| -
|
| -// Verifies that a layer which doesn't fill its bounds opaquely cannot punch a
|
| -// hole. However its children should still be able to punch a hole.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(
|
| - LayerNotFillingBoundsOpaquelyCannotBeHole)) {
|
| - // Layer tree looks like:
|
| - // node 1
|
| - // |_ node 11
|
| - // |_ node 111
|
| -
|
| - scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| -
|
| - scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - node1->Add(node11.get());
|
| -
|
| - scoped_ptr<Layer> node111(CreateTextureLayer(gfx::Rect(10, 10, 20, 20)));
|
| - node11->Add(node111.get());
|
| -
|
| - Draw();
|
| - EXPECT_EQ(gfx::Rect(50, 50, 100, 100), node1->hole_rect());
|
| - EXPECT_EQ(gfx::Rect(10, 10, 20, 20), node11->hole_rect());
|
| -
|
| -
|
| - node11->SetFillsBoundsOpaquely(false);
|
| - Draw();
|
| - EXPECT_EQ(gfx::Rect(60, 60, 20, 20), node1->hole_rect());
|
| - EXPECT_TRUE(node11->hole_rect().IsEmpty());
|
| -}
|
| -
|
| -// Verifies that the hole is with respect to the local bounds of its parent.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(HoleLocalBounds)) {
|
| - scoped_ptr<Layer> parent(CreateTextureRootLayer(
|
| - gfx::Rect(100, 100, 150, 150)));
|
| -
|
| - scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - parent->Add(child.get());
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_EQ(gfx::Rect(50, 50, 100, 100), parent->hole_rect());
|
| -}
|
| -
|
| -// Verifies that there is no hole present when one of the child layers has a
|
| -// transform.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(NoHoleWithTransform)) {
|
| - scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| - scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 100, 100)));
|
| - parent->Add(child.get());
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_TRUE(!parent->hole_rect().IsEmpty());
|
| -
|
| - ui::Transform t;
|
| - t.SetTranslate(-50, -50);
|
| - t.ConcatRotate(45.0f);
|
| - t.ConcatTranslate(50, 50);
|
| - child->SetTransform(t);
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_EQ(gfx::Rect(0, 0, 0, 0), parent->hole_rect());
|
| -}
|
| -
|
| -// Verifies that if the child layer is rotated by a multiple of ninety degrees
|
| -// we punch a hole
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(HoleWithNinetyDegreeTransforms)) {
|
| - scoped_ptr<Layer> parent(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| - scoped_ptr<Layer> child(CreateTextureLayer(gfx::Rect(50, 50, 50, 50)));
|
| - parent->Add(child.get());
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_TRUE(!parent->hole_rect().IsEmpty());
|
| -
|
| - for (int i = -4; i <= 4; ++i) {
|
| - SCOPED_TRACE(::testing::Message() << "Iteration " << i);
|
| -
|
| - ui::Transform t;
|
| - // Need to rotate in local coordinates.
|
| - t.SetTranslate(-25, -25);
|
| - t.ConcatRotate(90.0f * i);
|
| - t.ConcatTranslate(25, 25);
|
| - child->SetTransform(t);
|
| -
|
| - gfx::Rect target_rect(child->bounds().size());
|
| - t.ConcatTranslate(child->bounds().x(), child->bounds().y());
|
| - t.TransformRect(&target_rect);
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_EQ(target_rect, parent->hole_rect());
|
| - }
|
| -}
|
| -
|
| -// Verifies that a layer which doesn't have a texture cannot punch a
|
| -// hole. However its children should still be able to punch a hole.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(
|
| - HoleWithRelativeNinetyDegreeTransforms)) {
|
| - // Layer tree looks like:
|
| - // node 1
|
| - // |_ node 11
|
| - // |_ node 12
|
| -
|
| - scoped_ptr<Layer> node1(CreateTextureRootLayer(gfx::Rect(0, 0, 400, 400)));
|
| -
|
| - scoped_ptr<Layer> node11(CreateTextureLayer(gfx::Rect(50, 50, 50, 50)));
|
| - node1->Add(node11.get());
|
| -
|
| - scoped_ptr<Layer> node12(CreateTextureLayer(gfx::Rect(50, 50, 50, 50)));
|
| - node1->Add(node12.get());
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_EQ(gfx::Rect(0, 0, 50, 50), node11->hole_rect());
|
| - EXPECT_TRUE(node12->hole_rect().IsEmpty());
|
| -
|
| - ui::Transform t1;
|
| - // Need to rotate in local coordinates.
|
| - t1.SetTranslate(-25, -25);
|
| - t1.ConcatRotate(45.0f);
|
| - t1.ConcatTranslate(25, 25);
|
| - node11->SetTransform(t1);
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_TRUE(node12->hole_rect().IsEmpty());
|
| - EXPECT_TRUE(node11->hole_rect().IsEmpty());
|
| -
|
| - ui::Transform t2;
|
| - // Need to rotate in local coordinates.
|
| - t2.SetTranslate(-25, -25);
|
| - t2.ConcatRotate(-135.0f);
|
| - t2.ConcatTranslate(25, 25);
|
| - node12->SetTransform(t2);
|
| -
|
| - // Do translation of target rect in order to account for inprecision of
|
| - // using floating point matrices vs integer rects.
|
| - ui::Transform t3;
|
| - gfx::Rect target_rect = gfx::Rect(node11->bounds().size());
|
| - t3.ConcatTransform(t2);
|
| - t1.GetInverse(&t1);
|
| - t3.ConcatTransform(t1);
|
| - t3.TransformRect(&target_rect);
|
| -
|
| - Draw();
|
| -
|
| - EXPECT_TRUE(node12->hole_rect().IsEmpty());
|
| - EXPECT_EQ(target_rect, node11->hole_rect());
|
| -}
|
| -
|
| -// Create this hierarchy:
|
| -// L1 (no texture)
|
| -// +- L11 (texture)
|
| -// +- L12 (no texture) (added after L1 is already set as root-layer)
|
| -// +- L121 (texture)
|
| -// +- L122 (texture)
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(NoCompositor)) {
|
| - scoped_ptr<Layer> l1(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE));
|
| - scoped_ptr<Layer> l11(CreateLayer(Layer::LAYER_HAS_TEXTURE));
|
| - scoped_ptr<Layer> l12(CreateLayer(Layer::LAYER_HAS_NO_TEXTURE));
|
| - scoped_ptr<Layer> l121(CreateLayer(Layer::LAYER_HAS_TEXTURE));
|
| - scoped_ptr<Layer> l122(CreateLayer(Layer::LAYER_HAS_TEXTURE));
|
| -
|
| - EXPECT_EQ(NULL, l1->texture());
|
| - EXPECT_EQ(NULL, l11->texture());
|
| - EXPECT_EQ(NULL, l12->texture());
|
| - EXPECT_EQ(NULL, l121->texture());
|
| - EXPECT_EQ(NULL, l122->texture());
|
| -
|
| - l1->Add(l11.get());
|
| - l1->SetBounds(gfx::Rect(0, 0, 500, 500));
|
| - l11->SetBounds(gfx::Rect(5, 5, 490, 490));
|
| -
|
| - EXPECT_EQ(NULL, l11->texture());
|
| -
|
| - compositor()->SetRootLayer(l1.get());
|
| -
|
| - EXPECT_EQ(NULL, l1->texture());
|
| -
|
| - // Despite having type LAYER_HAS_TEXTURE, l11 will not have one set yet
|
| - // because it has never been asked to draw.
|
| - EXPECT_EQ(NULL, l11->texture());
|
| -
|
| - l12->Add(l121.get());
|
| - l12->Add(l122.get());
|
| - l12->SetBounds(gfx::Rect(5, 5, 480, 480));
|
| - l121->SetBounds(gfx::Rect(5, 5, 100, 100));
|
| - l122->SetBounds(gfx::Rect(110, 110, 100, 100));
|
| -
|
| - EXPECT_EQ(NULL, l121->texture());
|
| - EXPECT_EQ(NULL, l122->texture());
|
| -
|
| - l1->Add(l12.get());
|
| -
|
| - // By asking l121 and l122 to paint, we cause them to generate a texture.
|
| - SchedulePaintForLayer(l121.get());
|
| - SchedulePaintForLayer(l122.get());
|
| - Draw();
|
| -
|
| - EXPECT_EQ(NULL, l12->texture());
|
| - EXPECT_TRUE(NULL != l121->texture());
|
| - EXPECT_TRUE(NULL != l122->texture());
|
| -
|
| - // Toggling l2's visibility should drop all sub-layer textures.
|
| - l12->SetVisible(false);
|
| - EXPECT_EQ(NULL, l12->texture());
|
| - EXPECT_EQ(NULL, l121->texture());
|
| - EXPECT_EQ(NULL, l122->texture());
|
| -}
|
| -
|
| // Various visibile/drawn assertions.
|
| TEST_F(LayerWithNullDelegateTest, Visibility) {
|
| scoped_ptr<Layer> l1(new Layer(Layer::LAYER_HAS_TEXTURE));
|
| @@ -1038,11 +625,9 @@ TEST_F(LayerWithNullDelegateTest, Visibility) {
|
| EXPECT_TRUE(l1->IsDrawn());
|
| EXPECT_TRUE(l2->IsDrawn());
|
| EXPECT_TRUE(l3->IsDrawn());
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| EXPECT_EQ(1.f, l1->web_layer().opacity());
|
| EXPECT_EQ(1.f, l2->web_layer().opacity());
|
| EXPECT_EQ(1.f, l3->web_layer().opacity());
|
| -#endif
|
|
|
| compositor()->SetRootLayer(l1.get());
|
|
|
| @@ -1052,25 +637,19 @@ TEST_F(LayerWithNullDelegateTest, Visibility) {
|
| EXPECT_FALSE(l1->IsDrawn());
|
| EXPECT_FALSE(l2->IsDrawn());
|
| EXPECT_FALSE(l3->IsDrawn());
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| EXPECT_EQ(0.f, l1->web_layer().opacity());
|
| -#endif
|
|
|
| l3->SetVisible(false);
|
| EXPECT_FALSE(l1->IsDrawn());
|
| EXPECT_FALSE(l2->IsDrawn());
|
| EXPECT_FALSE(l3->IsDrawn());
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| EXPECT_EQ(0.f, l3->web_layer().opacity());
|
| -#endif
|
|
|
| l1->SetVisible(true);
|
| EXPECT_TRUE(l1->IsDrawn());
|
| EXPECT_TRUE(l2->IsDrawn());
|
| EXPECT_FALSE(l3->IsDrawn());
|
| -#if defined(USE_WEBKIT_COMPOSITOR)
|
| EXPECT_EQ(1.f, l1->web_layer().opacity());
|
| -#endif
|
| }
|
|
|
| // Checks that stacking-related methods behave as advertised.
|
| @@ -1132,28 +711,6 @@ TEST_F(LayerWithNullDelegateTest, Stacking) {
|
| EXPECT_EQ("2,3,1", GetLayerChildrenNames(*root.get()));
|
| }
|
|
|
| -// Checks that the invalid rect assumes correct values when setting bounds.
|
| -// TODO(vollick): for USE_WEBKIT_COMPOSITOR, use WebKit's dirty rect.
|
| -TEST_F(LayerWithNullDelegateTest,
|
| - NOT_APPLICABLE_TO_WEBKIT_COMPOSITOR(SetBoundsInvalidRect)) {
|
| - scoped_ptr<Layer> l1(CreateTextureLayer(gfx::Rect(0, 0, 200, 200)));
|
| - compositor()->SetRootLayer(l1.get());
|
| -
|
| - // After a draw the invalid rect should be empty.
|
| - Draw();
|
| - EXPECT_TRUE(l1->invalid_rect().IsEmpty());
|
| -
|
| - // After a move the invalid rect should be empty.
|
| - l1->SetBounds(gfx::Rect(5, 5, 200, 200));
|
| - EXPECT_TRUE(l1->invalid_rect().IsEmpty());
|
| -
|
| - // Bounds change should trigger both the invalid rect to update as well as
|
| - // CompositorDelegate being told to draw.
|
| - l1->SetBounds(gfx::Rect(5, 5, 100, 100));
|
| - EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(),
|
| - l1->invalid_rect().ToString());
|
| -}
|
| -
|
| // Verifies SetBounds triggers the appropriate painting/drawing.
|
| TEST_F(LayerWithNullDelegateTest, SetBoundsSchedulesPaint) {
|
| scoped_ptr<Layer> l1(CreateTextureLayer(gfx::Rect(0, 0, 200, 200)));
|
|
|