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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/controls/menu/menu_controller.h" | 5 #include "ui/views/controls/menu/menu_controller.h" |
6 | 6 |
7 #include "base/i18n/case_conversion.h" | 7 #include "base/i18n/case_conversion.h" |
8 #include "base/i18n/rtl.h" | 8 #include "base/i18n/rtl.h" |
9 #include "base/time.h" | 9 #include "base/time.h" |
10 #include "base/utf_string_conversions.h" | 10 #include "base/utf_string_conversions.h" |
11 #include "ui/base/dragdrop/os_exchange_data.h" | 11 #include "ui/base/dragdrop/os_exchange_data.h" |
12 #include "ui/base/events.h" | 12 #include "ui/base/events.h" |
13 #include "ui/base/keycodes/keyboard_codes.h" | 13 #include "ui/base/keycodes/keyboard_codes.h" |
14 #include "ui/base/l10n/l10n_util.h" | 14 #include "ui/base/l10n/l10n_util.h" |
15 #include "ui/gfx/canvas_skia.h" | 15 #include "ui/gfx/canvas_skia.h" |
16 #include "ui/gfx/screen.h" | 16 #include "ui/gfx/screen.h" |
17 #include "ui/views/controls/button/menu_button.h" | 17 #include "ui/views/controls/button/menu_button.h" |
18 #include "ui/views/controls/menu/menu_controller_delegate.h" | 18 #include "ui/views/controls/menu/menu_controller_delegate.h" |
19 #include "ui/views/controls/menu/menu_scroll_view_container.h" | 19 #include "ui/views/controls/menu/menu_scroll_view_container.h" |
20 #include "ui/views/controls/menu/submenu_view.h" | 20 #include "ui/views/controls/menu/submenu_view.h" |
21 #include "ui/views/drag_utils.h" | 21 #include "ui/views/drag_utils.h" |
22 #include "ui/views/view_constants.h" | 22 #include "ui/views/view_constants.h" |
23 #include "ui/views/views_delegate.h" | 23 #include "ui/views/views_delegate.h" |
24 #include "ui/views/widget/root_view.h" | 24 #include "ui/views/widget/root_view.h" |
25 #include "ui/views/widget/widget.h" | 25 #include "ui/views/widget/widget.h" |
26 | 26 |
27 #if defined(USE_AURA) | 27 #if defined(USE_AURA) |
28 #include "ash/accelerators/accelerator_handler.h" | |
28 #include "ui/aura/root_window.h" | 29 #include "ui/aura/root_window.h" |
29 #elif defined(TOOLKIT_USES_GTK) | 30 #elif defined(TOOLKIT_USES_GTK) |
30 #include "ui/base/keycodes/keyboard_code_conversion_gtk.h" | 31 #include "ui/base/keycodes/keyboard_code_conversion_gtk.h" |
31 #endif | 32 #endif |
32 | 33 |
33 using base::Time; | 34 using base::Time; |
34 using base::TimeDelta; | 35 using base::TimeDelta; |
35 using ui::OSExchangeData; | 36 using ui::OSExchangeData; |
36 | 37 |
37 // Period of the scroll timer (in milliseconds). | 38 // Period of the scroll timer (in milliseconds). |
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311 if (ViewsDelegate::views_delegate) | 312 if (ViewsDelegate::views_delegate) |
312 ViewsDelegate::views_delegate->AddRef(); | 313 ViewsDelegate::views_delegate->AddRef(); |
313 | 314 |
314 // We need to turn on nestable tasks as in some situations (pressing alt-f for | 315 // We need to turn on nestable tasks as in some situations (pressing alt-f for |
315 // one) the menus are run from a task. If we don't do this and are invoked | 316 // one) the menus are run from a task. If we don't do this and are invoked |
316 // from a task none of the tasks we schedule are processed and the menu | 317 // from a task none of the tasks we schedule are processed and the menu |
317 // appears totally broken. | 318 // appears totally broken. |
318 MessageLoopForUI* loop = MessageLoopForUI::current(); | 319 MessageLoopForUI* loop = MessageLoopForUI::current(); |
319 bool did_allow_task_nesting = loop->NestableTasksAllowed(); | 320 bool did_allow_task_nesting = loop->NestableTasksAllowed(); |
320 loop->SetNestableTasksAllowed(true); | 321 loop->SetNestableTasksAllowed(true); |
322 #if defined(USE_AURA) | |
323 loop->RunWithDispatcher(new ash::AcceleratorHandler(this)); | |
oshima
2012/01/23 18:06:39
this leaks memory. You can do:
ash::AcceleratorHa
| |
324 #else | |
321 loop->RunWithDispatcher(this); | 325 loop->RunWithDispatcher(this); |
326 #endif | |
322 loop->SetNestableTasksAllowed(did_allow_task_nesting); | 327 loop->SetNestableTasksAllowed(did_allow_task_nesting); |
323 | 328 |
324 if (ViewsDelegate::views_delegate) | 329 if (ViewsDelegate::views_delegate) |
325 ViewsDelegate::views_delegate->ReleaseRef(); | 330 ViewsDelegate::views_delegate->ReleaseRef(); |
326 | 331 |
327 // Close any open menus. | 332 // Close any open menus. |
328 SetSelection(NULL, SELECTION_UPDATE_IMMEDIATELY | SELECTION_EXIT); | 333 SetSelection(NULL, SELECTION_UPDATE_IMMEDIATELY | SELECTION_EXIT); |
329 | 334 |
330 if (nested_menu) { | 335 if (nested_menu) { |
331 DCHECK(!menu_stack_.empty()); | 336 DCHECK(!menu_stack_.empty()); |
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1988 // is necessary to exit from nested loop (See Dispatch methods). | 1993 // is necessary to exit from nested loop (See Dispatch methods). |
1989 // Send non-op event so that Dispatch method will always be called. | 1994 // Send non-op event so that Dispatch method will always be called. |
1990 // crbug.com/104684. | 1995 // crbug.com/104684. |
1991 if (exit_type_ == EXIT_ALL || exit_type_ == EXIT_DESTROYED) | 1996 if (exit_type_ == EXIT_ALL || exit_type_ == EXIT_DESTROYED) |
1992 aura::RootWindow::GetInstance()->PostNativeEvent(ui::CreateNoopEvent()); | 1997 aura::RootWindow::GetInstance()->PostNativeEvent(ui::CreateNoopEvent()); |
1993 #endif | 1998 #endif |
1994 } | 1999 } |
1995 | 2000 |
1996 | 2001 |
1997 } // namespace views | 2002 } // namespace views |
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