Index: chrome/renderer/mock_keyboard_driver_win.cc |
=================================================================== |
--- chrome/renderer/mock_keyboard_driver_win.cc (revision 0) |
+++ chrome/renderer/mock_keyboard_driver_win.cc (revision 0) |
@@ -0,0 +1,140 @@ |
+// Copyright (c) 2009 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "chrome/renderer/mock_keyboard_driver_win.h" |
+ |
+#include "base/basictypes.h" |
+#include "base/logging.h" |
+#include "chrome/renderer/mock_keyboard.h" |
+ |
+MockKeyboardDriverWin::MockKeyboardDriverWin() { |
+ // Save the keyboard layout and status of the application. |
+ // This class changes the keyboard layout and status of this application. |
+ // This change may break succeeding tests. To prevent this possible break, we |
+ // should save the layout and status here to restore when this instance is |
+ // destroyed. |
+ original_keyboard_layout_ = GetKeyboardLayout(0); |
+ GetKeyboardState(&original_keyboard_states_[0]); |
+ |
+ keyboard_handle_ = NULL; |
+ memset(&keyboard_states_[0], 0, sizeof(keyboard_states_)); |
+} |
+ |
+MockKeyboardDriverWin::~MockKeyboardDriverWin() { |
+ // Unload the keyboard-layout driver, restore the keyboard state, and reset |
+ // the keyboard layout for succeeding tests. |
+ if (keyboard_handle_) |
+ UnloadKeyboardLayout(keyboard_handle_); |
+ SetKeyboardState(&original_keyboard_states_[0]); |
+ ActivateKeyboardLayout(original_keyboard_layout_, KLF_RESET); |
+} |
+ |
+bool MockKeyboardDriverWin::SetLayout(int layout) { |
+ // Unload the current keyboard-layout driver and load a new keyboard-layout |
+ // driver for mapping a virtual key-code to a Unicode character. |
+ if (keyboard_handle_) { |
+ UnloadKeyboardLayout(keyboard_handle_); |
+ keyboard_handle_ = NULL; |
+ } |
+ |
+ // Scan the mapping table and retrieve a Language ID for the input layout. |
+ // Load the keyboard-layout driver when we find a Language ID. |
+ // This Language IDs are copied from the registry |
+ // "HKLM\SYSTEM\CurrentControlSet\Control\Keyboard layouts". |
+ // TODO(hbono): Add more keyboard-layout drivers. |
+ static const struct { |
+ const wchar_t* language; |
+ MockKeyboard::Layout keyboard_layout; |
+ } kLanguageIDs[] = { |
+ {L"00000401", MockKeyboard::LAYOUT_ARABIC}, |
+ {L"00000402", MockKeyboard::LAYOUT_BULGARIAN}, |
+ {L"00000404", MockKeyboard::LAYOUT_CHINESE_TRADITIONAL}, |
+ {L"00000405", MockKeyboard::LAYOUT_CZECH}, |
+ {L"00000406", MockKeyboard::LAYOUT_DANISH}, |
+ {L"00000407", MockKeyboard::LAYOUT_GERMAN}, |
+ {L"00000408", MockKeyboard::LAYOUT_GREEK}, |
+ {L"00000409", MockKeyboard::LAYOUT_UNITED_STATES}, |
+ {L"0000040a", MockKeyboard::LAYOUT_SPANISH}, |
+ {L"0000040b", MockKeyboard::LAYOUT_FINNISH}, |
+ {L"0000040c", MockKeyboard::LAYOUT_FRENCH}, |
+ {L"0000040d", MockKeyboard::LAYOUT_HEBREW}, |
+ {L"0000040e", MockKeyboard::LAYOUT_HUNGARIAN}, |
+ {L"00000410", MockKeyboard::LAYOUT_ITALIAN}, |
+ {L"00000411", MockKeyboard::LAYOUT_JAPANESE}, |
+ {L"00000412", MockKeyboard::LAYOUT_KOREAN}, |
+ {L"00000415", MockKeyboard::LAYOUT_POLISH}, |
+ {L"00000416", MockKeyboard::LAYOUT_PORTUGUESE_BRAZILIAN}, |
+ {L"00000418", MockKeyboard::LAYOUT_ROMANIAN}, |
+ {L"00000419", MockKeyboard::LAYOUT_RUSSIAN}, |
+ {L"0000041a", MockKeyboard::LAYOUT_CROATIAN}, |
+ {L"0000041b", MockKeyboard::LAYOUT_SLOVAK}, |
+ {L"0000041e", MockKeyboard::LAYOUT_THAI}, |
+ {L"0000041d", MockKeyboard::LAYOUT_SWEDISH}, |
+ {L"0000041f", MockKeyboard::LAYOUT_TURKISH_Q}, |
+ {L"0000042a", MockKeyboard::LAYOUT_VIETNAMESE}, |
+ {L"00000439", MockKeyboard::LAYOUT_DEVANAGARI_INSCRIPT}, |
+ {L"00000816", MockKeyboard::LAYOUT_PORTUGUESE}, |
+ {L"00001409", MockKeyboard::LAYOUT_UNITED_STATES_DVORAK}, |
+ {L"00001009", MockKeyboard::LAYOUT_CANADIAN_FRENCH}, |
+ }; |
+ |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kLanguageIDs); ++i) { |
+ if (layout == kLanguageIDs[i].keyboard_layout) { |
+ keyboard_handle_ = LoadKeyboardLayout(kLanguageIDs[i].language, |
+ KLF_ACTIVATE); |
+ if (!keyboard_handle_) |
+ return false; |
+ return true; |
+ } |
+ } |
+ |
+ // Return false if there are not any matching drivers. |
+ return false; |
+} |
+ |
+bool MockKeyboardDriverWin::SetModifiers(int modifiers) { |
+ // Over-write the keyboard status with our modifier-key status. |
+ // WebInputEventFactory::keyboardEvent() uses GetKeyState() to retrive |
+ // modifier-key status. So, we update the modifier-key status with this |
+ // SetKeyboardState() call before creating NativeWebKeyboardEvent |
+ // instances. |
+ memset(&keyboard_states_[0], 0, sizeof(keyboard_states_)); |
+ static const struct { |
+ int key_code; |
+ int mask; |
+ } kModifierMasks[] = { |
+ {VK_SHIFT, MockKeyboard::LEFT_SHIFT | MockKeyboard::RIGHT_SHIFT}, |
+ {VK_CONTROL, MockKeyboard::LEFT_CONTROL | MockKeyboard::RIGHT_CONTROL}, |
+ {VK_MENU, MockKeyboard::LEFT_ALT | MockKeyboard::RIGHT_ALT}, |
+ {VK_LSHIFT, MockKeyboard::LEFT_SHIFT}, |
+ {VK_LCONTROL, MockKeyboard::LEFT_CONTROL}, |
+ {VK_LMENU, MockKeyboard::LEFT_ALT}, |
+ {VK_RSHIFT, MockKeyboard::RIGHT_SHIFT}, |
+ {VK_RCONTROL, MockKeyboard::RIGHT_CONTROL}, |
+ {VK_RMENU, MockKeyboard::RIGHT_ALT}, |
+ }; |
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kModifierMasks); ++i) { |
+ const int kKeyDownMask = 0x80; |
+ if (modifiers & kModifierMasks[i].mask) |
+ keyboard_states_[kModifierMasks[i].key_code] = kKeyDownMask; |
+ } |
+ SetKeyboardState(&keyboard_states_[0]); |
+ |
+ return true; |
+} |
+ |
+int MockKeyboardDriverWin::GetCharacters(int key_code, |
+ std::wstring* output) { |
+ // Retrieve Unicode characters composed from the input key-code and |
+ // the mofifiers. |
+ CHECK(output); |
+ wchar_t code[16]; |
+ int length = ToUnicodeEx(key_code, MapVirtualKey(key_code, 0), |
+ &keyboard_states_[0], &code[0], |
+ ARRAYSIZE_UNSAFE(code), 0, |
+ keyboard_handle_); |
+ if (length > 0) |
+ output->assign(code); |
+ return length; |
+} |