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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 206 new_element.set_copied(); | 206 new_element.set_copied(); |
| 207 } | 207 } |
| 208 if (elements_[index].is_register()) { | 208 if (elements_[index].is_register()) { |
| 209 Unuse(elements_[index].reg()); | 209 Unuse(elements_[index].reg()); |
| 210 } | 210 } |
| 211 new_element.set_static_type(elements_[index].static_type()); | 211 new_element.set_static_type(elements_[index].static_type()); |
| 212 elements_[index] = new_element; | 212 elements_[index] = new_element; |
| 213 } | 213 } |
| 214 | 214 |
| 215 | 215 |
| 216 // Clear the dirty bits for the range of elements in | |
| 217 // [min(stack_pointer_ + 1,begin), end). | |
| 218 void VirtualFrame::SyncRange(int begin, int end) { | |
| 219 ASSERT(begin >= 0); | |
| 220 ASSERT(end <= elements_.length()); | |
| 221 if (begin > stack_pointer_) { | |
| 222 // Elements between stack_pointer_ + 1 and begin must also be synced. | |
| 223 for (int i = stack_pointer_ + 1; i < end; i++) { | |
| 224 SyncElementByPushing(i); | |
| 225 } | |
| 226 } else if (end <= stack_pointer_ + 1) { | |
| 227 for (int i = begin; i < end; i++) { | |
| 228 if (!elements_[i].is_synced()) { | |
| 229 SyncElementBelowStackPointer(i); | |
| 230 } | |
| 231 } | |
| 232 } else { | |
| 233 // Split into two ranges that each satisfy a condition above. | |
| 234 SyncRange(begin, stack_pointer_ + 1); | |
| 235 SyncRange(stack_pointer_ + 1, end); | |
| 236 } | |
| 237 } | |
| 238 | |
| 239 | |
| 240 // Clear the dirty bit for the element at a given index. | 216 // Clear the dirty bit for the element at a given index. |
| 241 void VirtualFrame::SyncElementAt(int index) { | 217 void VirtualFrame::SyncElementAt(int index) { |
| 242 if (index <= stack_pointer_) { | 218 if (index <= stack_pointer_) { |
| 243 if (!elements_[index].is_synced()) { | 219 if (!elements_[index].is_synced()) SyncElementBelowStackPointer(index); |
| 244 SyncElementBelowStackPointer(index); | 220 } else if (index == stack_pointer_ + 1) { |
| 245 } | 221 SyncElementByPushing(index); |
| 246 } else { | 222 } else { |
| 247 for (int i = stack_pointer_ + 1; i <= index; i++) { | 223 SyncRange(stack_pointer_ + 1, index); |
| 248 SyncElementByPushing(i); | |
| 249 } | |
| 250 } | 224 } |
| 251 } | 225 } |
| 252 | 226 |
| 253 | 227 |
| 254 // Make the type of all elements be MEMORY. | 228 // Make the type of all elements be MEMORY. |
| 255 void VirtualFrame::SpillAll() { | 229 void VirtualFrame::SpillAll() { |
| 256 for (int i = 0; i < elements_.length(); i++) { | 230 for (int i = 0; i < elements_.length(); i++) { |
| 257 SpillElementAt(i); | 231 SpillElementAt(i); |
| 258 } | 232 } |
| 259 } | 233 } |
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| 303 elements_[i].set_static_type(target.static_type()); | 277 elements_[i].set_static_type(target.static_type()); |
| 304 } | 278 } |
| 305 } | 279 } |
| 306 | 280 |
| 307 | 281 |
| 308 void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) { | 282 void VirtualFrame::PrepareForCall(int spilled_args, int dropped_args) { |
| 309 ASSERT(height() >= dropped_args); | 283 ASSERT(height() >= dropped_args); |
| 310 ASSERT(height() >= spilled_args); | 284 ASSERT(height() >= spilled_args); |
| 311 ASSERT(dropped_args <= spilled_args); | 285 ASSERT(dropped_args <= spilled_args); |
| 312 | 286 |
| 313 SyncRange(0, elements_.length()); | 287 SyncRange(0, elements_.length() - 1); |
| 314 // Spill registers. | 288 // Spill registers. |
| 315 for (int i = 0; i < kNumRegisters; i++) { | 289 for (int i = 0; i < kNumRegisters; i++) { |
| 316 if (is_used(i)) { | 290 if (is_used(i)) { |
| 317 SpillElementAt(register_locations_[i]); | 291 SpillElementAt(register_locations_[i]); |
| 318 } | 292 } |
| 319 } | 293 } |
| 320 | 294 |
| 321 // Spill the arguments. | 295 // Spill the arguments. |
| 322 for (int i = elements_.length() - spilled_args; i < elements_.length(); i++) { | 296 for (int i = elements_.length() - spilled_args; i < elements_.length(); i++) { |
| 323 if (!elements_[i].is_memory()) { | 297 if (!elements_[i].is_memory()) { |
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| 527 #endif | 501 #endif |
| 528 if (stack_pointer_ != other->stack_pointer_) return false; | 502 if (stack_pointer_ != other->stack_pointer_) return false; |
| 529 for (int i = 0; i < elements_.length(); i++) { | 503 for (int i = 0; i < elements_.length(); i++) { |
| 530 if (!elements_[i].Equals(other->elements_[i])) return false; | 504 if (!elements_[i].Equals(other->elements_[i])) return false; |
| 531 } | 505 } |
| 532 | 506 |
| 533 return true; | 507 return true; |
| 534 } | 508 } |
| 535 | 509 |
| 536 } } // namespace v8::internal | 510 } } // namespace v8::internal |
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