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Unified Diff: src/ia32/codegen-ia32.cc

Issue 92068: Move backend specific files to separate directories. (Closed)
Patch Set: Added CPPPATH flag and made all includes use same base path. Created 11 years, 8 months ago
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Index: src/ia32/codegen-ia32.cc
diff --git a/src/ia32/codegen-ia32.cc b/src/ia32/codegen-ia32.cc
new file mode 100644
index 0000000000000000000000000000000000000000..fb2f8bf26167288063b5d5ab4e3236f197183819
--- /dev/null
+++ b/src/ia32/codegen-ia32.cc
@@ -0,0 +1,7128 @@
+// Copyright 2006-2009 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "v8.h"
+
+#include "bootstrapper.h"
+#include "codegen-inl.h"
+#include "debug.h"
+#include "parser.h"
+#include "register-allocator-inl.h"
+#include "runtime.h"
+#include "scopes.h"
+
+namespace v8 { namespace internal {
+
+#define __ ACCESS_MASM(masm_)
+
+// -------------------------------------------------------------------------
+// CodeGenState implementation.
+
+CodeGenState::CodeGenState(CodeGenerator* owner)
+ : owner_(owner),
+ typeof_state_(NOT_INSIDE_TYPEOF),
+ destination_(NULL),
+ previous_(NULL) {
+ owner_->set_state(this);
+}
+
+
+CodeGenState::CodeGenState(CodeGenerator* owner,
+ TypeofState typeof_state,
+ ControlDestination* destination)
+ : owner_(owner),
+ typeof_state_(typeof_state),
+ destination_(destination),
+ previous_(owner->state()) {
+ owner_->set_state(this);
+}
+
+
+CodeGenState::~CodeGenState() {
+ ASSERT(owner_->state() == this);
+ owner_->set_state(previous_);
+}
+
+
+// -------------------------------------------------------------------------
+// CodeGenerator implementation
+
+CodeGenerator::CodeGenerator(int buffer_size, Handle<Script> script,
+ bool is_eval)
+ : is_eval_(is_eval),
+ script_(script),
+ deferred_(8),
+ masm_(new MacroAssembler(NULL, buffer_size)),
+ scope_(NULL),
+ frame_(NULL),
+ allocator_(NULL),
+ state_(NULL),
+ loop_nesting_(0),
+ function_return_is_shadowed_(false),
+ in_spilled_code_(false) {
+}
+
+
+// Calling conventions:
+// ebp: caller's frame pointer
+// esp: stack pointer
+// edi: called JS function
+// esi: callee's context
+
+void CodeGenerator::GenCode(FunctionLiteral* fun) {
+ // Record the position for debugging purposes.
+ CodeForFunctionPosition(fun);
+
+ ZoneList<Statement*>* body = fun->body();
+
+ // Initialize state.
+ ASSERT(scope_ == NULL);
+ scope_ = fun->scope();
+ ASSERT(allocator_ == NULL);
+ RegisterAllocator register_allocator(this);
+ allocator_ = &register_allocator;
+ ASSERT(frame_ == NULL);
+ frame_ = new VirtualFrame(this);
+ set_in_spilled_code(false);
+
+ // Adjust for function-level loop nesting.
+ loop_nesting_ += fun->loop_nesting();
+
+ {
+ CodeGenState state(this);
+
+ // Entry:
+ // Stack: receiver, arguments, return address.
+ // ebp: caller's frame pointer
+ // esp: stack pointer
+ // edi: called JS function
+ // esi: callee's context
+ allocator_->Initialize();
+ frame_->Enter();
+
+#ifdef DEBUG
+ if (strlen(FLAG_stop_at) > 0 &&
+ fun->name()->IsEqualTo(CStrVector(FLAG_stop_at))) {
+ frame_->SpillAll();
+ __ int3();
+ }
+#endif
+
+ // Allocate space for locals and initialize them.
+ frame_->AllocateStackSlots(scope_->num_stack_slots());
+ // Initialize the function return target after the locals are set
+ // up, because it needs the expected frame height from the frame.
+ function_return_.Initialize(this, JumpTarget::BIDIRECTIONAL);
+ function_return_is_shadowed_ = false;
+
+ // Allocate the arguments object and copy the parameters into it.
+ if (scope_->arguments() != NULL) {
+ ASSERT(scope_->arguments_shadow() != NULL);
+ Comment cmnt(masm_, "[ Allocate arguments object");
+ ArgumentsAccessStub stub(ArgumentsAccessStub::NEW_OBJECT);
+ frame_->PushFunction();
+ frame_->PushReceiverSlotAddress();
+ frame_->Push(Smi::FromInt(scope_->num_parameters()));
+ Result answer = frame_->CallStub(&stub, 3);
+ frame_->Push(&answer);
+ }
+
+ if (scope_->num_heap_slots() > 0) {
+ Comment cmnt(masm_, "[ allocate local context");
+ // Allocate local context.
+ // Get outer context and create a new context based on it.
+ frame_->PushFunction();
+ Result context = frame_->CallRuntime(Runtime::kNewContext, 1);
+
+ // Update context local.
+ frame_->SaveContextRegister();
+
+ // Verify that the runtime call result and esi agree.
+ if (FLAG_debug_code) {
+ __ cmp(context.reg(), Operand(esi));
+ __ Assert(equal, "Runtime::NewContext should end up in esi");
+ }
+ }
+
+ // TODO(1241774): Improve this code:
+ // 1) only needed if we have a context
+ // 2) no need to recompute context ptr every single time
+ // 3) don't copy parameter operand code from SlotOperand!
+ {
+ Comment cmnt2(masm_, "[ copy context parameters into .context");
+
+ // Note that iteration order is relevant here! If we have the same
+ // parameter twice (e.g., function (x, y, x)), and that parameter
+ // needs to be copied into the context, it must be the last argument
+ // passed to the parameter that needs to be copied. This is a rare
+ // case so we don't check for it, instead we rely on the copying
+ // order: such a parameter is copied repeatedly into the same
+ // context location and thus the last value is what is seen inside
+ // the function.
+ for (int i = 0; i < scope_->num_parameters(); i++) {
+ Variable* par = scope_->parameter(i);
+ Slot* slot = par->slot();
+ if (slot != NULL && slot->type() == Slot::CONTEXT) {
+ // The use of SlotOperand below is safe in unspilled code
+ // because the slot is guaranteed to be a context slot.
+ //
+ // There are no parameters in the global scope.
+ ASSERT(!scope_->is_global_scope());
+ frame_->PushParameterAt(i);
+ Result value = frame_->Pop();
+ value.ToRegister();
+
+ // SlotOperand loads context.reg() with the context object
+ // stored to, used below in RecordWrite.
+ Result context = allocator_->Allocate();
+ ASSERT(context.is_valid());
+ __ mov(SlotOperand(slot, context.reg()), value.reg());
+ int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize;
+ Result scratch = allocator_->Allocate();
+ ASSERT(scratch.is_valid());
+ frame_->Spill(context.reg());
+ frame_->Spill(value.reg());
+ __ RecordWrite(context.reg(), offset, value.reg(), scratch.reg());
+ }
+ }
+ }
+
+ // This section stores the pointer to the arguments object that
+ // was allocated and copied into above. If the address was not
+ // saved to TOS, we push ecx onto the stack.
+ //
+ // Store the arguments object. This must happen after context
+ // initialization because the arguments object may be stored in the
+ // context.
+ if (scope_->arguments() != NULL) {
+ Comment cmnt(masm_, "[ store arguments object");
+ { Reference shadow_ref(this, scope_->arguments_shadow());
+ ASSERT(shadow_ref.is_slot());
+ { Reference arguments_ref(this, scope_->arguments());
+ ASSERT(arguments_ref.is_slot());
+ // Here we rely on the convenient property that references to slot
+ // take up zero space in the frame (ie, it doesn't matter that the
+ // stored value is actually below the reference on the frame).
+ arguments_ref.SetValue(NOT_CONST_INIT);
+ }
+ shadow_ref.SetValue(NOT_CONST_INIT);
+ }
+ frame_->Drop(); // Value is no longer needed.
+ }
+
+ // Generate code to 'execute' declarations and initialize functions
+ // (source elements). In case of an illegal redeclaration we need to
+ // handle that instead of processing the declarations.
+ if (scope_->HasIllegalRedeclaration()) {
+ Comment cmnt(masm_, "[ illegal redeclarations");
+ scope_->VisitIllegalRedeclaration(this);
+ } else {
+ Comment cmnt(masm_, "[ declarations");
+ ProcessDeclarations(scope_->declarations());
+ // Bail out if a stack-overflow exception occurred when processing
+ // declarations.
+ if (HasStackOverflow()) return;
+ }
+
+ if (FLAG_trace) {
+ frame_->CallRuntime(Runtime::kTraceEnter, 0);
+ // Ignore the return value.
+ }
+ CheckStack();
+
+ // Compile the body of the function in a vanilla state. Don't
+ // bother compiling all the code if the scope has an illegal
+ // redeclaration.
+ if (!scope_->HasIllegalRedeclaration()) {
+ Comment cmnt(masm_, "[ function body");
+#ifdef DEBUG
+ bool is_builtin = Bootstrapper::IsActive();
+ bool should_trace =
+ is_builtin ? FLAG_trace_builtin_calls : FLAG_trace_calls;
+ if (should_trace) {
+ frame_->CallRuntime(Runtime::kDebugTrace, 0);
+ // Ignore the return value.
+ }
+#endif
+ VisitStatements(body);
+
+ // Handle the return from the function.
+ if (has_valid_frame()) {
+ // If there is a valid frame, control flow can fall off the end of
+ // the body. In that case there is an implicit return statement.
+ ASSERT(!function_return_is_shadowed_);
+ CodeForReturnPosition(fun);
+ frame_->PrepareForReturn();
+ Result undefined(Factory::undefined_value(), this);
+ if (function_return_.is_bound()) {
+ function_return_.Jump(&undefined);
+ } else {
+ // Though this is a (possibly) backward block, the frames
+ // can only differ on their top element.
+ function_return_.Bind(&undefined, 1);
+ GenerateReturnSequence(&undefined);
+ }
+ } else if (function_return_.is_linked()) {
+ // If the return target has dangling jumps to it, then we have not
+ // yet generated the return sequence. This can happen when (a)
+ // control does not flow off the end of the body so we did not
+ // compile an artificial return statement just above, and (b) there
+ // are return statements in the body but (c) they are all shadowed.
+ Result return_value(this);
+ // Though this is a (possibly) backward block, the frames can
+ // only differ on their top element.
+ function_return_.Bind(&return_value, 1);
+ GenerateReturnSequence(&return_value);
+ }
+ }
+ }
+
+ // Adjust for function-level loop nesting.
+ loop_nesting_ -= fun->loop_nesting();
+
+ // Code generation state must be reset.
+ ASSERT(state_ == NULL);
+ ASSERT(loop_nesting() == 0);
+ ASSERT(!function_return_is_shadowed_);
+ function_return_.Unuse();
+ DeleteFrame();
+
+ // Process any deferred code using the register allocator.
+ if (HasStackOverflow()) {
+ ClearDeferred();
+ } else {
+ ProcessDeferred();
+ }
+
+ // There is no need to delete the register allocator, it is a
+ // stack-allocated local.
+ allocator_ = NULL;
+ scope_ = NULL;
+}
+
+
+Operand CodeGenerator::SlotOperand(Slot* slot, Register tmp) {
+ // Currently, this assertion will fail if we try to assign to
+ // a constant variable that is constant because it is read-only
+ // (such as the variable referring to a named function expression).
+ // We need to implement assignments to read-only variables.
+ // Ideally, we should do this during AST generation (by converting
+ // such assignments into expression statements); however, in general
+ // we may not be able to make the decision until past AST generation,
+ // that is when the entire program is known.
+ ASSERT(slot != NULL);
+ int index = slot->index();
+ switch (slot->type()) {
+ case Slot::PARAMETER:
+ return frame_->ParameterAt(index);
+
+ case Slot::LOCAL:
+ return frame_->LocalAt(index);
+
+ case Slot::CONTEXT: {
+ // Follow the context chain if necessary.
+ ASSERT(!tmp.is(esi)); // do not overwrite context register
+ Register context = esi;
+ int chain_length = scope()->ContextChainLength(slot->var()->scope());
+ for (int i = 0; i < chain_length; i++) {
+ // Load the closure.
+ // (All contexts, even 'with' contexts, have a closure,
+ // and it is the same for all contexts inside a function.
+ // There is no need to go to the function context first.)
+ __ mov(tmp, ContextOperand(context, Context::CLOSURE_INDEX));
+ // Load the function context (which is the incoming, outer context).
+ __ mov(tmp, FieldOperand(tmp, JSFunction::kContextOffset));
+ context = tmp;
+ }
+ // We may have a 'with' context now. Get the function context.
+ // (In fact this mov may never be the needed, since the scope analysis
+ // may not permit a direct context access in this case and thus we are
+ // always at a function context. However it is safe to dereference be-
+ // cause the function context of a function context is itself. Before
+ // deleting this mov we should try to create a counter-example first,
+ // though...)
+ __ mov(tmp, ContextOperand(context, Context::FCONTEXT_INDEX));
+ return ContextOperand(tmp, index);
+ }
+
+ default:
+ UNREACHABLE();
+ return Operand(eax);
+ }
+}
+
+
+Operand CodeGenerator::ContextSlotOperandCheckExtensions(Slot* slot,
+ Result tmp,
+ JumpTarget* slow) {
+ ASSERT(slot->type() == Slot::CONTEXT);
+ ASSERT(tmp.is_register());
+ Result context(esi, this);
+
+ for (Scope* s = scope(); s != slot->var()->scope(); s = s->outer_scope()) {
+ if (s->num_heap_slots() > 0) {
+ if (s->calls_eval()) {
+ // Check that extension is NULL.
+ __ cmp(ContextOperand(context.reg(), Context::EXTENSION_INDEX),
+ Immediate(0));
+ slow->Branch(not_equal, not_taken);
+ }
+ __ mov(tmp.reg(), ContextOperand(context.reg(), Context::CLOSURE_INDEX));
+ __ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset));
+ context = tmp;
+ }
+ }
+ // Check that last extension is NULL.
+ __ cmp(ContextOperand(context.reg(), Context::EXTENSION_INDEX),
+ Immediate(0));
+ slow->Branch(not_equal, not_taken);
+ __ mov(tmp.reg(), ContextOperand(context.reg(), Context::FCONTEXT_INDEX));
+ return ContextOperand(tmp.reg(), slot->index());
+}
+
+
+// Emit code to load the value of an expression to the top of the
+// frame. If the expression is boolean-valued it may be compiled (or
+// partially compiled) into control flow to the control destination.
+// If force_control is true, control flow is forced.
+void CodeGenerator::LoadCondition(Expression* x,
+ TypeofState typeof_state,
+ ControlDestination* dest,
+ bool force_control) {
+ ASSERT(!in_spilled_code());
+ int original_height = frame_->height();
+
+ { CodeGenState new_state(this, typeof_state, dest);
+ Visit(x);
+
+ // If we hit a stack overflow, we may not have actually visited
+ // the expression. In that case, we ensure that we have a
+ // valid-looking frame state because we will continue to generate
+ // code as we unwind the C++ stack.
+ //
+ // It's possible to have both a stack overflow and a valid frame
+ // state (eg, a subexpression overflowed, visiting it returned
+ // with a dummied frame state, and visiting this expression
+ // returned with a normal-looking state).
+ if (HasStackOverflow() &&
+ !dest->is_used() &&
+ frame_->height() == original_height) {
+ dest->Goto(true);
+ }
+ }
+
+ if (force_control && !dest->is_used()) {
+ // Convert the TOS value into flow to the control destination.
+ ToBoolean(dest);
+ }
+
+ ASSERT(!(force_control && !dest->is_used()));
+ ASSERT(dest->is_used() || frame_->height() == original_height + 1);
+}
+
+
+void CodeGenerator::LoadAndSpill(Expression* expression,
+ TypeofState typeof_state) {
+ ASSERT(in_spilled_code());
+ set_in_spilled_code(false);
+ Load(expression, typeof_state);
+ frame_->SpillAll();
+ set_in_spilled_code(true);
+}
+
+
+void CodeGenerator::Load(Expression* x, TypeofState typeof_state) {
+#ifdef DEBUG
+ int original_height = frame_->height();
+#endif
+ ASSERT(!in_spilled_code());
+ JumpTarget true_target(this);
+ JumpTarget false_target(this);
+ ControlDestination dest(&true_target, &false_target, true);
+ LoadCondition(x, typeof_state, &dest, false);
+
+ if (dest.false_was_fall_through()) {
+ // The false target was just bound.
+ JumpTarget loaded(this);
+ frame_->Push(Factory::false_value());
+ // There may be dangling jumps to the true target.
+ if (true_target.is_linked()) {
+ loaded.Jump();
+ true_target.Bind();
+ frame_->Push(Factory::true_value());
+ loaded.Bind();
+ }
+
+ } else if (dest.is_used()) {
+ // There is true, and possibly false, control flow (with true as
+ // the fall through).
+ JumpTarget loaded(this);
+ frame_->Push(Factory::true_value());
+ if (false_target.is_linked()) {
+ loaded.Jump();
+ false_target.Bind();
+ frame_->Push(Factory::false_value());
+ loaded.Bind();
+ }
+
+ } else {
+ // We have a valid value on top of the frame, but we still may
+ // have dangling jumps to the true and false targets from nested
+ // subexpressions (eg, the left subexpressions of the
+ // short-circuited boolean operators).
+ ASSERT(has_valid_frame());
+ if (true_target.is_linked() || false_target.is_linked()) {
+ JumpTarget loaded(this);
+ loaded.Jump(); // Don't lose the current TOS.
+ if (true_target.is_linked()) {
+ true_target.Bind();
+ frame_->Push(Factory::true_value());
+ if (false_target.is_linked()) {
+ loaded.Jump();
+ }
+ }
+ if (false_target.is_linked()) {
+ false_target.Bind();
+ frame_->Push(Factory::false_value());
+ }
+ loaded.Bind();
+ }
+ }
+
+ ASSERT(has_valid_frame());
+ ASSERT(frame_->height() == original_height + 1);
+}
+
+
+void CodeGenerator::LoadGlobal() {
+ if (in_spilled_code()) {
+ frame_->EmitPush(GlobalObject());
+ } else {
+ Result temp = allocator_->Allocate();
+ __ mov(temp.reg(), GlobalObject());
+ frame_->Push(&temp);
+ }
+}
+
+
+void CodeGenerator::LoadGlobalReceiver() {
+ Result temp = allocator_->Allocate();
+ Register reg = temp.reg();
+ __ mov(reg, GlobalObject());
+ __ mov(reg, FieldOperand(reg, GlobalObject::kGlobalReceiverOffset));
+ frame_->Push(&temp);
+}
+
+
+// TODO(1241834): Get rid of this function in favor of just using Load, now
+// that we have the INSIDE_TYPEOF typeof state. => Need to handle global
+// variables w/o reference errors elsewhere.
+void CodeGenerator::LoadTypeofExpression(Expression* x) {
+ Variable* variable = x->AsVariableProxy()->AsVariable();
+ if (variable != NULL && !variable->is_this() && variable->is_global()) {
+ // NOTE: This is somewhat nasty. We force the compiler to load
+ // the variable as if through '<global>.<variable>' to make sure we
+ // do not get reference errors.
+ Slot global(variable, Slot::CONTEXT, Context::GLOBAL_INDEX);
+ Literal key(variable->name());
+ // TODO(1241834): Fetch the position from the variable instead of using
+ // no position.
+ Property property(&global, &key, RelocInfo::kNoPosition);
+ Load(&property);
+ } else {
+ Load(x, INSIDE_TYPEOF);
+ }
+}
+
+
+Reference::Reference(CodeGenerator* cgen, Expression* expression)
+ : cgen_(cgen), expression_(expression), type_(ILLEGAL) {
+ cgen->LoadReference(this);
+}
+
+
+Reference::~Reference() {
+ cgen_->UnloadReference(this);
+}
+
+
+void CodeGenerator::LoadReference(Reference* ref) {
+ // References are loaded from both spilled and unspilled code. Set the
+ // state to unspilled to allow that (and explicitly spill after
+ // construction at the construction sites).
+ bool was_in_spilled_code = in_spilled_code_;
+ in_spilled_code_ = false;
+
+ Comment cmnt(masm_, "[ LoadReference");
+ Expression* e = ref->expression();
+ Property* property = e->AsProperty();
+ Variable* var = e->AsVariableProxy()->AsVariable();
+
+ if (property != NULL) {
+ // The expression is either a property or a variable proxy that rewrites
+ // to a property.
+ Load(property->obj());
+ // We use a named reference if the key is a literal symbol, unless it is
+ // a string that can be legally parsed as an integer. This is because
+ // otherwise we will not get into the slow case code that handles [] on
+ // String objects.
+ Literal* literal = property->key()->AsLiteral();
+ uint32_t dummy;
+ if (literal != NULL &&
+ literal->handle()->IsSymbol() &&
+ !String::cast(*(literal->handle()))->AsArrayIndex(&dummy)) {
+ ref->set_type(Reference::NAMED);
+ } else {
+ Load(property->key());
+ ref->set_type(Reference::KEYED);
+ }
+ } else if (var != NULL) {
+ // The expression is a variable proxy that does not rewrite to a
+ // property. Global variables are treated as named property references.
+ if (var->is_global()) {
+ LoadGlobal();
+ ref->set_type(Reference::NAMED);
+ } else {
+ ASSERT(var->slot() != NULL);
+ ref->set_type(Reference::SLOT);
+ }
+ } else {
+ // Anything else is a runtime error.
+ Load(e);
+ frame_->CallRuntime(Runtime::kThrowReferenceError, 1);
+ }
+
+ in_spilled_code_ = was_in_spilled_code;
+}
+
+
+void CodeGenerator::UnloadReference(Reference* ref) {
+ // Pop a reference from the stack while preserving TOS.
+ Comment cmnt(masm_, "[ UnloadReference");
+ frame_->Nip(ref->size());
+}
+
+
+class ToBooleanStub: public CodeStub {
+ public:
+ ToBooleanStub() { }
+
+ void Generate(MacroAssembler* masm);
+
+ private:
+ Major MajorKey() { return ToBoolean; }
+ int MinorKey() { return 0; }
+};
+
+
+// ECMA-262, section 9.2, page 30: ToBoolean(). Pop the top of stack and
+// convert it to a boolean in the condition code register or jump to
+// 'false_target'/'true_target' as appropriate.
+void CodeGenerator::ToBoolean(ControlDestination* dest) {
+ Comment cmnt(masm_, "[ ToBoolean");
+
+ // The value to convert should be popped from the frame.
+ Result value = frame_->Pop();
+ value.ToRegister();
+ // Fast case checks.
+
+ // 'false' => false.
+ __ cmp(value.reg(), Factory::false_value());
+ dest->false_target()->Branch(equal);
+
+ // 'true' => true.
+ __ cmp(value.reg(), Factory::true_value());
+ dest->true_target()->Branch(equal);
+
+ // 'undefined' => false.
+ __ cmp(value.reg(), Factory::undefined_value());
+ dest->false_target()->Branch(equal);
+
+ // Smi => false iff zero.
+ ASSERT(kSmiTag == 0);
+ __ test(value.reg(), Operand(value.reg()));
+ dest->false_target()->Branch(zero);
+ __ test(value.reg(), Immediate(kSmiTagMask));
+ dest->true_target()->Branch(zero);
+
+ // Call the stub for all other cases.
+ frame_->Push(&value); // Undo the Pop() from above.
+ ToBooleanStub stub;
+ Result temp = frame_->CallStub(&stub, 1);
+ // Convert the result to a condition code.
+ __ test(temp.reg(), Operand(temp.reg()));
+ temp.Unuse();
+ dest->Split(not_equal);
+}
+
+
+class FloatingPointHelper : public AllStatic {
+ public:
+ // Code pattern for loading floating point values. Input values must
+ // be either smi or heap number objects (fp values). Requirements:
+ // operand_1 on TOS+1 , operand_2 on TOS+2; Returns operands as
+ // floating point numbers on FPU stack.
+ static void LoadFloatOperands(MacroAssembler* masm, Register scratch);
+ // Test if operands are smi or number objects (fp). Requirements:
+ // operand_1 in eax, operand_2 in edx; falls through on float
+ // operands, jumps to the non_float label otherwise.
+ static void CheckFloatOperands(MacroAssembler* masm,
+ Label* non_float,
+ Register scratch);
+ // Allocate a heap number in new space with undefined value.
+ // Returns tagged pointer in eax, or jumps to need_gc if new space is full.
+ static void AllocateHeapNumber(MacroAssembler* masm,
+ Label* need_gc,
+ Register scratch1,
+ Register scratch2);
+};
+
+
+// Flag that indicates whether or not the code that handles smi arguments
+// should be placed in the stub, inlined, or omitted entirely.
+enum GenericBinaryFlags {
+ SMI_CODE_IN_STUB,
+ SMI_CODE_INLINED
+};
+
+
+class GenericBinaryOpStub: public CodeStub {
+ public:
+ GenericBinaryOpStub(Token::Value op,
+ OverwriteMode mode,
+ GenericBinaryFlags flags)
+ : op_(op), mode_(mode), flags_(flags) {
+ ASSERT(OpBits::is_valid(Token::NUM_TOKENS));
+ }
+
+ void GenerateSmiCode(MacroAssembler* masm, Label* slow);
+
+ private:
+ Token::Value op_;
+ OverwriteMode mode_;
+ GenericBinaryFlags flags_;
+
+ const char* GetName();
+
+#ifdef DEBUG
+ void Print() {
+ PrintF("GenericBinaryOpStub (op %s), (mode %d, flags %d)\n",
+ Token::String(op_),
+ static_cast<int>(mode_),
+ static_cast<int>(flags_));
+ }
+#endif
+
+ // Minor key encoding in 16 bits FOOOOOOOOOOOOOMM.
+ class ModeBits: public BitField<OverwriteMode, 0, 2> {};
+ class OpBits: public BitField<Token::Value, 2, 13> {};
+ class FlagBits: public BitField<GenericBinaryFlags, 15, 1> {};
+
+ Major MajorKey() { return GenericBinaryOp; }
+ int MinorKey() {
+ // Encode the parameters in a unique 16 bit value.
+ return OpBits::encode(op_)
+ | ModeBits::encode(mode_)
+ | FlagBits::encode(flags_);
+ }
+ void Generate(MacroAssembler* masm);
+};
+
+
+const char* GenericBinaryOpStub::GetName() {
+ switch (op_) {
+ case Token::ADD: return "GenericBinaryOpStub_ADD";
+ case Token::SUB: return "GenericBinaryOpStub_SUB";
+ case Token::MUL: return "GenericBinaryOpStub_MUL";
+ case Token::DIV: return "GenericBinaryOpStub_DIV";
+ case Token::BIT_OR: return "GenericBinaryOpStub_BIT_OR";
+ case Token::BIT_AND: return "GenericBinaryOpStub_BIT_AND";
+ case Token::BIT_XOR: return "GenericBinaryOpStub_BIT_XOR";
+ case Token::SAR: return "GenericBinaryOpStub_SAR";
+ case Token::SHL: return "GenericBinaryOpStub_SHL";
+ case Token::SHR: return "GenericBinaryOpStub_SHR";
+ default: return "GenericBinaryOpStub";
+ }
+}
+
+
+// A deferred code class implementing binary operations on likely smis.
+// This class generates both inline code and deferred code.
+// The fastest path is implemented inline. Deferred code calls
+// the GenericBinaryOpStub stub for slow cases.
+class DeferredInlineBinaryOperation: public DeferredCode {
+ public:
+ DeferredInlineBinaryOperation(CodeGenerator* generator,
+ Token::Value op,
+ OverwriteMode mode,
+ GenericBinaryFlags flags)
+ : DeferredCode(generator), stub_(op, mode, flags), op_(op) {
+ set_comment("[ DeferredInlineBinaryOperation");
+ }
+
+ // Consumes its arguments, left and right, leaving them invalid.
+ Result GenerateInlineCode(Result* left, Result* right);
+
+ virtual void Generate();
+
+ private:
+ GenericBinaryOpStub stub_;
+ Token::Value op_;
+};
+
+
+void DeferredInlineBinaryOperation::Generate() {
+ Result left(generator());
+ Result right(generator());
+ enter()->Bind(&left, &right);
+ generator()->frame()->Push(&left);
+ generator()->frame()->Push(&right);
+ Result answer = generator()->frame()->CallStub(&stub_, 2);
+ exit_.Jump(&answer);
+}
+
+
+void CodeGenerator::GenericBinaryOperation(Token::Value op,
+ SmiAnalysis* type,
+ OverwriteMode overwrite_mode) {
+ Comment cmnt(masm_, "[ BinaryOperation");
+ Comment cmnt_token(masm_, Token::String(op));
+
+ if (op == Token::COMMA) {
+ // Simply discard left value.
+ frame_->Nip(1);
+ return;
+ }
+
+ // Set the flags based on the operation, type and loop nesting level.
+ GenericBinaryFlags flags;
+ switch (op) {
+ case Token::BIT_OR:
+ case Token::BIT_AND:
+ case Token::BIT_XOR:
+ case Token::SHL:
+ case Token::SHR:
+ case Token::SAR:
+ // Bit operations always assume they likely operate on Smis. Still only
+ // generate the inline Smi check code if this operation is part of a loop.
+ flags = (loop_nesting() > 0)
+ ? SMI_CODE_INLINED
+ : SMI_CODE_IN_STUB;
+ break;
+
+ default:
+ // By default only inline the Smi check code for likely smis if this
+ // operation is part of a loop.
+ flags = ((loop_nesting() > 0) && type->IsLikelySmi())
+ ? SMI_CODE_INLINED
+ : SMI_CODE_IN_STUB;
+ break;
+ }
+
+ Result right = frame_->Pop();
+ Result left = frame_->Pop();
+
+ if (op == Token::ADD) {
+ bool left_is_string = left.static_type().is_jsstring();
+ bool right_is_string = right.static_type().is_jsstring();
+ if (left_is_string || right_is_string) {
+ frame_->Push(&left);
+ frame_->Push(&right);
+ Result answer(this);
+ if (left_is_string) {
+ if (right_is_string) {
+ // TODO(lrn): if (left.is_constant() && right.is_constant())
+ // -- do a compile time cons, if allocation during codegen is allowed.
+ answer = frame_->CallRuntime(Runtime::kStringAdd, 2);
+ } else {
+ answer =
+ frame_->InvokeBuiltin(Builtins::STRING_ADD_LEFT, CALL_FUNCTION, 2);
+ }
+ } else if (right_is_string) {
+ answer =
+ frame_->InvokeBuiltin(Builtins::STRING_ADD_RIGHT, CALL_FUNCTION, 2);
+ }
+ answer.set_static_type(StaticType::jsstring());
+ frame_->Push(&answer);
+ return;
+ }
+ // Neither operand is known to be a string.
+ }
+
+ bool left_is_smi = left.is_constant() && left.handle()->IsSmi();
+ bool left_is_non_smi = left.is_constant() && !left.handle()->IsSmi();
+ bool right_is_smi = right.is_constant() && right.handle()->IsSmi();
+ bool right_is_non_smi = right.is_constant() && !right.handle()->IsSmi();
+ bool generate_no_smi_code = false; // No smi code at all, inline or in stub.
+
+ if (left_is_smi && right_is_smi) {
+ // Compute the constant result at compile time, and leave it on the frame.
+ int left_int = Smi::cast(*left.handle())->value();
+ int right_int = Smi::cast(*right.handle())->value();
+ if (FoldConstantSmis(op, left_int, right_int)) return;
+ }
+
+ if (left_is_non_smi || right_is_non_smi) {
+ // Set flag so that we go straight to the slow case, with no smi code.
+ generate_no_smi_code = true;
+ } else if (right_is_smi) {
+ ConstantSmiBinaryOperation(op, &left, right.handle(),
+ type, false, overwrite_mode);
+ return;
+ } else if (left_is_smi) {
+ ConstantSmiBinaryOperation(op, &right, left.handle(),
+ type, true, overwrite_mode);
+ return;
+ }
+
+ if (flags == SMI_CODE_INLINED && !generate_no_smi_code) {
+ LikelySmiBinaryOperation(op, &left, &right, overwrite_mode);
+ } else {
+ frame_->Push(&left);
+ frame_->Push(&right);
+ // If we know the arguments aren't smis, use the binary operation stub
+ // that does not check for the fast smi case.
+ // The same stub is used for NO_SMI_CODE and SMI_CODE_INLINED.
+ if (generate_no_smi_code) {
+ flags = SMI_CODE_INLINED;
+ }
+ GenericBinaryOpStub stub(op, overwrite_mode, flags);
+ Result answer = frame_->CallStub(&stub, 2);
+ frame_->Push(&answer);
+ }
+}
+
+
+bool CodeGenerator::FoldConstantSmis(Token::Value op, int left, int right) {
+ Object* answer_object = Heap::undefined_value();
+ switch (op) {
+ case Token::ADD:
+ if (Smi::IsValid(left + right)) {
+ answer_object = Smi::FromInt(left + right);
+ }
+ break;
+ case Token::SUB:
+ if (Smi::IsValid(left - right)) {
+ answer_object = Smi::FromInt(left - right);
+ }
+ break;
+ case Token::MUL: {
+ double answer = static_cast<double>(left) * right;
+ if (answer >= Smi::kMinValue && answer <= Smi::kMaxValue) {
+ // If the product is zero and the non-zero factor is negative,
+ // the spec requires us to return floating point negative zero.
+ if (answer != 0 || (left >= 0 && right >= 0)) {
+ answer_object = Smi::FromInt(static_cast<int>(answer));
+ }
+ }
+ }
+ break;
+ case Token::DIV:
+ case Token::MOD:
+ break;
+ case Token::BIT_OR:
+ answer_object = Smi::FromInt(left | right);
+ break;
+ case Token::BIT_AND:
+ answer_object = Smi::FromInt(left & right);
+ break;
+ case Token::BIT_XOR:
+ answer_object = Smi::FromInt(left ^ right);
+ break;
+
+ case Token::SHL: {
+ int shift_amount = right & 0x1F;
+ if (Smi::IsValid(left << shift_amount)) {
+ answer_object = Smi::FromInt(left << shift_amount);
+ }
+ break;
+ }
+ case Token::SHR: {
+ int shift_amount = right & 0x1F;
+ unsigned int unsigned_left = left;
+ unsigned_left >>= shift_amount;
+ if (unsigned_left <= static_cast<unsigned int>(Smi::kMaxValue)) {
+ answer_object = Smi::FromInt(unsigned_left);
+ }
+ break;
+ }
+ case Token::SAR: {
+ int shift_amount = right & 0x1F;
+ unsigned int unsigned_left = left;
+ if (left < 0) {
+ // Perform arithmetic shift of a negative number by
+ // complementing number, logical shifting, complementing again.
+ unsigned_left = ~unsigned_left;
+ unsigned_left >>= shift_amount;
+ unsigned_left = ~unsigned_left;
+ } else {
+ unsigned_left >>= shift_amount;
+ }
+ ASSERT(Smi::IsValid(unsigned_left)); // Converted to signed.
+ answer_object = Smi::FromInt(unsigned_left); // Converted to signed.
+ break;
+ }
+ default:
+ UNREACHABLE();
+ break;
+ }
+ if (answer_object == Heap::undefined_value()) {
+ return false;
+ }
+ frame_->Push(Handle<Object>(answer_object));
+ return true;
+}
+
+
+void CodeGenerator::LikelySmiBinaryOperation(Token::Value op,
+ Result* left,
+ Result* right,
+ OverwriteMode overwrite_mode) {
+ // Implements a binary operation using a deferred code object
+ // and some inline code to operate on smis quickly.
+ DeferredInlineBinaryOperation* deferred =
+ new DeferredInlineBinaryOperation(this, op, overwrite_mode,
+ SMI_CODE_INLINED);
+ // Generate the inline code that handles some smi operations,
+ // and jumps to the deferred code for everything else.
+ Result answer = deferred->GenerateInlineCode(left, right);
+ deferred->BindExit(&answer);
+ frame_->Push(&answer);
+}
+
+
+class DeferredInlineSmiOperation: public DeferredCode {
+ public:
+ DeferredInlineSmiOperation(CodeGenerator* generator,
+ Token::Value op,
+ Smi* value,
+ OverwriteMode overwrite_mode)
+ : DeferredCode(generator),
+ op_(op),
+ value_(value),
+ overwrite_mode_(overwrite_mode) {
+ set_comment("[ DeferredInlineSmiOperation");
+ }
+
+ virtual void Generate();
+
+ private:
+ Token::Value op_;
+ Smi* value_;
+ OverwriteMode overwrite_mode_;
+};
+
+
+void DeferredInlineSmiOperation::Generate() {
+ Result left(generator());
+ enter()->Bind(&left);
+ generator()->frame()->Push(&left);
+ generator()->frame()->Push(value_);
+ GenericBinaryOpStub igostub(op_, overwrite_mode_, SMI_CODE_INLINED);
+ Result answer = generator()->frame()->CallStub(&igostub, 2);
+ exit_.Jump(&answer);
+}
+
+
+class DeferredInlineSmiOperationReversed: public DeferredCode {
+ public:
+ DeferredInlineSmiOperationReversed(CodeGenerator* generator,
+ Token::Value op,
+ Smi* value,
+ OverwriteMode overwrite_mode)
+ : DeferredCode(generator),
+ op_(op),
+ value_(value),
+ overwrite_mode_(overwrite_mode) {
+ set_comment("[ DeferredInlineSmiOperationReversed");
+ }
+
+ virtual void Generate();
+
+ private:
+ Token::Value op_;
+ Smi* value_;
+ OverwriteMode overwrite_mode_;
+};
+
+
+void DeferredInlineSmiOperationReversed::Generate() {
+ Result right(generator());
+ enter()->Bind(&right);
+ generator()->frame()->Push(value_);
+ generator()->frame()->Push(&right);
+ GenericBinaryOpStub igostub(op_, overwrite_mode_, SMI_CODE_INLINED);
+ Result answer = generator()->frame()->CallStub(&igostub, 2);
+ exit_.Jump(&answer);
+}
+
+
+class DeferredInlineSmiAdd: public DeferredCode {
+ public:
+ DeferredInlineSmiAdd(CodeGenerator* generator,
+ Smi* value,
+ OverwriteMode overwrite_mode)
+ : DeferredCode(generator),
+ value_(value),
+ overwrite_mode_(overwrite_mode) {
+ set_comment("[ DeferredInlineSmiAdd");
+ }
+
+ virtual void Generate();
+
+ private:
+ Smi* value_;
+ OverwriteMode overwrite_mode_;
+};
+
+
+void DeferredInlineSmiAdd::Generate() {
+ // Undo the optimistic add operation and call the shared stub.
+ Result left(generator()); // Initially left + value_.
+ enter()->Bind(&left);
+ left.ToRegister();
+ generator()->frame()->Spill(left.reg());
+ __ sub(Operand(left.reg()), Immediate(value_));
+ generator()->frame()->Push(&left);
+ generator()->frame()->Push(value_);
+ GenericBinaryOpStub igostub(Token::ADD, overwrite_mode_, SMI_CODE_INLINED);
+ Result answer = generator()->frame()->CallStub(&igostub, 2);
+ exit_.Jump(&answer);
+}
+
+
+class DeferredInlineSmiAddReversed: public DeferredCode {
+ public:
+ DeferredInlineSmiAddReversed(CodeGenerator* generator,
+ Smi* value,
+ OverwriteMode overwrite_mode)
+ : DeferredCode(generator),
+ value_(value),
+ overwrite_mode_(overwrite_mode) {
+ set_comment("[ DeferredInlineSmiAddReversed");
+ }
+
+ virtual void Generate();
+
+ private:
+ Smi* value_;
+ OverwriteMode overwrite_mode_;
+};
+
+
+void DeferredInlineSmiAddReversed::Generate() {
+ // Undo the optimistic add operation and call the shared stub.
+ Result right(generator()); // Initially value_ + right.
+ enter()->Bind(&right);
+ right.ToRegister();
+ generator()->frame()->Spill(right.reg());
+ __ sub(Operand(right.reg()), Immediate(value_));
+ generator()->frame()->Push(value_);
+ generator()->frame()->Push(&right);
+ GenericBinaryOpStub igostub(Token::ADD, overwrite_mode_, SMI_CODE_INLINED);
+ Result answer = generator()->frame()->CallStub(&igostub, 2);
+ exit_.Jump(&answer);
+}
+
+
+class DeferredInlineSmiSub: public DeferredCode {
+ public:
+ DeferredInlineSmiSub(CodeGenerator* generator,
+ Smi* value,
+ OverwriteMode overwrite_mode)
+ : DeferredCode(generator),
+ value_(value),
+ overwrite_mode_(overwrite_mode) {
+ set_comment("[ DeferredInlineSmiSub");
+ }
+
+ virtual void Generate();
+
+ private:
+ Smi* value_;
+ OverwriteMode overwrite_mode_;
+};
+
+
+void DeferredInlineSmiSub::Generate() {
+ // Undo the optimistic sub operation and call the shared stub.
+ Result left(generator()); // Initially left - value_.
+ enter()->Bind(&left);
+ left.ToRegister();
+ generator()->frame()->Spill(left.reg());
+ __ add(Operand(left.reg()), Immediate(value_));
+ generator()->frame()->Push(&left);
+ generator()->frame()->Push(value_);
+ GenericBinaryOpStub igostub(Token::SUB, overwrite_mode_, SMI_CODE_INLINED);
+ Result answer = generator()->frame()->CallStub(&igostub, 2);
+ exit_.Jump(&answer);
+}
+
+
+class DeferredInlineSmiSubReversed: public DeferredCode {
+ public:
+ DeferredInlineSmiSubReversed(CodeGenerator* generator,
+ Smi* value,
+ OverwriteMode overwrite_mode)
+ : DeferredCode(generator),
+ value_(value),
+ overwrite_mode_(overwrite_mode) {
+ set_comment("[ DeferredInlineSmiSubReversed");
+ }
+
+ virtual void Generate();
+
+ private:
+ Smi* value_;
+ OverwriteMode overwrite_mode_;
+};
+
+
+void DeferredInlineSmiSubReversed::Generate() {
+ // Call the shared stub.
+ Result right(generator());
+ enter()->Bind(&right);
+ generator()->frame()->Push(value_);
+ generator()->frame()->Push(&right);
+ GenericBinaryOpStub igostub(Token::SUB, overwrite_mode_, SMI_CODE_INLINED);
+ Result answer = generator()->frame()->CallStub(&igostub, 2);
+ exit_.Jump(&answer);
+}
+
+
+void CodeGenerator::ConstantSmiBinaryOperation(Token::Value op,
+ Result* operand,
+ Handle<Object> value,
+ SmiAnalysis* type,
+ bool reversed,
+ OverwriteMode overwrite_mode) {
+ // NOTE: This is an attempt to inline (a bit) more of the code for
+ // some possible smi operations (like + and -) when (at least) one
+ // of the operands is a constant smi.
+ // Consumes the argument "operand".
+
+ // TODO(199): Optimize some special cases of operations involving a
+ // smi literal (multiply by 2, shift by 0, etc.).
+ if (IsUnsafeSmi(value)) {
+ Result unsafe_operand(value, this);
+ if (reversed) {
+ LikelySmiBinaryOperation(op, &unsafe_operand, operand,
+ overwrite_mode);
+ } else {
+ LikelySmiBinaryOperation(op, operand, &unsafe_operand,
+ overwrite_mode);
+ }
+ ASSERT(!operand->is_valid());
+ return;
+ }
+
+ // Get the literal value.
+ Smi* smi_value = Smi::cast(*value);
+ int int_value = smi_value->value();
+
+ switch (op) {
+ case Token::ADD: {
+ DeferredCode* deferred = NULL;
+ if (reversed) {
+ deferred = new DeferredInlineSmiAddReversed(this, smi_value,
+ overwrite_mode);
+ } else {
+ deferred = new DeferredInlineSmiAdd(this, smi_value, overwrite_mode);
+ }
+ operand->ToRegister();
+ frame_->Spill(operand->reg());
+ __ add(Operand(operand->reg()), Immediate(value));
+ deferred->enter()->Branch(overflow, operand, not_taken);
+ __ test(operand->reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, operand, not_taken);
+ deferred->BindExit(operand);
+ frame_->Push(operand);
+ break;
+ }
+
+ case Token::SUB: {
+ DeferredCode* deferred = NULL;
+ Result answer(this); // Only allocate a new register if reversed.
+ if (reversed) {
+ answer = allocator()->Allocate();
+ ASSERT(answer.is_valid());
+ deferred = new DeferredInlineSmiSubReversed(this,
+ smi_value,
+ overwrite_mode);
+ __ Set(answer.reg(), Immediate(value));
+ // We are in the reversed case so they can't both be Smi constants.
+ ASSERT(operand->is_register());
+ __ sub(answer.reg(), Operand(operand->reg()));
+ } else {
+ operand->ToRegister();
+ frame_->Spill(operand->reg());
+ deferred = new DeferredInlineSmiSub(this,
+ smi_value,
+ overwrite_mode);
+ __ sub(Operand(operand->reg()), Immediate(value));
+ answer = *operand;
+ }
+ deferred->enter()->Branch(overflow, operand, not_taken);
+ __ test(answer.reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, operand, not_taken);
+ operand->Unuse();
+ deferred->BindExit(&answer);
+ frame_->Push(&answer);
+ break;
+ }
+
+ case Token::SAR: {
+ if (reversed) {
+ Result constant_operand(value, this);
+ LikelySmiBinaryOperation(op, &constant_operand, operand,
+ overwrite_mode);
+ } else {
+ // Only the least significant 5 bits of the shift value are used.
+ // In the slow case, this masking is done inside the runtime call.
+ int shift_value = int_value & 0x1f;
+ DeferredCode* deferred =
+ new DeferredInlineSmiOperation(this, Token::SAR, smi_value,
+ overwrite_mode);
+ operand->ToRegister();
+ __ test(operand->reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, operand, not_taken);
+ if (shift_value > 0) {
+ frame_->Spill(operand->reg());
+ __ sar(operand->reg(), shift_value);
+ __ and_(operand->reg(), ~kSmiTagMask);
+ }
+ deferred->BindExit(operand);
+ frame_->Push(operand);
+ }
+ break;
+ }
+
+ case Token::SHR: {
+ if (reversed) {
+ Result constant_operand(value, this);
+ LikelySmiBinaryOperation(op, &constant_operand, operand,
+ overwrite_mode);
+ } else {
+ // Only the least significant 5 bits of the shift value are used.
+ // In the slow case, this masking is done inside the runtime call.
+ int shift_value = int_value & 0x1f;
+ DeferredCode* deferred =
+ new DeferredInlineSmiOperation(this, Token::SHR, smi_value,
+ overwrite_mode);
+ operand->ToRegister();
+ __ test(operand->reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, operand, not_taken);
+ Result answer = allocator()->Allocate();
+ ASSERT(answer.is_valid());
+ __ mov(answer.reg(), operand->reg());
+ __ sar(answer.reg(), kSmiTagSize);
+ __ shr(answer.reg(), shift_value);
+ // A negative Smi shifted right two is in the positive Smi range.
+ if (shift_value < 2) {
+ __ test(answer.reg(), Immediate(0xc0000000));
+ deferred->enter()->Branch(not_zero, operand, not_taken);
+ }
+ operand->Unuse();
+ ASSERT(kSmiTagSize == times_2); // Adjust the code if not true.
+ __ lea(answer.reg(),
+ Operand(answer.reg(), answer.reg(), times_1, kSmiTag));
+ deferred->BindExit(&answer);
+ frame_->Push(&answer);
+ }
+ break;
+ }
+
+ case Token::SHL: {
+ if (reversed) {
+ Result constant_operand(value, this);
+ LikelySmiBinaryOperation(op, &constant_operand, operand,
+ overwrite_mode);
+ } else {
+ // Only the least significant 5 bits of the shift value are used.
+ // In the slow case, this masking is done inside the runtime call.
+ int shift_value = int_value & 0x1f;
+ DeferredCode* deferred =
+ new DeferredInlineSmiOperation(this, Token::SHL, smi_value,
+ overwrite_mode);
+ operand->ToRegister();
+ __ test(operand->reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, operand, not_taken);
+ if (shift_value != 0) {
+ Result answer = allocator()->Allocate();
+ ASSERT(answer.is_valid());
+ __ mov(answer.reg(), operand->reg());
+ ASSERT(kSmiTag == 0); // adjust code if not the case
+ // We do no shifts, only the Smi conversion, if shift_value is 1.
+ if (shift_value > 1) {
+ __ shl(answer.reg(), shift_value - 1);
+ }
+ // Convert int result to Smi, checking that it is in int range.
+ ASSERT(kSmiTagSize == times_2); // adjust code if not the case
+ __ add(answer.reg(), Operand(answer.reg()));
+ deferred->enter()->Branch(overflow, operand, not_taken);
+ operand->Unuse();
+ deferred->BindExit(&answer);
+ frame_->Push(&answer);
+ } else {
+ deferred->BindExit(operand);
+ frame_->Push(operand);
+ }
+ }
+ break;
+ }
+
+ case Token::BIT_OR:
+ case Token::BIT_XOR:
+ case Token::BIT_AND: {
+ DeferredCode* deferred = NULL;
+ if (reversed) {
+ deferred = new DeferredInlineSmiOperationReversed(this, op, smi_value,
+ overwrite_mode);
+ } else {
+ deferred = new DeferredInlineSmiOperation(this, op, smi_value,
+ overwrite_mode);
+ }
+ operand->ToRegister();
+ __ test(operand->reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, operand, not_taken);
+ frame_->Spill(operand->reg());
+ if (op == Token::BIT_AND) {
+ __ and_(Operand(operand->reg()), Immediate(value));
+ } else if (op == Token::BIT_XOR) {
+ if (int_value != 0) {
+ __ xor_(Operand(operand->reg()), Immediate(value));
+ }
+ } else {
+ ASSERT(op == Token::BIT_OR);
+ if (int_value != 0) {
+ __ or_(Operand(operand->reg()), Immediate(value));
+ }
+ }
+ deferred->BindExit(operand);
+ frame_->Push(operand);
+ break;
+ }
+
+ default: {
+ Result constant_operand(value, this);
+ if (reversed) {
+ LikelySmiBinaryOperation(op, &constant_operand, operand,
+ overwrite_mode);
+ } else {
+ LikelySmiBinaryOperation(op, operand, &constant_operand,
+ overwrite_mode);
+ }
+ break;
+ }
+ }
+ ASSERT(!operand->is_valid());
+}
+
+
+class CompareStub: public CodeStub {
+ public:
+ CompareStub(Condition cc, bool strict) : cc_(cc), strict_(strict) { }
+
+ void Generate(MacroAssembler* masm);
+
+ private:
+ Condition cc_;
+ bool strict_;
+
+ Major MajorKey() { return Compare; }
+
+ int MinorKey() {
+ // Encode the three parameters in a unique 16 bit value.
+ ASSERT(static_cast<int>(cc_) < (1 << 15));
+ return (static_cast<int>(cc_) << 1) | (strict_ ? 1 : 0);
+ }
+
+#ifdef DEBUG
+ void Print() {
+ PrintF("CompareStub (cc %d), (strict %s)\n",
+ static_cast<int>(cc_),
+ strict_ ? "true" : "false");
+ }
+#endif
+};
+
+
+void CodeGenerator::Comparison(Condition cc,
+ bool strict,
+ ControlDestination* dest) {
+ // Strict only makes sense for equality comparisons.
+ ASSERT(!strict || cc == equal);
+
+ Result left_side(this);
+ Result right_side(this);
+ // Implement '>' and '<=' by reversal to obtain ECMA-262 conversion order.
+ if (cc == greater || cc == less_equal) {
+ cc = ReverseCondition(cc);
+ left_side = frame_->Pop();
+ right_side = frame_->Pop();
+ } else {
+ right_side = frame_->Pop();
+ left_side = frame_->Pop();
+ }
+ ASSERT(cc == less || cc == equal || cc == greater_equal);
+
+ // If either side is a constant smi, optimize the comparison.
+ bool left_side_constant_smi =
+ left_side.is_constant() && left_side.handle()->IsSmi();
+ bool right_side_constant_smi =
+ right_side.is_constant() && right_side.handle()->IsSmi();
+ bool left_side_constant_null =
+ left_side.is_constant() && left_side.handle()->IsNull();
+ bool right_side_constant_null =
+ right_side.is_constant() && right_side.handle()->IsNull();
+
+ if (left_side_constant_smi || right_side_constant_smi) {
+ if (left_side_constant_smi && right_side_constant_smi) {
+ // Trivial case, comparing two constants.
+ int left_value = Smi::cast(*left_side.handle())->value();
+ int right_value = Smi::cast(*right_side.handle())->value();
+ switch (cc) {
+ case less:
+ dest->Goto(left_value < right_value);
+ break;
+ case equal:
+ dest->Goto(left_value == right_value);
+ break;
+ case greater_equal:
+ dest->Goto(left_value >= right_value);
+ break;
+ default:
+ UNREACHABLE();
+ }
+ } else { // Only one side is a constant Smi.
+ // If left side is a constant Smi, reverse the operands.
+ // Since one side is a constant Smi, conversion order does not matter.
+ if (left_side_constant_smi) {
+ Result temp = left_side;
+ left_side = right_side;
+ right_side = temp;
+ cc = ReverseCondition(cc);
+ // This may reintroduce greater or less_equal as the value of cc.
+ // CompareStub and the inline code both support all values of cc.
+ }
+ // Implement comparison against a constant Smi, inlining the case
+ // where both sides are Smis.
+ left_side.ToRegister();
+ ASSERT(left_side.is_valid());
+ JumpTarget is_smi(this);
+ __ test(left_side.reg(), Immediate(kSmiTagMask));
+ is_smi.Branch(zero, &left_side, &right_side, taken);
+
+ // Setup and call the compare stub, which expects its arguments
+ // in registers.
+ CompareStub stub(cc, strict);
+ Result result = frame_->CallStub(&stub, &left_side, &right_side);
+ result.ToRegister();
+ __ cmp(result.reg(), 0);
+ result.Unuse();
+ dest->true_target()->Branch(cc);
+ dest->false_target()->Jump();
+
+ is_smi.Bind(&left_side, &right_side);
+ left_side.ToRegister();
+ // Test smi equality and comparison by signed int comparison.
+ if (IsUnsafeSmi(right_side.handle())) {
+ right_side.ToRegister();
+ ASSERT(right_side.is_valid());
+ __ cmp(left_side.reg(), Operand(right_side.reg()));
+ } else {
+ __ cmp(Operand(left_side.reg()), Immediate(right_side.handle()));
+ }
+ left_side.Unuse();
+ right_side.Unuse();
+ dest->Split(cc);
+ }
+ } else if (cc == equal &&
+ (left_side_constant_null || right_side_constant_null)) {
+ // To make null checks efficient, we check if either the left side or
+ // the right side is the constant 'null'.
+ // If so, we optimize the code by inlining a null check instead of
+ // calling the (very) general runtime routine for checking equality.
+ Result operand = left_side_constant_null ? right_side : left_side;
+ right_side.Unuse();
+ left_side.Unuse();
+ operand.ToRegister();
+ __ cmp(operand.reg(), Factory::null_value());
+ if (strict) {
+ operand.Unuse();
+ dest->Split(equal);
+ } else {
+ // The 'null' value is only equal to 'undefined' if using non-strict
+ // comparisons.
+ dest->true_target()->Branch(equal);
+ __ cmp(operand.reg(), Factory::undefined_value());
+ dest->true_target()->Branch(equal);
+ __ test(operand.reg(), Immediate(kSmiTagMask));
+ dest->false_target()->Branch(equal);
+
+ // It can be an undetectable object.
+ // Use a scratch register in preference to spilling operand.reg().
+ Result temp = allocator()->Allocate();
+ ASSERT(temp.is_valid());
+ __ mov(temp.reg(),
+ FieldOperand(operand.reg(), HeapObject::kMapOffset));
+ __ movzx_b(temp.reg(),
+ FieldOperand(temp.reg(), Map::kBitFieldOffset));
+ __ test(temp.reg(), Immediate(1 << Map::kIsUndetectable));
+ temp.Unuse();
+ operand.Unuse();
+ dest->Split(not_zero);
+ }
+ } else { // Neither side is a constant Smi or null.
+ // If either side is a non-smi constant, skip the smi check.
+ bool known_non_smi =
+ (left_side.is_constant() && !left_side.handle()->IsSmi()) ||
+ (right_side.is_constant() && !right_side.handle()->IsSmi());
+ left_side.ToRegister();
+ right_side.ToRegister();
+ JumpTarget is_smi(this);
+ if (!known_non_smi) {
+ // Check for the smi case.
+ Result temp = allocator_->Allocate();
+ ASSERT(temp.is_valid());
+ __ mov(temp.reg(), left_side.reg());
+ __ or_(temp.reg(), Operand(right_side.reg()));
+ __ test(temp.reg(), Immediate(kSmiTagMask));
+ temp.Unuse();
+ is_smi.Branch(zero, &left_side, &right_side, taken);
+ }
+ // When non-smi, call out to the compare stub, which expects its
+ // arguments in registers.
+ CompareStub stub(cc, strict);
+ Result answer = frame_->CallStub(&stub, &left_side, &right_side);
+ if (cc == equal) {
+ __ test(answer.reg(), Operand(answer.reg()));
+ } else {
+ __ cmp(answer.reg(), 0);
+ }
+ answer.Unuse();
+ if (known_non_smi) {
+ dest->Split(cc);
+ } else {
+ dest->true_target()->Branch(cc);
+ dest->false_target()->Jump();
+ is_smi.Bind(&left_side, &right_side);
+ left_side.ToRegister();
+ right_side.ToRegister();
+ __ cmp(left_side.reg(), Operand(right_side.reg()));
+ right_side.Unuse();
+ left_side.Unuse();
+ dest->Split(cc);
+ }
+ }
+}
+
+
+class CallFunctionStub: public CodeStub {
+ public:
+ explicit CallFunctionStub(int argc) : argc_(argc) { }
+
+ void Generate(MacroAssembler* masm);
+
+ private:
+ int argc_;
+
+#ifdef DEBUG
+ void Print() { PrintF("CallFunctionStub (args %d)\n", argc_); }
+#endif
+
+ Major MajorKey() { return CallFunction; }
+ int MinorKey() { return argc_; }
+};
+
+
+// Call the function just below TOS on the stack with the given
+// arguments. The receiver is the TOS.
+void CodeGenerator::CallWithArguments(ZoneList<Expression*>* args,
+ int position) {
+ // Push the arguments ("left-to-right") on the stack.
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ Load(args->at(i));
+ }
+
+ // Record the position for debugging purposes.
+ CodeForSourcePosition(position);
+
+ // Use the shared code stub to call the function.
+ CallFunctionStub call_function(arg_count);
+ Result answer = frame_->CallStub(&call_function, arg_count + 1);
+ // Restore context and replace function on the stack with the
+ // result of the stub invocation.
+ frame_->RestoreContextRegister();
+ frame_->SetElementAt(0, &answer);
+}
+
+
+class DeferredStackCheck: public DeferredCode {
+ public:
+ explicit DeferredStackCheck(CodeGenerator* generator)
+ : DeferredCode(generator) {
+ set_comment("[ DeferredStackCheck");
+ }
+
+ virtual void Generate();
+};
+
+
+void DeferredStackCheck::Generate() {
+ enter()->Bind();
+ StackCheckStub stub;
+ Result ignored = generator()->frame()->CallStub(&stub, 0);
+ ignored.Unuse();
+ exit_.Jump();
+}
+
+
+void CodeGenerator::CheckStack() {
+ if (FLAG_check_stack) {
+ DeferredStackCheck* deferred = new DeferredStackCheck(this);
+ ExternalReference stack_guard_limit =
+ ExternalReference::address_of_stack_guard_limit();
+ __ cmp(esp, Operand::StaticVariable(stack_guard_limit));
+ deferred->enter()->Branch(below, not_taken);
+ deferred->BindExit();
+ }
+}
+
+
+void CodeGenerator::VisitAndSpill(Statement* statement) {
+ ASSERT(in_spilled_code());
+ set_in_spilled_code(false);
+ Visit(statement);
+ if (frame_ != NULL) {
+ frame_->SpillAll();
+ }
+ set_in_spilled_code(true);
+}
+
+
+void CodeGenerator::VisitStatementsAndSpill(ZoneList<Statement*>* statements) {
+ ASSERT(in_spilled_code());
+ set_in_spilled_code(false);
+ VisitStatements(statements);
+ if (frame_ != NULL) {
+ frame_->SpillAll();
+ }
+ set_in_spilled_code(true);
+}
+
+
+void CodeGenerator::VisitStatements(ZoneList<Statement*>* statements) {
+ ASSERT(!in_spilled_code());
+ for (int i = 0; has_valid_frame() && i < statements->length(); i++) {
+ Visit(statements->at(i));
+ }
+}
+
+
+void CodeGenerator::VisitBlock(Block* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ Block");
+ CodeForStatementPosition(node);
+ node->break_target()->Initialize(this);
+ VisitStatements(node->statements());
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+ node->break_target()->Unuse();
+}
+
+
+void CodeGenerator::DeclareGlobals(Handle<FixedArray> pairs) {
+ frame_->Push(pairs);
+
+ // Duplicate the context register.
+ Result context(esi, this);
+ frame_->Push(&context);
+
+ frame_->Push(Smi::FromInt(is_eval() ? 1 : 0));
+ Result ignored = frame_->CallRuntime(Runtime::kDeclareGlobals, 3);
+ // Return value is ignored.
+}
+
+
+void CodeGenerator::VisitDeclaration(Declaration* node) {
+ Comment cmnt(masm_, "[ Declaration");
+ CodeForStatementPosition(node);
+ Variable* var = node->proxy()->var();
+ ASSERT(var != NULL); // must have been resolved
+ Slot* slot = var->slot();
+
+ // If it was not possible to allocate the variable at compile time,
+ // we need to "declare" it at runtime to make sure it actually
+ // exists in the local context.
+ if (slot != NULL && slot->type() == Slot::LOOKUP) {
+ // Variables with a "LOOKUP" slot were introduced as non-locals
+ // during variable resolution and must have mode DYNAMIC.
+ ASSERT(var->is_dynamic());
+ // For now, just do a runtime call. Duplicate the context register.
+ Result context(esi, this);
+ frame_->Push(&context);
+ frame_->Push(var->name());
+ // Declaration nodes are always introduced in one of two modes.
+ ASSERT(node->mode() == Variable::VAR || node->mode() == Variable::CONST);
+ PropertyAttributes attr = node->mode() == Variable::VAR ? NONE : READ_ONLY;
+ frame_->Push(Smi::FromInt(attr));
+ // Push initial value, if any.
+ // Note: For variables we must not push an initial value (such as
+ // 'undefined') because we may have a (legal) redeclaration and we
+ // must not destroy the current value.
+ if (node->mode() == Variable::CONST) {
+ frame_->Push(Factory::the_hole_value());
+ } else if (node->fun() != NULL) {
+ Load(node->fun());
+ } else {
+ frame_->Push(Smi::FromInt(0)); // no initial value!
+ }
+ Result ignored = frame_->CallRuntime(Runtime::kDeclareContextSlot, 4);
+ // Ignore the return value (declarations are statements).
+ return;
+ }
+
+ ASSERT(!var->is_global());
+
+ // If we have a function or a constant, we need to initialize the variable.
+ Expression* val = NULL;
+ if (node->mode() == Variable::CONST) {
+ val = new Literal(Factory::the_hole_value());
+ } else {
+ val = node->fun(); // NULL if we don't have a function
+ }
+
+ if (val != NULL) {
+ {
+ // Set the initial value.
+ Reference target(this, node->proxy());
+ Load(val);
+ target.SetValue(NOT_CONST_INIT);
+ // The reference is removed from the stack (preserving TOS) when
+ // it goes out of scope.
+ }
+ // Get rid of the assigned value (declarations are statements).
+ frame_->Drop();
+ }
+}
+
+
+void CodeGenerator::VisitExpressionStatement(ExpressionStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ ExpressionStatement");
+ CodeForStatementPosition(node);
+ Expression* expression = node->expression();
+ expression->MarkAsStatement();
+ Load(expression);
+ // Remove the lingering expression result from the top of stack.
+ frame_->Drop();
+}
+
+
+void CodeGenerator::VisitEmptyStatement(EmptyStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "// EmptyStatement");
+ CodeForStatementPosition(node);
+ // nothing to do
+}
+
+
+void CodeGenerator::VisitIfStatement(IfStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ IfStatement");
+ // Generate different code depending on which parts of the if statement
+ // are present or not.
+ bool has_then_stm = node->HasThenStatement();
+ bool has_else_stm = node->HasElseStatement();
+
+ CodeForStatementPosition(node);
+ JumpTarget exit(this);
+ if (has_then_stm && has_else_stm) {
+ JumpTarget then(this);
+ JumpTarget else_(this);
+ ControlDestination dest(&then, &else_, true);
+ LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
+
+ if (dest.false_was_fall_through()) {
+ // The else target was bound, so we compile the else part first.
+ Visit(node->else_statement());
+
+ // We may have dangling jumps to the then part.
+ if (then.is_linked()) {
+ if (has_valid_frame()) exit.Jump();
+ then.Bind();
+ Visit(node->then_statement());
+ }
+ } else {
+ // The then target was bound, so we compile the then part first.
+ Visit(node->then_statement());
+
+ if (else_.is_linked()) {
+ if (has_valid_frame()) exit.Jump();
+ else_.Bind();
+ Visit(node->else_statement());
+ }
+ }
+
+ } else if (has_then_stm) {
+ ASSERT(!has_else_stm);
+ JumpTarget then(this);
+ ControlDestination dest(&then, &exit, true);
+ LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
+
+ if (dest.false_was_fall_through()) {
+ // The exit label was bound. We may have dangling jumps to the
+ // then part.
+ if (then.is_linked()) {
+ exit.Unuse();
+ exit.Jump();
+ then.Bind();
+ Visit(node->then_statement());
+ }
+ } else {
+ // The then label was bound.
+ Visit(node->then_statement());
+ }
+
+ } else if (has_else_stm) {
+ ASSERT(!has_then_stm);
+ JumpTarget else_(this);
+ ControlDestination dest(&exit, &else_, false);
+ LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
+
+ if (dest.true_was_fall_through()) {
+ // The exit label was bound. We may have dangling jumps to the
+ // else part.
+ if (else_.is_linked()) {
+ exit.Unuse();
+ exit.Jump();
+ else_.Bind();
+ Visit(node->else_statement());
+ }
+ } else {
+ // The else label was bound.
+ Visit(node->else_statement());
+ }
+
+ } else {
+ ASSERT(!has_then_stm && !has_else_stm);
+ // We only care about the condition's side effects (not its value
+ // or control flow effect). LoadCondition is called without
+ // forcing control flow.
+ ControlDestination dest(&exit, &exit, true);
+ LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, false);
+ if (!dest.is_used()) {
+ // We got a value on the frame rather than (or in addition to)
+ // control flow.
+ frame_->Drop();
+ }
+ }
+
+ if (exit.is_linked()) {
+ exit.Bind();
+ }
+}
+
+
+void CodeGenerator::VisitContinueStatement(ContinueStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ ContinueStatement");
+ CodeForStatementPosition(node);
+ node->target()->continue_target()->Jump();
+}
+
+
+void CodeGenerator::VisitBreakStatement(BreakStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ BreakStatement");
+ CodeForStatementPosition(node);
+ node->target()->break_target()->Jump();
+}
+
+
+void CodeGenerator::VisitReturnStatement(ReturnStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ ReturnStatement");
+
+ CodeForStatementPosition(node);
+ Load(node->expression());
+ Result return_value = frame_->Pop();
+ if (function_return_is_shadowed_) {
+ function_return_.Jump(&return_value);
+ } else {
+ frame_->PrepareForReturn();
+ if (function_return_.is_bound()) {
+ // If the function return label is already bound we reuse the
+ // code by jumping to the return site.
+ function_return_.Jump(&return_value);
+ } else {
+ // Though this is a (possibly) backward block, the frames can
+ // only differ on their top element.
+ function_return_.Bind(&return_value, 1);
+ GenerateReturnSequence(&return_value);
+ }
+ }
+}
+
+
+void CodeGenerator::GenerateReturnSequence(Result* return_value) {
+ // The return value is a live (but not currently reference counted)
+ // reference to eax. This is safe because the current frame does not
+ // contain a reference to eax (it is prepared for the return by spilling
+ // all registers).
+ if (FLAG_trace) {
+ frame_->Push(return_value);
+ *return_value = frame_->CallRuntime(Runtime::kTraceExit, 1);
+ }
+ return_value->ToRegister(eax);
+
+ // Add a label for checking the size of the code used for returning.
+ Label check_exit_codesize;
+ masm_->bind(&check_exit_codesize);
+
+ // Leave the frame and return popping the arguments and the
+ // receiver.
+ frame_->Exit();
+ masm_->ret((scope_->num_parameters() + 1) * kPointerSize);
+ DeleteFrame();
+
+ // Check that the size of the code used for returning matches what is
+ // expected by the debugger.
+ ASSERT_EQ(Debug::kIa32JSReturnSequenceLength,
+ masm_->SizeOfCodeGeneratedSince(&check_exit_codesize));
+}
+
+
+void CodeGenerator::VisitWithEnterStatement(WithEnterStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ WithEnterStatement");
+ CodeForStatementPosition(node);
+ Load(node->expression());
+ Result context(this);
+ if (node->is_catch_block()) {
+ context = frame_->CallRuntime(Runtime::kPushCatchContext, 1);
+ } else {
+ context = frame_->CallRuntime(Runtime::kPushContext, 1);
+ }
+
+ // Update context local.
+ frame_->SaveContextRegister();
+
+ // Verify that the runtime call result and esi agree.
+ if (FLAG_debug_code) {
+ __ cmp(context.reg(), Operand(esi));
+ __ Assert(equal, "Runtime::NewContext should end up in esi");
+ }
+}
+
+
+void CodeGenerator::VisitWithExitStatement(WithExitStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ WithExitStatement");
+ CodeForStatementPosition(node);
+ // Pop context.
+ __ mov(esi, ContextOperand(esi, Context::PREVIOUS_INDEX));
+ // Update context local.
+ frame_->SaveContextRegister();
+}
+
+
+int CodeGenerator::FastCaseSwitchMaxOverheadFactor() {
+ return kFastSwitchMaxOverheadFactor;
+}
+
+
+int CodeGenerator::FastCaseSwitchMinCaseCount() {
+ return kFastSwitchMinCaseCount;
+}
+
+
+// Generate a computed jump to a switch case.
+void CodeGenerator::GenerateFastCaseSwitchJumpTable(
+ SwitchStatement* node,
+ int min_index,
+ int range,
+ Label* default_label,
+ Vector<Label*> case_targets,
+ Vector<Label> case_labels) {
+ // Notice: Internal references, used by both the jmp instruction and
+ // the table entries, need to be relocated if the buffer grows. This
+ // prevents the forward use of Labels, since a displacement cannot
+ // survive relocation, and it also cannot safely be distinguished
+ // from a real address. Instead we put in zero-values as
+ // placeholders, and fill in the addresses after the labels have been
+ // bound.
+
+ JumpTarget setup_default(this);
+ JumpTarget is_smi(this);
+
+ // A non-null default label pointer indicates a default case among
+ // the case labels. Otherwise we use the break target as a
+ // "default".
+ JumpTarget* default_target =
+ (default_label == NULL) ? node->break_target() : &setup_default;
+
+ // Test whether input is a smi.
+ ASSERT(kSmiTagSize == 1 && kSmiTag == 0);
+ Result switch_value = frame_->Pop();
+ switch_value.ToRegister();
+ __ test(switch_value.reg(), Immediate(kSmiTagMask));
+ is_smi.Branch(equal, &switch_value, taken);
+
+ // It's a heap object, not a smi or a failure. Check if it is a
+ // heap number.
+ Result temp = allocator()->Allocate();
+ ASSERT(temp.is_valid());
+ __ CmpObjectType(switch_value.reg(), HEAP_NUMBER_TYPE, temp.reg());
+ temp.Unuse();
+ default_target->Branch(not_equal);
+
+ // The switch value is a heap number. Convert it to a smi.
+ frame_->Push(&switch_value);
+ Result smi_value = frame_->CallRuntime(Runtime::kNumberToSmi, 1);
+
+ is_smi.Bind(&smi_value);
+ smi_value.ToRegister();
+ // Convert the switch value to a 0-based table index.
+ if (min_index != 0) {
+ frame_->Spill(smi_value.reg());
+ __ sub(Operand(smi_value.reg()), Immediate(min_index << kSmiTagSize));
+ }
+ // Go to the default case if the table index is negative or not a smi.
+ __ test(smi_value.reg(), Immediate(0x80000000 | kSmiTagMask));
+ default_target->Branch(not_equal, not_taken);
+ __ cmp(smi_value.reg(), range << kSmiTagSize);
+ default_target->Branch(greater_equal, not_taken);
+
+ // The expected frame at all the case labels is a version of the
+ // current one (the bidirectional entry frame, which an arbitrary
+ // frame of the correct height can be merged to). Keep a copy to
+ // restore at the start of every label. Create a jump target and
+ // bind it to set its entry frame properly.
+ JumpTarget entry_target(this, JumpTarget::BIDIRECTIONAL);
+ entry_target.Bind(&smi_value);
+ VirtualFrame* start_frame = new VirtualFrame(frame_);
+
+ // 0 is placeholder.
+ // Jump to the address at table_address + 2 * smi_value.reg().
+ // The target of the jump is read from table_address + 4 * switch_value.
+ // The Smi encoding of smi_value.reg() is 2 * switch_value.
+ smi_value.ToRegister();
+ __ jmp(Operand(smi_value.reg(), smi_value.reg(),
+ times_1, 0x0, RelocInfo::INTERNAL_REFERENCE));
+ smi_value.Unuse();
+ // Calculate address to overwrite later with actual address of table.
+ int32_t jump_table_ref = masm_->pc_offset() - sizeof(int32_t);
+ __ Align(4);
+ Label table_start;
+ __ bind(&table_start);
+ __ WriteInternalReference(jump_table_ref, table_start);
+
+ for (int i = 0; i < range; i++) {
+ // These are the table entries. 0x0 is the placeholder for case address.
+ __ dd(0x0, RelocInfo::INTERNAL_REFERENCE);
+ }
+
+ GenerateFastCaseSwitchCases(node, case_labels, start_frame);
+
+ // If there was a default case, we need to emit the code to match it.
+ if (default_label != NULL) {
+ if (has_valid_frame()) {
+ node->break_target()->Jump();
+ }
+ setup_default.Bind();
+ frame_->MergeTo(start_frame);
+ __ jmp(default_label);
+ DeleteFrame();
+ }
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+
+ for (int i = 0, entry_pos = table_start.pos();
+ i < range;
+ i++, entry_pos += sizeof(uint32_t)) {
+ if (case_targets[i] == NULL) {
+ __ WriteInternalReference(entry_pos,
+ *node->break_target()->entry_label());
+ } else {
+ __ WriteInternalReference(entry_pos, *case_targets[i]);
+ }
+ }
+
+ delete start_frame;
+}
+
+
+void CodeGenerator::VisitSwitchStatement(SwitchStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ SwitchStatement");
+ CodeForStatementPosition(node);
+ node->break_target()->Initialize(this);
+
+ // Compile the switch value.
+ Load(node->tag());
+
+ if (TryGenerateFastCaseSwitchStatement(node)) {
+ return;
+ }
+
+ ZoneList<CaseClause*>* cases = node->cases();
+ int length = cases->length();
+ CaseClause* default_clause = NULL;
+
+ JumpTarget next_test(this);
+ // Compile the case label expressions and comparisons. Exit early
+ // if a comparison is unconditionally true. The target next_test is
+ // bound before the loop in order to indicate control flow to the
+ // first comparison.
+ next_test.Bind();
+ for (int i = 0; i < length && !next_test.is_unused(); i++) {
+ CaseClause* clause = cases->at(i);
+ clause->body_target()->Initialize(this);
+ // The default is not a test, but remember it for later.
+ if (clause->is_default()) {
+ default_clause = clause;
+ continue;
+ }
+
+ Comment cmnt(masm_, "[ Case comparison");
+ // We recycle the same target next_test for each test. Bind it if
+ // the previous test has not done so and then unuse it for the
+ // loop.
+ if (next_test.is_linked()) {
+ next_test.Bind();
+ }
+ next_test.Unuse();
+
+ // Duplicate the switch value.
+ frame_->Dup();
+
+ // Compile the label expression.
+ Load(clause->label());
+
+ // Compare and branch to the body if true or the next test if
+ // false. Prefer the next test as a fall through.
+ ControlDestination dest(clause->body_target(), &next_test, false);
+ Comparison(equal, true, &dest);
+
+ // If the comparison fell through to the true target, jump to the
+ // actual body.
+ if (dest.true_was_fall_through()) {
+ clause->body_target()->Unuse();
+ clause->body_target()->Jump();
+ }
+ }
+
+ // If there was control flow to a next test from the last one
+ // compiled, compile a jump to the default or break target.
+ if (!next_test.is_unused()) {
+ if (next_test.is_linked()) {
+ next_test.Bind();
+ }
+ // Drop the switch value.
+ frame_->Drop();
+ if (default_clause != NULL) {
+ default_clause->body_target()->Jump();
+ } else {
+ node->break_target()->Jump();
+ }
+ }
+
+
+ // The last instruction emitted was a jump, either to the default
+ // clause or the break target, or else to a case body from the loop
+ // that compiles the tests.
+ ASSERT(!has_valid_frame());
+ // Compile case bodies as needed.
+ for (int i = 0; i < length; i++) {
+ CaseClause* clause = cases->at(i);
+
+ // There are two ways to reach the body: from the corresponding
+ // test or as the fall through of the previous body.
+ if (clause->body_target()->is_linked() || has_valid_frame()) {
+ if (clause->body_target()->is_linked()) {
+ if (has_valid_frame()) {
+ // If we have both a jump to the test and a fall through, put
+ // a jump on the fall through path to avoid the dropping of
+ // the switch value on the test path. The exception is the
+ // default which has already had the switch value dropped.
+ if (clause->is_default()) {
+ clause->body_target()->Bind();
+ } else {
+ JumpTarget body(this);
+ body.Jump();
+ clause->body_target()->Bind();
+ frame_->Drop();
+ body.Bind();
+ }
+ } else {
+ // No fall through to worry about.
+ clause->body_target()->Bind();
+ if (!clause->is_default()) {
+ frame_->Drop();
+ }
+ }
+ } else {
+ // Otherwise, we have only fall through.
+ ASSERT(has_valid_frame());
+ }
+
+ // We are now prepared to compile the body.
+ Comment cmnt(masm_, "[ Case body");
+ VisitStatements(clause->statements());
+ }
+ clause->body_target()->Unuse();
+ }
+
+ // We may not have a valid frame here so bind the break target only
+ // if needed.
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+ node->break_target()->Unuse();
+}
+
+
+void CodeGenerator::VisitLoopStatement(LoopStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ LoopStatement");
+ CodeForStatementPosition(node);
+ node->break_target()->Initialize(this);
+
+ // Simple condition analysis. ALWAYS_TRUE and ALWAYS_FALSE represent a
+ // known result for the test expression, with no side effects.
+ enum { ALWAYS_TRUE, ALWAYS_FALSE, DONT_KNOW } info = DONT_KNOW;
+ if (node->cond() == NULL) {
+ ASSERT(node->type() == LoopStatement::FOR_LOOP);
+ info = ALWAYS_TRUE;
+ } else {
+ Literal* lit = node->cond()->AsLiteral();
+ if (lit != NULL) {
+ if (lit->IsTrue()) {
+ info = ALWAYS_TRUE;
+ } else if (lit->IsFalse()) {
+ info = ALWAYS_FALSE;
+ }
+ }
+ }
+
+ switch (node->type()) {
+ case LoopStatement::DO_LOOP: {
+ JumpTarget body(this, JumpTarget::BIDIRECTIONAL);
+ IncrementLoopNesting();
+
+ // Label the top of the loop for the backward jump if necessary.
+ if (info == ALWAYS_TRUE) {
+ // Use the continue target.
+ node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL);
+ node->continue_target()->Bind();
+ } else if (info == ALWAYS_FALSE) {
+ // No need to label it.
+ node->continue_target()->Initialize(this);
+ } else {
+ // Continue is the test, so use the backward body target.
+ ASSERT(info == DONT_KNOW);
+ node->continue_target()->Initialize(this);
+ body.Bind();
+ }
+
+ CheckStack(); // TODO(1222600): ignore if body contains calls.
+ Visit(node->body());
+
+ // Compile the test.
+ if (info == ALWAYS_TRUE) {
+ // If control flow can fall off the end of the body, jump back
+ // to the top and bind the break target at the exit.
+ if (has_valid_frame()) {
+ node->continue_target()->Jump();
+ }
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+
+ } else if (info == ALWAYS_FALSE) {
+ // We may have had continues or breaks in the body.
+ if (node->continue_target()->is_linked()) {
+ node->continue_target()->Bind();
+ }
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+
+ } else {
+ ASSERT(info == DONT_KNOW);
+ // We have to compile the test expression if it can be reached by
+ // control flow falling out of the body or via continue.
+ if (node->continue_target()->is_linked()) {
+ node->continue_target()->Bind();
+ }
+ if (has_valid_frame()) {
+ ControlDestination dest(&body, node->break_target(), false);
+ LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
+ }
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+ }
+ break;
+ }
+
+ case LoopStatement::WHILE_LOOP: {
+ // Do not duplicate conditions that may have function literal
+ // subexpressions. This can cause us to compile the function
+ // literal twice.
+ bool test_at_bottom = !node->may_have_function_literal();
+
+ IncrementLoopNesting();
+
+ // If the condition is always false and has no side effects, we
+ // do not need to compile anything.
+ if (info == ALWAYS_FALSE) break;
+
+ JumpTarget body;
+ if (test_at_bottom) {
+ body.Initialize(this, JumpTarget::BIDIRECTIONAL);
+ } else {
+ body.Initialize(this);
+ }
+
+ // Based on the condition analysis, compile the test as necessary.
+ if (info == ALWAYS_TRUE) {
+ // We will not compile the test expression. Label the top of
+ // the loop with the continue target.
+ node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL);
+ node->continue_target()->Bind();
+ } else {
+ ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here.
+ if (test_at_bottom) {
+ // Continue is the test at the bottom, no need to label the
+ // test at the top. The body is a backward target.
+ node->continue_target()->Initialize(this);
+ } else {
+ // Label the test at the top as the continue target. The
+ // body is a forward-only target.
+ node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL);
+ node->continue_target()->Bind();
+ }
+ // Compile the test with the body as the true target and
+ // preferred fall-through and with the break target as the
+ // false target.
+ ControlDestination dest(&body, node->break_target(), true);
+ LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
+
+ if (dest.false_was_fall_through()) {
+ // If we got the break target as fall-through, the test may
+ // have been unconditionally false (if there are no jumps to
+ // the body).
+ if (!body.is_linked()) break;
+
+ // Otherwise, jump around the body on the fall through and
+ // then bind the body target.
+ node->break_target()->Unuse();
+ node->break_target()->Jump();
+ body.Bind();
+ }
+ }
+
+ CheckStack(); // TODO(1222600): ignore if body contains calls.
+ Visit(node->body());
+
+ // Based on the condition analysis, compile the backward jump as
+ // necessary.
+ if (info == ALWAYS_TRUE) {
+ // The loop body has been labeled with the continue target.
+ if (has_valid_frame()) {
+ node->continue_target()->Jump();
+ }
+ } else {
+ ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here.
+ if (test_at_bottom) {
+ // If we have chosen to recompile the test at the bottom,
+ // then it is the continue target.
+ if (node->continue_target()->is_linked()) {
+ node->continue_target()->Bind();
+ }
+ if (has_valid_frame()) {
+ // The break target is the fall-through (body is a backward
+ // jump from here and thus an invalid fall-through).
+ ControlDestination dest(&body, node->break_target(), false);
+ LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
+ }
+ } else {
+ // If we have chosen not to recompile the test at the
+ // bottom, jump back to the one at the top.
+ if (has_valid_frame()) {
+ node->continue_target()->Jump();
+ }
+ }
+ }
+
+ // The break target may be already bound (by the condition), or
+ // there may not be a valid frame. Bind it only if needed.
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+ break;
+ }
+
+ case LoopStatement::FOR_LOOP: {
+ // Do not duplicate conditions that may have function literal
+ // subexpressions. This can cause us to compile the function
+ // literal twice.
+ bool test_at_bottom = !node->may_have_function_literal();
+
+ // Compile the init expression if present.
+ if (node->init() != NULL) {
+ Visit(node->init());
+ }
+
+ IncrementLoopNesting();
+
+ // If the condition is always false and has no side effects, we
+ // do not need to compile anything else.
+ if (info == ALWAYS_FALSE) break;
+
+ // Target for backward edge if no test at the bottom, otherwise
+ // unused.
+ JumpTarget loop(this, JumpTarget::BIDIRECTIONAL);
+
+ // Target for backward edge if there is a test at the bottom,
+ // otherwise used as target for test at the top.
+ JumpTarget body;
+ if (test_at_bottom) {
+ body.Initialize(this, JumpTarget::BIDIRECTIONAL);
+ } else {
+ body.Initialize(this);
+ }
+
+ // Based on the condition analysis, compile the test as necessary.
+ if (info == ALWAYS_TRUE) {
+ // We will not compile the test expression. Label the top of
+ // the loop.
+ if (node->next() == NULL) {
+ // Use the continue target if there is no update expression.
+ node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL);
+ node->continue_target()->Bind();
+ } else {
+ // Otherwise use the backward loop target.
+ node->continue_target()->Initialize(this);
+ loop.Bind();
+ }
+ } else {
+ ASSERT(info == DONT_KNOW);
+ if (test_at_bottom) {
+ // Continue is either the update expression or the test at
+ // the bottom, no need to label the test at the top.
+ node->continue_target()->Initialize(this);
+ } else if (node->next() == NULL) {
+ // We are not recompiling the test at the bottom and there
+ // is no update expression.
+ node->continue_target()->Initialize(this, JumpTarget::BIDIRECTIONAL);
+ node->continue_target()->Bind();
+ } else {
+ // We are not recompiling the test at the bottom and there
+ // is an update expression.
+ node->continue_target()->Initialize(this);
+ loop.Bind();
+ }
+
+ // Compile the test with the body as the true target and
+ // preferred fall-through and with the break target as the
+ // false target.
+ ControlDestination dest(&body, node->break_target(), true);
+ LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
+
+ if (dest.false_was_fall_through()) {
+ // If we got the break target as fall-through, the test may
+ // have been unconditionally false (if there are no jumps to
+ // the body).
+ if (!body.is_linked()) break;
+
+ // Otherwise, jump around the body on the fall through and
+ // then bind the body target.
+ node->break_target()->Unuse();
+ node->break_target()->Jump();
+ body.Bind();
+ }
+ }
+
+ CheckStack(); // TODO(1222600): ignore if body contains calls.
+ Visit(node->body());
+
+ // If there is an update expression, compile it if necessary.
+ if (node->next() != NULL) {
+ if (node->continue_target()->is_linked()) {
+ node->continue_target()->Bind();
+ }
+
+ // Control can reach the update by falling out of the body or
+ // by a continue.
+ if (has_valid_frame()) {
+ // Record the source position of the statement as this code
+ // which is after the code for the body actually belongs to
+ // the loop statement and not the body.
+ CodeForStatementPosition(node);
+ Visit(node->next());
+ }
+ }
+
+ // Based on the condition analysis, compile the backward jump as
+ // necessary.
+ if (info == ALWAYS_TRUE) {
+ if (has_valid_frame()) {
+ if (node->next() == NULL) {
+ node->continue_target()->Jump();
+ } else {
+ loop.Jump();
+ }
+ }
+ } else {
+ ASSERT(info == DONT_KNOW); // ALWAYS_FALSE cannot reach here.
+ if (test_at_bottom) {
+ if (node->continue_target()->is_linked()) {
+ // We can have dangling jumps to the continue target if
+ // there was no update expression.
+ node->continue_target()->Bind();
+ }
+ // Control can reach the test at the bottom by falling out
+ // of the body, by a continue in the body, or from the
+ // update expression.
+ if (has_valid_frame()) {
+ // The break target is the fall-through (body is a
+ // backward jump from here).
+ ControlDestination dest(&body, node->break_target(), false);
+ LoadCondition(node->cond(), NOT_INSIDE_TYPEOF, &dest, true);
+ }
+ } else {
+ // Otherwise, jump back to the test at the top.
+ if (has_valid_frame()) {
+ if (node->next() == NULL) {
+ node->continue_target()->Jump();
+ } else {
+ loop.Jump();
+ }
+ }
+ }
+ }
+
+ // The break target may be already bound (by the condition), or
+ // there may not be a valid frame. Bind it only if needed.
+ if (node->break_target()->is_linked()) {
+ node->break_target()->Bind();
+ }
+ break;
+ }
+ }
+
+ DecrementLoopNesting();
+ node->continue_target()->Unuse();
+ node->break_target()->Unuse();
+}
+
+
+void CodeGenerator::VisitForInStatement(ForInStatement* node) {
+ ASSERT(!in_spilled_code());
+ VirtualFrame::SpilledScope spilled_scope(this);
+ Comment cmnt(masm_, "[ ForInStatement");
+ CodeForStatementPosition(node);
+
+ JumpTarget primitive(this);
+ JumpTarget jsobject(this);
+ JumpTarget fixed_array(this);
+ JumpTarget entry(this, JumpTarget::BIDIRECTIONAL);
+ JumpTarget end_del_check(this);
+ JumpTarget exit(this);
+
+ // Get the object to enumerate over (converted to JSObject).
+ LoadAndSpill(node->enumerable());
+
+ // Both SpiderMonkey and kjs ignore null and undefined in contrast
+ // to the specification. 12.6.4 mandates a call to ToObject.
+ frame_->EmitPop(eax);
+
+ // eax: value to be iterated over
+ __ cmp(eax, Factory::undefined_value());
+ exit.Branch(equal);
+ __ cmp(eax, Factory::null_value());
+ exit.Branch(equal);
+
+ // Stack layout in body:
+ // [iteration counter (smi)] <- slot 0
+ // [length of array] <- slot 1
+ // [FixedArray] <- slot 2
+ // [Map or 0] <- slot 3
+ // [Object] <- slot 4
+
+ // Check if enumerable is already a JSObject
+ // eax: value to be iterated over
+ __ test(eax, Immediate(kSmiTagMask));
+ primitive.Branch(zero);
+ __ mov(ecx, FieldOperand(eax, HeapObject::kMapOffset));
+ __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset));
+ __ cmp(ecx, FIRST_JS_OBJECT_TYPE);
+ jsobject.Branch(above_equal);
+
+ primitive.Bind();
+ frame_->EmitPush(eax);
+ frame_->InvokeBuiltin(Builtins::TO_OBJECT, CALL_FUNCTION, 1);
+ // function call returns the value in eax, which is where we want it below
+
+ jsobject.Bind();
+ // Get the set of properties (as a FixedArray or Map).
+ // eax: value to be iterated over
+ frame_->EmitPush(eax); // push the object being iterated over (slot 4)
+
+ frame_->EmitPush(eax); // push the Object (slot 4) for the runtime call
+ frame_->CallRuntime(Runtime::kGetPropertyNamesFast, 1);
+
+ // If we got a Map, we can do a fast modification check.
+ // Otherwise, we got a FixedArray, and we have to do a slow check.
+ // eax: map or fixed array (result from call to
+ // Runtime::kGetPropertyNamesFast)
+ __ mov(edx, Operand(eax));
+ __ mov(ecx, FieldOperand(edx, HeapObject::kMapOffset));
+ __ cmp(ecx, Factory::meta_map());
+ fixed_array.Branch(not_equal);
+
+ // Get enum cache
+ // eax: map (result from call to Runtime::kGetPropertyNamesFast)
+ __ mov(ecx, Operand(eax));
+ __ mov(ecx, FieldOperand(ecx, Map::kInstanceDescriptorsOffset));
+ // Get the bridge array held in the enumeration index field.
+ __ mov(ecx, FieldOperand(ecx, DescriptorArray::kEnumerationIndexOffset));
+ // Get the cache from the bridge array.
+ __ mov(edx, FieldOperand(ecx, DescriptorArray::kEnumCacheBridgeCacheOffset));
+
+ frame_->EmitPush(eax); // <- slot 3
+ frame_->EmitPush(edx); // <- slot 2
+ __ mov(eax, FieldOperand(edx, FixedArray::kLengthOffset));
+ __ shl(eax, kSmiTagSize);
+ frame_->EmitPush(eax); // <- slot 1
+ frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0
+ entry.Jump();
+
+ fixed_array.Bind();
+ // eax: fixed array (result from call to Runtime::kGetPropertyNamesFast)
+ frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 3
+ frame_->EmitPush(eax); // <- slot 2
+
+ // Push the length of the array and the initial index onto the stack.
+ __ mov(eax, FieldOperand(eax, FixedArray::kLengthOffset));
+ __ shl(eax, kSmiTagSize);
+ frame_->EmitPush(eax); // <- slot 1
+ frame_->EmitPush(Immediate(Smi::FromInt(0))); // <- slot 0
+
+ // Condition.
+ entry.Bind();
+ // Grab the current frame's height for the break and continue
+ // targets only after all the state is pushed on the frame.
+ node->break_target()->Initialize(this);
+ node->continue_target()->Initialize(this);
+
+ __ mov(eax, frame_->ElementAt(0)); // load the current count
+ __ cmp(eax, frame_->ElementAt(1)); // compare to the array length
+ node->break_target()->Branch(above_equal);
+
+ // Get the i'th entry of the array.
+ __ mov(edx, frame_->ElementAt(2));
+ __ mov(ebx, Operand(edx, eax, times_2,
+ FixedArray::kHeaderSize - kHeapObjectTag));
+
+ // Get the expected map from the stack or a zero map in the
+ // permanent slow case eax: current iteration count ebx: i'th entry
+ // of the enum cache
+ __ mov(edx, frame_->ElementAt(3));
+ // Check if the expected map still matches that of the enumerable.
+ // If not, we have to filter the key.
+ // eax: current iteration count
+ // ebx: i'th entry of the enum cache
+ // edx: expected map value
+ __ mov(ecx, frame_->ElementAt(4));
+ __ mov(ecx, FieldOperand(ecx, HeapObject::kMapOffset));
+ __ cmp(ecx, Operand(edx));
+ end_del_check.Branch(equal);
+
+ // Convert the entry to a string (or null if it isn't a property anymore).
+ frame_->EmitPush(frame_->ElementAt(4)); // push enumerable
+ frame_->EmitPush(ebx); // push entry
+ frame_->InvokeBuiltin(Builtins::FILTER_KEY, CALL_FUNCTION, 2);
+ __ mov(ebx, Operand(eax));
+
+ // If the property has been removed while iterating, we just skip it.
+ __ cmp(ebx, Factory::null_value());
+ node->continue_target()->Branch(equal);
+
+ end_del_check.Bind();
+ // Store the entry in the 'each' expression and take another spin in the
+ // loop. edx: i'th entry of the enum cache (or string there of)
+ frame_->EmitPush(ebx);
+ { Reference each(this, node->each());
+ // Loading a reference may leave the frame in an unspilled state.
+ frame_->SpillAll();
+ if (!each.is_illegal()) {
+ if (each.size() > 0) {
+ frame_->EmitPush(frame_->ElementAt(each.size()));
+ }
+ // If the reference was to a slot we rely on the convenient property
+ // that it doesn't matter whether a value (eg, ebx pushed above) is
+ // right on top of or right underneath a zero-sized reference.
+ each.SetValue(NOT_CONST_INIT);
+ if (each.size() > 0) {
+ // It's safe to pop the value lying on top of the reference before
+ // unloading the reference itself (which preserves the top of stack,
+ // ie, now the topmost value of the non-zero sized reference), since
+ // we will discard the top of stack after unloading the reference
+ // anyway.
+ frame_->Drop();
+ }
+ }
+ }
+ // Unloading a reference may leave the frame in an unspilled state.
+ frame_->SpillAll();
+
+ // Discard the i'th entry pushed above or else the remainder of the
+ // reference, whichever is currently on top of the stack.
+ frame_->Drop();
+
+ // Body.
+ CheckStack(); // TODO(1222600): ignore if body contains calls.
+ VisitAndSpill(node->body());
+
+ // Next. Reestablish a spilled frame in case we are coming here via
+ // a continue in the body.
+ node->continue_target()->Bind();
+ frame_->SpillAll();
+ frame_->EmitPop(eax);
+ __ add(Operand(eax), Immediate(Smi::FromInt(1)));
+ frame_->EmitPush(eax);
+ entry.Jump();
+
+ // Cleanup. No need to spill because VirtualFrame::Drop is safe for
+ // any frame.
+ node->break_target()->Bind();
+ frame_->Drop(5);
+
+ // Exit.
+ exit.Bind();
+
+ node->continue_target()->Unuse();
+ node->break_target()->Unuse();
+}
+
+
+void CodeGenerator::VisitTryCatch(TryCatch* node) {
+ ASSERT(!in_spilled_code());
+ VirtualFrame::SpilledScope spilled_scope(this);
+ Comment cmnt(masm_, "[ TryCatch");
+ CodeForStatementPosition(node);
+
+ JumpTarget try_block(this);
+ JumpTarget exit(this);
+
+ try_block.Call();
+ // --- Catch block ---
+ frame_->EmitPush(eax);
+
+ // Store the caught exception in the catch variable.
+ { Reference ref(this, node->catch_var());
+ ASSERT(ref.is_slot());
+ // Load the exception to the top of the stack. Here we make use of the
+ // convenient property that it doesn't matter whether a value is
+ // immediately on top of or underneath a zero-sized reference.
+ ref.SetValue(NOT_CONST_INIT);
+ }
+
+ // Remove the exception from the stack.
+ frame_->Drop();
+
+ VisitStatementsAndSpill(node->catch_block()->statements());
+ if (has_valid_frame()) {
+ exit.Jump();
+ }
+
+
+ // --- Try block ---
+ try_block.Bind();
+
+ frame_->PushTryHandler(TRY_CATCH_HANDLER);
+ int handler_height = frame_->height();
+
+ // Shadow the jump targets for all escapes from the try block, including
+ // returns. During shadowing, the original target is hidden as the
+ // ShadowTarget and operations on the original actually affect the
+ // shadowing target.
+ //
+ // We should probably try to unify the escaping targets and the return
+ // target.
+ int nof_escapes = node->escaping_targets()->length();
+ List<ShadowTarget*> shadows(1 + nof_escapes);
+
+ // Add the shadow target for the function return.
+ static const int kReturnShadowIndex = 0;
+ shadows.Add(new ShadowTarget(&function_return_));
+ bool function_return_was_shadowed = function_return_is_shadowed_;
+ function_return_is_shadowed_ = true;
+ ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_);
+
+ // Add the remaining shadow targets.
+ for (int i = 0; i < nof_escapes; i++) {
+ shadows.Add(new ShadowTarget(node->escaping_targets()->at(i)));
+ }
+
+ // Generate code for the statements in the try block.
+ VisitStatementsAndSpill(node->try_block()->statements());
+
+ // Stop the introduced shadowing and count the number of required unlinks.
+ // After shadowing stops, the original targets are unshadowed and the
+ // ShadowTargets represent the formerly shadowing targets.
+ bool has_unlinks = false;
+ for (int i = 0; i < shadows.length(); i++) {
+ shadows[i]->StopShadowing();
+ has_unlinks = has_unlinks || shadows[i]->is_linked();
+ }
+ function_return_is_shadowed_ = function_return_was_shadowed;
+
+ // Get an external reference to the handler address.
+ ExternalReference handler_address(Top::k_handler_address);
+
+ // Make sure that there's nothing left on the stack above the
+ // handler structure.
+ if (FLAG_debug_code) {
+ __ mov(eax, Operand::StaticVariable(handler_address));
+ __ lea(eax, Operand(eax, StackHandlerConstants::kAddressDisplacement));
+ __ cmp(esp, Operand(eax));
+ __ Assert(equal, "stack pointer should point to top handler");
+ }
+
+ // If we can fall off the end of the try block, unlink from try chain.
+ if (has_valid_frame()) {
+ // The next handler address is on top of the frame. Unlink from
+ // the handler list and drop the rest of this handler from the
+ // frame.
+ frame_->EmitPop(Operand::StaticVariable(handler_address));
+ frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
+ if (has_unlinks) {
+ exit.Jump();
+ }
+ }
+
+ // Generate unlink code for the (formerly) shadowing targets that
+ // have been jumped to. Deallocate each shadow target.
+ Result return_value(this);
+ for (int i = 0; i < shadows.length(); i++) {
+ if (shadows[i]->is_linked()) {
+ // Unlink from try chain; be careful not to destroy the TOS if
+ // there is one.
+ if (i == kReturnShadowIndex) {
+ shadows[i]->Bind(&return_value);
+ return_value.ToRegister(eax);
+ } else {
+ shadows[i]->Bind();
+ }
+ // Because we can be jumping here (to spilled code) from
+ // unspilled code, we need to reestablish a spilled frame at
+ // this block.
+ frame_->SpillAll();
+
+ // Reload sp from the top handler, because some statements that we
+ // break from (eg, for...in) may have left stuff on the stack.
+ __ mov(edx, Operand::StaticVariable(handler_address));
+ const int kNextOffset = StackHandlerConstants::kNextOffset +
+ StackHandlerConstants::kAddressDisplacement;
+ __ lea(esp, Operand(edx, kNextOffset));
+ frame_->Forget(frame_->height() - handler_height);
+
+ frame_->EmitPop(Operand::StaticVariable(handler_address));
+ frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
+ // next_sp popped.
+
+ if (i == kReturnShadowIndex) {
+ if (!function_return_is_shadowed_) frame_->PrepareForReturn();
+ shadows[i]->other_target()->Jump(&return_value);
+ } else {
+ shadows[i]->other_target()->Jump();
+ }
+ }
+ delete shadows[i];
+ }
+
+ exit.Bind();
+}
+
+
+void CodeGenerator::VisitTryFinally(TryFinally* node) {
+ ASSERT(!in_spilled_code());
+ VirtualFrame::SpilledScope spilled_scope(this);
+ Comment cmnt(masm_, "[ TryFinally");
+ CodeForStatementPosition(node);
+
+ // State: Used to keep track of reason for entering the finally
+ // block. Should probably be extended to hold information for
+ // break/continue from within the try block.
+ enum { FALLING, THROWING, JUMPING };
+
+ JumpTarget try_block(this);
+ JumpTarget finally_block(this);
+
+ try_block.Call();
+
+ frame_->EmitPush(eax);
+ // In case of thrown exceptions, this is where we continue.
+ __ Set(ecx, Immediate(Smi::FromInt(THROWING)));
+ finally_block.Jump();
+
+ // --- Try block ---
+ try_block.Bind();
+
+ frame_->PushTryHandler(TRY_FINALLY_HANDLER);
+ int handler_height = frame_->height();
+
+ // Shadow the jump targets for all escapes from the try block, including
+ // returns. During shadowing, the original target is hidden as the
+ // ShadowTarget and operations on the original actually affect the
+ // shadowing target.
+ //
+ // We should probably try to unify the escaping targets and the return
+ // target.
+ int nof_escapes = node->escaping_targets()->length();
+ List<ShadowTarget*> shadows(1 + nof_escapes);
+
+ // Add the shadow target for the function return.
+ static const int kReturnShadowIndex = 0;
+ shadows.Add(new ShadowTarget(&function_return_));
+ bool function_return_was_shadowed = function_return_is_shadowed_;
+ function_return_is_shadowed_ = true;
+ ASSERT(shadows[kReturnShadowIndex]->other_target() == &function_return_);
+
+ // Add the remaining shadow targets.
+ for (int i = 0; i < nof_escapes; i++) {
+ shadows.Add(new ShadowTarget(node->escaping_targets()->at(i)));
+ }
+
+ // Generate code for the statements in the try block.
+ VisitStatementsAndSpill(node->try_block()->statements());
+
+ // Stop the introduced shadowing and count the number of required unlinks.
+ // After shadowing stops, the original targets are unshadowed and the
+ // ShadowTargets represent the formerly shadowing targets.
+ int nof_unlinks = 0;
+ for (int i = 0; i < shadows.length(); i++) {
+ shadows[i]->StopShadowing();
+ if (shadows[i]->is_linked()) nof_unlinks++;
+ }
+ function_return_is_shadowed_ = function_return_was_shadowed;
+
+ // Get an external reference to the handler address.
+ ExternalReference handler_address(Top::k_handler_address);
+
+ // If we can fall off the end of the try block, unlink from the try
+ // chain and set the state on the frame to FALLING.
+ if (has_valid_frame()) {
+ // The next handler address is on top of the frame.
+ ASSERT(StackHandlerConstants::kNextOffset == 0);
+ frame_->EmitPop(eax);
+ __ mov(Operand::StaticVariable(handler_address), eax);
+ frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
+
+ // Fake a top of stack value (unneeded when FALLING) and set the
+ // state in ecx, then jump around the unlink blocks if any.
+ frame_->EmitPush(Immediate(Factory::undefined_value()));
+ __ Set(ecx, Immediate(Smi::FromInt(FALLING)));
+ if (nof_unlinks > 0) {
+ finally_block.Jump();
+ }
+ }
+
+ // Generate code to unlink and set the state for the (formerly)
+ // shadowing targets that have been jumped to.
+ for (int i = 0; i < shadows.length(); i++) {
+ if (shadows[i]->is_linked()) {
+ // If we have come from the shadowed return, the return value is
+ // on the virtual frame. We must preserve it until it is
+ // pushed.
+ if (i == kReturnShadowIndex) {
+ Result return_value(this);
+ shadows[i]->Bind(&return_value);
+ return_value.ToRegister(eax);
+ } else {
+ shadows[i]->Bind();
+ }
+ // Because we can be jumping here (to spilled code) from
+ // unspilled code, we need to reestablish a spilled frame at
+ // this block.
+ frame_->SpillAll();
+
+ // Reload sp from the top handler, because some statements that
+ // we break from (eg, for...in) may have left stuff on the
+ // stack.
+ __ mov(edx, Operand::StaticVariable(handler_address));
+ const int kNextOffset = StackHandlerConstants::kNextOffset +
+ StackHandlerConstants::kAddressDisplacement;
+ __ lea(esp, Operand(edx, kNextOffset));
+ frame_->Forget(frame_->height() - handler_height);
+
+ // Unlink this handler and drop it from the frame.
+ frame_->EmitPop(Operand::StaticVariable(handler_address));
+ frame_->Drop(StackHandlerConstants::kSize / kPointerSize - 1);
+
+ if (i == kReturnShadowIndex) {
+ // If this target shadowed the function return, materialize
+ // the return value on the stack.
+ frame_->EmitPush(eax);
+ } else {
+ // Fake TOS for targets that shadowed breaks and continues.
+ frame_->EmitPush(Immediate(Factory::undefined_value()));
+ }
+ __ Set(ecx, Immediate(Smi::FromInt(JUMPING + i)));
+ if (--nof_unlinks > 0) {
+ // If this is not the last unlink block, jump around the next.
+ finally_block.Jump();
+ }
+ }
+ }
+
+ // --- Finally block ---
+ finally_block.Bind();
+
+ // Push the state on the stack.
+ frame_->EmitPush(ecx);
+
+ // We keep two elements on the stack - the (possibly faked) result
+ // and the state - while evaluating the finally block.
+ //
+ // Generate code for the statements in the finally block.
+ VisitStatementsAndSpill(node->finally_block()->statements());
+
+ if (has_valid_frame()) {
+ // Restore state and return value or faked TOS.
+ frame_->EmitPop(ecx);
+ frame_->EmitPop(eax);
+ }
+
+ // Generate code to jump to the right destination for all used
+ // formerly shadowing targets. Deallocate each shadow target.
+ for (int i = 0; i < shadows.length(); i++) {
+ if (has_valid_frame() && shadows[i]->is_bound()) {
+ BreakTarget* original = shadows[i]->other_target();
+ __ cmp(Operand(ecx), Immediate(Smi::FromInt(JUMPING + i)));
+ if (i == kReturnShadowIndex) {
+ // The return value is (already) in eax.
+ Result return_value = allocator_->Allocate(eax);
+ ASSERT(return_value.is_valid());
+ if (function_return_is_shadowed_) {
+ original->Branch(equal, &return_value);
+ } else {
+ // Branch around the preparation for return which may emit
+ // code.
+ JumpTarget skip(this);
+ skip.Branch(not_equal);
+ frame_->PrepareForReturn();
+ original->Jump(&return_value);
+ skip.Bind();
+ }
+ } else {
+ original->Branch(equal);
+ }
+ }
+ delete shadows[i];
+ }
+
+ if (has_valid_frame()) {
+ // Check if we need to rethrow the exception.
+ JumpTarget exit(this);
+ __ cmp(Operand(ecx), Immediate(Smi::FromInt(THROWING)));
+ exit.Branch(not_equal);
+
+ // Rethrow exception.
+ frame_->EmitPush(eax); // undo pop from above
+ frame_->CallRuntime(Runtime::kReThrow, 1);
+
+ // Done.
+ exit.Bind();
+ }
+}
+
+
+void CodeGenerator::VisitDebuggerStatement(DebuggerStatement* node) {
+ ASSERT(!in_spilled_code());
+ Comment cmnt(masm_, "[ DebuggerStatement");
+ CodeForStatementPosition(node);
+#ifdef ENABLE_DEBUGGER_SUPPORT
+ // Spill everything, even constants, to the frame.
+ frame_->SpillAll();
+ frame_->CallRuntime(Runtime::kDebugBreak, 0);
+ // Ignore the return value.
+#endif
+}
+
+
+void CodeGenerator::InstantiateBoilerplate(Handle<JSFunction> boilerplate) {
+ ASSERT(boilerplate->IsBoilerplate());
+
+ // Push the boilerplate on the stack.
+ frame_->Push(boilerplate);
+
+ // Create a new closure.
+ frame_->Push(esi);
+ Result result = frame_->CallRuntime(Runtime::kNewClosure, 2);
+ frame_->Push(&result);
+}
+
+
+void CodeGenerator::VisitFunctionLiteral(FunctionLiteral* node) {
+ Comment cmnt(masm_, "[ FunctionLiteral");
+
+ // Build the function boilerplate and instantiate it.
+ Handle<JSFunction> boilerplate = BuildBoilerplate(node);
+ // Check for stack-overflow exception.
+ if (HasStackOverflow()) return;
+ InstantiateBoilerplate(boilerplate);
+}
+
+
+void CodeGenerator::VisitFunctionBoilerplateLiteral(
+ FunctionBoilerplateLiteral* node) {
+ Comment cmnt(masm_, "[ FunctionBoilerplateLiteral");
+ InstantiateBoilerplate(node->boilerplate());
+}
+
+
+void CodeGenerator::VisitConditional(Conditional* node) {
+ Comment cmnt(masm_, "[ Conditional");
+ JumpTarget then(this);
+ JumpTarget else_(this);
+ JumpTarget exit(this);
+ ControlDestination dest(&then, &else_, true);
+ LoadCondition(node->condition(), NOT_INSIDE_TYPEOF, &dest, true);
+
+ if (dest.false_was_fall_through()) {
+ // The else target was bound, so we compile the else part first.
+ Load(node->else_expression(), typeof_state());
+
+ if (then.is_linked()) {
+ exit.Jump();
+ then.Bind();
+ Load(node->then_expression(), typeof_state());
+ }
+ } else {
+ // The then target was bound, so we compile the then part first.
+ Load(node->then_expression(), typeof_state());
+
+ if (else_.is_linked()) {
+ exit.Jump();
+ else_.Bind();
+ Load(node->else_expression(), typeof_state());
+ }
+ }
+
+ exit.Bind();
+}
+
+
+void CodeGenerator::LoadFromSlot(Slot* slot, TypeofState typeof_state) {
+ if (slot->type() == Slot::LOOKUP) {
+ ASSERT(slot->var()->is_dynamic());
+
+ JumpTarget slow(this);
+ JumpTarget done(this);
+ Result value(this);
+
+ // Generate fast-case code for variables that might be shadowed by
+ // eval-introduced variables. Eval is used a lot without
+ // introducing variables. In those cases, we do not want to
+ // perform a runtime call for all variables in the scope
+ // containing the eval.
+ if (slot->var()->mode() == Variable::DYNAMIC_GLOBAL) {
+ value = LoadFromGlobalSlotCheckExtensions(slot, typeof_state, &slow);
+ // If there was no control flow to slow, we can exit early.
+ if (!slow.is_linked()) {
+ frame_->Push(&value);
+ return;
+ }
+
+ done.Jump(&value);
+
+ } else if (slot->var()->mode() == Variable::DYNAMIC_LOCAL) {
+ Slot* potential_slot = slot->var()->local_if_not_shadowed()->slot();
+ // Only generate the fast case for locals that rewrite to slots.
+ // This rules out argument loads.
+ if (potential_slot != NULL) {
+ // Allocate a fresh register to use as a temp in
+ // ContextSlotOperandCheckExtensions and to hold the result
+ // value.
+ value = allocator_->Allocate();
+ ASSERT(value.is_valid());
+ __ mov(value.reg(),
+ ContextSlotOperandCheckExtensions(potential_slot,
+ value,
+ &slow));
+ if (potential_slot->var()->mode() == Variable::CONST) {
+ __ cmp(value.reg(), Factory::the_hole_value());
+ done.Branch(not_equal, &value);
+ __ mov(value.reg(), Factory::undefined_value());
+ }
+ // There is always control flow to slow from
+ // ContextSlotOperandCheckExtensions so we have to jump around
+ // it.
+ done.Jump(&value);
+ }
+ }
+
+ slow.Bind();
+ frame_->Push(esi);
+ frame_->Push(slot->var()->name());
+ if (typeof_state == INSIDE_TYPEOF) {
+ value =
+ frame_->CallRuntime(Runtime::kLoadContextSlotNoReferenceError, 2);
+ } else {
+ value = frame_->CallRuntime(Runtime::kLoadContextSlot, 2);
+ }
+
+ done.Bind(&value);
+ frame_->Push(&value);
+
+ } else if (slot->var()->mode() == Variable::CONST) {
+ // Const slots may contain 'the hole' value (the constant hasn't been
+ // initialized yet) which needs to be converted into the 'undefined'
+ // value.
+ //
+ // We currently spill the virtual frame because constants use the
+ // potentially unsafe direct-frame access of SlotOperand.
+ VirtualFrame::SpilledScope spilled_scope(this);
+ Comment cmnt(masm_, "[ Load const");
+ JumpTarget exit(this);
+ __ mov(ecx, SlotOperand(slot, ecx));
+ __ cmp(ecx, Factory::the_hole_value());
+ exit.Branch(not_equal);
+ __ mov(ecx, Factory::undefined_value());
+ exit.Bind();
+ frame_->EmitPush(ecx);
+
+ } else if (slot->type() == Slot::PARAMETER) {
+ frame_->PushParameterAt(slot->index());
+
+ } else if (slot->type() == Slot::LOCAL) {
+ frame_->PushLocalAt(slot->index());
+
+ } else {
+ // The other remaining slot types (LOOKUP and GLOBAL) cannot reach
+ // here.
+ //
+ // The use of SlotOperand below is safe for an unspilled frame
+ // because it will always be a context slot.
+ ASSERT(slot->type() == Slot::CONTEXT);
+ Result temp = allocator_->Allocate();
+ ASSERT(temp.is_valid());
+ __ mov(temp.reg(), SlotOperand(slot, temp.reg()));
+ frame_->Push(&temp);
+ }
+}
+
+
+Result CodeGenerator::LoadFromGlobalSlotCheckExtensions(
+ Slot* slot,
+ TypeofState typeof_state,
+ JumpTarget* slow) {
+ // Check that no extension objects have been created by calls to
+ // eval from the current scope to the global scope.
+ Result context(esi, this);
+ Result tmp = allocator_->Allocate();
+ ASSERT(tmp.is_valid()); // All non-reserved registers were available.
+
+ Scope* s = scope();
+ while (s != NULL) {
+ if (s->num_heap_slots() > 0) {
+ if (s->calls_eval()) {
+ // Check that extension is NULL.
+ __ cmp(ContextOperand(context.reg(), Context::EXTENSION_INDEX),
+ Immediate(0));
+ slow->Branch(not_equal, not_taken);
+ }
+ // Load next context in chain.
+ __ mov(tmp.reg(), ContextOperand(context.reg(), Context::CLOSURE_INDEX));
+ __ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset));
+ context = tmp;
+ }
+ // If no outer scope calls eval, we do not need to check more
+ // context extensions. If we have reached an eval scope, we check
+ // all extensions from this point.
+ if (!s->outer_scope_calls_eval() || s->is_eval_scope()) break;
+ s = s->outer_scope();
+ }
+
+ if (s->is_eval_scope()) {
+ // Loop up the context chain. There is no frame effect so it is
+ // safe to use raw labels here.
+ Label next, fast;
+ if (!context.reg().is(tmp.reg())) {
+ __ mov(tmp.reg(), context.reg());
+ }
+ __ bind(&next);
+ // Terminate at global context.
+ __ cmp(FieldOperand(tmp.reg(), HeapObject::kMapOffset),
+ Immediate(Factory::global_context_map()));
+ __ j(equal, &fast);
+ // Check that extension is NULL.
+ __ cmp(ContextOperand(tmp.reg(), Context::EXTENSION_INDEX), Immediate(0));
+ slow->Branch(not_equal, not_taken);
+ // Load next context in chain.
+ __ mov(tmp.reg(), ContextOperand(tmp.reg(), Context::CLOSURE_INDEX));
+ __ mov(tmp.reg(), FieldOperand(tmp.reg(), JSFunction::kContextOffset));
+ __ jmp(&next);
+ __ bind(&fast);
+ }
+ context.Unuse();
+ tmp.Unuse();
+
+ // All extension objects were empty and it is safe to use a global
+ // load IC call.
+ LoadGlobal();
+ frame_->Push(slot->var()->name());
+ RelocInfo::Mode mode = (typeof_state == INSIDE_TYPEOF)
+ ? RelocInfo::CODE_TARGET
+ : RelocInfo::CODE_TARGET_CONTEXT;
+ Result answer = frame_->CallLoadIC(mode);
+
+ // Discard the global object. The result is in answer.
+ frame_->Drop();
+ return answer;
+}
+
+
+void CodeGenerator::StoreToSlot(Slot* slot, InitState init_state) {
+ if (slot->type() == Slot::LOOKUP) {
+ ASSERT(slot->var()->is_dynamic());
+
+ // For now, just do a runtime call.
+ frame_->Push(esi);
+ frame_->Push(slot->var()->name());
+
+ Result value(this);
+ if (init_state == CONST_INIT) {
+ // Same as the case for a normal store, but ignores attribute
+ // (e.g. READ_ONLY) of context slot so that we can initialize const
+ // properties (introduced via eval("const foo = (some expr);")). Also,
+ // uses the current function context instead of the top context.
+ //
+ // Note that we must declare the foo upon entry of eval(), via a
+ // context slot declaration, but we cannot initialize it at the same
+ // time, because the const declaration may be at the end of the eval
+ // code (sigh...) and the const variable may have been used before
+ // (where its value is 'undefined'). Thus, we can only do the
+ // initialization when we actually encounter the expression and when
+ // the expression operands are defined and valid, and thus we need the
+ // split into 2 operations: declaration of the context slot followed
+ // by initialization.
+ value = frame_->CallRuntime(Runtime::kInitializeConstContextSlot, 3);
+ } else {
+ value = frame_->CallRuntime(Runtime::kStoreContextSlot, 3);
+ }
+ // Storing a variable must keep the (new) value on the expression
+ // stack. This is necessary for compiling chained assignment
+ // expressions.
+ frame_->Push(&value);
+
+ } else {
+ ASSERT(!slot->var()->is_dynamic());
+
+ JumpTarget exit(this);
+ if (init_state == CONST_INIT) {
+ ASSERT(slot->var()->mode() == Variable::CONST);
+ // Only the first const initialization must be executed (the slot
+ // still contains 'the hole' value). When the assignment is executed,
+ // the code is identical to a normal store (see below).
+ //
+ // We spill the frame in the code below because the direct-frame
+ // access of SlotOperand is potentially unsafe with an unspilled
+ // frame.
+ VirtualFrame::SpilledScope spilled_scope(this);
+ Comment cmnt(masm_, "[ Init const");
+ __ mov(ecx, SlotOperand(slot, ecx));
+ __ cmp(ecx, Factory::the_hole_value());
+ exit.Branch(not_equal);
+ }
+
+ // We must execute the store. Storing a variable must keep the (new)
+ // value on the stack. This is necessary for compiling assignment
+ // expressions.
+ //
+ // Note: We will reach here even with slot->var()->mode() ==
+ // Variable::CONST because of const declarations which will initialize
+ // consts to 'the hole' value and by doing so, end up calling this code.
+ if (slot->type() == Slot::PARAMETER) {
+ frame_->StoreToParameterAt(slot->index());
+ } else if (slot->type() == Slot::LOCAL) {
+ frame_->StoreToLocalAt(slot->index());
+ } else {
+ // The other slot types (LOOKUP and GLOBAL) cannot reach here.
+ //
+ // The use of SlotOperand below is safe for an unspilled frame
+ // because the slot is a context slot.
+ ASSERT(slot->type() == Slot::CONTEXT);
+ frame_->Dup();
+ Result value = frame_->Pop();
+ value.ToRegister();
+ Result start = allocator_->Allocate();
+ ASSERT(start.is_valid());
+ __ mov(SlotOperand(slot, start.reg()), value.reg());
+ // RecordWrite may destroy the value registers.
+ //
+ // TODO(204): Avoid actually spilling when the value is not
+ // needed (probably the common case).
+ frame_->Spill(value.reg());
+ int offset = FixedArray::kHeaderSize + slot->index() * kPointerSize;
+ Result temp = allocator_->Allocate();
+ ASSERT(temp.is_valid());
+ __ RecordWrite(start.reg(), offset, value.reg(), temp.reg());
+ // The results start, value, and temp are unused by going out of
+ // scope.
+ }
+
+ exit.Bind();
+ }
+}
+
+
+void CodeGenerator::VisitSlot(Slot* node) {
+ Comment cmnt(masm_, "[ Slot");
+ LoadFromSlot(node, typeof_state());
+}
+
+
+void CodeGenerator::VisitVariableProxy(VariableProxy* node) {
+ Comment cmnt(masm_, "[ VariableProxy");
+ Variable* var = node->var();
+ Expression* expr = var->rewrite();
+ if (expr != NULL) {
+ Visit(expr);
+ } else {
+ ASSERT(var->is_global());
+ Reference ref(this, node);
+ ref.GetValue(typeof_state());
+ }
+}
+
+
+void CodeGenerator::VisitLiteral(Literal* node) {
+ Comment cmnt(masm_, "[ Literal");
+ frame_->Push(node->handle());
+}
+
+
+void CodeGenerator::LoadUnsafeSmi(Register target, Handle<Object> value) {
+ ASSERT(target.is_valid());
+ ASSERT(value->IsSmi());
+ int bits = reinterpret_cast<int>(*value);
+ __ Set(target, Immediate(bits & 0x0000FFFF));
+ __ xor_(target, bits & 0xFFFF0000);
+}
+
+
+bool CodeGenerator::IsUnsafeSmi(Handle<Object> value) {
+ if (!value->IsSmi()) return false;
+ int int_value = Smi::cast(*value)->value();
+ return !is_intn(int_value, kMaxSmiInlinedBits);
+}
+
+
+class DeferredRegExpLiteral: public DeferredCode {
+ public:
+ DeferredRegExpLiteral(CodeGenerator* generator, RegExpLiteral* node)
+ : DeferredCode(generator), node_(node) {
+ set_comment("[ DeferredRegExpLiteral");
+ }
+
+ virtual void Generate();
+
+ private:
+ RegExpLiteral* node_;
+};
+
+
+void DeferredRegExpLiteral::Generate() {
+ Result literals(generator());
+ enter()->Bind(&literals);
+ // Since the entry is undefined we call the runtime system to
+ // compute the literal.
+
+ VirtualFrame* frame = generator()->frame();
+ // Literal array (0).
+ frame->Push(&literals);
+ // Literal index (1).
+ frame->Push(Smi::FromInt(node_->literal_index()));
+ // RegExp pattern (2).
+ frame->Push(node_->pattern());
+ // RegExp flags (3).
+ frame->Push(node_->flags());
+ Result boilerplate =
+ frame->CallRuntime(Runtime::kMaterializeRegExpLiteral, 4);
+ exit_.Jump(&boilerplate);
+}
+
+
+void CodeGenerator::VisitRegExpLiteral(RegExpLiteral* node) {
+ Comment cmnt(masm_, "[ RegExp Literal");
+ DeferredRegExpLiteral* deferred = new DeferredRegExpLiteral(this, node);
+
+ // Retrieve the literals array and check the allocated entry. Begin
+ // with a writable copy of the function of this activation in a
+ // register.
+ frame_->PushFunction();
+ Result literals = frame_->Pop();
+ literals.ToRegister();
+ frame_->Spill(literals.reg());
+
+ // Load the literals array of the function.
+ __ mov(literals.reg(),
+ FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
+
+ // Load the literal at the ast saved index.
+ int literal_offset =
+ FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
+ Result boilerplate = allocator_->Allocate();
+ ASSERT(boilerplate.is_valid());
+ __ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
+
+ // Check whether we need to materialize the RegExp object. If so,
+ // jump to the deferred code passing the literals array.
+ __ cmp(boilerplate.reg(), Factory::undefined_value());
+ deferred->enter()->Branch(equal, &literals, not_taken);
+
+ literals.Unuse();
+ // The deferred code returns the boilerplate object.
+ deferred->BindExit(&boilerplate);
+
+ // Push the boilerplate object.
+ frame_->Push(&boilerplate);
+}
+
+
+// This deferred code stub will be used for creating the boilerplate
+// by calling Runtime_CreateObjectLiteral.
+// Each created boilerplate is stored in the JSFunction and they are
+// therefore context dependent.
+class DeferredObjectLiteral: public DeferredCode {
+ public:
+ DeferredObjectLiteral(CodeGenerator* generator,
+ ObjectLiteral* node)
+ : DeferredCode(generator), node_(node) {
+ set_comment("[ DeferredObjectLiteral");
+ }
+
+ virtual void Generate();
+
+ private:
+ ObjectLiteral* node_;
+};
+
+
+void DeferredObjectLiteral::Generate() {
+ Result literals(generator());
+ enter()->Bind(&literals);
+ // Since the entry is undefined we call the runtime system to
+ // compute the literal.
+
+ VirtualFrame* frame = generator()->frame();
+ // Literal array (0).
+ frame->Push(&literals);
+ // Literal index (1).
+ frame->Push(Smi::FromInt(node_->literal_index()));
+ // Constant properties (2).
+ frame->Push(node_->constant_properties());
+ Result boilerplate =
+ frame->CallRuntime(Runtime::kCreateObjectLiteralBoilerplate, 3);
+ exit_.Jump(&boilerplate);
+}
+
+
+void CodeGenerator::VisitObjectLiteral(ObjectLiteral* node) {
+ Comment cmnt(masm_, "[ ObjectLiteral");
+ DeferredObjectLiteral* deferred = new DeferredObjectLiteral(this, node);
+
+ // Retrieve the literals array and check the allocated entry. Begin
+ // with a writable copy of the function of this activation in a
+ // register.
+ frame_->PushFunction();
+ Result literals = frame_->Pop();
+ literals.ToRegister();
+ frame_->Spill(literals.reg());
+
+ // Load the literals array of the function.
+ __ mov(literals.reg(),
+ FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
+
+ // Load the literal at the ast saved index.
+ int literal_offset =
+ FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
+ Result boilerplate = allocator_->Allocate();
+ ASSERT(boilerplate.is_valid());
+ __ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
+
+ // Check whether we need to materialize the object literal boilerplate.
+ // If so, jump to the deferred code passing the literals array.
+ __ cmp(boilerplate.reg(), Factory::undefined_value());
+ deferred->enter()->Branch(equal, &literals, not_taken);
+
+ literals.Unuse();
+ // The deferred code returns the boilerplate object.
+ deferred->BindExit(&boilerplate);
+
+ // Push the boilerplate object.
+ frame_->Push(&boilerplate);
+ // Clone the boilerplate object.
+ Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate;
+ if (node->depth() == 1) {
+ clone_function_id = Runtime::kCloneShallowLiteralBoilerplate;
+ }
+ Result clone = frame_->CallRuntime(clone_function_id, 1);
+ // Push the newly cloned literal object as the result.
+ frame_->Push(&clone);
+
+ for (int i = 0; i < node->properties()->length(); i++) {
+ ObjectLiteral::Property* property = node->properties()->at(i);
+ switch (property->kind()) {
+ case ObjectLiteral::Property::CONSTANT:
+ break;
+ case ObjectLiteral::Property::MATERIALIZED_LITERAL:
+ if (CompileTimeValue::IsCompileTimeValue(property->value())) break;
+ // else fall through.
+ case ObjectLiteral::Property::COMPUTED: {
+ Handle<Object> key(property->key()->handle());
+ if (key->IsSymbol()) {
+ // Duplicate the object as the IC receiver.
+ frame_->Dup();
+ Load(property->value());
+ frame_->Push(key);
+ Result ignored = frame_->CallStoreIC();
+ // Drop the duplicated receiver and ignore the result.
+ frame_->Drop();
+ break;
+ }
+ // Fall through
+ }
+ case ObjectLiteral::Property::PROTOTYPE: {
+ // Duplicate the object as an argument to the runtime call.
+ frame_->Dup();
+ Load(property->key());
+ Load(property->value());
+ Result ignored = frame_->CallRuntime(Runtime::kSetProperty, 3);
+ // Ignore the result.
+ break;
+ }
+ case ObjectLiteral::Property::SETTER: {
+ // Duplicate the object as an argument to the runtime call.
+ frame_->Dup();
+ Load(property->key());
+ frame_->Push(Smi::FromInt(1));
+ Load(property->value());
+ Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4);
+ // Ignore the result.
+ break;
+ }
+ case ObjectLiteral::Property::GETTER: {
+ // Duplicate the object as an argument to the runtime call.
+ frame_->Dup();
+ Load(property->key());
+ frame_->Push(Smi::FromInt(0));
+ Load(property->value());
+ Result ignored = frame_->CallRuntime(Runtime::kDefineAccessor, 4);
+ // Ignore the result.
+ break;
+ }
+ default: UNREACHABLE();
+ }
+ }
+}
+
+
+// This deferred code stub will be used for creating the boilerplate
+// by calling Runtime_CreateArrayLiteralBoilerplate.
+// Each created boilerplate is stored in the JSFunction and they are
+// therefore context dependent.
+class DeferredArrayLiteral: public DeferredCode {
+ public:
+ DeferredArrayLiteral(CodeGenerator* generator,
+ ArrayLiteral* node)
+ : DeferredCode(generator), node_(node) {
+ set_comment("[ DeferredArrayLiteral");
+ }
+
+ virtual void Generate();
+
+ private:
+ ArrayLiteral* node_;
+};
+
+
+void DeferredArrayLiteral::Generate() {
+ Result literals(generator());
+ enter()->Bind(&literals);
+ // Since the entry is undefined we call the runtime system to
+ // compute the literal.
+
+ VirtualFrame* frame = generator()->frame();
+ // Literal array (0).
+ frame->Push(&literals);
+ // Literal index (1).
+ frame->Push(Smi::FromInt(node_->literal_index()));
+ // Constant properties (2).
+ frame->Push(node_->literals());
+ Result boilerplate =
+ frame->CallRuntime(Runtime::kCreateArrayLiteralBoilerplate, 3);
+ exit_.Jump(&boilerplate);
+}
+
+
+void CodeGenerator::VisitArrayLiteral(ArrayLiteral* node) {
+ Comment cmnt(masm_, "[ ArrayLiteral");
+ DeferredArrayLiteral* deferred = new DeferredArrayLiteral(this, node);
+
+ // Retrieve the literals array and check the allocated entry. Begin
+ // with a writable copy of the function of this activation in a
+ // register.
+ frame_->PushFunction();
+ Result literals = frame_->Pop();
+ literals.ToRegister();
+ frame_->Spill(literals.reg());
+
+ // Load the literals array of the function.
+ __ mov(literals.reg(),
+ FieldOperand(literals.reg(), JSFunction::kLiteralsOffset));
+
+ // Load the literal at the ast saved index.
+ int literal_offset =
+ FixedArray::kHeaderSize + node->literal_index() * kPointerSize;
+ Result boilerplate = allocator_->Allocate();
+ ASSERT(boilerplate.is_valid());
+ __ mov(boilerplate.reg(), FieldOperand(literals.reg(), literal_offset));
+
+ // Check whether we need to materialize the object literal boilerplate.
+ // If so, jump to the deferred code passing the literals array.
+ __ cmp(boilerplate.reg(), Factory::undefined_value());
+ deferred->enter()->Branch(equal, &literals, not_taken);
+
+ literals.Unuse();
+ // The deferred code returns the boilerplate object.
+ deferred->BindExit(&boilerplate);
+
+ // Push the resulting array literal on the stack.
+ frame_->Push(&boilerplate);
+
+ // Clone the boilerplate object.
+ Runtime::FunctionId clone_function_id = Runtime::kCloneLiteralBoilerplate;
+ if (node->depth() == 1) {
+ clone_function_id = Runtime::kCloneShallowLiteralBoilerplate;
+ }
+ Result clone = frame_->CallRuntime(clone_function_id, 1);
+ // Push the newly cloned literal object as the result.
+ frame_->Push(&clone);
+
+ // Generate code to set the elements in the array that are not
+ // literals.
+ for (int i = 0; i < node->values()->length(); i++) {
+ Expression* value = node->values()->at(i);
+
+ // If value is a literal the property value is already set in the
+ // boilerplate object.
+ if (value->AsLiteral() != NULL) continue;
+ // If value is a materialized literal the property value is already set
+ // in the boilerplate object if it is simple.
+ if (CompileTimeValue::IsCompileTimeValue(value)) continue;
+
+ // The property must be set by generated code.
+ Load(value);
+
+ // Get the property value off the stack.
+ Result prop_value = frame_->Pop();
+ prop_value.ToRegister();
+
+ // Fetch the array literal while leaving a copy on the stack and
+ // use it to get the elements array.
+ frame_->Dup();
+ Result elements = frame_->Pop();
+ elements.ToRegister();
+ frame_->Spill(elements.reg());
+ // Get the elements array.
+ __ mov(elements.reg(),
+ FieldOperand(elements.reg(), JSObject::kElementsOffset));
+
+ // Write to the indexed properties array.
+ int offset = i * kPointerSize + Array::kHeaderSize;
+ __ mov(FieldOperand(elements.reg(), offset), prop_value.reg());
+
+ // Update the write barrier for the array address.
+ frame_->Spill(prop_value.reg()); // Overwritten by the write barrier.
+ Result scratch = allocator_->Allocate();
+ ASSERT(scratch.is_valid());
+ __ RecordWrite(elements.reg(), offset, prop_value.reg(), scratch.reg());
+ }
+}
+
+
+void CodeGenerator::VisitCatchExtensionObject(CatchExtensionObject* node) {
+ ASSERT(!in_spilled_code());
+ // Call runtime routine to allocate the catch extension object and
+ // assign the exception value to the catch variable.
+ Comment cmnt(masm_, "[ CatchExtensionObject");
+ Load(node->key());
+ Load(node->value());
+ Result result =
+ frame_->CallRuntime(Runtime::kCreateCatchExtensionObject, 2);
+ frame_->Push(&result);
+}
+
+
+void CodeGenerator::VisitAssignment(Assignment* node) {
+ Comment cmnt(masm_, "[ Assignment");
+ CodeForStatementPosition(node);
+
+ { Reference target(this, node->target());
+ if (target.is_illegal()) {
+ // Fool the virtual frame into thinking that we left the assignment's
+ // value on the frame.
+ frame_->Push(Smi::FromInt(0));
+ return;
+ }
+ Variable* var = node->target()->AsVariableProxy()->AsVariable();
+
+ if (node->starts_initialization_block()) {
+ ASSERT(target.type() == Reference::NAMED ||
+ target.type() == Reference::KEYED);
+ // Change to slow case in the beginning of an initialization
+ // block to avoid the quadratic behavior of repeatedly adding
+ // fast properties.
+
+ // The receiver is the argument to the runtime call. It is the
+ // first value pushed when the reference was loaded to the
+ // frame.
+ frame_->PushElementAt(target.size() - 1);
+ Result ignored = frame_->CallRuntime(Runtime::kToSlowProperties, 1);
+ }
+ if (node->op() == Token::ASSIGN ||
+ node->op() == Token::INIT_VAR ||
+ node->op() == Token::INIT_CONST) {
+ Load(node->value());
+
+ } else {
+ Literal* literal = node->value()->AsLiteral();
+ bool overwrite_value =
+ (node->value()->AsBinaryOperation() != NULL &&
+ node->value()->AsBinaryOperation()->ResultOverwriteAllowed());
+ Variable* right_var = node->value()->AsVariableProxy()->AsVariable();
+ // There are two cases where the target is not read in the right hand
+ // side, that are easy to test for: the right hand side is a literal,
+ // or the right hand side is a different variable. TakeValue invalidates
+ // the target, with an implicit promise that it will be written to again
+ // before it is read.
+ if (literal != NULL || (right_var != NULL && right_var != var)) {
+ target.TakeValue(NOT_INSIDE_TYPEOF);
+ } else {
+ target.GetValue(NOT_INSIDE_TYPEOF);
+ }
+ Load(node->value());
+ GenericBinaryOperation(node->binary_op(),
+ node->type(),
+ overwrite_value ? OVERWRITE_RIGHT : NO_OVERWRITE);
+ }
+
+ if (var != NULL &&
+ var->mode() == Variable::CONST &&
+ node->op() != Token::INIT_VAR && node->op() != Token::INIT_CONST) {
+ // Assignment ignored - leave the value on the stack.
+ } else {
+ CodeForSourcePosition(node->position());
+ if (node->op() == Token::INIT_CONST) {
+ // Dynamic constant initializations must use the function context
+ // and initialize the actual constant declared. Dynamic variable
+ // initializations are simply assignments and use SetValue.
+ target.SetValue(CONST_INIT);
+ } else {
+ target.SetValue(NOT_CONST_INIT);
+ }
+ if (node->ends_initialization_block()) {
+ ASSERT(target.type() == Reference::NAMED ||
+ target.type() == Reference::KEYED);
+ // End of initialization block. Revert to fast case. The
+ // argument to the runtime call is the receiver, which is the
+ // first value pushed as part of the reference, which is below
+ // the lhs value.
+ frame_->PushElementAt(target.size());
+ Result ignored = frame_->CallRuntime(Runtime::kToFastProperties, 1);
+ }
+ }
+ }
+}
+
+
+void CodeGenerator::VisitThrow(Throw* node) {
+ Comment cmnt(masm_, "[ Throw");
+ CodeForStatementPosition(node);
+
+ Load(node->exception());
+ Result result = frame_->CallRuntime(Runtime::kThrow, 1);
+ frame_->Push(&result);
+}
+
+
+void CodeGenerator::VisitProperty(Property* node) {
+ Comment cmnt(masm_, "[ Property");
+ Reference property(this, node);
+ property.GetValue(typeof_state());
+}
+
+
+void CodeGenerator::VisitCall(Call* node) {
+ Comment cmnt(masm_, "[ Call");
+
+ ZoneList<Expression*>* args = node->arguments();
+
+ CodeForStatementPosition(node);
+
+ // Check if the function is a variable or a property.
+ Expression* function = node->expression();
+ Variable* var = function->AsVariableProxy()->AsVariable();
+ Property* property = function->AsProperty();
+
+ // ------------------------------------------------------------------------
+ // Fast-case: Use inline caching.
+ // ---
+ // According to ECMA-262, section 11.2.3, page 44, the function to call
+ // must be resolved after the arguments have been evaluated. The IC code
+ // automatically handles this by loading the arguments before the function
+ // is resolved in cache misses (this also holds for megamorphic calls).
+ // ------------------------------------------------------------------------
+
+ if (var != NULL && !var->is_this() && var->is_global()) {
+ // ----------------------------------
+ // JavaScript example: 'foo(1, 2, 3)' // foo is global
+ // ----------------------------------
+
+ // Push the name of the function and the receiver onto the stack.
+ frame_->Push(var->name());
+
+ // Pass the global object as the receiver and let the IC stub
+ // patch the stack to use the global proxy as 'this' in the
+ // invoked function.
+ LoadGlobal();
+
+ // Load the arguments.
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ Load(args->at(i));
+ }
+
+ // Call the IC initialization code.
+ CodeForSourcePosition(node->position());
+ Result result = frame_->CallCallIC(RelocInfo::CODE_TARGET_CONTEXT,
+ arg_count,
+ loop_nesting());
+ frame_->RestoreContextRegister();
+ // Replace the function on the stack with the result.
+ frame_->SetElementAt(0, &result);
+
+ } else if (var != NULL && var->slot() != NULL &&
+ var->slot()->type() == Slot::LOOKUP) {
+ // ----------------------------------
+ // JavaScript example: 'with (obj) foo(1, 2, 3)' // foo is in obj
+ // ----------------------------------
+
+ // Load the function
+ frame_->Push(esi);
+ frame_->Push(var->name());
+ frame_->CallRuntime(Runtime::kLoadContextSlot, 2);
+ // eax: slot value; edx: receiver
+
+ // Load the receiver.
+ frame_->Push(eax);
+ frame_->Push(edx);
+
+ // Call the function.
+ CallWithArguments(args, node->position());
+
+ } else if (property != NULL) {
+ // Check if the key is a literal string.
+ Literal* literal = property->key()->AsLiteral();
+
+ if (literal != NULL && literal->handle()->IsSymbol()) {
+ // ------------------------------------------------------------------
+ // JavaScript example: 'object.foo(1, 2, 3)' or 'map["key"](1, 2, 3)'
+ // ------------------------------------------------------------------
+
+ // Push the name of the function and the receiver onto the stack.
+ frame_->Push(literal->handle());
+ Load(property->obj());
+
+ // Load the arguments.
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ Load(args->at(i));
+ }
+
+ // Call the IC initialization code.
+ CodeForSourcePosition(node->position());
+ Result result =
+ frame_->CallCallIC(RelocInfo::CODE_TARGET, arg_count, loop_nesting());
+ frame_->RestoreContextRegister();
+ // Replace the function on the stack with the result.
+ frame_->SetElementAt(0, &result);
+
+ } else {
+ // -------------------------------------------
+ // JavaScript example: 'array[index](1, 2, 3)'
+ // -------------------------------------------
+
+ // Load the function to call from the property through a reference.
+ Reference ref(this, property);
+ ref.GetValue(NOT_INSIDE_TYPEOF);
+
+ // Pass receiver to called function.
+ if (property->is_synthetic()) {
+ // Use global object as receiver.
+ LoadGlobalReceiver();
+ } else {
+ // The reference's size is non-negative.
+ frame_->PushElementAt(ref.size());
+ }
+
+ // Call the function.
+ CallWithArguments(args, node->position());
+ }
+
+ } else {
+ // ----------------------------------
+ // JavaScript example: 'foo(1, 2, 3)' // foo is not global
+ // ----------------------------------
+
+ // Load the function.
+ Load(function);
+
+ // Pass the global proxy as the receiver.
+ LoadGlobalReceiver();
+
+ // Call the function.
+ CallWithArguments(args, node->position());
+ }
+}
+
+
+void CodeGenerator::VisitCallNew(CallNew* node) {
+ Comment cmnt(masm_, "[ CallNew");
+ CodeForStatementPosition(node);
+
+ // According to ECMA-262, section 11.2.2, page 44, the function
+ // expression in new calls must be evaluated before the
+ // arguments. This is different from ordinary calls, where the
+ // actual function to call is resolved after the arguments have been
+ // evaluated.
+
+ // Compute function to call and use the global object as the
+ // receiver. There is no need to use the global proxy here because
+ // it will always be replaced with a newly allocated object.
+ Load(node->expression());
+ LoadGlobal();
+
+ // Push the arguments ("left-to-right") on the stack.
+ ZoneList<Expression*>* args = node->arguments();
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ Load(args->at(i));
+ }
+
+ // Call the construct call builtin that handles allocation and
+ // constructor invocation.
+ CodeForSourcePosition(node->position());
+ Result result = frame_->CallConstructor(arg_count);
+ // Replace the function on the stack with the result.
+ frame_->SetElementAt(0, &result);
+}
+
+
+void CodeGenerator::VisitCallEval(CallEval* node) {
+ Comment cmnt(masm_, "[ CallEval");
+
+ // In a call to eval, we first call %ResolvePossiblyDirectEval to resolve
+ // the function we need to call and the receiver of the call.
+ // Then we call the resolved function using the given arguments.
+
+ ZoneList<Expression*>* args = node->arguments();
+ Expression* function = node->expression();
+
+ CodeForStatementPosition(node);
+
+ // Prepare the stack for the call to the resolved function.
+ Load(function);
+
+ // Allocate a frame slot for the receiver.
+ frame_->Push(Factory::undefined_value());
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ Load(args->at(i));
+ }
+
+ // Prepare the stack for the call to ResolvePossiblyDirectEval.
+ frame_->PushElementAt(arg_count + 1);
+ if (arg_count > 0) {
+ frame_->PushElementAt(arg_count);
+ } else {
+ frame_->Push(Factory::undefined_value());
+ }
+
+ // Resolve the call.
+ Result result =
+ frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 2);
+
+ // Touch up the stack with the right values for the function and the
+ // receiver. Use a scratch register to avoid destroying the result.
+ Result scratch = allocator_->Allocate();
+ ASSERT(scratch.is_valid());
+ __ mov(scratch.reg(), FieldOperand(result.reg(), FixedArray::kHeaderSize));
+ frame_->SetElementAt(arg_count + 1, &scratch);
+
+ // We can reuse the result register now.
+ frame_->Spill(result.reg());
+ __ mov(result.reg(),
+ FieldOperand(result.reg(), FixedArray::kHeaderSize + kPointerSize));
+ frame_->SetElementAt(arg_count, &result);
+
+ // Call the function.
+ CodeForSourcePosition(node->position());
+ CallFunctionStub call_function(arg_count);
+ result = frame_->CallStub(&call_function, arg_count + 1);
+
+ // Restore the context and overwrite the function on the stack with
+ // the result.
+ frame_->RestoreContextRegister();
+ frame_->SetElementAt(0, &result);
+}
+
+
+void CodeGenerator::GenerateIsSmi(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 1);
+ Load(args->at(0));
+ Result value = frame_->Pop();
+ value.ToRegister();
+ ASSERT(value.is_valid());
+ __ test(value.reg(), Immediate(kSmiTagMask));
+ value.Unuse();
+ destination()->Split(zero);
+}
+
+
+void CodeGenerator::GenerateLog(ZoneList<Expression*>* args) {
+ // Conditionally generate a log call.
+ // Args:
+ // 0 (literal string): The type of logging (corresponds to the flags).
+ // This is used to determine whether or not to generate the log call.
+ // 1 (string): Format string. Access the string at argument index 2
+ // with '%2s' (see Logger::LogRuntime for all the formats).
+ // 2 (array): Arguments to the format string.
+ ASSERT_EQ(args->length(), 3);
+#ifdef ENABLE_LOGGING_AND_PROFILING
+ if (ShouldGenerateLog(args->at(0))) {
+ Load(args->at(1));
+ Load(args->at(2));
+ frame_->CallRuntime(Runtime::kLog, 2);
+ }
+#endif
+ // Finally, we're expected to leave a value on the top of the stack.
+ frame_->Push(Factory::undefined_value());
+}
+
+
+void CodeGenerator::GenerateIsNonNegativeSmi(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 1);
+ Load(args->at(0));
+ Result value = frame_->Pop();
+ value.ToRegister();
+ ASSERT(value.is_valid());
+ __ test(value.reg(), Immediate(kSmiTagMask | 0x80000000));
+ value.Unuse();
+ destination()->Split(zero);
+}
+
+
+// This generates code that performs a charCodeAt() call or returns
+// undefined in order to trigger the slow case, Runtime_StringCharCodeAt.
+// It can handle flat and sliced strings, 8 and 16 bit characters and
+// cons strings where the answer is found in the left hand branch of the
+// cons. The slow case will flatten the string, which will ensure that
+// the answer is in the left hand side the next time around.
+void CodeGenerator::GenerateFastCharCodeAt(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 2);
+
+ JumpTarget slow_case(this);
+ JumpTarget end(this);
+ JumpTarget not_a_flat_string(this);
+ JumpTarget a_cons_string(this);
+ JumpTarget try_again_with_new_string(this, JumpTarget::BIDIRECTIONAL);
+ JumpTarget ascii_string(this);
+ JumpTarget got_char_code(this);
+
+ Load(args->at(0));
+ Load(args->at(1));
+ // Reserve register ecx, to use as shift amount later
+ Result shift_amount = allocator()->Allocate(ecx);
+ ASSERT(shift_amount.is_valid());
+ Result index = frame_->Pop();
+ index.ToRegister();
+ Result object = frame_->Pop();
+ object.ToRegister();
+ // If the receiver is a smi return undefined.
+ ASSERT(kSmiTag == 0);
+ __ test(object.reg(), Immediate(kSmiTagMask));
+ slow_case.Branch(zero, not_taken);
+
+ // Check for negative or non-smi index.
+ ASSERT(kSmiTag == 0);
+ __ test(index.reg(), Immediate(kSmiTagMask | 0x80000000));
+ slow_case.Branch(not_zero, not_taken);
+ // Get rid of the smi tag on the index.
+ frame_->Spill(index.reg());
+ __ sar(index.reg(), kSmiTagSize);
+
+ try_again_with_new_string.Bind(&object, &index, &shift_amount);
+ // Get the type of the heap object.
+ Result object_type = allocator()->Allocate();
+ ASSERT(object_type.is_valid());
+ __ mov(object_type.reg(), FieldOperand(object.reg(), HeapObject::kMapOffset));
+ __ movzx_b(object_type.reg(),
+ FieldOperand(object_type.reg(), Map::kInstanceTypeOffset));
+ // We don't handle non-strings.
+ __ test(object_type.reg(), Immediate(kIsNotStringMask));
+ slow_case.Branch(not_zero, not_taken);
+
+ // Here we make assumptions about the tag values and the shifts needed.
+ // See the comment in objects.h.
+ ASSERT(kLongStringTag == 0);
+ ASSERT(kMediumStringTag + String::kLongLengthShift ==
+ String::kMediumLengthShift);
+ ASSERT(kShortStringTag + String::kLongLengthShift ==
+ String::kShortLengthShift);
+ __ mov(shift_amount.reg(), Operand(object_type.reg()));
+ __ and_(shift_amount.reg(), kStringSizeMask);
+ __ add(Operand(shift_amount.reg()), Immediate(String::kLongLengthShift));
+ // Get the length field. Temporary register now used for length.
+ Result length = object_type;
+ __ mov(length.reg(), FieldOperand(object.reg(), String::kLengthOffset));
+ __ shr(length.reg()); // shift_amount, in ecx, is implicit operand.
+ // Check for index out of range.
+ __ cmp(index.reg(), Operand(length.reg()));
+ slow_case.Branch(greater_equal, not_taken);
+ length.Unuse();
+ // Load the object type into object_type again.
+ // These two instructions are duplicated from above, to save a register.
+ __ mov(object_type.reg(), FieldOperand(object.reg(), HeapObject::kMapOffset));
+ __ movzx_b(object_type.reg(),
+ FieldOperand(object_type.reg(), Map::kInstanceTypeOffset));
+
+ // We need special handling for non-flat strings.
+ ASSERT(kSeqStringTag == 0);
+ __ test(object_type.reg(), Immediate(kStringRepresentationMask));
+ not_a_flat_string.Branch(not_zero, &object, &index, &object_type,
+ &shift_amount, not_taken);
+ shift_amount.Unuse();
+ // Check for 1-byte or 2-byte string.
+ __ test(object_type.reg(), Immediate(kStringEncodingMask));
+ ascii_string.Branch(not_zero, &object, &index, &object_type, taken);
+
+ // 2-byte string.
+ // Load the 2-byte character code.
+ __ movzx_w(object_type.reg(), FieldOperand(object.reg(),
+ index.reg(),
+ times_2,
+ SeqTwoByteString::kHeaderSize));
+ object.Unuse();
+ index.Unuse();
+ got_char_code.Jump(&object_type);
+
+ // ASCII string.
+ ascii_string.Bind(&object, &index, &object_type);
+ // Load the byte.
+ __ movzx_b(object_type.reg(), FieldOperand(object.reg(),
+ index.reg(),
+ times_1,
+ SeqAsciiString::kHeaderSize));
+ object.Unuse();
+ index.Unuse();
+ got_char_code.Bind(&object_type);
+ ASSERT(kSmiTag == 0);
+ __ shl(object_type.reg(), kSmiTagSize);
+ frame_->Push(&object_type);
+ end.Jump();
+
+ // Handle non-flat strings.
+ not_a_flat_string.Bind(&object, &index, &object_type, &shift_amount);
+ __ and_(object_type.reg(), kStringRepresentationMask);
+ __ cmp(object_type.reg(), kConsStringTag);
+ a_cons_string.Branch(equal, &object, &index, &shift_amount, taken);
+ __ cmp(object_type.reg(), kSlicedStringTag);
+ slow_case.Branch(not_equal, not_taken);
+ object_type.Unuse();
+
+ // SlicedString.
+ // Add the offset to the index.
+ __ add(index.reg(), FieldOperand(object.reg(), SlicedString::kStartOffset));
+ slow_case.Branch(overflow);
+ // Getting the underlying string is done by running the cons string code.
+
+ // ConsString.
+ a_cons_string.Bind(&object, &index, &shift_amount);
+ // Get the first of the two strings.
+ frame_->Spill(object.reg());
+ // Both sliced and cons strings store their source string at the same place.
+ ASSERT(SlicedString::kBufferOffset == ConsString::kFirstOffset);
+ __ mov(object.reg(), FieldOperand(object.reg(), ConsString::kFirstOffset));
+ try_again_with_new_string.Jump(&object, &index, &shift_amount);
+
+ // No results live at this point.
+ slow_case.Bind();
+ frame_->Push(Factory::undefined_value());
+ end.Bind();
+}
+
+
+void CodeGenerator::GenerateIsArray(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 1);
+ Load(args->at(0));
+ Result value = frame_->Pop();
+ value.ToRegister();
+ ASSERT(value.is_valid());
+ __ test(value.reg(), Immediate(kSmiTagMask));
+ destination()->false_target()->Branch(equal);
+ // It is a heap object - get map.
+ Result temp = allocator()->Allocate();
+ ASSERT(temp.is_valid());
+ // Check if the object is a JS array or not.
+ __ CmpObjectType(value.reg(), JS_ARRAY_TYPE, temp.reg());
+ value.Unuse();
+ temp.Unuse();
+ destination()->Split(equal);
+}
+
+
+void CodeGenerator::GenerateArgumentsLength(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 0);
+ // ArgumentsAccessStub takes the parameter count as an input argument
+ // in register eax. Create a constant result for it.
+ Result count(Handle<Smi>(Smi::FromInt(scope_->num_parameters())), this);
+ // Call the shared stub to get to the arguments.length.
+ ArgumentsAccessStub stub(ArgumentsAccessStub::READ_LENGTH);
+ Result result = frame_->CallStub(&stub, &count);
+ frame_->Push(&result);
+}
+
+
+void CodeGenerator::GenerateValueOf(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 1);
+ JumpTarget leave(this);
+ Load(args->at(0)); // Load the object.
+ frame_->Dup();
+ Result object = frame_->Pop();
+ object.ToRegister();
+ ASSERT(object.is_valid());
+ // if (object->IsSmi()) return object.
+ __ test(object.reg(), Immediate(kSmiTagMask));
+ leave.Branch(zero, taken);
+ // It is a heap object - get map.
+ Result temp = allocator()->Allocate();
+ ASSERT(temp.is_valid());
+ // if (!object->IsJSValue()) return object.
+ __ CmpObjectType(object.reg(), JS_VALUE_TYPE, temp.reg());
+ leave.Branch(not_equal, not_taken);
+ __ mov(temp.reg(), FieldOperand(object.reg(), JSValue::kValueOffset));
+ object.Unuse();
+ frame_->SetElementAt(0, &temp);
+ leave.Bind();
+}
+
+
+void CodeGenerator::GenerateSetValueOf(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 2);
+ JumpTarget leave(this);
+ Load(args->at(0)); // Load the object.
+ Load(args->at(1)); // Load the value.
+ Result value = frame_->Pop();
+ Result object = frame_->Pop();
+ value.ToRegister();
+ object.ToRegister();
+
+ // if (object->IsSmi()) return value.
+ __ test(object.reg(), Immediate(kSmiTagMask));
+ leave.Branch(zero, &value, taken);
+
+ // It is a heap object - get its map.
+ Result scratch = allocator_->Allocate();
+ ASSERT(scratch.is_valid());
+ // if (!object->IsJSValue()) return value.
+ __ CmpObjectType(object.reg(), JS_VALUE_TYPE, scratch.reg());
+ leave.Branch(not_equal, &value, not_taken);
+
+ // Store the value.
+ __ mov(FieldOperand(object.reg(), JSValue::kValueOffset), value.reg());
+ // Update the write barrier. Save the value as it will be
+ // overwritten by the write barrier code and is needed afterward.
+ Result duplicate_value = allocator_->Allocate();
+ ASSERT(duplicate_value.is_valid());
+ __ mov(duplicate_value.reg(), value.reg());
+ // The object register is also overwritten by the write barrier and
+ // possibly aliased in the frame.
+ frame_->Spill(object.reg());
+ __ RecordWrite(object.reg(), JSValue::kValueOffset, duplicate_value.reg(),
+ scratch.reg());
+ object.Unuse();
+ scratch.Unuse();
+ duplicate_value.Unuse();
+
+ // Leave.
+ leave.Bind(&value);
+ frame_->Push(&value);
+}
+
+
+void CodeGenerator::GenerateArgumentsAccess(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 1);
+
+ // ArgumentsAccessStub expects the key in edx and the formal
+ // parameter count in eax.
+ Load(args->at(0));
+ Result key = frame_->Pop();
+ // Explicitly create a constant result.
+ Result count(Handle<Smi>(Smi::FromInt(scope_->num_parameters())), this);
+ // Call the shared stub to get to arguments[key].
+ ArgumentsAccessStub stub(ArgumentsAccessStub::READ_ELEMENT);
+ Result result = frame_->CallStub(&stub, &key, &count);
+ frame_->Push(&result);
+}
+
+
+void CodeGenerator::GenerateObjectEquals(ZoneList<Expression*>* args) {
+ ASSERT(args->length() == 2);
+
+ // Load the two objects into registers and perform the comparison.
+ Load(args->at(0));
+ Load(args->at(1));
+ Result right = frame_->Pop();
+ Result left = frame_->Pop();
+ right.ToRegister();
+ left.ToRegister();
+ __ cmp(right.reg(), Operand(left.reg()));
+ right.Unuse();
+ left.Unuse();
+ destination()->Split(equal);
+}
+
+
+void CodeGenerator::VisitCallRuntime(CallRuntime* node) {
+ if (CheckForInlineRuntimeCall(node)) {
+ return;
+ }
+
+ ZoneList<Expression*>* args = node->arguments();
+ Comment cmnt(masm_, "[ CallRuntime");
+ Runtime::Function* function = node->function();
+
+ if (function == NULL) {
+ // Prepare stack for calling JS runtime function.
+ frame_->Push(node->name());
+ // Push the builtins object found in the current global object.
+ Result temp = allocator()->Allocate();
+ ASSERT(temp.is_valid());
+ __ mov(temp.reg(), GlobalObject());
+ __ mov(temp.reg(), FieldOperand(temp.reg(), GlobalObject::kBuiltinsOffset));
+ frame_->Push(&temp);
+ }
+
+ // Push the arguments ("left-to-right").
+ int arg_count = args->length();
+ for (int i = 0; i < arg_count; i++) {
+ Load(args->at(i));
+ }
+
+ if (function == NULL) {
+ // Call the JS runtime function. Pass 0 as the loop nesting depth
+ // because we do not handle runtime calls specially in loops.
+ Result answer = frame_->CallCallIC(RelocInfo::CODE_TARGET, arg_count, 0);
+ frame_->RestoreContextRegister();
+ frame_->SetElementAt(0, &answer);
+ } else {
+ // Call the C runtime function.
+ Result answer = frame_->CallRuntime(function, arg_count);
+ frame_->Push(&answer);
+ }
+}
+
+
+void CodeGenerator::VisitUnaryOperation(UnaryOperation* node) {
+ // Note that because of NOT and an optimization in comparison of a typeof
+ // expression to a literal string, this function can fail to leave a value
+ // on top of the frame or in the cc register.
+ Comment cmnt(masm_, "[ UnaryOperation");
+
+ Token::Value op = node->op();
+
+ if (op == Token::NOT) {
+ // Swap the true and false targets but keep the same actual label
+ // as the fall through.
+ destination()->Invert();
+ LoadCondition(node->expression(), NOT_INSIDE_TYPEOF, destination(), true);
+ // Swap the labels back.
+ destination()->Invert();
+
+ } else if (op == Token::DELETE) {
+ Property* property = node->expression()->AsProperty();
+ if (property != NULL) {
+ Load(property->obj());
+ Load(property->key());
+ Result answer = frame_->InvokeBuiltin(Builtins::DELETE, CALL_FUNCTION, 2);
+ frame_->Push(&answer);
+ return;
+ }
+
+ Variable* variable = node->expression()->AsVariableProxy()->AsVariable();
+ if (variable != NULL) {
+ Slot* slot = variable->slot();
+ if (variable->is_global()) {
+ LoadGlobal();
+ frame_->Push(variable->name());
+ Result answer = frame_->InvokeBuiltin(Builtins::DELETE,
+ CALL_FUNCTION, 2);
+ frame_->Push(&answer);
+ return;
+
+ } else if (slot != NULL && slot->type() == Slot::LOOKUP) {
+ // lookup the context holding the named variable
+ frame_->Push(esi);
+ frame_->Push(variable->name());
+ Result context = frame_->CallRuntime(Runtime::kLookupContext, 2);
+ frame_->Push(&context);
+ frame_->Push(variable->name());
+ Result answer = frame_->InvokeBuiltin(Builtins::DELETE,
+ CALL_FUNCTION, 2);
+ frame_->Push(&answer);
+ return;
+ }
+
+ // Default: Result of deleting non-global, not dynamically
+ // introduced variables is false.
+ frame_->Push(Factory::false_value());
+
+ } else {
+ // Default: Result of deleting expressions is true.
+ Load(node->expression()); // may have side-effects
+ frame_->SetElementAt(0, Factory::true_value());
+ }
+
+ } else if (op == Token::TYPEOF) {
+ // Special case for loading the typeof expression; see comment on
+ // LoadTypeofExpression().
+ LoadTypeofExpression(node->expression());
+ Result answer = frame_->CallRuntime(Runtime::kTypeof, 1);
+ frame_->Push(&answer);
+
+ } else if (op == Token::VOID) {
+ Expression* expression = node->expression();
+ if (expression && expression->AsLiteral() && (
+ expression->AsLiteral()->IsTrue() ||
+ expression->AsLiteral()->IsFalse() ||
+ expression->AsLiteral()->handle()->IsNumber() ||
+ expression->AsLiteral()->handle()->IsString() ||
+ expression->AsLiteral()->handle()->IsJSRegExp() ||
+ expression->AsLiteral()->IsNull())) {
+ // Omit evaluating the value of the primitive literal.
+ // It will be discarded anyway, and can have no side effect.
+ frame_->Push(Factory::undefined_value());
+ } else {
+ Load(node->expression());
+ frame_->SetElementAt(0, Factory::undefined_value());
+ }
+
+ } else {
+ Load(node->expression());
+ switch (op) {
+ case Token::NOT:
+ case Token::DELETE:
+ case Token::TYPEOF:
+ UNREACHABLE(); // handled above
+ break;
+
+ case Token::SUB: {
+ UnarySubStub stub;
+ // TODO(1222589): remove dependency of TOS being cached inside stub
+ Result operand = frame_->Pop();
+ Result answer = frame_->CallStub(&stub, &operand);
+ frame_->Push(&answer);
+ break;
+ }
+
+ case Token::BIT_NOT: {
+ // Smi check.
+ JumpTarget smi_label(this);
+ JumpTarget continue_label(this);
+ Result operand = frame_->Pop();
+ operand.ToRegister();
+ __ test(operand.reg(), Immediate(kSmiTagMask));
+ smi_label.Branch(zero, &operand, taken);
+
+ frame_->Push(&operand); // undo popping of TOS
+ Result answer = frame_->InvokeBuiltin(Builtins::BIT_NOT,
+ CALL_FUNCTION, 1);
+
+ continue_label.Jump(&answer);
+ smi_label.Bind(&answer);
+ answer.ToRegister();
+ frame_->Spill(answer.reg());
+ __ not_(answer.reg());
+ __ and_(answer.reg(), ~kSmiTagMask); // Remove inverted smi-tag.
+ continue_label.Bind(&answer);
+ frame_->Push(&answer);
+ break;
+ }
+
+ case Token::ADD: {
+ // Smi check.
+ JumpTarget continue_label(this);
+ Result operand = frame_->Pop();
+ operand.ToRegister();
+ __ test(operand.reg(), Immediate(kSmiTagMask));
+ continue_label.Branch(zero, &operand, taken);
+
+ frame_->Push(&operand);
+ Result answer = frame_->InvokeBuiltin(Builtins::TO_NUMBER,
+ CALL_FUNCTION, 1);
+
+ continue_label.Bind(&answer);
+ frame_->Push(&answer);
+ break;
+ }
+
+ default:
+ UNREACHABLE();
+ }
+ }
+}
+
+
+class DeferredCountOperation: public DeferredCode {
+ public:
+ DeferredCountOperation(CodeGenerator* generator,
+ bool is_postfix,
+ bool is_increment,
+ int target_size)
+ : DeferredCode(generator),
+ is_postfix_(is_postfix),
+ is_increment_(is_increment),
+ target_size_(target_size) {
+ set_comment("[ DeferredCountOperation");
+ }
+
+ virtual void Generate();
+
+ private:
+ bool is_postfix_;
+ bool is_increment_;
+ int target_size_;
+};
+
+
+void DeferredCountOperation::Generate() {
+ CodeGenerator* cgen = generator();
+ Result value(cgen);
+ enter()->Bind(&value);
+ VirtualFrame* frame = cgen->frame();
+ // Undo the optimistic smi operation.
+ value.ToRegister();
+ frame->Spill(value.reg());
+ if (is_increment_) {
+ __ sub(Operand(value.reg()), Immediate(Smi::FromInt(1)));
+ } else {
+ __ add(Operand(value.reg()), Immediate(Smi::FromInt(1)));
+ }
+ frame->Push(&value);
+ value = frame->InvokeBuiltin(Builtins::TO_NUMBER, CALL_FUNCTION, 1);
+ frame->Push(&value);
+ if (is_postfix_) { // Fix up copy of old value with ToNumber(value).
+ // This is only safe because VisitCountOperation makes this frame slot
+ // beneath the reference a register, which is spilled at the above call.
+ // We cannot safely write to constants or copies below the water line.
+ frame->StoreToElementAt(target_size_ + 1);
+ }
+ frame->Push(Smi::FromInt(1));
+ if (is_increment_) {
+ value = frame->CallRuntime(Runtime::kNumberAdd, 2);
+ } else {
+ value = frame->CallRuntime(Runtime::kNumberSub, 2);
+ }
+ exit_.Jump(&value);
+}
+
+
+void CodeGenerator::VisitCountOperation(CountOperation* node) {
+ Comment cmnt(masm_, "[ CountOperation");
+
+ bool is_postfix = node->is_postfix();
+ bool is_increment = node->op() == Token::INC;
+
+ Variable* var = node->expression()->AsVariableProxy()->AsVariable();
+ bool is_const = (var != NULL && var->mode() == Variable::CONST);
+
+ // Postfix operators need a stack slot under the reference to hold
+ // the old value while the new one is being stored.
+ if (is_postfix) {
+ frame_->Push(Smi::FromInt(0));
+ }
+
+ { Reference target(this, node->expression());
+ if (target.is_illegal()) {
+ // Spoof the virtual frame to have the expected height (one higher
+ // than on entry).
+ if (!is_postfix) {
+ frame_->Push(Smi::FromInt(0));
+ }
+ return;
+ }
+ target.TakeValue(NOT_INSIDE_TYPEOF);
+
+ DeferredCountOperation* deferred =
+ new DeferredCountOperation(this, is_postfix,
+ is_increment, target.size());
+
+ Result value = frame_->Pop();
+ value.ToRegister();
+
+ // Postfix: Store the old value as the result.
+ if (is_postfix) {
+ // Explicitly back the slot for the old value with a new register.
+ // This improves performance in some cases.
+ Result old_value = allocator_->Allocate();
+ ASSERT(old_value.is_valid());
+ __ mov(old_value.reg(), value.reg());
+ // SetElement must not create a constant element or a copy in this slot,
+ // since we will write to it, below the waterline, in deferred code.
+ frame_->SetElementAt(target.size(), &old_value);
+ }
+
+ // Perform optimistic increment/decrement. Ensure the value is
+ // writable.
+ frame_->Spill(value.reg());
+ ASSERT(allocator_->count(value.reg()) == 1);
+
+ // In order to combine the overflow and the smi check, we need to
+ // be able to allocate a byte register. We attempt to do so
+ // without spilling. If we fail, we will generate separate
+ // overflow and smi checks.
+ //
+ // We need to allocate and clear the temporary byte register
+ // before performing the count operation since clearing the
+ // register using xor will clear the overflow flag.
+ Result tmp = allocator_->AllocateByteRegisterWithoutSpilling();
+ if (tmp.is_valid()) {
+ __ Set(tmp.reg(), Immediate(0));
+ }
+
+ if (is_increment) {
+ __ add(Operand(value.reg()), Immediate(Smi::FromInt(1)));
+ } else {
+ __ sub(Operand(value.reg()), Immediate(Smi::FromInt(1)));
+ }
+
+ // If the count operation didn't overflow and the result is a
+ // valid smi, we're done. Otherwise, we jump to the deferred
+ // slow-case code.
+ //
+ // We combine the overflow and the smi check if we could
+ // successfully allocate a temporary byte register.
+ if (tmp.is_valid()) {
+ __ setcc(overflow, tmp.reg());
+ __ or_(Operand(value.reg()), tmp.reg());
+ tmp.Unuse();
+ __ test(value.reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, &value, not_taken);
+ } else { // Otherwise we test separately for overflow and smi check.
+ deferred->enter()->Branch(overflow, &value, not_taken);
+ __ test(value.reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, &value, not_taken);
+ }
+
+ // Store the new value in the target if not const.
+ deferred->BindExit(&value);
+ frame_->Push(&value);
+ if (!is_const) {
+ target.SetValue(NOT_CONST_INIT);
+ }
+ }
+
+ // Postfix: Discard the new value and use the old.
+ if (is_postfix) {
+ frame_->Drop();
+ }
+}
+
+
+void CodeGenerator::VisitBinaryOperation(BinaryOperation* node) {
+ // Note that due to an optimization in comparison operations (typeof
+ // compared to a string literal), we can evaluate a binary expression such
+ // as AND or OR and not leave a value on the frame or in the cc register.
+ Comment cmnt(masm_, "[ BinaryOperation");
+ Token::Value op = node->op();
+
+ // According to ECMA-262 section 11.11, page 58, the binary logical
+ // operators must yield the result of one of the two expressions
+ // before any ToBoolean() conversions. This means that the value
+ // produced by a && or || operator is not necessarily a boolean.
+
+ // NOTE: If the left hand side produces a materialized value (not
+ // control flow), we force the right hand side to do the same. This
+ // is necessary because we assume that if we get control flow on the
+ // last path out of an expression we got it on all paths.
+ if (op == Token::AND) {
+ JumpTarget is_true(this);
+ ControlDestination dest(&is_true, destination()->false_target(), true);
+ LoadCondition(node->left(), NOT_INSIDE_TYPEOF, &dest, false);
+
+ if (dest.false_was_fall_through()) {
+ // The current false target was used as the fall-through. If
+ // there are no dangling jumps to is_true then the left
+ // subexpression was unconditionally false. Otherwise we have
+ // paths where we do have to evaluate the right subexpression.
+ if (is_true.is_linked()) {
+ // We need to compile the right subexpression. If the jump to
+ // the current false target was a forward jump then we have a
+ // valid frame, we have just bound the false target, and we
+ // have to jump around the code for the right subexpression.
+ if (has_valid_frame()) {
+ destination()->false_target()->Unuse();
+ destination()->false_target()->Jump();
+ }
+ is_true.Bind();
+ // The left subexpression compiled to control flow, so the
+ // right one is free to do so as well.
+ LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
+ } else {
+ // We have actually just jumped to or bound the current false
+ // target but the current control destination is not marked as
+ // used.
+ destination()->Use(false);
+ }
+
+ } else if (dest.is_used()) {
+ // The left subexpression compiled to control flow (and is_true
+ // was just bound), so the right is free to do so as well.
+ LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
+
+ } else {
+ // We have a materialized value on the frame, so we exit with
+ // one on all paths. There are possibly also jumps to is_true
+ // from nested subexpressions.
+ JumpTarget pop_and_continue(this);
+ JumpTarget exit(this);
+
+ // Avoid popping the result if it converts to 'false' using the
+ // standard ToBoolean() conversion as described in ECMA-262,
+ // section 9.2, page 30.
+ //
+ // Duplicate the TOS value. The duplicate will be popped by
+ // ToBoolean.
+ frame_->Dup();
+ ControlDestination dest(&pop_and_continue, &exit, true);
+ ToBoolean(&dest);
+
+ // Pop the result of evaluating the first part.
+ frame_->Drop();
+
+ // Compile right side expression.
+ is_true.Bind();
+ Load(node->right());
+
+ // Exit (always with a materialized value).
+ exit.Bind();
+ }
+
+ } else if (op == Token::OR) {
+ JumpTarget is_false(this);
+ ControlDestination dest(destination()->true_target(), &is_false, false);
+ LoadCondition(node->left(), NOT_INSIDE_TYPEOF, &dest, false);
+
+ if (dest.true_was_fall_through()) {
+ // The current true target was used as the fall-through. If
+ // there are no dangling jumps to is_false then the left
+ // subexpression was unconditionally true. Otherwise we have
+ // paths where we do have to evaluate the right subexpression.
+ if (is_false.is_linked()) {
+ // We need to compile the right subexpression. If the jump to
+ // the current true target was a forward jump then we have a
+ // valid frame, we have just bound the true target, and we
+ // have to jump around the code for the right subexpression.
+ if (has_valid_frame()) {
+ destination()->true_target()->Unuse();
+ destination()->true_target()->Jump();
+ }
+ is_false.Bind();
+ // The left subexpression compiled to control flow, so the
+ // right one is free to do so as well.
+ LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
+ } else {
+ // We have just jumped to or bound the current true target but
+ // the current control destination is not marked as used.
+ destination()->Use(true);
+ }
+
+ } else if (dest.is_used()) {
+ // The left subexpression compiled to control flow (and is_false
+ // was just bound), so the right is free to do so as well.
+ LoadCondition(node->right(), NOT_INSIDE_TYPEOF, destination(), false);
+
+ } else {
+ // We have a materialized value on the frame, so we exit with
+ // one on all paths. There are possibly also jumps to is_false
+ // from nested subexpressions.
+ JumpTarget pop_and_continue(this);
+ JumpTarget exit(this);
+
+ // Avoid popping the result if it converts to 'true' using the
+ // standard ToBoolean() conversion as described in ECMA-262,
+ // section 9.2, page 30.
+ //
+ // Duplicate the TOS value. The duplicate will be popped by
+ // ToBoolean.
+ frame_->Dup();
+ ControlDestination dest(&exit, &pop_and_continue, false);
+ ToBoolean(&dest);
+
+ // Pop the result of evaluating the first part.
+ frame_->Drop();
+
+ // Compile right side expression.
+ is_false.Bind();
+ Load(node->right());
+
+ // Exit (always with a materialized value).
+ exit.Bind();
+ }
+
+ } else {
+ // NOTE: The code below assumes that the slow cases (calls to runtime)
+ // never return a constant/immutable object.
+ OverwriteMode overwrite_mode = NO_OVERWRITE;
+ if (node->left()->AsBinaryOperation() != NULL &&
+ node->left()->AsBinaryOperation()->ResultOverwriteAllowed()) {
+ overwrite_mode = OVERWRITE_LEFT;
+ } else if (node->right()->AsBinaryOperation() != NULL &&
+ node->right()->AsBinaryOperation()->ResultOverwriteAllowed()) {
+ overwrite_mode = OVERWRITE_RIGHT;
+ }
+
+ Load(node->left());
+ Load(node->right());
+ GenericBinaryOperation(node->op(), node->type(), overwrite_mode);
+ }
+}
+
+
+void CodeGenerator::VisitThisFunction(ThisFunction* node) {
+ frame_->PushFunction();
+}
+
+
+class InstanceofStub: public CodeStub {
+ public:
+ InstanceofStub() { }
+
+ void Generate(MacroAssembler* masm);
+
+ private:
+ Major MajorKey() { return Instanceof; }
+ int MinorKey() { return 0; }
+};
+
+
+void CodeGenerator::VisitCompareOperation(CompareOperation* node) {
+ Comment cmnt(masm_, "[ CompareOperation");
+
+ // Get the expressions from the node.
+ Expression* left = node->left();
+ Expression* right = node->right();
+ Token::Value op = node->op();
+ // To make typeof testing for natives implemented in JavaScript really
+ // efficient, we generate special code for expressions of the form:
+ // 'typeof <expression> == <string>'.
+ UnaryOperation* operation = left->AsUnaryOperation();
+ if ((op == Token::EQ || op == Token::EQ_STRICT) &&
+ (operation != NULL && operation->op() == Token::TYPEOF) &&
+ (right->AsLiteral() != NULL &&
+ right->AsLiteral()->handle()->IsString())) {
+ Handle<String> check(String::cast(*right->AsLiteral()->handle()));
+
+ // Load the operand and move it to a register.
+ LoadTypeofExpression(operation->expression());
+ Result answer = frame_->Pop();
+ answer.ToRegister();
+
+ if (check->Equals(Heap::number_symbol())) {
+ __ test(answer.reg(), Immediate(kSmiTagMask));
+ destination()->true_target()->Branch(zero);
+ frame_->Spill(answer.reg());
+ __ mov(answer.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
+ __ cmp(answer.reg(), Factory::heap_number_map());
+ answer.Unuse();
+ destination()->Split(equal);
+
+ } else if (check->Equals(Heap::string_symbol())) {
+ __ test(answer.reg(), Immediate(kSmiTagMask));
+ destination()->false_target()->Branch(zero);
+
+ // It can be an undetectable string object.
+ Result temp = allocator()->Allocate();
+ ASSERT(temp.is_valid());
+ __ mov(temp.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
+ __ movzx_b(temp.reg(), FieldOperand(temp.reg(), Map::kBitFieldOffset));
+ __ test(temp.reg(), Immediate(1 << Map::kIsUndetectable));
+ destination()->false_target()->Branch(not_zero);
+ __ mov(temp.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
+ __ movzx_b(temp.reg(),
+ FieldOperand(temp.reg(), Map::kInstanceTypeOffset));
+ __ cmp(temp.reg(), FIRST_NONSTRING_TYPE);
+ temp.Unuse();
+ answer.Unuse();
+ destination()->Split(less);
+
+ } else if (check->Equals(Heap::boolean_symbol())) {
+ __ cmp(answer.reg(), Factory::true_value());
+ destination()->true_target()->Branch(equal);
+ __ cmp(answer.reg(), Factory::false_value());
+ answer.Unuse();
+ destination()->Split(equal);
+
+ } else if (check->Equals(Heap::undefined_symbol())) {
+ __ cmp(answer.reg(), Factory::undefined_value());
+ destination()->true_target()->Branch(equal);
+
+ __ test(answer.reg(), Immediate(kSmiTagMask));
+ destination()->false_target()->Branch(zero);
+
+ // It can be an undetectable object.
+ frame_->Spill(answer.reg());
+ __ mov(answer.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
+ __ movzx_b(answer.reg(),
+ FieldOperand(answer.reg(), Map::kBitFieldOffset));
+ __ test(answer.reg(), Immediate(1 << Map::kIsUndetectable));
+ answer.Unuse();
+ destination()->Split(not_zero);
+
+ } else if (check->Equals(Heap::function_symbol())) {
+ __ test(answer.reg(), Immediate(kSmiTagMask));
+ destination()->false_target()->Branch(zero);
+ frame_->Spill(answer.reg());
+ __ CmpObjectType(answer.reg(), JS_FUNCTION_TYPE, answer.reg());
+ answer.Unuse();
+ destination()->Split(equal);
+
+ } else if (check->Equals(Heap::object_symbol())) {
+ __ test(answer.reg(), Immediate(kSmiTagMask));
+ destination()->false_target()->Branch(zero);
+ __ cmp(answer.reg(), Factory::null_value());
+ destination()->true_target()->Branch(equal);
+
+ // It can be an undetectable object.
+ Result map = allocator()->Allocate();
+ ASSERT(map.is_valid());
+ __ mov(map.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
+ __ movzx_b(map.reg(), FieldOperand(map.reg(), Map::kBitFieldOffset));
+ __ test(map.reg(), Immediate(1 << Map::kIsUndetectable));
+ destination()->false_target()->Branch(not_zero);
+ __ mov(map.reg(), FieldOperand(answer.reg(), HeapObject::kMapOffset));
+ __ movzx_b(map.reg(), FieldOperand(map.reg(), Map::kInstanceTypeOffset));
+ __ cmp(map.reg(), FIRST_JS_OBJECT_TYPE);
+ destination()->false_target()->Branch(less);
+ __ cmp(map.reg(), LAST_JS_OBJECT_TYPE);
+ answer.Unuse();
+ map.Unuse();
+ destination()->Split(less_equal);
+ } else {
+ // Uncommon case: typeof testing against a string literal that is
+ // never returned from the typeof operator.
+ answer.Unuse();
+ destination()->Goto(false);
+ }
+ return;
+ }
+
+ Condition cc = no_condition;
+ bool strict = false;
+ switch (op) {
+ case Token::EQ_STRICT:
+ strict = true;
+ // Fall through
+ case Token::EQ:
+ cc = equal;
+ break;
+ case Token::LT:
+ cc = less;
+ break;
+ case Token::GT:
+ cc = greater;
+ break;
+ case Token::LTE:
+ cc = less_equal;
+ break;
+ case Token::GTE:
+ cc = greater_equal;
+ break;
+ case Token::IN: {
+ Load(left);
+ Load(right);
+ Result answer = frame_->InvokeBuiltin(Builtins::IN, CALL_FUNCTION, 2);
+ frame_->Push(&answer); // push the result
+ return;
+ }
+ case Token::INSTANCEOF: {
+ Load(left);
+ Load(right);
+ InstanceofStub stub;
+ Result answer = frame_->CallStub(&stub, 2);
+ answer.ToRegister();
+ __ test(answer.reg(), Operand(answer.reg()));
+ answer.Unuse();
+ destination()->Split(zero);
+ return;
+ }
+ default:
+ UNREACHABLE();
+ }
+ Load(left);
+ Load(right);
+ Comparison(cc, strict, destination());
+}
+
+
+#ifdef DEBUG
+bool CodeGenerator::HasValidEntryRegisters() {
+ return (allocator()->count(eax) == (frame()->is_used(eax) ? 1 : 0))
+ && (allocator()->count(ebx) == (frame()->is_used(ebx) ? 1 : 0))
+ && (allocator()->count(ecx) == (frame()->is_used(ecx) ? 1 : 0))
+ && (allocator()->count(edx) == (frame()->is_used(edx) ? 1 : 0))
+ && (allocator()->count(edi) == (frame()->is_used(edi) ? 1 : 0));
+}
+#endif
+
+
+class DeferredReferenceGetKeyedValue: public DeferredCode {
+ public:
+ DeferredReferenceGetKeyedValue(CodeGenerator* generator, bool is_global)
+ : DeferredCode(generator), is_global_(is_global) {
+ set_comment("[ DeferredReferenceGetKeyedValue");
+ }
+
+ virtual void Generate();
+
+ Label* patch_site() { return &patch_site_; }
+
+ private:
+ Label patch_site_;
+ bool is_global_;
+};
+
+
+void DeferredReferenceGetKeyedValue::Generate() {
+ CodeGenerator* cgen = generator();
+ Result receiver(cgen);
+ Result key(cgen);
+ enter()->Bind(&receiver, &key);
+ cgen->frame()->Push(&receiver); // First IC argument.
+ cgen->frame()->Push(&key); // Second IC argument.
+
+ // Calculate the delta from the IC call instruction to the map check
+ // cmp instruction in the inlined version. This delta is stored in
+ // a test(eax, delta) instruction after the call so that we can find
+ // it in the IC initialization code and patch the cmp instruction.
+ // This means that we cannot allow test instructions after calls to
+ // KeyedLoadIC stubs in other places.
+ RelocInfo::Mode mode = is_global_
+ ? RelocInfo::CODE_TARGET_CONTEXT
+ : RelocInfo::CODE_TARGET;
+ Result value = cgen->frame()->CallKeyedLoadIC(mode);
+ // The result needs to be specifically the eax register because the
+ // offset to the patch site will be expected in a test eax
+ // instruction.
+ ASSERT(value.is_register() && value.reg().is(eax));
+ // The delta from the start of the map-compare instruction to the
+ // test eax instruction. We use masm_ directly here instead of the
+ // double underscore macro because the macro sometimes uses macro
+ // expansion to turn into something that can't return a value. This
+ // is encountered when doing generated code coverage tests.
+ int delta_to_patch_site = masm_->SizeOfCodeGeneratedSince(patch_site());
+ __ test(value.reg(), Immediate(-delta_to_patch_site));
+ __ IncrementCounter(&Counters::keyed_load_inline_miss, 1);
+
+ // The receiver and key were spilled by the call, so their state as
+ // constants or copies has been changed. Thus, they need to be
+ // "mergable" in the block at the exit label and are therefore
+ // passed as return results here.
+ key = cgen->frame()->Pop();
+ receiver = cgen->frame()->Pop();
+ exit_.Jump(&receiver, &key, &value);
+}
+
+
+#undef __
+#define __ ACCESS_MASM(masm)
+
+Handle<String> Reference::GetName() {
+ ASSERT(type_ == NAMED);
+ Property* property = expression_->AsProperty();
+ if (property == NULL) {
+ // Global variable reference treated as a named property reference.
+ VariableProxy* proxy = expression_->AsVariableProxy();
+ ASSERT(proxy->AsVariable() != NULL);
+ ASSERT(proxy->AsVariable()->is_global());
+ return proxy->name();
+ } else {
+ Literal* raw_name = property->key()->AsLiteral();
+ ASSERT(raw_name != NULL);
+ return Handle<String>(String::cast(*raw_name->handle()));
+ }
+}
+
+
+void Reference::GetValue(TypeofState typeof_state) {
+ ASSERT(!cgen_->in_spilled_code());
+ ASSERT(cgen_->HasValidEntryRegisters());
+ ASSERT(!is_illegal());
+ MacroAssembler* masm = cgen_->masm();
+ switch (type_) {
+ case SLOT: {
+ Comment cmnt(masm, "[ Load from Slot");
+ Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot();
+ ASSERT(slot != NULL);
+ cgen_->LoadFromSlot(slot, typeof_state);
+ break;
+ }
+
+ case NAMED: {
+ // TODO(1241834): Make sure that it is safe to ignore the
+ // distinction between expressions in a typeof and not in a
+ // typeof. If there is a chance that reference errors can be
+ // thrown below, we must distinguish between the two kinds of
+ // loads (typeof expression loads must not throw a reference
+ // error).
+ Comment cmnt(masm, "[ Load from named Property");
+ cgen_->frame()->Push(GetName());
+
+ Variable* var = expression_->AsVariableProxy()->AsVariable();
+ ASSERT(var == NULL || var->is_global());
+ RelocInfo::Mode mode = (var == NULL)
+ ? RelocInfo::CODE_TARGET
+ : RelocInfo::CODE_TARGET_CONTEXT;
+ Result answer = cgen_->frame()->CallLoadIC(mode);
+ cgen_->frame()->Push(&answer);
+ break;
+ }
+
+ case KEYED: {
+ // TODO(1241834): Make sure that this it is safe to ignore the
+ // distinction between expressions in a typeof and not in a typeof.
+ Comment cmnt(masm, "[ Load from keyed Property");
+ Variable* var = expression_->AsVariableProxy()->AsVariable();
+ bool is_global = var != NULL;
+ ASSERT(!is_global || var->is_global());
+ // Inline array load code if inside of a loop. We do not know
+ // the receiver map yet, so we initially generate the code with
+ // a check against an invalid map. In the inline cache code, we
+ // patch the map check if appropriate.
+ if (cgen_->loop_nesting() > 0) {
+ Comment cmnt(masm, "[ Inlined array index load");
+ DeferredReferenceGetKeyedValue* deferred =
+ new DeferredReferenceGetKeyedValue(cgen_, is_global);
+
+ Result key = cgen_->frame()->Pop();
+ Result receiver = cgen_->frame()->Pop();
+ key.ToRegister();
+ receiver.ToRegister();
+
+ // Check that the receiver is not a smi (only needed if this
+ // is not a load from the global context) and that it has the
+ // expected map.
+ if (!is_global) {
+ __ test(receiver.reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(zero, &receiver, &key, not_taken);
+ }
+
+ // Initially, use an invalid map. The map is patched in the IC
+ // initialization code.
+ __ bind(deferred->patch_site());
+ // Use masm-> here instead of the double underscore macro since extra
+ // coverage code can interfere with the patching.
+ masm->cmp(FieldOperand(receiver.reg(), HeapObject::kMapOffset),
+ Immediate(Factory::null_value()));
+ deferred->enter()->Branch(not_equal, &receiver, &key, not_taken);
+
+ // Check that the key is a smi.
+ __ test(key.reg(), Immediate(kSmiTagMask));
+ deferred->enter()->Branch(not_zero, &receiver, &key, not_taken);
+
+ // Get the elements array from the receiver and check that it
+ // is not a dictionary.
+ Result elements = cgen_->allocator()->Allocate();
+ ASSERT(elements.is_valid());
+ __ mov(elements.reg(),
+ FieldOperand(receiver.reg(), JSObject::kElementsOffset));
+ __ cmp(FieldOperand(elements.reg(), HeapObject::kMapOffset),
+ Immediate(Factory::hash_table_map()));
+ deferred->enter()->Branch(equal, &receiver, &key, not_taken);
+
+ // Shift the key to get the actual index value and check that
+ // it is within bounds.
+ Result index = cgen_->allocator()->Allocate();
+ ASSERT(index.is_valid());
+ __ mov(index.reg(), key.reg());
+ __ sar(index.reg(), kSmiTagSize);
+ __ cmp(index.reg(),
+ FieldOperand(elements.reg(), Array::kLengthOffset));
+ deferred->enter()->Branch(above_equal, &receiver, &key, not_taken);
+
+ // Load and check that the result is not the hole. We could
+ // reuse the index or elements register for the value.
+ //
+ // TODO(206): Consider whether it makes sense to try some
+ // heuristic about which register to reuse. For example, if
+ // one is eax, the we can reuse that one because the value
+ // coming from the deferred code will be in eax.
+ Result value = index;
+ __ mov(value.reg(), Operand(elements.reg(),
+ index.reg(),
+ times_4,
+ Array::kHeaderSize - kHeapObjectTag));
+ elements.Unuse();
+ index.Unuse();
+ __ cmp(Operand(value.reg()), Immediate(Factory::the_hole_value()));
+ deferred->enter()->Branch(equal, &receiver, &key, not_taken);
+ __ IncrementCounter(&Counters::keyed_load_inline, 1);
+
+ // Restore the receiver and key to the frame and push the
+ // result on top of it.
+ deferred->BindExit(&receiver, &key, &value);
+ cgen_->frame()->Push(&receiver);
+ cgen_->frame()->Push(&key);
+ cgen_->frame()->Push(&value);
+
+ } else {
+ Comment cmnt(masm, "[ Load from keyed Property");
+ RelocInfo::Mode mode = is_global
+ ? RelocInfo::CODE_TARGET_CONTEXT
+ : RelocInfo::CODE_TARGET;
+ Result answer = cgen_->frame()->CallKeyedLoadIC(mode);
+ // Make sure that we do not have a test instruction after the
+ // call. A test instruction after the call is used to
+ // indicate that we have generated an inline version of the
+ // keyed load. The explicit nop instruction is here because
+ // the push that follows might be peep-hole optimized away.
+ __ nop();
+ cgen_->frame()->Push(&answer);
+ }
+ break;
+ }
+
+ default:
+ UNREACHABLE();
+ }
+}
+
+
+void Reference::TakeValue(TypeofState typeof_state) {
+ // For non-constant frame-allocated slots, we invalidate the value in the
+ // slot. For all others, we fall back on GetValue.
+ ASSERT(!cgen_->in_spilled_code());
+ ASSERT(!is_illegal());
+ if (type_ != SLOT) {
+ GetValue(typeof_state);
+ return;
+ }
+
+ Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot();
+ ASSERT(slot != NULL);
+ if (slot->type() == Slot::LOOKUP ||
+ slot->type() == Slot::CONTEXT ||
+ slot->var()->mode() == Variable::CONST) {
+ GetValue(typeof_state);
+ return;
+ }
+
+ // Only non-constant, frame-allocated parameters and locals can reach
+ // here.
+ if (slot->type() == Slot::PARAMETER) {
+ cgen_->frame()->TakeParameterAt(slot->index());
+ } else {
+ ASSERT(slot->type() == Slot::LOCAL);
+ cgen_->frame()->TakeLocalAt(slot->index());
+ }
+}
+
+
+void Reference::SetValue(InitState init_state) {
+ ASSERT(cgen_->HasValidEntryRegisters());
+ ASSERT(!is_illegal());
+ switch (type_) {
+ case SLOT: {
+ Comment cmnt(cgen_->masm(), "[ Store to Slot");
+ Slot* slot = expression_->AsVariableProxy()->AsVariable()->slot();
+ ASSERT(slot != NULL);
+ cgen_->StoreToSlot(slot, init_state);
+ break;
+ }
+
+ case NAMED: {
+ Comment cmnt(cgen_->masm(), "[ Store to named Property");
+ cgen_->frame()->Push(GetName());
+ Result answer = cgen_->frame()->CallStoreIC();
+ cgen_->frame()->Push(&answer);
+ break;
+ }
+
+ case KEYED: {
+ Comment cmnt(cgen_->masm(), "[ Store to keyed Property");
+ Result answer = cgen_->frame()->CallKeyedStoreIC();
+ cgen_->frame()->Push(&answer);
+ break;
+ }
+
+ default:
+ UNREACHABLE();
+ }
+}
+
+
+// NOTE: The stub does not handle the inlined cases (Smis, Booleans, undefined).
+void ToBooleanStub::Generate(MacroAssembler* masm) {
+ Label false_result, true_result, not_string;
+ __ mov(eax, Operand(esp, 1 * kPointerSize));
+
+ // 'null' => false.
+ __ cmp(eax, Factory::null_value());
+ __ j(equal, &false_result);
+
+ // Get the map and type of the heap object.
+ __ mov(edx, FieldOperand(eax, HeapObject::kMapOffset));
+ __ movzx_b(ecx, FieldOperand(edx, Map::kInstanceTypeOffset));
+
+ // Undetectable => false.
+ __ movzx_b(ebx, FieldOperand(edx, Map::kBitFieldOffset));
+ __ and_(ebx, 1 << Map::kIsUndetectable);
+ __ j(not_zero, &false_result);
+
+ // JavaScript object => true.
+ __ cmp(ecx, FIRST_JS_OBJECT_TYPE);
+ __ j(above_equal, &true_result);
+
+ // String value => false iff empty.
+ __ cmp(ecx, FIRST_NONSTRING_TYPE);
+ __ j(above_equal, &not_string);
+ __ and_(ecx, kStringSizeMask);
+ __ cmp(ecx, kShortStringTag);
+ __ j(not_equal, &true_result); // Empty string is always short.
+ __ mov(edx, FieldOperand(eax, String::kLengthOffset));
+ __ shr(edx, String::kShortLengthShift);
+ __ j(zero, &false_result);
+ __ jmp(&true_result);
+
+ __ bind(&not_string);
+ // HeapNumber => false iff +0, -0, or NaN.
+ __ cmp(edx, Factory::heap_number_map());
+ __ j(not_equal, &true_result);
+ __ fldz();
+ __ fld_d(FieldOperand(eax, HeapNumber::kValueOffset));
+ __ fucompp();
+ __ push(eax);
+ __ fnstsw_ax();
+ __ sahf();
+ __ pop(eax);
+ __ j(zero, &false_result);
+ // Fall through to |true_result|.
+
+ // Return 1/0 for true/false in eax.
+ __ bind(&true_result);
+ __ mov(eax, 1);
+ __ ret(1 * kPointerSize);
+ __ bind(&false_result);
+ __ mov(eax, 0);
+ __ ret(1 * kPointerSize);
+}
+
+
+#undef __
+#define __ ACCESS_MASM(masm_)
+
+Result DeferredInlineBinaryOperation::GenerateInlineCode(Result* left,
+ Result* right) {
+ // Perform fast-case smi code for the operation (left <op> right) and
+ // returns the result in a Result.
+ // If any fast-case tests fail, it jumps to the slow-case deferred code,
+ // which calls the binary operation stub, with the arguments (in registers)
+ // on top of the frame.
+ // Consumes its arguments (sets left and right to invalid and frees their
+ // registers).
+
+ left->ToRegister();
+ right->ToRegister();
+ // A newly allocated register answer is used to hold the answer.
+ // The registers containing left and right are not modified in
+ // most cases, so they usually don't need to be spilled in the fast case.
+ Result answer = generator()->allocator()->Allocate();
+
+ ASSERT(answer.is_valid());
+ // Perform the smi check.
+ if (left->reg().is(right->reg())) {
+ __ test(left->reg(), Immediate(kSmiTagMask));
+ } else {
+ __ mov(answer.reg(), left->reg());
+ __ or_(answer.reg(), Operand(right->reg()));
+ ASSERT(kSmiTag == 0); // adjust zero check if not the case
+ __ test(answer.reg(), Immediate(kSmiTagMask));
+ }
+ enter()->Branch(not_zero, left, right, not_taken);
+
+ // All operations start by copying the left argument into answer.
+ __ mov(answer.reg(), left->reg());
+ switch (op_) {
+ case Token::ADD:
+ __ add(answer.reg(), Operand(right->reg())); // add optimistically
+ enter()->Branch(overflow, left, right, not_taken);
+ break;
+
+ case Token::SUB:
+ __ sub(answer.reg(), Operand(right->reg())); // subtract optimistically
+ enter()->Branch(overflow, left, right, not_taken);
+ break;
+
+ case Token::MUL: {
+ // If the smi tag is 0 we can just leave the tag on one operand.
+ ASSERT(kSmiTag == 0); // adjust code below if not the case
+ // Remove tag from the left operand (but keep sign).
+ // Left hand operand has been copied into answer.
+ __ sar(answer.reg(), kSmiTagSize);
+ // Do multiplication of smis, leaving result in answer.
+ __ imul(answer.reg(), Operand(right->reg()));
+ // Go slow on overflows.
+ enter()->Branch(overflow, left, right, not_taken);
+ // Check for negative zero result. If product is zero,
+ // and one argument is negative, go to slow case.
+ // The frame is unchanged in this block, so local control flow can
+ // use a Label rather than a JumpTarget.
+ Label non_zero_result;
+ __ test(answer.reg(), Operand(answer.reg()));
+ __ j(not_zero, &non_zero_result, taken);
+ __ mov(answer.reg(), left->reg());
+ __ or_(answer.reg(), Operand(right->reg()));
+ enter()->Branch(negative, left, right, not_taken);
+ __ xor_(answer.reg(), Operand(answer.reg())); // Positive 0 is correct.
+ __ bind(&non_zero_result);
+ break;
+ }
+
+ case Token::DIV: // Fall through.
+ case Token::MOD: {
+ // Div and mod use the registers eax and edx. Left and right must
+ // be preserved, because the original operands are needed if we switch
+ // to the slow case. Move them if either is in eax or edx.
+ // The Result answer should be changed into an alias for eax.
+ // Precondition:
+ // The Results left and right are valid. They may be the same register,
+ // and may be unspilled. The Result answer is valid and is distinct
+ // from left and right, and is spilled.
+ // The value in left is copied to answer.
+
+ Result reg_eax = generator()->allocator()->Allocate(eax);
+ Result reg_edx = generator()->allocator()->Allocate(edx);
+ // These allocations may have failed, if one of left, right, or answer
+ // is in register eax or edx.
+ bool left_copied_to_eax = false; // We will make sure this becomes true.
+
+ // Part 1: Get eax
+ if (answer.reg().is(eax)) {
+ reg_eax = answer;
+ left_copied_to_eax = true;
+ } else if (right->reg().is(eax) || left->reg().is(eax)) {
+ // We need a non-edx register to move one or both of left and right to.
+ // We use answer if it is not edx, otherwise we allocate one.
+ if (answer.reg().is(edx)) {
+ reg_edx = answer;
+ answer = generator()->allocator()->Allocate();
+ ASSERT(answer.is_valid());
+ }
+
+ if (left->reg().is(eax)) {
+ reg_eax = *left;
+ left_copied_to_eax = true;
+ *left = answer;
+ }
+ if (right->reg().is(eax)) {
+ reg_eax = *right;
+ *right = answer;
+ }
+ __ mov(answer.reg(), eax);
+ }
+ // End of Part 1.
+ // reg_eax is valid, and neither left nor right is in eax.
+ ASSERT(reg_eax.is_valid());
+ ASSERT(!left->reg().is(eax));
+ ASSERT(!right->reg().is(eax));
+
+ // Part 2: Get edx
+ // reg_edx is invalid if and only if either left, right,
+ // or answer is in edx. If edx is valid, then either edx
+ // was free, or it was answer, but answer was reallocated.
+ if (answer.reg().is(edx)) {
+ reg_edx = answer;
+ } else if (right->reg().is(edx) || left->reg().is(edx)) {
+ // Is answer used?
+ if (answer.reg().is(eax) || answer.reg().is(left->reg()) ||
+ answer.reg().is(right->reg())) {
+ answer = generator()->allocator()->Allocate();
+ ASSERT(answer.is_valid()); // We cannot hit both Allocate() calls.
+ }
+ if (left->reg().is(edx)) {
+ reg_edx = *left;
+ *left = answer;
+ }
+ if (right->reg().is(edx)) {
+ reg_edx = *right;
+ *right = answer;
+ }
+ __ mov(answer.reg(), edx);
+ }
+ // End of Part 2
+ ASSERT(reg_edx.is_valid());
+ ASSERT(!left->reg().is(eax));
+ ASSERT(!right->reg().is(eax));
+
+ answer = reg_eax; // May free answer, if it was never used.
+ generator()->frame()->Spill(eax);
+ if (!left_copied_to_eax) {
+ __ mov(eax, left->reg());
+ left_copied_to_eax = true;
+ }
+ generator()->frame()->Spill(edx);
+
+ // Postcondition:
+ // reg_eax, reg_edx are valid, correct, and spilled.
+ // reg_eax contains the value originally in left
+ // left and right are not eax or edx. They may or may not be
+ // spilled or distinct.
+ // answer is an alias for reg_eax.
+
+ // Sign extend eax into edx:eax.
+ __ cdq();
+ // Check for 0 divisor.
+ __ test(right->reg(), Operand(right->reg()));
+ enter()->Branch(zero, left, right, not_taken);
+ // Divide edx:eax by the right operand.
+ __ idiv(right->reg());
+ if (op_ == Token::DIV) {
+ // Check for negative zero result. If result is zero, and divisor
+ // is negative, return a floating point negative zero.
+ // The frame is unchanged in this block, so local control flow can
+ // use a Label rather than a JumpTarget.
+ Label non_zero_result;
+ __ test(left->reg(), Operand(left->reg()));
+ __ j(not_zero, &non_zero_result, taken);
+ __ test(right->reg(), Operand(right->reg()));
+ enter()->Branch(negative, left, right, not_taken);
+ __ bind(&non_zero_result);
+ // Check for the corner case of dividing the most negative smi
+ // by -1. We cannot use the overflow flag, since it is not set
+ // by idiv instruction.
+ ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
+ __ cmp(eax, 0x40000000);
+ enter()->Branch(equal, left, right, not_taken);
+ // Check that the remainder is zero.
+ __ test(edx, Operand(edx));
+ enter()->Branch(not_zero, left, right, not_taken);
+ // Tag the result and store it in register temp.
+ ASSERT(kSmiTagSize == times_2); // adjust code if not the case
+ __ lea(answer.reg(), Operand(eax, eax, times_1, kSmiTag));
+ } else {
+ ASSERT(op_ == Token::MOD);
+ // Check for a negative zero result. If the result is zero, and the
+ // dividend is negative, return a floating point negative zero.
+ // The frame is unchanged in this block, so local control flow can
+ // use a Label rather than a JumpTarget.
+ Label non_zero_result;
+ __ test(edx, Operand(edx));
+ __ j(not_zero, &non_zero_result, taken);
+ __ test(left->reg(), Operand(left->reg()));
+ enter()->Branch(negative, left, right, not_taken);
+ __ bind(&non_zero_result);
+ // The answer is in edx.
+ answer = reg_edx;
+ }
+ break;
+ }
+ case Token::BIT_OR:
+ __ or_(answer.reg(), Operand(right->reg()));
+ break;
+
+ case Token::BIT_AND:
+ __ and_(answer.reg(), Operand(right->reg()));
+ break;
+
+ case Token::BIT_XOR:
+ __ xor_(answer.reg(), Operand(right->reg()));
+ break;
+
+ case Token::SHL:
+ case Token::SHR:
+ case Token::SAR:
+ // Move right into ecx.
+ // Left is in two registers already, so even if left or answer is ecx,
+ // we can move right to it, and use the other one.
+ // Right operand must be in register cl because x86 likes it that way.
+ if (right->reg().is(ecx)) {
+ // Right is already in the right place. Left may be in the
+ // same register, which causes problems. Use answer instead.
+ if (left->reg().is(ecx)) {
+ *left = answer;
+ }
+ } else if (left->reg().is(ecx)) {
+ generator()->frame()->Spill(left->reg());
+ __ mov(left->reg(), right->reg());
+ *right = *left;
+ *left = answer; // Use copy of left in answer as left.
+ } else if (answer.reg().is(ecx)) {
+ __ mov(answer.reg(), right->reg());
+ *right = answer;
+ } else {
+ Result reg_ecx = generator()->allocator()->Allocate(ecx);
+ ASSERT(reg_ecx.is_valid());
+ __ mov(ecx, right->reg());
+ *right = reg_ecx;
+ }
+ ASSERT(left->reg().is_valid());
+ ASSERT(!left->reg().is(ecx));
+ ASSERT(right->reg().is(ecx));
+ answer.Unuse(); // Answer may now be being used for left or right.
+ // We will modify left and right, which we do not do in any other
+ // binary operation. The exits to slow code need to restore the
+ // original values of left and right, or at least values that give
+ // the same answer.
+
+ // We are modifying left and right. They must be spilled!
+ generator()->frame()->Spill(left->reg());
+ generator()->frame()->Spill(right->reg());
+
+ // Remove tags from operands (but keep sign).
+ __ sar(left->reg(), kSmiTagSize);
+ __ sar(ecx, kSmiTagSize);
+ // Perform the operation.
+ switch (op_) {
+ case Token::SAR:
+ __ sar(left->reg());
+ // No checks of result necessary
+ break;
+ case Token::SHR: {
+ __ shr(left->reg());
+ // Check that the *unsigned* result fits in a smi.
+ // Neither of the two high-order bits can be set:
+ // - 0x80000000: high bit would be lost when smi tagging.
+ // - 0x40000000: this number would convert to negative when
+ // Smi tagging these two cases can only happen with shifts
+ // by 0 or 1 when handed a valid smi.
+ // If the answer cannot be represented by a SMI, restore
+ // the left and right arguments, and jump to slow case.
+ // The low bit of the left argument may be lost, but only
+ // in a case where it is dropped anyway.
+ JumpTarget result_ok(generator());
+ __ test(left->reg(), Immediate(0xc0000000));
+ result_ok.Branch(zero, left, taken);
+ __ shl(left->reg());
+ ASSERT(kSmiTag == 0);
+ __ shl(left->reg(), kSmiTagSize);
+ __ shl(right->reg(), kSmiTagSize);
+ enter()->Jump(left, right);
+ result_ok.Bind(left);
+ break;
+ }
+ case Token::SHL: {
+ __ shl(left->reg());
+ // Check that the *signed* result fits in a smi.
+ //
+ // TODO(207): Can reduce registers from 4 to 3 by
+ // preallocating ecx.
+ JumpTarget result_ok(generator());
+ Result smi_test_reg = generator()->allocator()->Allocate();
+ ASSERT(smi_test_reg.is_valid());
+ __ lea(smi_test_reg.reg(), Operand(left->reg(), 0x40000000));
+ __ test(smi_test_reg.reg(), Immediate(0x80000000));
+ smi_test_reg.Unuse();
+ result_ok.Branch(zero, left, taken);
+ __ shr(left->reg());
+ ASSERT(kSmiTag == 0);
+ __ shl(left->reg(), kSmiTagSize);
+ __ shl(right->reg(), kSmiTagSize);
+ enter()->Jump(left, right);
+ result_ok.Bind(left);
+ break;
+ }
+ default:
+ UNREACHABLE();
+ }
+ // Smi-tag the result, in left, and make answer an alias for left->
+ answer = *left;
+ answer.ToRegister();
+ ASSERT(kSmiTagSize == times_2); // adjust code if not the case
+ __ lea(answer.reg(),
+ Operand(answer.reg(), answer.reg(), times_1, kSmiTag));
+ break;
+
+ default:
+ UNREACHABLE();
+ break;
+ }
+ left->Unuse();
+ right->Unuse();
+ return answer;
+}
+
+
+#undef __
+#define __ ACCESS_MASM(masm)
+
+void GenericBinaryOpStub::GenerateSmiCode(MacroAssembler* masm, Label* slow) {
+ // Perform fast-case smi code for the operation (eax <op> ebx) and
+ // leave result in register eax.
+
+ // Prepare the smi check of both operands by or'ing them together
+ // before checking against the smi mask.
+ __ mov(ecx, Operand(ebx));
+ __ or_(ecx, Operand(eax));
+
+ switch (op_) {
+ case Token::ADD:
+ __ add(eax, Operand(ebx)); // add optimistically
+ __ j(overflow, slow, not_taken);
+ break;
+
+ case Token::SUB:
+ __ sub(eax, Operand(ebx)); // subtract optimistically
+ __ j(overflow, slow, not_taken);
+ break;
+
+ case Token::DIV:
+ case Token::MOD:
+ // Sign extend eax into edx:eax.
+ __ cdq();
+ // Check for 0 divisor.
+ __ test(ebx, Operand(ebx));
+ __ j(zero, slow, not_taken);
+ break;
+
+ default:
+ // Fall-through to smi check.
+ break;
+ }
+
+ // Perform the actual smi check.
+ ASSERT(kSmiTag == 0); // adjust zero check if not the case
+ __ test(ecx, Immediate(kSmiTagMask));
+ __ j(not_zero, slow, not_taken);
+
+ switch (op_) {
+ case Token::ADD:
+ case Token::SUB:
+ // Do nothing here.
+ break;
+
+ case Token::MUL:
+ // If the smi tag is 0 we can just leave the tag on one operand.
+ ASSERT(kSmiTag == 0); // adjust code below if not the case
+ // Remove tag from one of the operands (but keep sign).
+ __ sar(eax, kSmiTagSize);
+ // Do multiplication.
+ __ imul(eax, Operand(ebx)); // multiplication of smis; result in eax
+ // Go slow on overflows.
+ __ j(overflow, slow, not_taken);
+ // Check for negative zero result.
+ __ NegativeZeroTest(eax, ecx, slow); // use ecx = x | y
+ break;
+
+ case Token::DIV:
+ // Divide edx:eax by ebx.
+ __ idiv(ebx);
+ // Check for the corner case of dividing the most negative smi
+ // by -1. We cannot use the overflow flag, since it is not set
+ // by idiv instruction.
+ ASSERT(kSmiTag == 0 && kSmiTagSize == 1);
+ __ cmp(eax, 0x40000000);
+ __ j(equal, slow);
+ // Check for negative zero result.
+ __ NegativeZeroTest(eax, ecx, slow); // use ecx = x | y
+ // Check that the remainder is zero.
+ __ test(edx, Operand(edx));
+ __ j(not_zero, slow);
+ // Tag the result and store it in register eax.
+ ASSERT(kSmiTagSize == times_2); // adjust code if not the case
+ __ lea(eax, Operand(eax, eax, times_1, kSmiTag));
+ break;
+
+ case Token::MOD:
+ // Divide edx:eax by ebx.
+ __ idiv(ebx);
+ // Check for negative zero result.
+ __ NegativeZeroTest(edx, ecx, slow); // use ecx = x | y
+ // Move remainder to register eax.
+ __ mov(eax, Operand(edx));
+ break;
+
+ case Token::BIT_OR:
+ __ or_(eax, Operand(ebx));
+ break;
+
+ case Token::BIT_AND:
+ __ and_(eax, Operand(ebx));
+ break;
+
+ case Token::BIT_XOR:
+ __ xor_(eax, Operand(ebx));
+ break;
+
+ case Token::SHL:
+ case Token::SHR:
+ case Token::SAR:
+ // Move the second operand into register ecx.
+ __ mov(ecx, Operand(ebx));
+ // Remove tags from operands (but keep sign).
+ __ sar(eax, kSmiTagSize);
+ __ sar(ecx, kSmiTagSize);
+ // Perform the operation.
+ switch (op_) {
+ case Token::SAR:
+ __ sar(eax);
+ // No checks of result necessary
+ break;
+ case Token::SHR:
+ __ shr(eax);
+ // Check that the *unsigned* result fits in a smi.
+ // Neither of the two high-order bits can be set:
+ // - 0x80000000: high bit would be lost when smi tagging.
+ // - 0x40000000: this number would convert to negative when
+ // Smi tagging these two cases can only happen with shifts
+ // by 0 or 1 when handed a valid smi.
+ __ test(eax, Immediate(0xc0000000));
+ __ j(not_zero, slow, not_taken);
+ break;
+ case Token::SHL:
+ __ shl(eax);
+ // Check that the *signed* result fits in a smi.
+ __ cmp(eax, 0xc0000000);
+ __ j(sign, slow, not_taken);
+ break;
+ default:
+ UNREACHABLE();
+ }
+ // Tag the result and store it in register eax.
+ ASSERT(kSmiTagSize == times_2); // adjust code if not the case
+ __ lea(eax, Operand(eax, eax, times_1, kSmiTag));
+ break;
+
+ default:
+ UNREACHABLE();
+ break;
+ }
+}
+
+
+void GenericBinaryOpStub::Generate(MacroAssembler* masm) {
+ Label call_runtime;
+
+ if (flags_ == SMI_CODE_IN_STUB) {
+ // The fast case smi code wasn't inlined in the stub caller
+ // code. Generate it here to speed up common operations.
+ Label slow;
+ __ mov(ebx, Operand(esp, 1 * kPointerSize)); // get y
+ __ mov(eax, Operand(esp, 2 * kPointerSize)); // get x
+ GenerateSmiCode(masm, &slow);
+ __ ret(2 * kPointerSize); // remove both operands
+
+ // Too bad. The fast case smi code didn't succeed.
+ __ bind(&slow);
+ }
+
+ // Setup registers.
+ __ mov(eax, Operand(esp, 1 * kPointerSize)); // get y
+ __ mov(edx, Operand(esp, 2 * kPointerSize)); // get x
+
+ // Floating point case.
+ switch (op_) {
+ case Token::ADD:
+ case Token::SUB:
+ case Token::MUL:
+ case Token::DIV: {
+ // eax: y
+ // edx: x
+ FloatingPointHelper::CheckFloatOperands(masm, &call_runtime, ebx);
+ // Fast-case: Both operands are numbers.
+ // Allocate a heap number, if needed.
+ Label skip_allocation;
+ switch (mode_) {
+ case OVERWRITE_LEFT:
+ __ mov(eax, Operand(edx));
+ // Fall through!
+ case OVERWRITE_RIGHT:
+ // If the argument in eax is already an object, we skip the
+ // allocation of a heap number.
+ __ test(eax, Immediate(kSmiTagMask));
+ __ j(not_zero, &skip_allocation, not_taken);
+ // Fall through!
+ case NO_OVERWRITE:
+ FloatingPointHelper::AllocateHeapNumber(masm,
+ &call_runtime,
+ ecx,
+ edx);
+ __ bind(&skip_allocation);
+ break;
+ default: UNREACHABLE();
+ }
+ FloatingPointHelper::LoadFloatOperands(masm, ecx);
+
+ switch (op_) {
+ case Token::ADD: __ faddp(1); break;
+ case Token::SUB: __ fsubp(1); break;
+ case Token::MUL: __ fmulp(1); break;
+ case Token::DIV: __ fdivp(1); break;
+ default: UNREACHABLE();
+ }
+ __ fstp_d(FieldOperand(eax, HeapNumber::kValueOffset));
+ __ ret(2 * kPointerSize);
+ }
+ case Token::MOD: {
+ // For MOD we go directly to runtime in the non-smi case.
+ break;
+ }
+ case Token::BIT_OR:
+ case Token::BIT_AND:
+ case Token::BIT_XOR:
+ case Token::SAR:
+ case Token::SHL:
+ case Token::SHR: {
+ FloatingPointHelper::CheckFloatOperands(masm, &call_runtime, ebx);
+ FloatingPointHelper::LoadFloatOperands(masm, ecx);
+
+ Label skip_allocation, non_smi_result, operand_conversion_failure;
+
+ // Reserve space for converted numbers.
+ __ sub(Operand(esp), Immediate(2 * kPointerSize));
+
+ bool use_sse3 = CpuFeatures::IsSupported(CpuFeatures::SSE3);
+ if (use_sse3) {
+ // Truncate the operands to 32-bit integers and check for
+ // exceptions in doing so.
+ CpuFeatures::Scope scope(CpuFeatures::SSE3);
+ __ fisttp_s(Operand(esp, 0 * kPointerSize));
+ __ fisttp_s(Operand(esp, 1 * kPointerSize));
+ __ fnstsw_ax();
+ __ test(eax, Immediate(1));
+ __ j(not_zero, &operand_conversion_failure);
+ } else {
+ // Check if right operand is int32.
+ __ fist_s(Operand(esp, 0 * kPointerSize));
+ __ fild_s(Operand(esp, 0 * kPointerSize));
+ __ fucompp();
+ __ fnstsw_ax();
+ __ sahf();
+ __ j(not_zero, &operand_conversion_failure);
+ __ j(parity_even, &operand_conversion_failure);
+
+ // Check if left operand is int32.
+ __ fist_s(Operand(esp, 1 * kPointerSize));
+ __ fild_s(Operand(esp, 1 * kPointerSize));
+ __ fucompp();
+ __ fnstsw_ax();
+ __ sahf();
+ __ j(not_zero, &operand_conversion_failure);
+ __ j(parity_even, &operand_conversion_failure);
+ }
+
+ // Get int32 operands and perform bitop.
+ __ pop(ecx);
+ __ pop(eax);
+ switch (op_) {
+ case Token::BIT_OR: __ or_(eax, Operand(ecx)); break;
+ case Token::BIT_AND: __ and_(eax, Operand(ecx)); break;
+ case Token::BIT_XOR: __ xor_(eax, Operand(ecx)); break;
+ case Token::SAR: __ sar(eax); break;
+ case Token::SHL: __ shl(eax); break;
+ case Token::SHR: __ shr(eax); break;
+ default: UNREACHABLE();
+ }
+
+ // Check if result is non-negative and fits in a smi.
+ __ test(eax, Immediate(0xc0000000));
+ __ j(not_zero, &non_smi_result);
+
+ // Tag smi result and return.
+ ASSERT(kSmiTagSize == times_2); // adjust code if not the case
+ __ lea(eax, Operand(eax, eax, times_1, kSmiTag));
+ __ ret(2 * kPointerSize);
+
+ // All ops except SHR return a signed int32 that we load in a HeapNumber.
+ if (op_ != Token::SHR) {
+ __ bind(&non_smi_result);
+ // Allocate a heap number if needed.
+ __ mov(ebx, Operand(eax)); // ebx: result
+ switch (mode_) {
+ case OVERWRITE_LEFT:
+ case OVERWRITE_RIGHT:
+ // If the operand was an object, we skip the
+ // allocation of a heap number.
+ __ mov(eax, Operand(esp, mode_ == OVERWRITE_RIGHT ?
+ 1 * kPointerSize : 2 * kPointerSize));
+ __ test(eax, Immediate(kSmiTagMask));
+ __ j(not_zero, &skip_allocation, not_taken);
+ // Fall through!
+ case NO_OVERWRITE:
+ FloatingPointHelper::AllocateHeapNumber(masm, &call_runtime,
+ ecx, edx);
+ __ bind(&skip_allocation);
+ break;
+ default: UNREACHABLE();
+ }
+ // Store the result in the HeapNumber and return.
+ __ mov(Operand(esp, 1 * kPointerSize), ebx);
+ __ fild_s(Operand(esp, 1 * kPointerSize));
+ __ fstp_d(FieldOperand(eax, HeapNumber::kValueOffset));
+ __ ret(2 * kPointerSize);
+ }
+
+ // Clear the FPU exception flag and reset the stack before calling
+ // the runtime system.
+ __ bind(&operand_conversion_failure);
+ __ add(Operand(esp), Immediate(2 * kPointerSize));
+ if (use_sse3) {
+ // If we've used the SSE3 instructions for truncating the
+ // floating point values to integers and it failed, we have a
+ // pending #IA exception. Clear it.
+ __ fnclex();
+ } else {
+ // The non-SSE3 variant does early bailout if the right
+ // operand isn't a 32-bit integer, so we may have a single
+ // value on the FPU stack we need to get rid of.
+ __ ffree(0);
+ }
+
+ // SHR should return uint32 - go to runtime for non-smi/negative result.
+ if (op_ == Token::SHR) {
+ __ bind(&non_smi_result);
+ }
+ __ mov(eax, Operand(esp, 1 * kPointerSize));
+ __ mov(edx, Operand(esp, 2 * kPointerSize));
+ break;
+ }
+ default: UNREACHABLE(); break;
+ }
+
+ // If all else fails, use the runtime system to get the correct
+ // result.
+ __ bind(&call_runtime);
+ switch (op_) {
+ case Token::ADD:
+ __ InvokeBuiltin(Builtins::ADD, JUMP_FUNCTION);
+ break;
+ case Token::SUB:
+ __ InvokeBuiltin(Builtins::SUB, JUMP_FUNCTION);
+ break;
+ case Token::MUL:
+ __ InvokeBuiltin(Builtins::MUL, JUMP_FUNCTION);
+ break;
+ case Token::DIV:
+ __ InvokeBuiltin(Builtins::DIV, JUMP_FUNCTION);
+ break;
+ case Token::MOD:
+ __ InvokeBuiltin(Builtins::MOD, JUMP_FUNCTION);
+ break;
+ case Token::BIT_OR:
+ __ InvokeBuiltin(Builtins::BIT_OR, JUMP_FUNCTION);
+ break;
+ case Token::BIT_AND:
+ __ InvokeBuiltin(Builtins::BIT_AND, JUMP_FUNCTION);
+ break;
+ case Token::BIT_XOR:
+ __ InvokeBuiltin(Builtins::BIT_XOR, JUMP_FUNCTION);
+ break;
+ case Token::SAR:
+ __ InvokeBuiltin(Builtins::SAR, JUMP_FUNCTION);
+ break;
+ case Token::SHL:
+ __ InvokeBuiltin(Builtins::SHL, JUMP_FUNCTION);
+ break;
+ case Token::SHR:
+ __ InvokeBuiltin(Builtins::SHR, JUMP_FUNCTION);
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
+
+
+void FloatingPointHelper::AllocateHeapNumber(MacroAssembler* masm,
+ Label* need_gc,
+ Register scratch1,
+ Register scratch2) {
+ ExternalReference allocation_top =
+ ExternalReference::new_space_allocation_top_address();
+ ExternalReference allocation_limit =
+ ExternalReference::new_space_allocation_limit_address();
+ __ mov(Operand(scratch1), Immediate(allocation_top));
+ __ mov(eax, Operand(scratch1, 0));
+ __ lea(scratch2, Operand(eax, HeapNumber::kSize)); // scratch2: new top
+ __ cmp(scratch2, Operand::StaticVariable(allocation_limit));
+ __ j(above, need_gc, not_taken);
+
+ __ mov(Operand(scratch1, 0), scratch2); // store new top
+ __ mov(Operand(eax, HeapObject::kMapOffset),
+ Immediate(Factory::heap_number_map()));
+ // Tag old top and use as result.
+ __ add(Operand(eax), Immediate(kHeapObjectTag));
+}
+
+
+void FloatingPointHelper::LoadFloatOperands(MacroAssembler* masm,
+ Register scratch) {
+ Label load_smi_1, load_smi_2, done_load_1, done;
+ __ mov(scratch, Operand(esp, 2 * kPointerSize));
+ __ test(scratch, Immediate(kSmiTagMask));
+ __ j(zero, &load_smi_1, not_taken);
+ __ fld_d(FieldOperand(scratch, HeapNumber::kValueOffset));
+ __ bind(&done_load_1);
+
+ __ mov(scratch, Operand(esp, 1 * kPointerSize));
+ __ test(scratch, Immediate(kSmiTagMask));
+ __ j(zero, &load_smi_2, not_taken);
+ __ fld_d(FieldOperand(scratch, HeapNumber::kValueOffset));
+ __ jmp(&done);
+
+ __ bind(&load_smi_1);
+ __ sar(scratch, kSmiTagSize);
+ __ push(scratch);
+ __ fild_s(Operand(esp, 0));
+ __ pop(scratch);
+ __ jmp(&done_load_1);
+
+ __ bind(&load_smi_2);
+ __ sar(scratch, kSmiTagSize);
+ __ push(scratch);
+ __ fild_s(Operand(esp, 0));
+ __ pop(scratch);
+
+ __ bind(&done);
+}
+
+
+void FloatingPointHelper::CheckFloatOperands(MacroAssembler* masm,
+ Label* non_float,
+ Register scratch) {
+ Label test_other, done;
+ // Test if both operands are floats or smi -> scratch=k_is_float;
+ // Otherwise scratch = k_not_float.
+ __ test(edx, Immediate(kSmiTagMask));
+ __ j(zero, &test_other, not_taken); // argument in edx is OK
+ __ mov(scratch, FieldOperand(edx, HeapObject::kMapOffset));
+ __ cmp(scratch, Factory::heap_number_map());
+ __ j(not_equal, non_float); // argument in edx is not a number -> NaN
+
+ __ bind(&test_other);
+ __ test(eax, Immediate(kSmiTagMask));
+ __ j(zero, &done); // argument in eax is OK
+ __ mov(scratch, FieldOperand(eax, HeapObject::kMapOffset));
+ __ cmp(scratch, Factory::heap_number_map());
+ __ j(not_equal, non_float); // argument in eax is not a number -> NaN
+
+ // Fall-through: Both operands are numbers.
+ __ bind(&done);
+}
+
+
+void UnarySubStub::Generate(MacroAssembler* masm) {
+ Label undo;
+ Label slow;
+ Label done;
+ Label try_float;
+
+ // Check whether the value is a smi.
+ __ test(eax, Immediate(kSmiTagMask));
+ __ j(not_zero, &try_float, not_taken);
+
+ // Enter runtime system if the value of the expression is zero
+ // to make sure that we switch between 0 and -0.
+ __ test(eax, Operand(eax));
+ __ j(zero, &slow, not_taken);
+
+ // The value of the expression is a smi that is not zero. Try
+ // optimistic subtraction '0 - value'.
+ __ mov(edx, Operand(eax));
+ __ Set(eax, Immediate(0));
+ __ sub(eax, Operand(edx));
+ __ j(overflow, &undo, not_taken);
+
+ // If result is a smi we are done.
+ __ test(eax, Immediate(kSmiTagMask));
+ __ j(zero, &done, taken);
+
+ // Restore eax and enter runtime system.
+ __ bind(&undo);
+ __ mov(eax, Operand(edx));
+
+ // Enter runtime system.
+ __ bind(&slow);
+ __ pop(ecx); // pop return address
+ __ push(eax);
+ __ push(ecx); // push return address
+ __ InvokeBuiltin(Builtins::UNARY_MINUS, JUMP_FUNCTION);
+
+ // Try floating point case.
+ __ bind(&try_float);
+ __ mov(edx, FieldOperand(eax, HeapObject::kMapOffset));
+ __ cmp(edx, Factory::heap_number_map());
+ __ j(not_equal, &slow);
+ __ mov(edx, Operand(eax));
+ // edx: operand
+ FloatingPointHelper::AllocateHeapNumber(masm, &undo, ebx, ecx);
+ // eax: allocated 'empty' number
+ __ fld_d(FieldOperand(edx, HeapNumber::kValueOffset));
+ __ fchs();
+ __ fstp_d(FieldOperand(eax, HeapNumber::kValueOffset));
+
+ __ bind(&done);
+
+ __ StubReturn(1);
+}
+
+
+void ArgumentsAccessStub::GenerateReadLength(MacroAssembler* masm) {
+ // Check if the calling frame is an arguments adaptor frame.
+ Label adaptor;
+ __ mov(edx, Operand(ebp, StandardFrameConstants::kCallerFPOffset));
+ __ mov(ecx, Operand(edx, StandardFrameConstants::kContextOffset));
+ __ cmp(ecx, ArgumentsAdaptorFrame::SENTINEL);
+ __ j(equal, &adaptor);
+
+ // Nothing to do: The formal number of parameters has already been
+ // passed in register eax by calling function. Just return it.
+ __ ret(0);
+
+ // Arguments adaptor case: Read the arguments length from the
+ // adaptor frame and return it.
+ __ bind(&adaptor);
+ __ mov(eax, Operand(edx, ArgumentsAdaptorFrameConstants::kLengthOffset));
+ __ ret(0);
+}
+
+
+void ArgumentsAccessStub::GenerateReadElement(MacroAssembler* masm) {
+ // The key is in edx and the parameter count is in eax.
+
+ // The displacement is used for skipping the frame pointer on the
+ // stack. It is the offset of the last parameter (if any) relative
+ // to the frame pointer.
+ static const int kDisplacement = 1 * kPointerSize;
+
+ // Check that the key is a smi.
+ Label slow;
+ __ test(edx, Immediate(kSmiTagMask));
+ __ j(not_zero, &slow, not_taken);
+
+ // Check if the calling frame is an arguments adaptor frame.
+ Label adaptor;
+ __ mov(ebx, Operand(ebp, StandardFrameConstants::kCallerFPOffset));
+ __ mov(ecx, Operand(ebx, StandardFrameConstants::kContextOffset));
+ __ cmp(ecx, ArgumentsAdaptorFrame::SENTINEL);
+ __ j(equal, &adaptor);
+
+ // Check index against formal parameters count limit passed in
+ // through register eax. Use unsigned comparison to get negative
+ // check for free.
+ __ cmp(edx, Operand(eax));
+ __ j(above_equal, &slow, not_taken);
+
+ // Read the argument from the stack and return it.
+ ASSERT(kSmiTagSize == 1 && kSmiTag == 0); // shifting code depends on this
+ __ lea(ebx, Operand(ebp, eax, times_2, 0));
+ __ neg(edx);
+ __ mov(eax, Operand(ebx, edx, times_2, kDisplacement));
+ __ ret(0);
+
+ // Arguments adaptor case: Check index against actual arguments
+ // limit found in the arguments adaptor frame. Use unsigned
+ // comparison to get negative check for free.
+ __ bind(&adaptor);
+ __ mov(ecx, Operand(ebx, ArgumentsAdaptorFrameConstants::kLengthOffset));
+ __ cmp(edx, Operand(ecx));
+ __ j(above_equal, &slow, not_taken);
+
+ // Read the argument from the stack and return it.
+ ASSERT(kSmiTagSize == 1 && kSmiTag == 0); // shifting code depends on this
+ __ lea(ebx, Operand(ebx, ecx, times_2, 0));
+ __ neg(edx);
+ __ mov(eax, Operand(ebx, edx, times_2, kDisplacement));
+ __ ret(0);
+
+ // Slow-case: Handle non-smi or out-of-bounds access to arguments
+ // by calling the runtime system.
+ __ bind(&slow);
+ __ pop(ebx); // Return address.
+ __ push(edx);
+ __ push(ebx);
+ __ TailCallRuntime(ExternalReference(Runtime::kGetArgumentsProperty), 1);
+}
+
+
+void ArgumentsAccessStub::GenerateNewObject(MacroAssembler* masm) {
+ // The displacement is used for skipping the return address and the
+ // frame pointer on the stack. It is the offset of the last
+ // parameter (if any) relative to the frame pointer.
+ static const int kDisplacement = 2 * kPointerSize;
+
+ // Check if the calling frame is an arguments adaptor frame.
+ Label runtime;
+ __ mov(edx, Operand(ebp, StandardFrameConstants::kCallerFPOffset));
+ __ mov(ecx, Operand(edx, StandardFrameConstants::kContextOffset));
+ __ cmp(ecx, ArgumentsAdaptorFrame::SENTINEL);
+ __ j(not_equal, &runtime);
+
+ // Patch the arguments.length and the parameters pointer.
+ __ mov(ecx, Operand(edx, ArgumentsAdaptorFrameConstants::kLengthOffset));
+ __ mov(Operand(esp, 1 * kPointerSize), ecx);
+ __ lea(edx, Operand(edx, ecx, times_2, kDisplacement));
+ __ mov(Operand(esp, 2 * kPointerSize), edx);
+
+ // Do the runtime call to allocate the arguments object.
+ __ bind(&runtime);
+ __ TailCallRuntime(ExternalReference(Runtime::kNewArgumentsFast), 3);
+}
+
+
+void CompareStub::Generate(MacroAssembler* masm) {
+ Label call_builtin, done;
+
+ // NOTICE! This code is only reached after a smi-fast-case check, so
+ // it is certain that at least one operand isn't a smi.
+
+ if (cc_ == equal) { // Both strict and non-strict.
+ Label slow; // Fallthrough label.
+ // Equality is almost reflexive (everything but NaN), so start by testing
+ // for "identity and not NaN".
+ {
+ Label not_identical;
+ __ cmp(eax, Operand(edx));
+ __ j(not_equal, &not_identical);
+ // Test for NaN. Sadly, we can't just compare to Factory::nan_value(),
+ // so we do the second best thing - test it ourselves.
+
+ Label return_equal;
+ Label heap_number;
+ // If it's not a heap number, then return equal.
+ __ cmp(FieldOperand(edx, HeapObject::kMapOffset),
+ Immediate(Factory::heap_number_map()));
+ __ j(equal, &heap_number);
+ __ bind(&return_equal);
+ __ Set(eax, Immediate(0));
+ __ ret(0);
+
+ __ bind(&heap_number);
+ // It is a heap number, so return non-equal if it's NaN and equal if it's
+ // not NaN.
+ // The representation of NaN values has all exponent bits (52..62) set,
+ // and not all mantissa bits (0..51) clear.
+ // Read top bits of double representation (second word of value).
+ __ mov(eax, FieldOperand(edx, HeapNumber::kValueOffset + kPointerSize));
+ // Test that exponent bits are all set.
+ __ not_(eax);
+ __ test(eax, Immediate(0x7ff00000));
+ __ j(not_zero, &return_equal);
+ __ not_(eax);
+
+ // Shift out flag and all exponent bits, retaining only mantissa.
+ __ shl(eax, 12);
+ // Or with all low-bits of mantissa.
+ __ or_(eax, FieldOperand(edx, HeapNumber::kValueOffset));
+ // Return zero equal if all bits in mantissa is zero (it's an Infinity)
+ // and non-zero if not (it's a NaN).
+ __ ret(0);
+
+ __ bind(&not_identical);
+ }
+
+ // If we're doing a strict equality comparison, we don't have to do
+ // type conversion, so we generate code to do fast comparison for objects
+ // and oddballs. Non-smi numbers and strings still go through the usual
+ // slow-case code.
+ if (strict_) {
+ // If either is a Smi (we know that not both are), then they can only
+ // be equal if the other is a HeapNumber. If so, use the slow case.
+ {
+ Label not_smis;
+ ASSERT_EQ(0, kSmiTag);
+ ASSERT_EQ(0, Smi::FromInt(0));
+ __ mov(ecx, Immediate(kSmiTagMask));
+ __ and_(ecx, Operand(eax));
+ __ test(ecx, Operand(edx));
+ __ j(not_zero, &not_smis);
+ // One operand is a smi.
+
+ // Check whether the non-smi is a heap number.
+ ASSERT_EQ(1, kSmiTagMask);
+ // ecx still holds eax & kSmiTag, which is either zero or one.
+ __ sub(Operand(ecx), Immediate(0x01));
+ __ mov(ebx, edx);
+ __ xor_(ebx, Operand(eax));
+ __ and_(ebx, Operand(ecx)); // ebx holds either 0 or eax ^ edx.
+ __ xor_(ebx, Operand(eax));
+ // if eax was smi, ebx is now edx, else eax.
+
+ // Check if the non-smi operand is a heap number.
+ __ cmp(FieldOperand(ebx, HeapObject::kMapOffset),
+ Immediate(Factory::heap_number_map()));
+ // If heap number, handle it in the slow case.
+ __ j(equal, &slow);
+ // Return non-equal (ebx is not zero)
+ __ mov(eax, ebx);
+ __ ret(0);
+
+ __ bind(&not_smis);
+ }
+
+ // If either operand is a JSObject or an oddball value, then they are not
+ // equal since their pointers are different
+ // There is no test for undetectability in strict equality.
+
+ // Get the type of the first operand.
+ __ mov(ecx, FieldOperand(eax, HeapObject::kMapOffset));
+ __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset));
+
+ // If the first object is a JS object, we have done pointer comparison.
+ ASSERT(LAST_TYPE == JS_FUNCTION_TYPE);
+ Label first_non_object;
+ __ cmp(ecx, FIRST_JS_OBJECT_TYPE);
+ __ j(less, &first_non_object);
+
+ // Return non-zero (eax is not zero)
+ Label return_not_equal;
+ ASSERT(kHeapObjectTag != 0);
+ __ bind(&return_not_equal);
+ __ ret(0);
+
+ __ bind(&first_non_object);
+ // Check for oddballs: true, false, null, undefined.
+ __ cmp(ecx, ODDBALL_TYPE);
+ __ j(equal, &return_not_equal);
+
+ __ mov(ecx, FieldOperand(edx, HeapObject::kMapOffset));
+ __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset));
+
+ __ cmp(ecx, FIRST_JS_OBJECT_TYPE);
+ __ j(greater_equal, &return_not_equal);
+
+ // Check for oddballs: true, false, null, undefined.
+ __ cmp(ecx, ODDBALL_TYPE);
+ __ j(equal, &return_not_equal);
+
+ // Fall through to the general case.
+ }
+ __ bind(&slow);
+ }
+
+ // Save the return address (and get it off the stack).
+ __ pop(ecx);
+
+ // Push arguments.
+ __ push(eax);
+ __ push(edx);
+ __ push(ecx);
+
+ // Inlined floating point compare.
+ // Call builtin if operands are not floating point or smi.
+ FloatingPointHelper::CheckFloatOperands(masm, &call_builtin, ebx);
+ FloatingPointHelper::LoadFloatOperands(masm, ecx);
+ __ FCmp();
+
+ // Jump to builtin for NaN.
+ __ j(parity_even, &call_builtin, not_taken);
+
+ // TODO(1243847): Use cmov below once CpuFeatures are properly hooked up.
+ Label below_lbl, above_lbl;
+ // use edx, eax to convert unsigned to signed comparison
+ __ j(below, &below_lbl, not_taken);
+ __ j(above, &above_lbl, not_taken);
+
+ __ xor_(eax, Operand(eax)); // equal
+ __ ret(2 * kPointerSize);
+
+ __ bind(&below_lbl);
+ __ mov(eax, -1);
+ __ ret(2 * kPointerSize);
+
+ __ bind(&above_lbl);
+ __ mov(eax, 1);
+ __ ret(2 * kPointerSize); // eax, edx were pushed
+
+ __ bind(&call_builtin);
+ // must swap argument order
+ __ pop(ecx);
+ __ pop(edx);
+ __ pop(eax);
+ __ push(edx);
+ __ push(eax);
+
+ // Figure out which native to call and setup the arguments.
+ Builtins::JavaScript builtin;
+ if (cc_ == equal) {
+ builtin = strict_ ? Builtins::STRICT_EQUALS : Builtins::EQUALS;
+ } else {
+ builtin = Builtins::COMPARE;
+ int ncr; // NaN compare result
+ if (cc_ == less || cc_ == less_equal) {
+ ncr = GREATER;
+ } else {
+ ASSERT(cc_ == greater || cc_ == greater_equal); // remaining cases
+ ncr = LESS;
+ }
+ __ push(Immediate(Smi::FromInt(ncr)));
+ }
+
+ // Restore return address on the stack.
+ __ push(ecx);
+
+ // Call the native; it returns -1 (less), 0 (equal), or 1 (greater)
+ // tagged as a small integer.
+ __ InvokeBuiltin(builtin, JUMP_FUNCTION);
+}
+
+
+void StackCheckStub::Generate(MacroAssembler* masm) {
+ // Because builtins always remove the receiver from the stack, we
+ // have to fake one to avoid underflowing the stack. The receiver
+ // must be inserted below the return address on the stack so we
+ // temporarily store that in a register.
+ __ pop(eax);
+ __ push(Immediate(Smi::FromInt(0)));
+ __ push(eax);
+
+ // Do tail-call to runtime routine.
+ __ TailCallRuntime(ExternalReference(Runtime::kStackGuard), 1);
+}
+
+
+void CallFunctionStub::Generate(MacroAssembler* masm) {
+ Label slow;
+
+ // Get the function to call from the stack.
+ // +2 ~ receiver, return address
+ __ mov(edi, Operand(esp, (argc_ + 2) * kPointerSize));
+
+ // Check that the function really is a JavaScript function.
+ __ test(edi, Immediate(kSmiTagMask));
+ __ j(zero, &slow, not_taken);
+ // Goto slow case if we do not have a function.
+ __ CmpObjectType(edi, JS_FUNCTION_TYPE, ecx);
+ __ j(not_equal, &slow, not_taken);
+
+ // Fast-case: Just invoke the function.
+ ParameterCount actual(argc_);
+ __ InvokeFunction(edi, actual, JUMP_FUNCTION);
+
+ // Slow-case: Non-function called.
+ __ bind(&slow);
+ __ Set(eax, Immediate(argc_));
+ __ Set(ebx, Immediate(0));
+ __ GetBuiltinEntry(edx, Builtins::CALL_NON_FUNCTION);
+ Handle<Code> adaptor(Builtins::builtin(Builtins::ArgumentsAdaptorTrampoline));
+ __ jmp(adaptor, RelocInfo::CODE_TARGET);
+}
+
+
+
+void CEntryStub::GenerateThrowTOS(MacroAssembler* masm) {
+ ASSERT(StackHandlerConstants::kSize == 6 * kPointerSize); // adjust this code
+ ExternalReference handler_address(Top::k_handler_address);
+ __ mov(edx, Operand::StaticVariable(handler_address));
+ __ mov(ecx, Operand(edx, -1 * kPointerSize)); // get next in chain
+ __ mov(Operand::StaticVariable(handler_address), ecx);
+ __ mov(esp, Operand(edx));
+ __ pop(edi);
+ __ pop(ebp);
+ __ pop(edx); // remove code pointer
+ __ pop(edx); // remove state
+
+ // Before returning we restore the context from the frame pointer if not NULL.
+ // The frame pointer is NULL in the exception handler of a JS entry frame.
+ __ xor_(esi, Operand(esi)); // tentatively set context pointer to NULL
+ Label skip;
+ __ cmp(ebp, 0);
+ __ j(equal, &skip, not_taken);
+ __ mov(esi, Operand(ebp, StandardFrameConstants::kContextOffset));
+ __ bind(&skip);
+
+ __ ret(0);
+}
+
+
+void CEntryStub::GenerateCore(MacroAssembler* masm,
+ Label* throw_normal_exception,
+ Label* throw_out_of_memory_exception,
+ StackFrame::Type frame_type,
+ bool do_gc,
+ bool always_allocate_scope) {
+ // eax: result parameter for PerformGC, if any
+ // ebx: pointer to C function (C callee-saved)
+ // ebp: frame pointer (restored after C call)
+ // esp: stack pointer (restored after C call)
+ // edi: number of arguments including receiver (C callee-saved)
+ // esi: pointer to the first argument (C callee-saved)
+
+ if (do_gc) {
+ __ mov(Operand(esp, 0 * kPointerSize), eax); // Result.
+ __ call(FUNCTION_ADDR(Runtime::PerformGC), RelocInfo::RUNTIME_ENTRY);
+ }
+
+ ExternalReference scope_depth =
+ ExternalReference::heap_always_allocate_scope_depth();
+ if (always_allocate_scope) {
+ __ inc(Operand::StaticVariable(scope_depth));
+ }
+
+ // Call C function.
+ __ mov(Operand(esp, 0 * kPointerSize), edi); // argc.
+ __ mov(Operand(esp, 1 * kPointerSize), esi); // argv.
+ __ call(Operand(ebx));
+ // Result is in eax or edx:eax - do not destroy these registers!
+
+ if (always_allocate_scope) {
+ __ dec(Operand::StaticVariable(scope_depth));
+ }
+
+ // Check for failure result.
+ Label failure_returned;
+ ASSERT(((kFailureTag + 1) & kFailureTagMask) == 0);
+ __ lea(ecx, Operand(eax, 1));
+ // Lower 2 bits of ecx are 0 iff eax has failure tag.
+ __ test(ecx, Immediate(kFailureTagMask));
+ __ j(zero, &failure_returned, not_taken);
+
+ // Exit the JavaScript to C++ exit frame.
+ __ LeaveExitFrame(frame_type);
+ __ ret(0);
+
+ // Handling of failure.
+ __ bind(&failure_returned);
+
+ Label retry;
+ // If the returned exception is RETRY_AFTER_GC continue at retry label
+ ASSERT(Failure::RETRY_AFTER_GC == 0);
+ __ test(eax, Immediate(((1 << kFailureTypeTagSize) - 1) << kFailureTagSize));
+ __ j(zero, &retry, taken);
+
+ Label continue_exception;
+ // If the returned failure is EXCEPTION then promote Top::pending_exception().
+ __ cmp(eax, reinterpret_cast<int32_t>(Failure::Exception()));
+ __ j(not_equal, &continue_exception);
+
+ // Retrieve the pending exception and clear the variable.
+ ExternalReference pending_exception_address(Top::k_pending_exception_address);
+ __ mov(eax, Operand::StaticVariable(pending_exception_address));
+ __ mov(edx,
+ Operand::StaticVariable(ExternalReference::the_hole_value_location()));
+ __ mov(Operand::StaticVariable(pending_exception_address), edx);
+
+ __ bind(&continue_exception);
+ // Special handling of out of memory exception.
+ __ cmp(eax, reinterpret_cast<int32_t>(Failure::OutOfMemoryException()));
+ __ j(equal, throw_out_of_memory_exception);
+
+ // Handle normal exception.
+ __ jmp(throw_normal_exception);
+
+ // Retry.
+ __ bind(&retry);
+}
+
+
+void CEntryStub::GenerateThrowOutOfMemory(MacroAssembler* masm) {
+ // Fetch top stack handler.
+ ExternalReference handler_address(Top::k_handler_address);
+ __ mov(edx, Operand::StaticVariable(handler_address));
+
+ // Unwind the handlers until the ENTRY handler is found.
+ Label loop, done;
+ __ bind(&loop);
+ // Load the type of the current stack handler.
+ const int kStateOffset = StackHandlerConstants::kAddressDisplacement +
+ StackHandlerConstants::kStateOffset;
+ __ cmp(Operand(edx, kStateOffset), Immediate(StackHandler::ENTRY));
+ __ j(equal, &done);
+ // Fetch the next handler in the list.
+ const int kNextOffset = StackHandlerConstants::kAddressDisplacement +
+ StackHandlerConstants::kNextOffset;
+ __ mov(edx, Operand(edx, kNextOffset));
+ __ jmp(&loop);
+ __ bind(&done);
+
+ // Set the top handler address to next handler past the current ENTRY handler.
+ __ mov(eax, Operand(edx, kNextOffset));
+ __ mov(Operand::StaticVariable(handler_address), eax);
+
+ // Set external caught exception to false.
+ __ mov(eax, false);
+ ExternalReference external_caught(Top::k_external_caught_exception_address);
+ __ mov(Operand::StaticVariable(external_caught), eax);
+
+ // Set pending exception and eax to out of memory exception.
+ __ mov(eax, reinterpret_cast<int32_t>(Failure::OutOfMemoryException()));
+ ExternalReference pending_exception(Top::k_pending_exception_address);
+ __ mov(Operand::StaticVariable(pending_exception), eax);
+
+ // Restore the stack to the address of the ENTRY handler
+ __ mov(esp, Operand(edx));
+
+ // Clear the context pointer;
+ __ xor_(esi, Operand(esi));
+
+ // Restore registers from handler.
+ __ pop(edi); // PP
+ __ pop(ebp); // FP
+ __ pop(edx); // Code
+ __ pop(edx); // State
+
+ __ ret(0);
+}
+
+
+void CEntryStub::GenerateBody(MacroAssembler* masm, bool is_debug_break) {
+ // eax: number of arguments including receiver
+ // ebx: pointer to C function (C callee-saved)
+ // ebp: frame pointer (restored after C call)
+ // esp: stack pointer (restored after C call)
+ // esi: current context (C callee-saved)
+ // edi: caller's parameter pointer pp (C callee-saved)
+
+ // NOTE: Invocations of builtins may return failure objects
+ // instead of a proper result. The builtin entry handles
+ // this by performing a garbage collection and retrying the
+ // builtin once.
+
+ StackFrame::Type frame_type = is_debug_break ?
+ StackFrame::EXIT_DEBUG :
+ StackFrame::EXIT;
+
+ // Enter the exit frame that transitions from JavaScript to C++.
+ __ EnterExitFrame(frame_type);
+
+ // eax: result parameter for PerformGC, if any (setup below)
+ // ebx: pointer to builtin function (C callee-saved)
+ // ebp: frame pointer (restored after C call)
+ // esp: stack pointer (restored after C call)
+ // edi: number of arguments including receiver (C callee-saved)
+ // esi: argv pointer (C callee-saved)
+
+ Label throw_out_of_memory_exception;
+ Label throw_normal_exception;
+
+ // Call into the runtime system. Collect garbage before the call if
+ // running with --gc-greedy set.
+ if (FLAG_gc_greedy) {
+ Failure* failure = Failure::RetryAfterGC(0);
+ __ mov(eax, Immediate(reinterpret_cast<int32_t>(failure)));
+ }
+ GenerateCore(masm, &throw_normal_exception,
+ &throw_out_of_memory_exception,
+ frame_type,
+ FLAG_gc_greedy,
+ false);
+
+ // Do space-specific GC and retry runtime call.
+ GenerateCore(masm,
+ &throw_normal_exception,
+ &throw_out_of_memory_exception,
+ frame_type,
+ true,
+ false);
+
+ // Do full GC and retry runtime call one final time.
+ Failure* failure = Failure::InternalError();
+ __ mov(eax, Immediate(reinterpret_cast<int32_t>(failure)));
+ GenerateCore(masm,
+ &throw_normal_exception,
+ &throw_out_of_memory_exception,
+ frame_type,
+ true,
+ true);
+
+ __ bind(&throw_out_of_memory_exception);
+ GenerateThrowOutOfMemory(masm);
+ // control flow for generated will not return.
+
+ __ bind(&throw_normal_exception);
+ GenerateThrowTOS(masm);
+}
+
+
+void JSEntryStub::GenerateBody(MacroAssembler* masm, bool is_construct) {
+ Label invoke, exit;
+
+ // Setup frame.
+ __ push(ebp);
+ __ mov(ebp, Operand(esp));
+
+ // Save callee-saved registers (C calling conventions).
+ int marker = is_construct ? StackFrame::ENTRY_CONSTRUCT : StackFrame::ENTRY;
+ // Push something that is not an arguments adaptor.
+ __ push(Immediate(~ArgumentsAdaptorFrame::SENTINEL));
+ __ push(Immediate(Smi::FromInt(marker))); // @ function offset
+ __ push(edi);
+ __ push(esi);
+ __ push(ebx);
+
+ // Save copies of the top frame descriptor on the stack.
+ ExternalReference c_entry_fp(Top::k_c_entry_fp_address);
+ __ push(Operand::StaticVariable(c_entry_fp));
+
+ // Call a faked try-block that does the invoke.
+ __ call(&invoke);
+
+ // Caught exception: Store result (exception) in the pending
+ // exception field in the JSEnv and return a failure sentinel.
+ ExternalReference pending_exception(Top::k_pending_exception_address);
+ __ mov(Operand::StaticVariable(pending_exception), eax);
+ __ mov(eax, reinterpret_cast<int32_t>(Failure::Exception()));
+ __ jmp(&exit);
+
+ // Invoke: Link this frame into the handler chain.
+ __ bind(&invoke);
+ __ PushTryHandler(IN_JS_ENTRY, JS_ENTRY_HANDLER);
+ __ push(eax); // flush TOS
+
+ // Clear any pending exceptions.
+ __ mov(edx,
+ Operand::StaticVariable(ExternalReference::the_hole_value_location()));
+ __ mov(Operand::StaticVariable(pending_exception), edx);
+
+ // Fake a receiver (NULL).
+ __ push(Immediate(0)); // receiver
+
+ // Invoke the function by calling through JS entry trampoline
+ // builtin and pop the faked function when we return. Notice that we
+ // cannot store a reference to the trampoline code directly in this
+ // stub, because the builtin stubs may not have been generated yet.
+ if (is_construct) {
+ ExternalReference construct_entry(Builtins::JSConstructEntryTrampoline);
+ __ mov(edx, Immediate(construct_entry));
+ } else {
+ ExternalReference entry(Builtins::JSEntryTrampoline);
+ __ mov(edx, Immediate(entry));
+ }
+ __ mov(edx, Operand(edx, 0)); // deref address
+ __ lea(edx, FieldOperand(edx, Code::kHeaderSize));
+ __ call(Operand(edx));
+
+ // Unlink this frame from the handler chain.
+ __ pop(Operand::StaticVariable(ExternalReference(Top::k_handler_address)));
+ // Pop next_sp.
+ __ add(Operand(esp), Immediate(StackHandlerConstants::kSize - kPointerSize));
+
+ // Restore the top frame descriptor from the stack.
+ __ bind(&exit);
+ __ pop(Operand::StaticVariable(ExternalReference(Top::k_c_entry_fp_address)));
+
+ // Restore callee-saved registers (C calling conventions).
+ __ pop(ebx);
+ __ pop(esi);
+ __ pop(edi);
+ __ add(Operand(esp), Immediate(2 * kPointerSize)); // remove markers
+
+ // Restore frame pointer and return.
+ __ pop(ebp);
+ __ ret(0);
+}
+
+
+void InstanceofStub::Generate(MacroAssembler* masm) {
+ // Get the object - go slow case if it's a smi.
+ Label slow;
+ __ mov(eax, Operand(esp, 2 * kPointerSize)); // 2 ~ return address, function
+ __ test(eax, Immediate(kSmiTagMask));
+ __ j(zero, &slow, not_taken);
+
+ // Check that the left hand is a JS object.
+ __ mov(eax, FieldOperand(eax, HeapObject::kMapOffset)); // ebx - object map
+ __ movzx_b(ecx, FieldOperand(eax, Map::kInstanceTypeOffset)); // ecx - type
+ __ cmp(ecx, FIRST_JS_OBJECT_TYPE);
+ __ j(less, &slow, not_taken);
+ __ cmp(ecx, LAST_JS_OBJECT_TYPE);
+ __ j(greater, &slow, not_taken);
+
+ // Get the prototype of the function.
+ __ mov(edx, Operand(esp, 1 * kPointerSize)); // 1 ~ return address
+ __ TryGetFunctionPrototype(edx, ebx, ecx, &slow);
+
+ // Check that the function prototype is a JS object.
+ __ mov(ecx, FieldOperand(ebx, HeapObject::kMapOffset));
+ __ movzx_b(ecx, FieldOperand(ecx, Map::kInstanceTypeOffset));
+ __ cmp(ecx, FIRST_JS_OBJECT_TYPE);
+ __ j(less, &slow, not_taken);
+ __ cmp(ecx, LAST_JS_OBJECT_TYPE);
+ __ j(greater, &slow, not_taken);
+
+ // Register mapping: eax is object map and ebx is function prototype.
+ __ mov(ecx, FieldOperand(eax, Map::kPrototypeOffset));
+
+ // Loop through the prototype chain looking for the function prototype.
+ Label loop, is_instance, is_not_instance;
+ __ bind(&loop);
+ __ cmp(ecx, Operand(ebx));
+ __ j(equal, &is_instance);
+ __ cmp(Operand(ecx), Immediate(Factory::null_value()));
+ __ j(equal, &is_not_instance);
+ __ mov(ecx, FieldOperand(ecx, HeapObject::kMapOffset));
+ __ mov(ecx, FieldOperand(ecx, Map::kPrototypeOffset));
+ __ jmp(&loop);
+
+ __ bind(&is_instance);
+ __ Set(eax, Immediate(0));
+ __ ret(2 * kPointerSize);
+
+ __ bind(&is_not_instance);
+ __ Set(eax, Immediate(Smi::FromInt(1)));
+ __ ret(2 * kPointerSize);
+
+ // Slow-case: Go through the JavaScript implementation.
+ __ bind(&slow);
+ __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION);
+}
+
+
+#undef __
+
+} } // namespace v8::internal
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