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Unified Diff: src/ia32/frames-ia32.h

Issue 92068: Move backend specific files to separate directories. (Closed)
Patch Set: Added CPPPATH flag and made all includes use same base path. Created 11 years, 8 months ago
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Index: src/ia32/frames-ia32.h
diff --git a/src/ia32/frames-ia32.h b/src/ia32/frames-ia32.h
new file mode 100644
index 0000000000000000000000000000000000000000..518b1ca553b409e5a6408ee7fb0eb562be620687
--- /dev/null
+++ b/src/ia32/frames-ia32.h
@@ -0,0 +1,291 @@
+// Copyright 2006-2008 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_FRAMES_IA32_H_
+#define V8_FRAMES_IA32_H_
+
+namespace v8 { namespace internal {
+
+
+// Register lists
+// Note that the bit values must match those used in actual instruction encoding
+static const int kNumRegs = 8;
+
+
+// Caller-saved registers
+static const RegList kJSCallerSaved =
+ 1 << 0 | // eax
+ 1 << 1 | // ecx
+ 1 << 2 | // edx
+ 1 << 3 | // ebx - used as a caller-saved register in JavaScript code
+ 1 << 7; // edi - callee function
+
+static const int kNumJSCallerSaved = 5;
+
+typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
+
+// ----------------------------------------------------
+
+
+class StackHandlerConstants : public AllStatic {
+ public:
+ static const int kNextOffset = 0 * kPointerSize;
+ static const int kPPOffset = 1 * kPointerSize;
+ static const int kFPOffset = 2 * kPointerSize;
+
+ // TODO(1233780): Get rid of the code slot in stack handlers.
+ static const int kCodeOffset = 3 * kPointerSize;
+
+ static const int kStateOffset = 4 * kPointerSize;
+ static const int kPCOffset = 5 * kPointerSize;
+
+ static const int kAddressDisplacement = -1 * kPointerSize;
+ static const int kSize = kPCOffset + kPointerSize;
+};
+
+
+class EntryFrameConstants : public AllStatic {
+ public:
+ static const int kCallerFPOffset = -6 * kPointerSize;
+
+ static const int kFunctionArgOffset = +3 * kPointerSize;
+ static const int kReceiverArgOffset = +4 * kPointerSize;
+ static const int kArgcOffset = +5 * kPointerSize;
+ static const int kArgvOffset = +6 * kPointerSize;
+};
+
+
+class ExitFrameConstants : public AllStatic {
+ public:
+ static const int kDebugMarkOffset = -2 * kPointerSize;
+ static const int kSPOffset = -1 * kPointerSize;
+
+ // Let the parameters pointer for exit frames point just below the
+ // frame structure on the stack (frame pointer and return address).
+ static const int kPPDisplacement = +2 * kPointerSize;
+
+ static const int kCallerFPOffset = 0 * kPointerSize;
+ static const int kCallerPCOffset = +1 * kPointerSize;
+};
+
+
+class StandardFrameConstants : public AllStatic {
+ public:
+ static const int kExpressionsOffset = -3 * kPointerSize;
+ static const int kMarkerOffset = -2 * kPointerSize;
+ static const int kContextOffset = -1 * kPointerSize;
+ static const int kCallerFPOffset = 0 * kPointerSize;
+ static const int kCallerPCOffset = +1 * kPointerSize;
+ static const int kCallerSPOffset = +2 * kPointerSize;
+};
+
+
+class JavaScriptFrameConstants : public AllStatic {
+ public:
+ // FP-relative.
+ static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
+ static const int kSavedRegistersOffset = +2 * kPointerSize;
+ static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
+
+ // CallerSP-relative (aka PP-relative)
+ static const int kParam0Offset = -2 * kPointerSize;
+ static const int kReceiverOffset = -1 * kPointerSize;
+};
+
+
+class ArgumentsAdaptorFrameConstants : public AllStatic {
+ public:
+ static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
+};
+
+
+class InternalFrameConstants : public AllStatic {
+ public:
+ static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
+};
+
+
+inline Object* JavaScriptFrame::function_slot_object() const {
+ const int offset = JavaScriptFrameConstants::kFunctionOffset;
+ return Memory::Object_at(fp() + offset);
+}
+
+
+// ----------------------------------------------------
+
+
+
+
+ // C Entry frames:
+
+ // lower | Stack |
+ // addresses | ^ |
+ // | | |
+ // | |
+ // +-------------+
+ // | entry_pc |
+ // +-------------+ <--+ entry_sp
+ // . |
+ // . |
+ // . |
+ // +-------------+ |
+ // -3 | entry_sp --+----+
+ // e +-------------+
+ // n -2 | C function |
+ // t +-------------+
+ // r -1 | caller_pp |
+ // y +-------------+ <--- fp (frame pointer, ebp)
+ // 0 | caller_fp |
+ // f +-------------+
+ // r 1 | caller_pc |
+ // a +-------------+ <--- caller_sp (stack pointer, esp)
+ // m 2 | |
+ // e | arguments |
+ // | |
+ // +- - - - - - -+
+ // | argument0 |
+ // +=============+
+ // | |
+ // | caller |
+ // higher | expressions |
+ // addresses | |
+
+
+ // Proper JS frames:
+
+ // lower | Stack |
+ // addresses | ^ |
+ // | | |
+ // | |
+ // ----------- +=============+ <--- sp (stack pointer, esp)
+ // | function |
+ // +-------------+
+ // | |
+ // | expressions |
+ // | |
+ // +-------------+
+ // a | |
+ // c | locals |
+ // t | |
+ // i +- - - - - - -+ <---
+ // v -4 | local0 | ^
+ // a +-------------+ |
+ // t -3 | code | |
+ // i +-------------+ |
+ // o -2 | context | | kLocal0Offset
+ // n +-------------+ |
+ // -1 | caller_pp | v
+ // f +-------------+ <--- fp (frame pointer, ebp)
+ // r 0 | caller_fp |
+ // a +-------------+
+ // m 1 | caller_pc |
+ // e +-------------+ <--- caller_sp (incl. parameters)
+ // 2 | |
+ // | parameters |
+ // | |
+ // +- - - - - - -+ <---
+ // -2 | parameter0 | ^
+ // +-------------+ | kParam0Offset
+ // -1 | receiver | v
+ // ----------- +=============+ <--- pp (parameter pointer, edi)
+ // 0 | function |
+ // +-------------+
+ // | |
+ // | caller |
+ // higher | expressions |
+ // addresses | |
+
+
+ // JS entry frames: When calling from C to JS, we construct two extra
+ // frames: An entry frame (C) and a trampoline frame (JS). The
+ // following pictures shows the two frames:
+
+ // lower | Stack |
+ // addresses | ^ |
+ // | | |
+ // | |
+ // ----------- +=============+ <--- sp (stack pointer, esp)
+ // | |
+ // | parameters |
+ // t | |
+ // r +- - - - - - -+
+ // a | parameter0 |
+ // m +-------------+
+ // p | receiver |
+ // o +-------------+ <---
+ // l | function | ^
+ // i +-------------+ |
+ // n -3 | code | | kLocal0Offset
+ // e +-------------+
+ // -2 | NULL | context is always NULL
+ // +-------------+
+ // f -1 | NULL | caller pp is always NULL for entry frames
+ // r +-------------+ <--- fp (frame pointer, ebp)
+ // a 0 | caller fp |
+ // m +-------------+
+ // e 1 | caller pc |
+ // +-------------+ <--- caller_sp (incl. parameters)
+ // | 0 |
+ // ----------- +=============+ <--- pp (parameter pointer, edi)
+ // | 0 |
+ // +-------------+ <---
+ // . ^
+ // . | try-handler (HandlerOffsets::kSize)
+ // . v
+ // +-------------+ <---
+ // -5 | next top pp |
+ // +-------------+
+ // e -4 | next top fp |
+ // n +-------------+ <---
+ // t -3 | ebx | ^
+ // r +-------------+ |
+ // y -2 | esi | | callee-saved registers
+ // +-------------+ |
+ // -1 | edi | v
+ // f +-------------+ <--- fp
+ // r 0 | caller fp |
+ // a +-------------+ pp == NULL (parameter pointer)
+ // m 1 | caller pc |
+ // e +-------------+ <--- caller sp
+ // 2 | code entry | ^
+ // +-------------+ |
+ // 3 | function | |
+ // +-------------+ | arguments passed from C code
+ // 4 | receiver | |
+ // +-------------+ |
+ // 5 | argc | |
+ // +-------------+ |
+ // 6 | argv | v
+ // +-------------+ <---
+ // | |
+ // higher | |
+ // addresses | |
+
+
+} } // namespace v8::internal
+
+#endif // V8_FRAMES_IA32_H_
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