| Index: src/ia32/frames-ia32.h
|
| diff --git a/src/ia32/frames-ia32.h b/src/ia32/frames-ia32.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..518b1ca553b409e5a6408ee7fb0eb562be620687
|
| --- /dev/null
|
| +++ b/src/ia32/frames-ia32.h
|
| @@ -0,0 +1,291 @@
|
| +// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
| +// Redistribution and use in source and binary forms, with or without
|
| +// modification, are permitted provided that the following conditions are
|
| +// met:
|
| +//
|
| +// * Redistributions of source code must retain the above copyright
|
| +// notice, this list of conditions and the following disclaimer.
|
| +// * Redistributions in binary form must reproduce the above
|
| +// copyright notice, this list of conditions and the following
|
| +// disclaimer in the documentation and/or other materials provided
|
| +// with the distribution.
|
| +// * Neither the name of Google Inc. nor the names of its
|
| +// contributors may be used to endorse or promote products derived
|
| +// from this software without specific prior written permission.
|
| +//
|
| +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
| +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| +// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
| +// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
| +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
| +// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
| +// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
| +// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
| +// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
| +// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
| +
|
| +#ifndef V8_FRAMES_IA32_H_
|
| +#define V8_FRAMES_IA32_H_
|
| +
|
| +namespace v8 { namespace internal {
|
| +
|
| +
|
| +// Register lists
|
| +// Note that the bit values must match those used in actual instruction encoding
|
| +static const int kNumRegs = 8;
|
| +
|
| +
|
| +// Caller-saved registers
|
| +static const RegList kJSCallerSaved =
|
| + 1 << 0 | // eax
|
| + 1 << 1 | // ecx
|
| + 1 << 2 | // edx
|
| + 1 << 3 | // ebx - used as a caller-saved register in JavaScript code
|
| + 1 << 7; // edi - callee function
|
| +
|
| +static const int kNumJSCallerSaved = 5;
|
| +
|
| +typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
|
| +
|
| +// ----------------------------------------------------
|
| +
|
| +
|
| +class StackHandlerConstants : public AllStatic {
|
| + public:
|
| + static const int kNextOffset = 0 * kPointerSize;
|
| + static const int kPPOffset = 1 * kPointerSize;
|
| + static const int kFPOffset = 2 * kPointerSize;
|
| +
|
| + // TODO(1233780): Get rid of the code slot in stack handlers.
|
| + static const int kCodeOffset = 3 * kPointerSize;
|
| +
|
| + static const int kStateOffset = 4 * kPointerSize;
|
| + static const int kPCOffset = 5 * kPointerSize;
|
| +
|
| + static const int kAddressDisplacement = -1 * kPointerSize;
|
| + static const int kSize = kPCOffset + kPointerSize;
|
| +};
|
| +
|
| +
|
| +class EntryFrameConstants : public AllStatic {
|
| + public:
|
| + static const int kCallerFPOffset = -6 * kPointerSize;
|
| +
|
| + static const int kFunctionArgOffset = +3 * kPointerSize;
|
| + static const int kReceiverArgOffset = +4 * kPointerSize;
|
| + static const int kArgcOffset = +5 * kPointerSize;
|
| + static const int kArgvOffset = +6 * kPointerSize;
|
| +};
|
| +
|
| +
|
| +class ExitFrameConstants : public AllStatic {
|
| + public:
|
| + static const int kDebugMarkOffset = -2 * kPointerSize;
|
| + static const int kSPOffset = -1 * kPointerSize;
|
| +
|
| + // Let the parameters pointer for exit frames point just below the
|
| + // frame structure on the stack (frame pointer and return address).
|
| + static const int kPPDisplacement = +2 * kPointerSize;
|
| +
|
| + static const int kCallerFPOffset = 0 * kPointerSize;
|
| + static const int kCallerPCOffset = +1 * kPointerSize;
|
| +};
|
| +
|
| +
|
| +class StandardFrameConstants : public AllStatic {
|
| + public:
|
| + static const int kExpressionsOffset = -3 * kPointerSize;
|
| + static const int kMarkerOffset = -2 * kPointerSize;
|
| + static const int kContextOffset = -1 * kPointerSize;
|
| + static const int kCallerFPOffset = 0 * kPointerSize;
|
| + static const int kCallerPCOffset = +1 * kPointerSize;
|
| + static const int kCallerSPOffset = +2 * kPointerSize;
|
| +};
|
| +
|
| +
|
| +class JavaScriptFrameConstants : public AllStatic {
|
| + public:
|
| + // FP-relative.
|
| + static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
|
| + static const int kSavedRegistersOffset = +2 * kPointerSize;
|
| + static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
|
| +
|
| + // CallerSP-relative (aka PP-relative)
|
| + static const int kParam0Offset = -2 * kPointerSize;
|
| + static const int kReceiverOffset = -1 * kPointerSize;
|
| +};
|
| +
|
| +
|
| +class ArgumentsAdaptorFrameConstants : public AllStatic {
|
| + public:
|
| + static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
|
| +};
|
| +
|
| +
|
| +class InternalFrameConstants : public AllStatic {
|
| + public:
|
| + static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
|
| +};
|
| +
|
| +
|
| +inline Object* JavaScriptFrame::function_slot_object() const {
|
| + const int offset = JavaScriptFrameConstants::kFunctionOffset;
|
| + return Memory::Object_at(fp() + offset);
|
| +}
|
| +
|
| +
|
| +// ----------------------------------------------------
|
| +
|
| +
|
| +
|
| +
|
| + // C Entry frames:
|
| +
|
| + // lower | Stack |
|
| + // addresses | ^ |
|
| + // | | |
|
| + // | |
|
| + // +-------------+
|
| + // | entry_pc |
|
| + // +-------------+ <--+ entry_sp
|
| + // . |
|
| + // . |
|
| + // . |
|
| + // +-------------+ |
|
| + // -3 | entry_sp --+----+
|
| + // e +-------------+
|
| + // n -2 | C function |
|
| + // t +-------------+
|
| + // r -1 | caller_pp |
|
| + // y +-------------+ <--- fp (frame pointer, ebp)
|
| + // 0 | caller_fp |
|
| + // f +-------------+
|
| + // r 1 | caller_pc |
|
| + // a +-------------+ <--- caller_sp (stack pointer, esp)
|
| + // m 2 | |
|
| + // e | arguments |
|
| + // | |
|
| + // +- - - - - - -+
|
| + // | argument0 |
|
| + // +=============+
|
| + // | |
|
| + // | caller |
|
| + // higher | expressions |
|
| + // addresses | |
|
| +
|
| +
|
| + // Proper JS frames:
|
| +
|
| + // lower | Stack |
|
| + // addresses | ^ |
|
| + // | | |
|
| + // | |
|
| + // ----------- +=============+ <--- sp (stack pointer, esp)
|
| + // | function |
|
| + // +-------------+
|
| + // | |
|
| + // | expressions |
|
| + // | |
|
| + // +-------------+
|
| + // a | |
|
| + // c | locals |
|
| + // t | |
|
| + // i +- - - - - - -+ <---
|
| + // v -4 | local0 | ^
|
| + // a +-------------+ |
|
| + // t -3 | code | |
|
| + // i +-------------+ |
|
| + // o -2 | context | | kLocal0Offset
|
| + // n +-------------+ |
|
| + // -1 | caller_pp | v
|
| + // f +-------------+ <--- fp (frame pointer, ebp)
|
| + // r 0 | caller_fp |
|
| + // a +-------------+
|
| + // m 1 | caller_pc |
|
| + // e +-------------+ <--- caller_sp (incl. parameters)
|
| + // 2 | |
|
| + // | parameters |
|
| + // | |
|
| + // +- - - - - - -+ <---
|
| + // -2 | parameter0 | ^
|
| + // +-------------+ | kParam0Offset
|
| + // -1 | receiver | v
|
| + // ----------- +=============+ <--- pp (parameter pointer, edi)
|
| + // 0 | function |
|
| + // +-------------+
|
| + // | |
|
| + // | caller |
|
| + // higher | expressions |
|
| + // addresses | |
|
| +
|
| +
|
| + // JS entry frames: When calling from C to JS, we construct two extra
|
| + // frames: An entry frame (C) and a trampoline frame (JS). The
|
| + // following pictures shows the two frames:
|
| +
|
| + // lower | Stack |
|
| + // addresses | ^ |
|
| + // | | |
|
| + // | |
|
| + // ----------- +=============+ <--- sp (stack pointer, esp)
|
| + // | |
|
| + // | parameters |
|
| + // t | |
|
| + // r +- - - - - - -+
|
| + // a | parameter0 |
|
| + // m +-------------+
|
| + // p | receiver |
|
| + // o +-------------+ <---
|
| + // l | function | ^
|
| + // i +-------------+ |
|
| + // n -3 | code | | kLocal0Offset
|
| + // e +-------------+
|
| + // -2 | NULL | context is always NULL
|
| + // +-------------+
|
| + // f -1 | NULL | caller pp is always NULL for entry frames
|
| + // r +-------------+ <--- fp (frame pointer, ebp)
|
| + // a 0 | caller fp |
|
| + // m +-------------+
|
| + // e 1 | caller pc |
|
| + // +-------------+ <--- caller_sp (incl. parameters)
|
| + // | 0 |
|
| + // ----------- +=============+ <--- pp (parameter pointer, edi)
|
| + // | 0 |
|
| + // +-------------+ <---
|
| + // . ^
|
| + // . | try-handler (HandlerOffsets::kSize)
|
| + // . v
|
| + // +-------------+ <---
|
| + // -5 | next top pp |
|
| + // +-------------+
|
| + // e -4 | next top fp |
|
| + // n +-------------+ <---
|
| + // t -3 | ebx | ^
|
| + // r +-------------+ |
|
| + // y -2 | esi | | callee-saved registers
|
| + // +-------------+ |
|
| + // -1 | edi | v
|
| + // f +-------------+ <--- fp
|
| + // r 0 | caller fp |
|
| + // a +-------------+ pp == NULL (parameter pointer)
|
| + // m 1 | caller pc |
|
| + // e +-------------+ <--- caller sp
|
| + // 2 | code entry | ^
|
| + // +-------------+ |
|
| + // 3 | function | |
|
| + // +-------------+ | arguments passed from C code
|
| + // 4 | receiver | |
|
| + // +-------------+ |
|
| + // 5 | argc | |
|
| + // +-------------+ |
|
| + // 6 | argv | v
|
| + // +-------------+ <---
|
| + // | |
|
| + // higher | |
|
| + // addresses | |
|
| +
|
| +
|
| +} } // namespace v8::internal
|
| +
|
| +#endif // V8_FRAMES_IA32_H_
|
|
|