| Index: src/jump-target-arm.cc
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| diff --git a/src/jump-target-arm.cc b/src/jump-target-arm.cc
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| deleted file mode 100644
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| index 6d375e5cee1d3ec9e2096dfe40bc62be4ca342dc..0000000000000000000000000000000000000000
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| --- a/src/jump-target-arm.cc
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| +++ /dev/null
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| @@ -1,335 +0,0 @@
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| -// Copyright 2008 the V8 project authors. All rights reserved.
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| -// Redistribution and use in source and binary forms, with or without
|
| -// modification, are permitted provided that the following conditions are
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| -// met:
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| -//
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| -// * Redistributions of source code must retain the above copyright
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| -// notice, this list of conditions and the following disclaimer.
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| -// * Redistributions in binary form must reproduce the above
|
| -// copyright notice, this list of conditions and the following
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| -// disclaimer in the documentation and/or other materials provided
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| -// with the distribution.
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| -// * Neither the name of Google Inc. nor the names of its
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| -// contributors may be used to endorse or promote products derived
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| -// from this software without specific prior written permission.
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| -//
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| -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
| -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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| -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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| -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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| -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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| -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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| -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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| -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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| -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| -
|
| -#include "v8.h"
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| -
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| -#include "codegen-inl.h"
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| -#include "register-allocator-inl.h"
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| -
|
| -namespace v8 { namespace internal {
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| -
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| -// -------------------------------------------------------------------------
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| -// JumpTarget implementation.
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| -
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| -#define __ ACCESS_MASM(masm_)
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| -
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| -void JumpTarget::DoJump() {
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| - ASSERT(cgen_ != NULL);
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| - ASSERT(cgen_->has_valid_frame());
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| - // Live non-frame registers are not allowed at unconditional jumps
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| - // because we have no way of invalidating the corresponding results
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| - // which are still live in the C++ code.
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| - ASSERT(cgen_->HasValidEntryRegisters());
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| -
|
| - if (is_bound()) {
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| - // Backward jump. There is an expected frame to merge to.
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| - ASSERT(direction_ == BIDIRECTIONAL);
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| - cgen_->frame()->MergeTo(entry_frame_);
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| - cgen_->DeleteFrame();
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| - __ jmp(&entry_label_);
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| - } else {
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| - // Forward jump. The current frame is added to the end of the list
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| - // of frames reaching the target block and a jump to the merge code
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| - // is emitted.
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| - AddReachingFrame(cgen_->frame());
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| - RegisterFile empty;
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| - cgen_->SetFrame(NULL, &empty);
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| - __ jmp(&merge_labels_.last());
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| - }
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| -
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| - is_linked_ = !is_bound_;
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| -}
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| -
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| -
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| -void JumpTarget::DoBranch(Condition cc, Hint ignored) {
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| - ASSERT(cgen_ != NULL);
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| - ASSERT(cgen_->has_valid_frame());
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| -
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| - if (is_bound()) {
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| - ASSERT(direction_ == BIDIRECTIONAL);
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| - // Backward branch. We have an expected frame to merge to on the
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| - // backward edge.
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| -
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| - // Swap the current frame for a copy (we do the swapping to get
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| - // the off-frame registers off the fall through) to use for the
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| - // branch.
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| - VirtualFrame* fall_through_frame = cgen_->frame();
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| - VirtualFrame* branch_frame = new VirtualFrame(fall_through_frame);
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| - RegisterFile non_frame_registers = RegisterAllocator::Reserved();
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| - cgen_->SetFrame(branch_frame, &non_frame_registers);
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| -
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| - // Check if we can avoid merge code.
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| - cgen_->frame()->PrepareMergeTo(entry_frame_);
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| - if (cgen_->frame()->Equals(entry_frame_)) {
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| - // Branch right in to the block.
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| - cgen_->DeleteFrame();
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| - __ b(cc, &entry_label_);
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| - cgen_->SetFrame(fall_through_frame, &non_frame_registers);
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| - return;
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| - }
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| -
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| - // Check if we can reuse existing merge code.
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| - for (int i = 0; i < reaching_frames_.length(); i++) {
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| - if (reaching_frames_[i] != NULL &&
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| - cgen_->frame()->Equals(reaching_frames_[i])) {
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| - // Branch to the merge code.
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| - cgen_->DeleteFrame();
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| - __ b(cc, &merge_labels_[i]);
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| - cgen_->SetFrame(fall_through_frame, &non_frame_registers);
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| - return;
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| - }
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| - }
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| -
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| - // To emit the merge code here, we negate the condition and branch
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| - // around the merge code on the fall through path.
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| - Label original_fall_through;
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| - __ b(NegateCondition(cc), &original_fall_through);
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| - cgen_->frame()->MergeTo(entry_frame_);
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| - cgen_->DeleteFrame();
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| - __ b(&entry_label_);
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| - cgen_->SetFrame(fall_through_frame, &non_frame_registers);
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| - __ bind(&original_fall_through);
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| -
|
| - } else {
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| - // Forward branch. A copy of the current frame is added to the end
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| - // of the list of frames reaching the target block and a branch to
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| - // the merge code is emitted.
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| - AddReachingFrame(new VirtualFrame(cgen_->frame()));
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| - __ b(cc, &merge_labels_.last());
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| - is_linked_ = true;
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| - }
|
| -}
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| -
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| -
|
| -void JumpTarget::Call() {
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| - // Call is used to push the address of the catch block on the stack as
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| - // a return address when compiling try/catch and try/finally. We
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| - // fully spill the frame before making the call. The expected frame
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| - // at the label (which should be the only one) is the spilled current
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| - // frame plus an in-memory return address. The "fall-through" frame
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| - // at the return site is the spilled current frame.
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| - ASSERT(cgen_ != NULL);
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| - ASSERT(cgen_->has_valid_frame());
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| - // There are no non-frame references across the call.
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| - ASSERT(cgen_->HasValidEntryRegisters());
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| - ASSERT(!is_linked());
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| -
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| - cgen_->frame()->SpillAll();
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| - VirtualFrame* target_frame = new VirtualFrame(cgen_->frame());
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| - target_frame->Adjust(1);
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| - AddReachingFrame(target_frame);
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| - __ bl(&merge_labels_.last());
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| -
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| - is_linked_ = !is_bound_;
|
| -}
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| -
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| -
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| -void JumpTarget::DoBind(int mergable_elements) {
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| - ASSERT(cgen_ != NULL);
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| - ASSERT(!is_bound());
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| -
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| - // Live non-frame registers are not allowed at the start of a basic
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| - // block.
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| - ASSERT(!cgen_->has_valid_frame() || cgen_->HasValidEntryRegisters());
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| -
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| - if (direction_ == FORWARD_ONLY) {
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| - // A simple case: no forward jumps and no possible backward jumps.
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| - if (!is_linked()) {
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| - // The stack pointer can be floating above the top of the
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| - // virtual frame before the bind. Afterward, it should not.
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| - ASSERT(cgen_->has_valid_frame());
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| - VirtualFrame* frame = cgen_->frame();
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| - int difference =
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| - frame->stack_pointer_ - (frame->elements_.length() - 1);
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| - if (difference > 0) {
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| - frame->stack_pointer_ -= difference;
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| - __ add(sp, sp, Operand(difference * kPointerSize));
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| - }
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| -
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| - is_bound_ = true;
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| - return;
|
| - }
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| -
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| - // Another simple case: no fall through, a single forward jump,
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| - // and no possible backward jumps.
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| - if (!cgen_->has_valid_frame() && reaching_frames_.length() == 1) {
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| - // Pick up the only reaching frame, take ownership of it, and
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| - // use it for the block about to be emitted.
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| - VirtualFrame* frame = reaching_frames_[0];
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| - RegisterFile reserved = RegisterAllocator::Reserved();
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| - cgen_->SetFrame(frame, &reserved);
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| - reaching_frames_[0] = NULL;
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| - __ bind(&merge_labels_[0]);
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| -
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| - // The stack pointer can be floating above the top of the
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| - // virtual frame before the bind. Afterward, it should not.
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| - int difference =
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| - frame->stack_pointer_ - (frame->elements_.length() - 1);
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| - if (difference > 0) {
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| - frame->stack_pointer_ -= difference;
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| - __ add(sp, sp, Operand(difference * kPointerSize));
|
| - }
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| -
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| - is_linked_ = false;
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| - is_bound_ = true;
|
| - return;
|
| - }
|
| - }
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| -
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| - // If there is a current frame, record it as the fall-through. It
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| - // is owned by the reaching frames for now.
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| - bool had_fall_through = false;
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| - if (cgen_->has_valid_frame()) {
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| - had_fall_through = true;
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| - AddReachingFrame(cgen_->frame());
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| - RegisterFile empty;
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| - cgen_->SetFrame(NULL, &empty);
|
| - }
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| -
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| - // Compute the frame to use for entry to the block.
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| - ComputeEntryFrame(mergable_elements);
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| -
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| - // Some moves required to merge to an expected frame require purely
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| - // frame state changes, and do not require any code generation.
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| - // Perform those first to increase the possibility of finding equal
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| - // frames below.
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| - for (int i = 0; i < reaching_frames_.length(); i++) {
|
| - if (reaching_frames_[i] != NULL) {
|
| - reaching_frames_[i]->PrepareMergeTo(entry_frame_);
|
| - }
|
| - }
|
| -
|
| - if (is_linked()) {
|
| - // There were forward jumps. Handle merging the reaching frames
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| - // and possible fall through to the entry frame.
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| -
|
| - // Loop over the (non-null) reaching frames and process any that
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| - // need merge code. Iterate backwards through the list to handle
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| - // the fall-through frame first. Set frames that will be
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| - // processed after 'i' to NULL if we want to avoid processing
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| - // them.
|
| - for (int i = reaching_frames_.length() - 1; i >= 0; i--) {
|
| - VirtualFrame* frame = reaching_frames_[i];
|
| -
|
| - if (frame != NULL) {
|
| - // Does the frame (probably) need merge code?
|
| - if (!frame->Equals(entry_frame_)) {
|
| - // We could have a valid frame as the fall through to the
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| - // binding site or as the fall through from a previous merge
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| - // code block. Jump around the code we are about to
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| - // generate.
|
| - if (cgen_->has_valid_frame()) {
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| - cgen_->DeleteFrame();
|
| - __ b(&entry_label_);
|
| - }
|
| - // Pick up the frame for this block. Assume ownership if
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| - // there cannot be backward jumps.
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| - RegisterFile reserved = RegisterAllocator::Reserved();
|
| - if (direction_ == BIDIRECTIONAL) {
|
| - cgen_->SetFrame(new VirtualFrame(frame), &reserved);
|
| - } else {
|
| - cgen_->SetFrame(frame, &reserved);
|
| - reaching_frames_[i] = NULL;
|
| - }
|
| - __ bind(&merge_labels_[i]);
|
| -
|
| - // Loop over the remaining (non-null) reaching frames,
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| - // looking for any that can share merge code with this one.
|
| - for (int j = 0; j < i; j++) {
|
| - VirtualFrame* other = reaching_frames_[j];
|
| - if (other != NULL && other->Equals(cgen_->frame())) {
|
| - // Set the reaching frame element to null to avoid
|
| - // processing it later, and then bind its entry label.
|
| - delete other;
|
| - reaching_frames_[j] = NULL;
|
| - __ bind(&merge_labels_[j]);
|
| - }
|
| - }
|
| -
|
| - // Emit the merge code.
|
| - cgen_->frame()->MergeTo(entry_frame_);
|
| - } else if (i == reaching_frames_.length() - 1 && had_fall_through) {
|
| - // If this is the fall through, and it didn't need merge
|
| - // code, we need to pick up the frame so we can jump around
|
| - // subsequent merge blocks if necessary.
|
| - RegisterFile reserved = RegisterAllocator::Reserved();
|
| - cgen_->SetFrame(frame, &reserved);
|
| - reaching_frames_[i] = NULL;
|
| - }
|
| - }
|
| - }
|
| -
|
| - // The code generator may not have a current frame if there was no
|
| - // fall through and none of the reaching frames needed merging.
|
| - // In that case, clone the entry frame as the current frame.
|
| - if (!cgen_->has_valid_frame()) {
|
| - RegisterFile reserved_registers = RegisterAllocator::Reserved();
|
| - cgen_->SetFrame(new VirtualFrame(entry_frame_), &reserved_registers);
|
| - }
|
| -
|
| - // There is certainly a current frame equal to the entry frame.
|
| - // Bind the entry frame label.
|
| - __ bind(&entry_label_);
|
| -
|
| - // There may be unprocessed reaching frames that did not need
|
| - // merge code. They will have unbound merge labels. Bind their
|
| - // merge labels to be the same as the entry label and deallocate
|
| - // them.
|
| - for (int i = 0; i < reaching_frames_.length(); i++) {
|
| - if (!merge_labels_[i].is_bound()) {
|
| - delete reaching_frames_[i];
|
| - reaching_frames_[i] = NULL;
|
| - __ bind(&merge_labels_[i]);
|
| - }
|
| - }
|
| -
|
| - // There are non-NULL reaching frames with bound labels for each
|
| - // merge block, but only on backward targets.
|
| - } else {
|
| - // There were no forward jumps. There must be a current frame and
|
| - // this must be a bidirectional target.
|
| - ASSERT(reaching_frames_.length() == 1);
|
| - ASSERT(reaching_frames_[0] != NULL);
|
| - ASSERT(direction_ == BIDIRECTIONAL);
|
| -
|
| - // Use a copy of the reaching frame so the original can be saved
|
| - // for possible reuse as a backward merge block.
|
| - RegisterFile reserved = RegisterAllocator::Reserved();
|
| - cgen_->SetFrame(new VirtualFrame(reaching_frames_[0]), &reserved);
|
| - __ bind(&merge_labels_[0]);
|
| - cgen_->frame()->MergeTo(entry_frame_);
|
| - __ bind(&entry_label_);
|
| - }
|
| -
|
| - is_linked_ = false;
|
| - is_bound_ = true;
|
| -}
|
| -
|
| -#undef __
|
| -
|
| -
|
| -} } // namespace v8::internal
|
|
|