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+// Copyright 2006-2008 the V8 project authors. All rights reserved. |
+// Redistribution and use in source and binary forms, with or without |
+// modification, are permitted provided that the following conditions are |
+// met: |
+// |
+// * Redistributions of source code must retain the above copyright |
+// notice, this list of conditions and the following disclaimer. |
+// * Redistributions in binary form must reproduce the above |
+// copyright notice, this list of conditions and the following |
+// disclaimer in the documentation and/or other materials provided |
+// with the distribution. |
+// * Neither the name of Google Inc. nor the names of its |
+// contributors may be used to endorse or promote products derived |
+// from this software without specific prior written permission. |
+// |
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ |
+#ifndef V8_FRAMES_ARM_H_ |
+#define V8_FRAMES_ARM_H_ |
+ |
+namespace v8 { namespace internal { |
+ |
+ |
+// The ARM ABI does not specify the usage of register r9, which may be reserved |
+// as the static base or thread register on some platforms, in which case we |
+// leave it alone. Adjust the value of kR9Available accordingly: |
+static const int kR9Available = 1; // 1 if available to us, 0 if reserved |
+ |
+ |
+// Register list in load/store instructions |
+// Note that the bit values must match those used in actual instruction encoding |
+static const int kNumRegs = 16; |
+ |
+ |
+// Caller-saved/arguments registers |
+static const RegList kJSCallerSaved = |
+ 1 << 0 | // r0 a1 |
+ 1 << 1 | // r1 a2 |
+ 1 << 2 | // r2 a3 |
+ 1 << 3; // r3 a4 |
+ |
+static const int kNumJSCallerSaved = 4; |
+ |
+typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved]; |
+ |
+// Return the code of the n-th caller-saved register available to JavaScript |
+// e.g. JSCallerSavedReg(0) returns r0.code() == 0 |
+int JSCallerSavedCode(int n); |
+ |
+ |
+// Callee-saved registers preserved when switching from C to JavaScript |
+static const RegList kCalleeSaved = |
+ 1 << 4 | // r4 v1 |
+ 1 << 5 | // r5 v2 |
+ 1 << 6 | // r6 v3 |
+ 1 << 7 | // r7 v4 |
+ 1 << 8 | // r8 v5 (cp in JavaScript code) |
+ kR9Available |
+ << 9 | // r9 v6 |
+ 1 << 10 | // r10 v7 (pp in JavaScript code) |
+ 1 << 11; // r11 v8 (fp in JavaScript code) |
+ |
+static const int kNumCalleeSaved = 7 + kR9Available; |
+ |
+ |
+// ---------------------------------------------------- |
+ |
+ |
+class StackHandlerConstants : public AllStatic { |
+ public: |
+ // TODO(1233780): Get rid of the code slot in stack handlers. |
+ static const int kCodeOffset = 0 * kPointerSize; |
+ static const int kNextOffset = 1 * kPointerSize; |
+ static const int kStateOffset = 2 * kPointerSize; |
+ static const int kPPOffset = 3 * kPointerSize; |
+ static const int kFPOffset = 4 * kPointerSize; |
+ static const int kPCOffset = 5 * kPointerSize; |
+ |
+ static const int kAddressDisplacement = -1 * kPointerSize; |
+ static const int kSize = kPCOffset + kPointerSize; |
+}; |
+ |
+ |
+class EntryFrameConstants : public AllStatic { |
+ public: |
+ static const int kCallerFPOffset = -3 * kPointerSize; |
+}; |
+ |
+ |
+class ExitFrameConstants : public AllStatic { |
+ public: |
+ // Exit frames have a debug marker on the stack. |
+ static const int kSPDisplacement = -1 * kPointerSize; |
+ |
+ // The debug marker is just above the frame pointer. |
+ static const int kDebugMarkOffset = -1 * kPointerSize; |
+ |
+ static const int kSavedRegistersOffset = 0 * kPointerSize; |
+ |
+ // Let the parameters pointer for exit frames point just below the |
+ // frame structure on the stack. |
+ static const int kPPDisplacement = 3 * kPointerSize; |
+ |
+ // The caller fields are below the frame pointer on the stack. |
+ static const int kCallerFPOffset = +0 * kPointerSize; |
+ static const int kCallerPPOffset = +1 * kPointerSize; |
+ static const int kCallerPCOffset = +2 * kPointerSize; |
+}; |
+ |
+ |
+class StandardFrameConstants : public AllStatic { |
+ public: |
+ static const int kExpressionsOffset = -3 * kPointerSize; |
+ static const int kMarkerOffset = -2 * kPointerSize; |
+ static const int kContextOffset = -1 * kPointerSize; |
+ static const int kCallerFPOffset = 0 * kPointerSize; |
+ static const int kCallerPCOffset = +1 * kPointerSize; |
+ static const int kCallerSPOffset = +2 * kPointerSize; |
+}; |
+ |
+ |
+class JavaScriptFrameConstants : public AllStatic { |
+ public: |
+ // FP-relative. |
+ static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset; |
+ static const int kSavedRegistersOffset = +2 * kPointerSize; |
+ static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset; |
+ |
+ // PP-relative. |
+ static const int kParam0Offset = -2 * kPointerSize; |
+ static const int kReceiverOffset = -1 * kPointerSize; |
+}; |
+ |
+ |
+class ArgumentsAdaptorFrameConstants : public AllStatic { |
+ public: |
+ static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset; |
+}; |
+ |
+ |
+class InternalFrameConstants : public AllStatic { |
+ public: |
+ static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset; |
+}; |
+ |
+ |
+inline Object* JavaScriptFrame::function_slot_object() const { |
+ const int offset = JavaScriptFrameConstants::kFunctionOffset; |
+ return Memory::Object_at(fp() + offset); |
+} |
+ |
+ |
+// ---------------------------------------------------- |
+ |
+ |
+ |
+ |
+ // lower | Stack | |
+ // addresses | ^ | |
+ // | | | |
+ // | | |
+ // | JS frame | |
+ // | | |
+ // | | |
+ // ----------- +=============+ <--- sp (stack pointer) |
+ // | function | |
+ // +-------------+ |
+ // +-------------+ |
+ // | | |
+ // | expressions | |
+ // | | |
+ // +-------------+ |
+ // | | |
+ // a | locals | |
+ // c | | |
+ // t +- - - - - - -+ <--- |
+ // i -4 | local0 | ^ |
+ // v +-------------+ | |
+ // a -3 | code | | |
+ // t +-------------+ | kLocal0Offset |
+ // i -2 | context | | |
+ // o +-------------+ | |
+ // n -1 | args_length | v |
+ // +-------------+ <--- fp (frame pointer) |
+ // 0 | caller_pp | |
+ // f +-------------+ |
+ // r 1 | caller_fp | |
+ // a +-------------+ |
+ // m 2 | sp_on_exit | (pp if return, caller_sp if no return) |
+ // e +-------------+ |
+ // 3 | caller_pc | |
+ // +-------------+ <--- caller_sp (incl. parameters) |
+ // | | |
+ // | parameters | |
+ // | | |
+ // +- - - - - - -+ <--- |
+ // -2 | parameter0 | ^ |
+ // +-------------+ | kParam0Offset |
+ // -1 | receiver | v |
+ // ----------- +=============+ <--- pp (parameter pointer, r10) |
+ // 0 | function | |
+ // +-------------+ |
+ // | | |
+ // |caller-saved | (must be valid JS values, traversed during GC) |
+ // | regs | |
+ // | | |
+ // +-------------+ |
+ // | | |
+ // | caller | |
+ // higher | expressions | |
+ // addresses | | |
+ // | | |
+ // | JS frame | |
+ |
+ |
+ |
+ // Handler frames (part of expressions of JS frames): |
+ |
+ // lower | Stack | |
+ // addresses | ^ | |
+ // | | | |
+ // | | |
+ // h | expressions | |
+ // a | | |
+ // n +-------------+ |
+ // d -1 | code | |
+ // l +-------------+ <--- handler sp |
+ // e 0 | next_sp | link to next handler (next handler's sp) |
+ // r +-------------+ |
+ // 1 | state | |
+ // f +-------------+ |
+ // r 2 | pp | |
+ // a +-------------+ |
+ // m 3 | fp | |
+ // e +-------------+ |
+ // 4 | pc | |
+ // +-------------+ |
+ // | | |
+ // higher | expressions | |
+ // addresses | | |
+ |
+ |
+ |
+ // JS entry frames: When calling from C to JS, we construct two extra |
+ // frames: An entry frame (C) and a trampoline frame (JS). The |
+ // following pictures shows the two frames: |
+ |
+ // lower | Stack | |
+ // addresses | ^ | |
+ // | | | |
+ // | | |
+ // | JS frame | |
+ // | | |
+ // | | |
+ // ----------- +=============+ <--- sp (stack pointer) |
+ // | | |
+ // | parameters | |
+ // t | | |
+ // r +- - - - - - -+ |
+ // a | parameter0 | |
+ // m +-------------+ |
+ // p | receiver | |
+ // o +-------------+ |
+ // l | function | |
+ // i +-------------+ |
+ // n -3 | code | |
+ // e +-------------+ |
+ // -2 | NULL | context is always NULL |
+ // +-------------+ |
+ // f -1 | 0 | args_length is always zero |
+ // r +-------------+ <--- fp (frame pointer) |
+ // a 0 | NULL | caller pp is always NULL for entries |
+ // m +-------------+ |
+ // e 1 | caller_fp | |
+ // +-------------+ |
+ // 2 | sp_on_exit | (caller_sp) |
+ // +-------------+ |
+ // 3 | caller_pc | |
+ // ----------- +=============+ <--- caller_sp == pp |
+ // . ^ |
+ // . | try-handler, fake, not GC'ed |
+ // . v |
+ // +-------------+ <--- |
+ // -2 | next top pp | |
+ // +-------------+ |
+ // -1 | next top fp | |
+ // +-------------+ <--- fp |
+ // | r4 | r4-r9 holding non-JS values must be preserved |
+ // +-------------+ |
+ // J | r5 | before being initialized not to confuse GC |
+ // S +-------------+ |
+ // | r6 | |
+ // +-------------+ |
+ // e | r7 | |
+ // n +-------------+ |
+ // t | r8 | |
+ // r +-------------+ |
+ // y [ | r9 | ] only if r9 available |
+ // +-------------+ |
+ // | r10 | |
+ // f +-------------+ |
+ // r | r11 | |
+ // a +-------------+ |
+ // m | caller_sp | |
+ // e +-------------+ |
+ // | caller_pc | |
+ // +-------------+ <--- caller_sp |
+ // | argv | passed on stack from C code |
+ // +-------------+ |
+ // | | |
+ // higher | | |
+ // addresses | C frame | |
+ |
+ |
+ // The first 4 args are passed from C in r0-r3 and are not spilled on entry: |
+ // r0: code entry |
+ // r1: function |
+ // r2: receiver |
+ // r3: argc |
+ // [sp+0]: argv |
+ |
+ |
+ // C entry frames: When calling from JS to C, we construct one extra |
+ // frame: |
+ |
+ // lower | Stack | |
+ // addresses | ^ | |
+ // | | | |
+ // | | |
+ // | C frame | |
+ // | | |
+ // | | |
+ // ----------- +=============+ <--- sp (stack pointer) |
+ // | | |
+ // | parameters | (first 4 args are passed in r0-r3) |
+ // | | |
+ // +-------------+ <--- fp (frame pointer) |
+ // f 4/5 | caller_fp | |
+ // r +-------------+ |
+ // a 5/6 | sp_on_exit | (pp) |
+ // m +-------------+ |
+ // e 6/7 | caller_pc | |
+ // +-------------+ <--- caller_sp (incl. parameters) |
+ // 7/8 | | |
+ // | parameters | |
+ // | | |
+ // +- - - - - - -+ <--- |
+ // -2 | parameter0 | ^ |
+ // +-------------+ | kParam0Offset |
+ // -1 | receiver | v |
+ // ----------- +=============+ <--- pp (parameter pointer, r10) |
+ // 0 | function | |
+ // +-------------+ |
+ // | | |
+ // |caller-saved | |
+ // | regs | |
+ // | | |
+ // +-------------+ |
+ // | | |
+ // | caller | |
+ // | expressions | |
+ // | | |
+ // higher | | |
+ // addresses | JS frame | |
+ |
+ |
+} } // namespace v8::internal |
+ |
+#endif // V8_FRAMES_ARM_H_ |