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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | |
| 2 // Redistribution and use in source and binary forms, with or without | |
| 3 // modification, are permitted provided that the following conditions are | |
| 4 // met: | |
| 5 // | |
| 6 // * Redistributions of source code must retain the above copyright | |
| 7 // notice, this list of conditions and the following disclaimer. | |
| 8 // * Redistributions in binary form must reproduce the above | |
| 9 // copyright notice, this list of conditions and the following | |
| 10 // disclaimer in the documentation and/or other materials provided | |
| 11 // with the distribution. | |
| 12 // * Neither the name of Google Inc. nor the names of its | |
| 13 // contributors may be used to endorse or promote products derived | |
| 14 // from this software without specific prior written permission. | |
| 15 // | |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 27 | |
| 28 | |
| 29 // Declares a Simulator for ARM instructions if we are not generating a native | |
| 30 // ARM binary. This Simulator allows us to run and debug ARM code generation on | |
| 31 // regular desktop machines. | |
| 32 // V8 calls into generated code by "calling" the CALL_GENERATED_CODE macro, | |
| 33 // which will start execution in the Simulator or forwards to the real entry | |
| 34 // on a ARM HW platform. | |
| 35 | |
| 36 #ifndef V8_SIMULATOR_ARM_H_ | |
| 37 #define V8_SIMULATOR_ARM_H_ | |
| 38 | |
| 39 #if defined(__arm__) | |
| 40 | |
| 41 // When running without a simulator we call the entry directly. | |
| 42 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ | |
| 43 entry(p0, p1, p2, p3, p4) | |
| 44 | |
| 45 // Calculated the stack limit beyond which we will throw stack overflow errors. | |
| 46 // This macro must be called from a C++ method. It relies on being able to take | |
| 47 // the address of "this" to get a value on the current execution stack and then | |
| 48 // calculates the stack limit based on that value. | |
| 49 #define GENERATED_CODE_STACK_LIMIT(limit) \ | |
| 50 (reinterpret_cast<uintptr_t>(this) - limit) | |
| 51 | |
| 52 #else // defined(__arm__) | |
| 53 | |
| 54 // When running with the simulator transition into simulated execution at this | |
| 55 // point. | |
| 56 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ | |
| 57 assembler::arm::Simulator::current()->Call((int32_t)entry, (int32_t)p0, \ | |
| 58 (int32_t)p1, (int32_t)p2, (int32_t)p3, (int32_t)p4) | |
| 59 | |
| 60 // The simulator has its own stack. Thus it has a different stack limit from | |
| 61 // the C-based native code. | |
| 62 #define GENERATED_CODE_STACK_LIMIT(limit) \ | |
| 63 (assembler::arm::Simulator::current()->StackLimit()) | |
| 64 | |
| 65 | |
| 66 #include "constants-arm.h" | |
| 67 | |
| 68 | |
| 69 namespace assembler { namespace arm { | |
| 70 | |
| 71 class Simulator { | |
| 72 public: | |
| 73 friend class Debugger; | |
| 74 | |
| 75 enum Register { | |
| 76 no_reg = -1, | |
| 77 r0 = 0, r1, r2, r3, r4, r5, r6, r7, | |
| 78 r8, r9, r10, r11, r12, r13, r14, r15, | |
| 79 num_registers, | |
| 80 sp = 13, | |
| 81 lr = 14, | |
| 82 pc = 15 | |
| 83 }; | |
| 84 | |
| 85 Simulator(); | |
| 86 ~Simulator(); | |
| 87 | |
| 88 // The currently executing Simulator instance. Potentially there can be one | |
| 89 // for each native thread. | |
| 90 static Simulator* current(); | |
| 91 | |
| 92 // Accessors for register state. Reading the pc value adheres to the ARM | |
| 93 // architecture specification and is off by a 8 from the currently executing | |
| 94 // instruction. | |
| 95 void set_register(int reg, int32_t value); | |
| 96 int32_t get_register(int reg) const; | |
| 97 | |
| 98 // Special case of set_register and get_register to access the raw PC value. | |
| 99 void set_pc(int32_t value); | |
| 100 int32_t get_pc() const; | |
| 101 | |
| 102 // Accessor to the internal simulator stack area. | |
| 103 uintptr_t StackLimit() const; | |
| 104 | |
| 105 // Executes ARM instructions until the PC reaches end_sim_pc. | |
| 106 void Execute(); | |
| 107 | |
| 108 // V8 generally calls into generated code with 5 parameters. This is a | |
| 109 // convenience function, which sets up the simulator state and grabs the | |
| 110 // result on return. | |
| 111 v8::internal::Object* Call(int32_t entry, int32_t p0, int32_t p1, | |
| 112 int32_t p2, int32_t p3, int32_t p4); | |
| 113 | |
| 114 private: | |
| 115 enum special_values { | |
| 116 // Known bad pc value to ensure that the simulator does not execute | |
| 117 // without being properly setup. | |
| 118 bad_lr = -1, | |
| 119 // A pc value used to signal the simulator to stop execution. Generally | |
| 120 // the lr is set to this value on transition from native C code to | |
| 121 // simulated execution, so that the simulator can "return" to the native | |
| 122 // C code. | |
| 123 end_sim_pc = -2 | |
| 124 }; | |
| 125 | |
| 126 // Unsupported instructions use Format to print an error and stop execution. | |
| 127 void Format(Instr* instr, const char* format); | |
| 128 | |
| 129 // Checks if the current instruction should be executed based on its | |
| 130 // condition bits. | |
| 131 bool ConditionallyExecute(Instr* instr); | |
| 132 | |
| 133 // Helper functions to set the conditional flags in the architecture state. | |
| 134 void SetNZFlags(int32_t val); | |
| 135 void SetCFlag(bool val); | |
| 136 void SetVFlag(bool val); | |
| 137 bool CarryFrom(int32_t left, int32_t right); | |
| 138 bool BorrowFrom(int32_t left, int32_t right); | |
| 139 bool OverflowFrom(int32_t alu_out, | |
| 140 int32_t left, | |
| 141 int32_t right, | |
| 142 bool addition); | |
| 143 | |
| 144 // Helper functions to decode common "addressing" modes | |
| 145 int32_t GetShiftRm(Instr* instr, bool* carry_out); | |
| 146 int32_t GetImm(Instr* instr, bool* carry_out); | |
| 147 void HandleRList(Instr* instr, bool load); | |
| 148 void SoftwareInterrupt(Instr* instr); | |
| 149 | |
| 150 // Read and write memory. | |
| 151 inline uint8_t ReadBU(int32_t addr); | |
| 152 inline int8_t ReadB(int32_t addr); | |
| 153 inline void WriteB(int32_t addr, uint8_t value); | |
| 154 inline void WriteB(int32_t addr, int8_t value); | |
| 155 | |
| 156 inline uint16_t ReadHU(int32_t addr, Instr* instr); | |
| 157 inline int16_t ReadH(int32_t addr, Instr* instr); | |
| 158 // Note: Overloaded on the sign of the value. | |
| 159 inline void WriteH(int32_t addr, uint16_t value, Instr* instr); | |
| 160 inline void WriteH(int32_t addr, int16_t value, Instr* instr); | |
| 161 | |
| 162 inline int ReadW(int32_t addr, Instr* instr); | |
| 163 inline void WriteW(int32_t addr, int value, Instr* instr); | |
| 164 | |
| 165 // Executing is handled based on the instruction type. | |
| 166 void DecodeType01(Instr* instr); // both type 0 and type 1 rolled into one | |
| 167 void DecodeType2(Instr* instr); | |
| 168 void DecodeType3(Instr* instr); | |
| 169 void DecodeType4(Instr* instr); | |
| 170 void DecodeType5(Instr* instr); | |
| 171 void DecodeType6(Instr* instr); | |
| 172 void DecodeType7(Instr* instr); | |
| 173 | |
| 174 // Executes one instruction. | |
| 175 void InstructionDecode(Instr* instr); | |
| 176 | |
| 177 // For use in calls that take two double values, constructed from r0, r1, r2 | |
| 178 // and r3. | |
| 179 void GetFpArgs(double* x, double* y); | |
| 180 void SetFpResult(const double& result); | |
| 181 void TrashCallerSaveRegisters(); | |
| 182 | |
| 183 // architecture state | |
| 184 int32_t registers_[16]; | |
| 185 bool n_flag_; | |
| 186 bool z_flag_; | |
| 187 bool c_flag_; | |
| 188 bool v_flag_; | |
| 189 | |
| 190 // simulator support | |
| 191 char* stack_; | |
| 192 bool pc_modified_; | |
| 193 int icount_; | |
| 194 | |
| 195 // registered breakpoints | |
| 196 Instr* break_pc_; | |
| 197 instr_t break_instr_; | |
| 198 }; | |
| 199 | |
| 200 } } // namespace assembler::arm | |
| 201 | |
| 202 #endif // defined(__arm__) | |
| 203 | |
| 204 #endif // V8_SIMULATOR_ARM_H_ | |
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