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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include <stdlib.h> | 28 #include <stdlib.h> |
29 | 29 |
30 #include "v8.h" | 30 #include "v8.h" |
31 | 31 |
32 #include "api.h" | 32 #include "api.h" |
33 #include "codegen-inl.h" | 33 #include "codegen-inl.h" |
34 | 34 |
35 #ifdef ARM | 35 #ifdef ARM |
36 #include "simulator-arm.h" | 36 #include "arm/simulator-arm.h" |
37 #else // ia32 | 37 #else // ia32 |
38 #include "simulator-ia32.h" | 38 #include "ia32/simulator-ia32.h" |
39 #endif | 39 #endif |
40 | 40 |
41 #include "debug.h" | 41 #include "debug.h" |
42 #include "v8threads.h" | 42 #include "v8threads.h" |
43 | 43 |
44 namespace v8 { namespace internal { | 44 namespace v8 { namespace internal { |
45 | 45 |
46 | 46 |
47 static Handle<Object> Invoke(bool construct, | 47 static Handle<Object> Invoke(bool construct, |
48 Handle<JSFunction> func, | 48 Handle<JSFunction> func, |
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638 // All allocation spaces other than NEW_SPACE have the same effect. | 638 // All allocation spaces other than NEW_SPACE have the same effect. |
639 Heap::CollectAllGarbage(); | 639 Heap::CollectAllGarbage(); |
640 return v8::Undefined(); | 640 return v8::Undefined(); |
641 } | 641 } |
642 | 642 |
643 | 643 |
644 static GCExtension kGCExtension; | 644 static GCExtension kGCExtension; |
645 v8::DeclareExtension kGCExtensionDeclaration(&kGCExtension); | 645 v8::DeclareExtension kGCExtensionDeclaration(&kGCExtension); |
646 | 646 |
647 } } // namespace v8::internal | 647 } } // namespace v8::internal |
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