| Index: build/common.gypi
|
| ===================================================================
|
| --- build/common.gypi (revision 117585)
|
| +++ build/common.gypi (working copy)
|
| @@ -965,7 +965,7 @@
|
|
|
| # See http://msdn.microsoft.com/en-us/library/2kxx5t2c(v=vs.80).aspx
|
| # Tri-state: blank is default, 1 on, 0 off
|
| - 'win_release_OmitFramePointers%': 1,
|
| + 'win_release_OmitFramePointers%': '1',
|
| # Tri-state: blank is default, 1 on, 0 off
|
| 'win_debug_OmitFramePointers%': '',
|
|
|
| @@ -983,11 +983,6 @@
|
| # See http://msdn.microsoft.com/en-us/library/aa985982(v=VS.80).aspx
|
| 'win_debug_disable_iterator_debugging%': '0',
|
|
|
| - # Tri-state: blank is VS default, 1 on, 0 off
|
| - 'win_release_RandomizedBaseAddress%': '',
|
| - # Tri-state: blank is VS default, 1 on, 0 off. Off by default: see below.
|
| - 'win_debug_RandomizedBaseAddress%': 0,
|
| -
|
| 'release_extra_cflags%': '',
|
| 'debug_extra_cflags%': '',
|
| 'release_valgrind_build%': 0,
|
| @@ -1522,32 +1517,15 @@
|
| },
|
| 'VCLinkerTool': {
|
| 'LinkIncremental': '<(msvs_debug_link_incremental)',
|
| - 'conditions': [
|
| - # ASLR makes debugging with windbg difficult because Chrome.exe
|
| - # and Chrome.dll share the same base name. As result, windbg will
|
| - # name the Chrome.dll module like chrome_<base address>, where
|
| - # <base address> typically changes with each launch. This in turn
|
| - # means that breakpoints in Chrome.dll don't stick from one launch
|
| - # to the next. For this reason, we turn ASLR off in debug builds.
|
| - # Note that this is a three-way bool, where 0 means to pick up
|
| - # the default setting, 1 is off and 2 is on.
|
| - # Also note that an explicit /dynamicbase linker flag will
|
| - # override this setting.
|
| -
|
| - # If win_debug_RandomizedBaseAddress is blank, leave as default
|
| - # (that's VS default: off for VS2008, on for VS2010).
|
| - ['win_debug_RandomizedBaseAddress==1', {
|
| - # No ASLR for executables or static libraries
|
| - 'target_conditions': [
|
| - ['_type=="shared_library" or _type=="loadable_module"', {
|
| - 'RandomizedBaseAddress': 2,
|
| - }],
|
| - ],
|
| - }],
|
| - ['win_debug_RandomizedBaseAddress==0', {
|
| - 'RandomizedBaseAddress': 1,
|
| - }],
|
| - ],
|
| + # ASLR makes debugging with windbg difficult because Chrome.exe and
|
| + # Chrome.dll share the same base name. As result, windbg will
|
| + # name the Chrome.dll module like chrome_<base address>, where
|
| + # <base address> typically changes with each launch. This in turn
|
| + # means that breakpoints in Chrome.dll don't stick from one launch
|
| + # to the next. For this reason, we turn ASLR off in debug builds.
|
| + # Note that this is a three-way bool, where 0 means to pick up
|
| + # the default setting, 1 is off and 2 is on.
|
| + 'RandomizedBaseAddress': 1,
|
| },
|
| 'VCResourceCompilerTool': {
|
| 'PreprocessorDefinitions': ['_DEBUG'],
|
| @@ -1626,21 +1604,6 @@
|
| # information is used by the Syzygy optimization tool when
|
| # decomposing the release image.
|
| 'Profile': 'true',
|
| - 'conditions': [
|
| - # If win_release_RandomizedBaseAddress is blank, leave as default.
|
| - # For RandomizedBaseAddress: 0=default, 1=off, 2=on
|
| - ['win_release_RandomizedBaseAddress==1', {
|
| - # No ASLR for executables or static libraries
|
| - 'target_conditions': [
|
| - ['_type=="shared_library" or _type=="loadable_module"', {
|
| - 'RandomizedBaseAddress': 2,
|
| - }],
|
| - ],
|
| - }],
|
| - ['win_release_RandomizedBaseAddress==0', {
|
| - 'RandomizedBaseAddress': 1,
|
| - }],
|
| - ],
|
| },
|
| },
|
| 'conditions': [
|
| @@ -2782,6 +2745,7 @@
|
| 'VCLinkerTool': {
|
| 'AdditionalOptions': [
|
| '/safeseh',
|
| + '/dynamicbase',
|
| '/ignore:4199',
|
| '/ignore:4221',
|
| '/nxcompat',
|
| @@ -2794,6 +2758,7 @@
|
| 'VCLinkerTool': {
|
| 'AdditionalOptions': [
|
| # safeseh is not compatible with x64
|
| + '/dynamicbase',
|
| '/ignore:4199',
|
| '/ignore:4221',
|
| '/nxcompat',
|
|
|