| Index: content/renderer/render_widget.cc
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| diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc
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| index ff139dd5d5104f61dabd98f1f641e1741a56a181..11849cd649d366e6e19865d3265e158145efe565 100644
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| --- a/content/renderer/render_widget.cc
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| +++ b/content/renderer/render_widget.cc
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| @@ -679,13 +679,13 @@ void RenderWidget::AnimateIfNeeded() {
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|      return;
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|  
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|    // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
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| -  int animationInterval = IsRenderingVSynced() ? 16 : 0;
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| +  base::TimeDelta animationInterval = IsRenderingVSynced() ?
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| +      base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
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|  
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|    base::Time now = base::Time::Now();
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|    if (now >= animation_floor_time_ || is_accelerated_compositing_active_) {
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|      TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
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| -    animation_floor_time_ = now +
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| -        base::TimeDelta::FromMilliseconds(animationInterval);
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| +    animation_floor_time_ = now + animationInterval;
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|      // Set a timer to call us back after animationInterval before
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|      // running animation callbacks so that if a callback requests another
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|      // we'll be sure to run it at the proper time.
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| @@ -708,7 +708,7 @@ void RenderWidget::AnimateIfNeeded() {
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|    // base::Time::Now() has advanced past the animation_floor_time_.  To
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|    // avoid exposing this delay to javascript, we keep posting delayed
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|    // tasks until base::Time::Now() has advanced far enough.
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| -  int64 delay = (animation_floor_time_ - now).InMillisecondsRoundedUp();
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| +  base::TimeDelta delay = animation_floor_time_ - now;
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|    animation_task_posted_ = true;
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|    MessageLoop::current()->PostDelayedTask(
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|        FROM_HERE, base::Bind(&RenderWidget::AnimationCallback, this), delay);
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| 
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