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Issue 9169050: aura: No shadow for transparent window. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix comments in #2 Created 8 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_WINDOW_H_ 5 #ifndef UI_AURA_WINDOW_H_
6 #define UI_AURA_WINDOW_H_ 6 #define UI_AURA_WINDOW_H_
7 #pragma once 7 #pragma once
8 8
9 #include <map> 9 #include <map>
10 #include <string> 10 #include <string>
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63 63
64 int id() const { return id_; } 64 int id() const { return id_; }
65 void set_id(int id) { id_ = id; } 65 void set_id(int id) { id_ = id; }
66 66
67 const std::string& name() const { return name_; } 67 const std::string& name() const { return name_; }
68 void SetName(const std::string& name); 68 void SetName(const std::string& name);
69 69
70 const string16 title() const { return title_; } 70 const string16 title() const { return title_; }
71 void set_title(const string16& title) { title_ = title; } 71 void set_title(const string16& title) { title_ = title; }
72 72
73 bool transparent() const { return transparent_; }
74 void SetTransparent(bool transparent);
75
73 ui::Layer* layer() { return layer_.get(); } 76 ui::Layer* layer() { return layer_.get(); }
74 const ui::Layer* layer() const { return layer_.get(); } 77 const ui::Layer* layer() const { return layer_.get(); }
75 78
76 // Releases the Window's reference to its layer, and returns it. 79 // Releases the Window's reference to its layer, and returns it.
77 // This is used when you need to animate the presentation of the Window just 80 // This is used when you need to animate the presentation of the Window just
78 // prior to destroying it. The window can be destroyed soon after calling this 81 // prior to destroying it. The window can be destroyed soon after calling this
79 // function, and the caller is then responsible for disposing of the layer 82 // function, and the caller is then responsible for disposing of the layer
80 // once any animation completes. 83 // once any animation completes.
81 // Note that Window methods generally don't expect a NULL layer, and so this 84 // Note that Window methods generally don't expect a NULL layer, and so this
82 // function should only be called right before destroying the Window, 85 // function should only be called right before destroying the Window,
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334 // Transient windows. 337 // Transient windows.
335 Windows transient_children_; 338 Windows transient_children_;
336 339
337 Window* transient_parent_; 340 Window* transient_parent_;
338 341
339 int id_; 342 int id_;
340 std::string name_; 343 std::string name_;
341 344
342 string16 title_; 345 string16 title_;
343 346
347 // Whether layer is initialized as non-opaque.
348 bool transparent_;
349
344 scoped_ptr<EventFilter> event_filter_; 350 scoped_ptr<EventFilter> event_filter_;
345 scoped_ptr<LayoutManager> layout_manager_; 351 scoped_ptr<LayoutManager> layout_manager_;
346 352
347 void* user_data_; 353 void* user_data_;
348 354
349 // When true, events are not sent to windows behind this one in the z-order, 355 // When true, events are not sent to windows behind this one in the z-order,
350 // provided this window has children. See set_stops_event_propagation(). 356 // provided this window has children. See set_stops_event_propagation().
351 bool stops_event_propagation_; 357 bool stops_event_propagation_;
352 358
353 // Makes the window pass all events through to any windows behind it. 359 // Makes the window pass all events through to any windows behind it.
354 bool ignore_events_; 360 bool ignore_events_;
355 361
356 ObserverList<WindowObserver> observers_; 362 ObserverList<WindowObserver> observers_;
357 363
358 // We're using ViewProp to store the property (for now) instead of 364 // We're using ViewProp to store the property (for now) instead of
359 // just using std::map because chrome is still using |ViewProp| class 365 // just using std::map because chrome is still using |ViewProp| class
360 // to create and access property. 366 // to create and access property.
361 // TODO(oshima): Consolidcate ViewProp and aura::window property 367 // TODO(oshima): Consolidcate ViewProp and aura::window property
362 // implementation. 368 // implementation.
363 std::map<const char*, void*> prop_map_; 369 std::map<const char*, void*> prop_map_;
364 370
365 DISALLOW_COPY_AND_ASSIGN(Window); 371 DISALLOW_COPY_AND_ASSIGN(Window);
366 }; 372 };
367 373
368 } // namespace aura 374 } // namespace aura
369 375
370 #endif // UI_AURA_WINDOW_H_ 376 #endif // UI_AURA_WINDOW_H_
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