DescriptionWin AcceleratedSurface always presents on the thread with it has affinity.
The D3D calls on the device all take a lock anyway so doing it as previously unnecessarily serialized the threads in the pool.
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=117290
Patch Set 1 #
Messages
Total messages: 4 (0 generated)
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