Index: src/objects.cc |
=================================================================== |
--- src/objects.cc (revision 10366) |
+++ src/objects.cc (working copy) |
@@ -6929,14 +6929,14 @@ |
if (StringShape(this).IsSequentialAscii()) { |
field = HashSequentialString(SeqAsciiString::cast(this)->GetChars(), |
len, |
- GetHeap()->StringHashSeed()); |
+ GetHeap()->HashSeed()); |
} else if (StringShape(this).IsSequentialTwoByte()) { |
field = HashSequentialString(SeqTwoByteString::cast(this)->GetChars(), |
len, |
- GetHeap()->StringHashSeed()); |
+ GetHeap()->HashSeed()); |
} else { |
StringInputBuffer buffer(this); |
- field = ComputeHashField(&buffer, len, GetHeap()->StringHashSeed()); |
+ field = ComputeHashField(&buffer, len, GetHeap()->HashSeed()); |
} |
// Store the hash code in the object. |
@@ -10718,7 +10718,7 @@ |
uint32_t Hash() { |
ASSERT(length_ >= 0); |
ASSERT(from_ + length_ <= string_->length()); |
- StringHasher hasher(length_, string_->GetHeap()->StringHashSeed()); |
+ StringHasher hasher(length_, string_->GetHeap()->HashSeed()); |
// Very long strings have a trivial hash that doesn't inspect the |
// string contents. |
@@ -11636,7 +11636,7 @@ |
bool SymbolTable::LookupTwoCharsSymbolIfExists(uint32_t c1, |
uint32_t c2, |
String** symbol) { |
- TwoCharHashTableKey key(c1, c2, GetHeap()->StringHashSeed()); |
+ TwoCharHashTableKey key(c1, c2, GetHeap()->HashSeed()); |
int entry = FindEntry(&key); |
if (entry == kNotFound) { |
return false; |
@@ -11651,14 +11651,14 @@ |
MaybeObject* SymbolTable::LookupSymbol(Vector<const char> str, |
Object** s) { |
- Utf8SymbolKey key(str, GetHeap()->StringHashSeed()); |
+ Utf8SymbolKey key(str, GetHeap()->HashSeed()); |
return LookupKey(&key, s); |
} |
MaybeObject* SymbolTable::LookupAsciiSymbol(Vector<const char> str, |
Object** s) { |
- AsciiSymbolKey key(str, GetHeap()->StringHashSeed()); |
+ AsciiSymbolKey key(str, GetHeap()->HashSeed()); |
return LookupKey(&key, s); |
} |
@@ -11667,14 +11667,14 @@ |
int from, |
int length, |
Object** s) { |
- SubStringAsciiSymbolKey key(str, from, length, GetHeap()->StringHashSeed()); |
+ SubStringAsciiSymbolKey key(str, from, length, GetHeap()->HashSeed()); |
return LookupKey(&key, s); |
} |
MaybeObject* SymbolTable::LookupTwoByteSymbol(Vector<const uc16> str, |
Object** s) { |
- TwoByteSymbolKey key(str, GetHeap()->StringHashSeed()); |
+ TwoByteSymbolKey key(str, GetHeap()->HashSeed()); |
return LookupKey(&key, s); |
} |