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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/logging.h" | 5 #include "base/logging.h" |
6 #include "base/test/mock_time_provider.h" | 6 #include "base/test/mock_time_provider.h" |
7 #include "media/base/clock.h" | 7 #include "media/base/clock.h" |
8 #include "testing/gmock/include/gmock/gmock.h" | 8 #include "testing/gmock/include/gmock/gmock.h" |
9 | 9 |
10 using ::testing::InSequence; | 10 using ::testing::InSequence; |
11 using ::testing::Return; | 11 using ::testing::Return; |
12 using ::testing::StrictMock; | 12 using ::testing::StrictMock; |
13 | 13 |
14 namespace base { | 14 namespace base { |
15 | 15 |
16 // Provide a stream output operator so we can use EXPECT_EQ(...) with TimeDelta. | 16 // Provide a stream output operator so we can use EXPECT_EQ(...) with TimeDelta. |
17 // | 17 // |
18 // TODO(scherkus): move this into the testing package. | 18 // TODO(scherkus): move this into the testing package. |
19 static std::ostream& operator<<(std::ostream& stream, const TimeDelta& time) { | 19 static std::ostream& operator<<(std::ostream& stream, const TimeDelta& time) { |
20 return (stream << time.ToInternalValue()); | 20 return (stream << time.ToInternalValue()); |
21 } | 21 } |
22 | 22 |
23 } // namespace | 23 } // namespace |
24 | 24 |
25 namespace media { | 25 namespace media { |
26 | 26 |
27 TEST(ClockTest, Created) { | 27 static const int kDurationInSeconds = 120; |
28 StrictMock<base::MockTimeProvider> mock_time; | 28 |
29 class ClockTest : public ::testing::Test { | |
30 public: | |
31 ClockTest() | |
32 : clock_(&base::MockTimeProvider::StaticNow) { | |
33 SetDuration(); | |
34 EXPECT_CALL(mock_time_, Now()) | |
35 .WillRepeatedly(Return(base::Time::UnixEpoch())); | |
36 } | |
37 | |
38 protected: | |
39 void SetDuration() { | |
40 const base::TimeDelta kDuration = | |
41 base::TimeDelta::FromSeconds(kDurationInSeconds); | |
42 clock_.SetDuration(kDuration); | |
43 EXPECT_EQ(kDuration, clock_.Duration()); | |
44 } | |
45 | |
46 void AdvanceSystemTime(base::TimeDelta delta) { | |
47 time_elapsed_ += delta; | |
48 EXPECT_CALL(mock_time_, Now()) | |
49 .WillRepeatedly(Return(base::Time::UnixEpoch() + time_elapsed_)); | |
50 } | |
51 | |
52 Clock clock_; | |
53 StrictMock<base::MockTimeProvider> mock_time_; | |
54 base::TimeDelta time_elapsed_; | |
55 }; | |
56 | |
57 TEST_F(ClockTest, Created) { | |
29 const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(0); | 58 const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(0); |
30 | 59 EXPECT_EQ(kExpected, clock_.Elapsed()); |
31 Clock clock(&base::MockTimeProvider::StaticNow); | 60 } |
32 EXPECT_EQ(kExpected, clock.Elapsed()); | 61 |
33 } | 62 TEST_F(ClockTest, Play_NormalSpeed) { |
34 | 63 const base::TimeDelta kZero; |
35 TEST(ClockTest, Play_NormalSpeed) { | 64 const base::TimeDelta kTimeToAdvance = base::TimeDelta::FromSeconds(2); |
36 InSequence s; | 65 |
37 StrictMock<base::MockTimeProvider> mock_time; | 66 EXPECT_EQ(kZero, clock_.Play()); |
38 EXPECT_CALL(mock_time, Now()) | 67 AdvanceSystemTime(kTimeToAdvance); |
39 .WillOnce(Return(base::Time::FromDoubleT(4))); | 68 EXPECT_EQ(kTimeToAdvance, clock_.Elapsed()); |
40 EXPECT_CALL(mock_time, Now()) | 69 } |
41 .WillOnce(Return(base::Time::FromDoubleT(6))); | 70 |
42 const base::TimeDelta kZero; | 71 TEST_F(ClockTest, Play_DoubleSpeed) { |
43 const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(2); | 72 const base::TimeDelta kZero; |
44 | 73 const base::TimeDelta kTimeToAdvance = base::TimeDelta::FromSeconds(5); |
45 Clock clock(&base::MockTimeProvider::StaticNow); | 74 |
46 EXPECT_EQ(kZero, clock.Play()); | 75 clock_.SetPlaybackRate(2.0f); |
47 EXPECT_EQ(kExpected, clock.Elapsed()); | 76 EXPECT_EQ(kZero, clock_.Play()); |
48 } | 77 AdvanceSystemTime(kTimeToAdvance); |
49 | 78 EXPECT_EQ(2 * kTimeToAdvance, clock_.Elapsed()); |
50 TEST(ClockTest, Play_DoubleSpeed) { | 79 } |
51 InSequence s; | 80 |
52 StrictMock<base::MockTimeProvider> mock_time; | 81 TEST_F(ClockTest, Play_HalfSpeed) { |
53 EXPECT_CALL(mock_time, Now()) | 82 const base::TimeDelta kZero; |
54 .WillOnce(Return(base::Time::FromDoubleT(4))); | 83 const base::TimeDelta kTimeToAdvance = base::TimeDelta::FromSeconds(4); |
55 EXPECT_CALL(mock_time, Now()) | 84 |
56 .WillOnce(Return(base::Time::FromDoubleT(9))); | 85 clock_.SetPlaybackRate(0.5f); |
57 const base::TimeDelta kZero; | 86 EXPECT_EQ(kZero, clock_.Play()); |
58 const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(10); | 87 AdvanceSystemTime(kTimeToAdvance); |
59 | 88 EXPECT_EQ(kTimeToAdvance / 2, clock_.Elapsed()); |
60 Clock clock(&base::MockTimeProvider::StaticNow); | 89 } |
61 clock.SetPlaybackRate(2.0f); | 90 |
62 EXPECT_EQ(kZero, clock.Play()); | 91 TEST_F(ClockTest, Play_ZeroSpeed) { |
63 EXPECT_EQ(kExpected, clock.Elapsed()); | |
64 } | |
65 | |
66 TEST(ClockTest, Play_HalfSpeed) { | |
67 InSequence s; | |
68 StrictMock<base::MockTimeProvider> mock_time; | |
69 EXPECT_CALL(mock_time, Now()) | |
70 .WillOnce(Return(base::Time::FromDoubleT(4))); | |
71 EXPECT_CALL(mock_time, Now()) | |
72 .WillOnce(Return(base::Time::FromDoubleT(8))); | |
73 const base::TimeDelta kZero; | |
74 const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(2); | |
75 | |
76 Clock clock(&base::MockTimeProvider::StaticNow); | |
77 clock.SetPlaybackRate(0.5f); | |
78 EXPECT_EQ(kZero, clock.Play()); | |
79 EXPECT_EQ(kExpected, clock.Elapsed()); | |
80 } | |
81 | |
82 TEST(ClockTest, Play_ZeroSpeed) { | |
83 // We'll play for 2 seconds at normal speed, 4 seconds at zero speed, and 8 | 92 // We'll play for 2 seconds at normal speed, 4 seconds at zero speed, and 8 |
84 // seconds at normal speed: | 93 // seconds at normal speed. |
85 // (1.0 x 2) + (0.0 x 4) + (1.0 x 8) = 10 | 94 const base::TimeDelta kZero; |
86 InSequence s; | 95 const base::TimeDelta kPlayDuration1 = base::TimeDelta::FromSeconds(2); |
87 StrictMock<base::MockTimeProvider> mock_time; | 96 const base::TimeDelta kPlayDuration2 = base::TimeDelta::FromSeconds(4); |
88 EXPECT_CALL(mock_time, Now()) | 97 const base::TimeDelta kPlayDuration3 = base::TimeDelta::FromSeconds(8); |
89 .WillOnce(Return(base::Time::FromDoubleT(4))); | 98 const base::TimeDelta kExpected = kPlayDuration1 + kPlayDuration3; |
90 EXPECT_CALL(mock_time, Now()) | 99 |
91 .WillOnce(Return(base::Time::FromDoubleT(6))); | 100 EXPECT_EQ(kZero, clock_.Play()); |
92 EXPECT_CALL(mock_time, Now()) | 101 |
93 .WillOnce(Return(base::Time::FromDoubleT(10))); | 102 AdvanceSystemTime(kPlayDuration1); |
94 EXPECT_CALL(mock_time, Now()) | 103 clock_.SetPlaybackRate(0.0f); |
95 .WillOnce(Return(base::Time::FromDoubleT(18))); | 104 AdvanceSystemTime(kPlayDuration2); |
96 const base::TimeDelta kZero; | 105 clock_.SetPlaybackRate(1.0f); |
97 const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(10); | 106 AdvanceSystemTime(kPlayDuration3); |
98 | 107 |
99 Clock clock(&base::MockTimeProvider::StaticNow); | 108 EXPECT_EQ(kExpected, clock_.Elapsed()); |
100 EXPECT_EQ(kZero, clock.Play()); | 109 } |
101 clock.SetPlaybackRate(0.0f); | 110 |
102 clock.SetPlaybackRate(1.0f); | 111 TEST_F(ClockTest, Play_MultiSpeed) { |
103 EXPECT_EQ(kExpected, clock.Elapsed()); | |
104 } | |
105 | |
106 TEST(ClockTest, Play_MultiSpeed) { | |
107 // We'll play for 2 seconds at half speed, 4 seconds at normal speed, and 8 | 112 // We'll play for 2 seconds at half speed, 4 seconds at normal speed, and 8 |
108 // seconds at double speed: | 113 // seconds at double speed. |
109 // (0.5 x 2) + (1.0 x 4) + (2.0 x 8) = 21 | 114 const base::TimeDelta kZero; |
110 InSequence s; | 115 const base::TimeDelta kPlayDuration1 = base::TimeDelta::FromSeconds(2); |
111 StrictMock<base::MockTimeProvider> mock_time; | 116 const base::TimeDelta kPlayDuration2 = base::TimeDelta::FromSeconds(4); |
112 EXPECT_CALL(mock_time, Now()) | 117 const base::TimeDelta kPlayDuration3 = base::TimeDelta::FromSeconds(8); |
113 .WillOnce(Return(base::Time::FromDoubleT(4))); | 118 const base::TimeDelta kExpected = |
114 EXPECT_CALL(mock_time, Now()) | 119 kPlayDuration1 / 2 + kPlayDuration2 + 2 * kPlayDuration3; |
115 .WillOnce(Return(base::Time::FromDoubleT(6))); | 120 |
116 EXPECT_CALL(mock_time, Now()) | 121 clock_.SetPlaybackRate(0.5f); |
117 .WillOnce(Return(base::Time::FromDoubleT(10))); | 122 EXPECT_EQ(kZero, clock_.Play()); |
118 EXPECT_CALL(mock_time, Now()) | 123 AdvanceSystemTime(kPlayDuration1); |
119 .WillOnce(Return(base::Time::FromDoubleT(18))); | 124 |
120 const base::TimeDelta kZero; | 125 clock_.SetPlaybackRate(1.0f); |
121 const base::TimeDelta kExpected = base::TimeDelta::FromSeconds(21); | 126 AdvanceSystemTime(kPlayDuration2); |
122 | 127 |
123 Clock clock(&base::MockTimeProvider::StaticNow); | 128 clock_.SetPlaybackRate(2.0f); |
124 clock.SetPlaybackRate(0.5f); | 129 AdvanceSystemTime(kPlayDuration3); |
125 EXPECT_EQ(kZero, clock.Play()); | 130 EXPECT_EQ(kExpected, clock_.Elapsed()); |
126 clock.SetPlaybackRate(1.0f); | 131 } |
127 clock.SetPlaybackRate(2.0f); | 132 |
128 EXPECT_EQ(kExpected, clock.Elapsed()); | 133 TEST_F(ClockTest, Pause) { |
129 } | 134 const base::TimeDelta kZero; |
130 | 135 const base::TimeDelta kPlayDuration = base::TimeDelta::FromSeconds(4); |
131 TEST(ClockTest, Pause) { | 136 const base::TimeDelta kPauseDuration = base::TimeDelta::FromSeconds(20); |
132 InSequence s; | 137 const base::TimeDelta kExpectedFirstPause = kPlayDuration; |
133 StrictMock<base::MockTimeProvider> mock_time; | 138 const base::TimeDelta kExpectedSecondPause = 2 * kPlayDuration; |
134 EXPECT_CALL(mock_time, Now()) | 139 |
135 .WillOnce(Return(base::Time::FromDoubleT(4))); | 140 // Play for 4 seconds. |
136 EXPECT_CALL(mock_time, Now()) | 141 EXPECT_EQ(kZero, clock_.Play()); |
137 .WillOnce(Return(base::Time::FromDoubleT(8))); | 142 AdvanceSystemTime(kPlayDuration); |
138 EXPECT_CALL(mock_time, Now()) | 143 |
139 .WillOnce(Return(base::Time::FromDoubleT(12))); | 144 // Pause for 20 seconds. |
140 EXPECT_CALL(mock_time, Now()) | 145 EXPECT_EQ(kExpectedFirstPause, clock_.Pause()); |
141 .WillOnce(Return(base::Time::FromDoubleT(16))); | 146 EXPECT_EQ(kExpectedFirstPause, clock_.Elapsed()); |
142 const base::TimeDelta kZero; | 147 AdvanceSystemTime(kPauseDuration); |
143 const base::TimeDelta kFirstPause = base::TimeDelta::FromSeconds(4); | 148 EXPECT_EQ(kExpectedFirstPause, clock_.Elapsed()); |
144 const base::TimeDelta kSecondPause = base::TimeDelta::FromSeconds(8); | 149 |
145 | 150 // Play again for 4 more seconds. |
146 Clock clock(&base::MockTimeProvider::StaticNow); | 151 EXPECT_EQ(kExpectedFirstPause, clock_.Play()); |
147 EXPECT_EQ(kZero, clock.Play()); | 152 AdvanceSystemTime(kPlayDuration); |
148 EXPECT_EQ(kFirstPause, clock.Pause()); | 153 EXPECT_EQ(kExpectedSecondPause, clock_.Pause()); |
149 EXPECT_EQ(kFirstPause, clock.Elapsed()); | 154 EXPECT_EQ(kExpectedSecondPause, clock_.Elapsed()); |
150 EXPECT_EQ(kFirstPause, clock.Play()); | 155 } |
151 EXPECT_EQ(kSecondPause, clock.Pause()); | 156 |
152 EXPECT_EQ(kSecondPause, clock.Elapsed()); | 157 TEST_F(ClockTest, SetTime_Paused) { |
153 } | |
154 | |
155 TEST(ClockTest, SetTime_Paused) { | |
156 // We'll remain paused while we set the time. The time should be simply | |
157 // updated without accessing the time provider. | |
158 InSequence s; | |
159 StrictMock<base::MockTimeProvider> mock_time; | |
160 const base::TimeDelta kFirstTime = base::TimeDelta::FromSeconds(4); | 158 const base::TimeDelta kFirstTime = base::TimeDelta::FromSeconds(4); |
161 const base::TimeDelta kSecondTime = base::TimeDelta::FromSeconds(16); | 159 const base::TimeDelta kSecondTime = base::TimeDelta::FromSeconds(16); |
162 | 160 |
163 Clock clock(&base::MockTimeProvider::StaticNow); | 161 clock_.SetTime(kFirstTime, clock_.Duration()); |
164 clock.SetTime(kFirstTime); | 162 EXPECT_EQ(kFirstTime, clock_.Elapsed()); |
165 EXPECT_EQ(kFirstTime, clock.Elapsed()); | 163 clock_.SetTime(kSecondTime, clock_.Duration()); |
166 clock.SetTime(kSecondTime); | 164 EXPECT_EQ(kSecondTime, clock_.Elapsed()); |
167 EXPECT_EQ(kSecondTime, clock.Elapsed()); | 165 } |
168 } | 166 |
169 | 167 TEST_F(ClockTest, SetTime_Playing) { |
170 TEST(ClockTest, SetTime_Playing) { | |
171 // We'll play for 4 seconds, then set the time to 12, then play for 4 more | 168 // We'll play for 4 seconds, then set the time to 12, then play for 4 more |
172 // seconds. We'll expect a media time of 16. | 169 // seconds. |
173 InSequence s; | 170 const base::TimeDelta kZero; |
174 StrictMock<base::MockTimeProvider> mock_time; | 171 const base::TimeDelta kPlayDuration = base::TimeDelta::FromSeconds(4); |
175 EXPECT_CALL(mock_time, Now()) | 172 const base::TimeDelta kUpdatedTime = base::TimeDelta::FromSeconds(12); |
176 .WillOnce(Return(base::Time::FromDoubleT(4))); | 173 const base::TimeDelta kExpected = kUpdatedTime + kPlayDuration; |
177 EXPECT_CALL(mock_time, Now()) | 174 |
178 .WillOnce(Return(base::Time::FromDoubleT(8))); | 175 EXPECT_EQ(kZero, clock_.Play()); |
179 EXPECT_CALL(mock_time, Now()) | 176 AdvanceSystemTime(kPlayDuration); |
180 .WillOnce(Return(base::Time::FromDoubleT(12))); | 177 |
181 const base::TimeDelta kZero; | 178 clock_.SetTime(base::TimeDelta::FromSeconds(12), clock_.Duration()); |
acolwell GONE FROM CHROMIUM
2012/01/24 18:13:59
kUpdatedTime?
vrk (LEFT CHROMIUM)
2012/01/25 00:09:32
Done.
| |
182 const base::TimeDelta kExepected = base::TimeDelta::FromSeconds(16); | 179 AdvanceSystemTime(kPlayDuration); |
183 | 180 EXPECT_EQ(kExpected, clock_.Elapsed()); |
184 Clock clock(&base::MockTimeProvider::StaticNow); | 181 } |
185 EXPECT_EQ(kZero, clock.Play()); | 182 |
186 clock.SetTime(base::TimeDelta::FromSeconds(12)); | 183 TEST_F(ClockTest, CapAtMediaDuration_Paused) { |
187 EXPECT_EQ(kExepected, clock.Elapsed()); | 184 const base::TimeDelta kDuration = |
185 base::TimeDelta::FromSeconds(kDurationInSeconds); | |
186 const base::TimeDelta kTimeOverDuration = | |
187 base::TimeDelta::FromSeconds(kDurationInSeconds + 4); | |
188 | |
189 // Elapsed time should always be capped at the duration of the media. | |
190 clock_.SetTime(kTimeOverDuration, kTimeOverDuration); | |
191 EXPECT_EQ(kDuration, clock_.Elapsed()); | |
192 } | |
193 | |
194 TEST_F(ClockTest, CapAtMediaDuration_Playing) { | |
195 const base::TimeDelta kZero; | |
196 const base::TimeDelta kDuration = | |
197 base::TimeDelta::FromSeconds(kDurationInSeconds); | |
198 const base::TimeDelta kTimeOverDuration = | |
199 base::TimeDelta::FromSeconds(kDurationInSeconds + 4); | |
200 | |
201 // Play for twice as long as the duration of the media. | |
202 EXPECT_EQ(kZero, clock_.Play()); | |
203 AdvanceSystemTime(2 * kDuration); | |
204 EXPECT_EQ(kDuration, clock_.Elapsed()); | |
205 | |
206 // Manually set the time past the duration. | |
207 clock_.SetTime(kTimeOverDuration, kTimeOverDuration); | |
208 EXPECT_EQ(kDuration, clock_.Elapsed()); | |
209 } | |
210 | |
211 TEST_F(ClockTest, SetMaxTime) { | |
212 const base::TimeDelta kZero; | |
213 const base::TimeDelta kTimeInterval = base::TimeDelta::FromSeconds(4); | |
214 const base::TimeDelta kMaxTime = base::TimeDelta::FromSeconds(6); | |
215 | |
216 EXPECT_EQ(kZero, clock_.Play()); | |
217 clock_.SetMaxTime(kMaxTime); | |
218 AdvanceSystemTime(kTimeInterval); | |
219 EXPECT_EQ(kTimeInterval, clock_.Elapsed()); | |
220 | |
221 AdvanceSystemTime(kTimeInterval); | |
222 EXPECT_EQ(kMaxTime, clock_.Elapsed()); | |
223 | |
224 AdvanceSystemTime(kTimeInterval); | |
225 EXPECT_EQ(kMaxTime, clock_.Elapsed()); | |
226 } | |
227 | |
228 TEST_F(ClockTest, SetMaxTime_MultipleTimes) { | |
229 const base::TimeDelta kZero; | |
230 const base::TimeDelta kTimeInterval = base::TimeDelta::FromSeconds(4); | |
231 const base::TimeDelta kMaxTime1 = base::TimeDelta::FromSeconds(6); | |
232 const base::TimeDelta kMaxTime2 = base::TimeDelta::FromSeconds(12); | |
233 | |
234 EXPECT_EQ(kZero, clock_.Play()); | |
235 clock_.SetMaxTime(clock_.Duration()); | |
acolwell GONE FROM CHROMIUM
2012/01/24 18:13:59
Why Duration() here instead of kMaxTime1?
vrk (LEFT CHROMIUM)
2012/01/25 00:09:32
I wanted to test what happens if the MaxTime gets
acolwell GONE FROM CHROMIUM
2012/01/25 05:20:30
Ok that is what I thought might be the case. Just
| |
236 AdvanceSystemTime(kTimeInterval); | |
237 EXPECT_EQ(kTimeInterval, clock_.Elapsed()); | |
238 | |
239 clock_.SetMaxTime(kMaxTime1); | |
240 AdvanceSystemTime(kTimeInterval); | |
241 EXPECT_EQ(kMaxTime1, clock_.Elapsed()); | |
242 | |
243 AdvanceSystemTime(kTimeInterval); | |
244 EXPECT_EQ(kMaxTime1, clock_.Elapsed()); | |
245 | |
246 clock_.SetMaxTime(kMaxTime2); | |
247 EXPECT_EQ(kMaxTime1, clock_.Elapsed()); | |
248 | |
249 AdvanceSystemTime(kTimeInterval); | |
250 EXPECT_EQ(kMaxTime1 + kTimeInterval, clock_.Elapsed()); | |
251 | |
252 AdvanceSystemTime(kTimeInterval); | |
253 EXPECT_EQ(kMaxTime2, clock_.Elapsed()); | |
188 } | 254 } |
acolwell GONE FROM CHROMIUM
2012/01/24 18:13:59
\o/ these tests are so much clearer!!!
vrk (LEFT CHROMIUM)
2012/01/25 00:09:32
Yay!! :)
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189 | 255 |
190 } // namespace media | 256 } // namespace media |
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