Index: chrome/browser/sync/protocol/client_debug_info.proto |
diff --git a/chrome/browser/sync/protocol/client_debug_info.proto b/chrome/browser/sync/protocol/client_debug_info.proto |
index 55ca4f643fbfeb08a17327c24b83f298ff8de5d9..6201077bf2410edf83a33ab86ad9ba2df5c8dd4e 100644 |
--- a/chrome/browser/sync/protocol/client_debug_info.proto |
+++ b/chrome/browser/sync/protocol/client_debug_info.proto |
@@ -14,7 +14,7 @@ package sync_pb; |
// The additional info here is from SyncerStatus. They get sent when the event |
// SYNC_CYCLE_COMPLETED is sent. |
message SyncCycleCompletedEventInfo { |
- optional bool syncer_stuck = 1; |
+ // optional bool syncer_stuck = 1; // Was always false, now obsolete. |
rlarocque
2012/01/10 00:07:43
This is my preferred mechanism for deprecating pro
tim (not reviewing)
2012/01/10 17:01:47
I really wonder if the spirit of a "stuck" signal
rlarocque
2012/01/10 21:39:32
Even if we revive the concept of "syncer_stuck" (I
tim (not reviewing)
2012/01/11 02:15:35
It's just that we have made no change that ensures
lipalani1
2012/01/12 23:55:49
I guess since this is a brand new feature there is
albertb
2012/01/13 15:47:03
[deprecated=true] is fine for the server. We'll ge
|
optional int32 num_blocking_conflicts = 2; |
optional int32 num_non_blocking_conflicts = 3; |
} |
@@ -55,4 +55,4 @@ message DebugInfo { |
// Indicates client has dropped some events to save bandwidth. |
optional bool events_dropped = 4; |
-} |
+} |