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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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52 #endif | 52 #endif |
53 } | 53 } |
54 | 54 |
55 | 55 |
56 void LiveObjectList::IterateElements(ObjectVisitor* v) { | 56 void LiveObjectList::IterateElements(ObjectVisitor* v) { |
57 if (!NeedLOLProcessing()) return; | 57 if (!NeedLOLProcessing()) return; |
58 IterateElementsPrivate(v); | 58 IterateElementsPrivate(v); |
59 } | 59 } |
60 | 60 |
61 | 61 |
62 void LiveObjectList::ProcessNonLive(HeapObject *obj) { | 62 void LiveObjectList::ProcessNonLive(HeapObject* obj) { |
63 // Only do work if we have at least one list to process. | 63 // Only do work if we have at least one list to process. |
64 if (last()) DoProcessNonLive(obj); | 64 if (last()) DoProcessNonLive(obj); |
65 } | 65 } |
66 | 66 |
67 | 67 |
68 void LiveObjectList::UpdateReferencesForScavengeGC() { | 68 void LiveObjectList::UpdateReferencesForScavengeGC() { |
69 if (LiveObjectList::NeedLOLProcessing()) { | 69 if (LiveObjectList::NeedLOLProcessing()) { |
70 UpdateLiveObjectListVisitor update_visitor; | 70 UpdateLiveObjectListVisitor update_visitor; |
71 LiveObjectList::IterateElements(&update_visitor); | 71 LiveObjectList::IterateElements(&update_visitor); |
72 } | 72 } |
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86 } | 86 } |
87 return NULL; | 87 return NULL; |
88 } | 88 } |
89 | 89 |
90 | 90 |
91 // Iterates the elements in every lol and returns the one that matches the | 91 // Iterates the elements in every lol and returns the one that matches the |
92 // specified key. If no matching element is found, then it returns NULL. | 92 // specified key. If no matching element is found, then it returns NULL. |
93 template <typename T> | 93 template <typename T> |
94 inline LiveObjectList::Element* | 94 inline LiveObjectList::Element* |
95 LiveObjectList::FindElementFor(T (*GetValue)(LiveObjectList::Element*), T key) { | 95 LiveObjectList::FindElementFor(T (*GetValue)(LiveObjectList::Element*), T key) { |
96 LiveObjectList *lol = last(); | 96 LiveObjectList* lol = last(); |
97 while (lol != NULL) { | 97 while (lol != NULL) { |
98 Element* elements = lol->elements_; | 98 Element* elements = lol->elements_; |
99 for (int i = 0; i < lol->obj_count_; i++) { | 99 for (int i = 0; i < lol->obj_count_; i++) { |
100 Element* element = &elements[i]; | 100 Element* element = &elements[i]; |
101 if (GetValue(element) == key) { | 101 if (GetValue(element) == key) { |
102 return element; | 102 return element; |
103 } | 103 } |
104 } | 104 } |
105 lol = lol->prev_; | 105 lol = lol->prev_; |
106 } | 106 } |
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117 LiveObjectList::GetElementObj(LiveObjectList::Element* element) { | 117 LiveObjectList::GetElementObj(LiveObjectList::Element* element) { |
118 return element->obj_; | 118 return element->obj_; |
119 } | 119 } |
120 | 120 |
121 #endif // LIVE_OBJECT_LIST | 121 #endif // LIVE_OBJECT_LIST |
122 | 122 |
123 } } // namespace v8::internal | 123 } } // namespace v8::internal |
124 | 124 |
125 #endif // V8_LIVEOBJECTLIST_INL_H_ | 125 #endif // V8_LIVEOBJECTLIST_INL_H_ |
126 | 126 |
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