Index: content/renderer/media/audio_device.cc |
diff --git a/content/renderer/media/audio_device.cc b/content/renderer/media/audio_device.cc |
index 19349c9116169543d521b6fd4fd336726bdcb294..a70274de6bfa2cbaaf318fbfa9c840ebbb1d922b 100644 |
--- a/content/renderer/media/audio_device.cc |
+++ b/content/renderer/media/audio_device.cc |
@@ -158,7 +158,7 @@ void AudioDevice::InitializeOnIOThread(const AudioParameters& params) { |
return; |
stream_id_ = filter_->AddDelegate(this); |
- Send(new AudioHostMsg_CreateStream(stream_id_, params, true)); |
+ Send(new AudioHostMsg_CreateStream(stream_id_, params)); |
} |
void AudioDevice::PlayOnIOThread() { |
@@ -205,10 +205,6 @@ void AudioDevice::SetVolumeOnIOThread(double volume) { |
Send(new AudioHostMsg_SetVolume(stream_id_, volume)); |
} |
-void AudioDevice::OnRequestPacket(AudioBuffersState buffers_state) { |
- // This method does not apply to the low-latency system. |
-} |
- |
void AudioDevice::OnStateChanged(AudioStreamState state) { |
if (state == kAudioStreamError) { |
DLOG(WARNING) << "AudioDevice::OnStateChanged(kError)"; |
@@ -216,12 +212,7 @@ void AudioDevice::OnStateChanged(AudioStreamState state) { |
} |
} |
-void AudioDevice::OnCreated( |
- base::SharedMemoryHandle handle, uint32 length) { |
- // Not needed in this simple implementation. |
-} |
- |
-void AudioDevice::OnLowLatencyCreated( |
+void AudioDevice::OnStreamCreated( |
base::SharedMemoryHandle handle, |
base::SyncSocket::Handle socket_handle, |
uint32 length) { |
@@ -235,7 +226,7 @@ void AudioDevice::OnLowLatencyCreated( |
DCHECK_GE(socket_handle, 0); |
#endif |
- // Takes care of the case when Stop() is called before OnLowLatencyCreated(). |
+ // Takes care of the case when Stop() is called before OnStreamCreated(). |
if (!stream_id_) { |
base::SharedMemory::CloseHandle(handle); |
// Close the socket handler. |
@@ -252,16 +243,12 @@ void AudioDevice::OnLowLatencyCreated( |
audio_thread_->Start(); |
// We handle the case where Play() and/or Pause() may have been called |
- // multiple times before OnLowLatencyCreated() gets called. |
+ // multiple times before OnStreamCreated() gets called. |
is_started_ = true; |
if (play_on_start_) |
PlayOnIOThread(); |
} |
-void AudioDevice::OnVolume(double volume) { |
- NOTIMPLEMENTED(); |
-} |
- |
void AudioDevice::Send(IPC::Message* message) { |
filter_->Send(message); |
} |