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Issue 9114050: Add primitive WebGL ArrayBuffer() support to d8 (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: review feedback Created 8 years, 11 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution. 11 // with the distribution.
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282 static Handle<Value> Print(const Arguments& args); 282 static Handle<Value> Print(const Arguments& args);
283 static Handle<Value> Write(const Arguments& args); 283 static Handle<Value> Write(const Arguments& args);
284 static Handle<Value> Yield(const Arguments& args); 284 static Handle<Value> Yield(const Arguments& args);
285 static Handle<Value> Quit(const Arguments& args); 285 static Handle<Value> Quit(const Arguments& args);
286 static Handle<Value> Version(const Arguments& args); 286 static Handle<Value> Version(const Arguments& args);
287 static Handle<Value> EnableProfiler(const Arguments& args); 287 static Handle<Value> EnableProfiler(const Arguments& args);
288 static Handle<Value> DisableProfiler(const Arguments& args); 288 static Handle<Value> DisableProfiler(const Arguments& args);
289 static Handle<Value> Read(const Arguments& args); 289 static Handle<Value> Read(const Arguments& args);
290 static Handle<Value> ReadLine(const Arguments& args); 290 static Handle<Value> ReadLine(const Arguments& args);
291 static Handle<Value> Load(const Arguments& args); 291 static Handle<Value> Load(const Arguments& args);
292 static Handle<Value> ArrayBuffer(const Arguments& args);
292 static Handle<Value> Int8Array(const Arguments& args); 293 static Handle<Value> Int8Array(const Arguments& args);
293 static Handle<Value> Uint8Array(const Arguments& args); 294 static Handle<Value> Uint8Array(const Arguments& args);
294 static Handle<Value> Int16Array(const Arguments& args); 295 static Handle<Value> Int16Array(const Arguments& args);
295 static Handle<Value> Uint16Array(const Arguments& args); 296 static Handle<Value> Uint16Array(const Arguments& args);
296 static Handle<Value> Int32Array(const Arguments& args); 297 static Handle<Value> Int32Array(const Arguments& args);
297 static Handle<Value> Uint32Array(const Arguments& args); 298 static Handle<Value> Uint32Array(const Arguments& args);
298 static Handle<Value> Float32Array(const Arguments& args); 299 static Handle<Value> Float32Array(const Arguments& args);
299 static Handle<Value> Float64Array(const Arguments& args); 300 static Handle<Value> Float64Array(const Arguments& args);
300 static Handle<Value> PixelArray(const Arguments& args); 301 static Handle<Value> PixelArray(const Arguments& args);
301 // The OS object on the global object contains methods for performing 302 // The OS object on the global object contains methods for performing
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365 ExternalArrayType type, 366 ExternalArrayType type,
366 size_t element_size); 367 size_t element_size);
367 static void ExternalArrayWeakCallback(Persistent<Value> object, void* data); 368 static void ExternalArrayWeakCallback(Persistent<Value> object, void* data);
368 }; 369 };
369 370
370 371
371 } // namespace v8 372 } // namespace v8
372 373
373 374
374 #endif // V8_D8_H_ 375 #endif // V8_D8_H_
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