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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/gpu/command_buffer_proxy.h" | 5 #include "content/renderer/gpu/command_buffer_proxy.h" |
6 | 6 |
| 7 #include "base/callback.h" |
7 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 9 #include "base/logging.h" |
9 #include "base/process_util.h" | 10 #include "base/process_util.h" |
10 #include "base/shared_memory.h" | 11 #include "base/shared_memory.h" |
11 #include "base/stl_util.h" | 12 #include "base/stl_util.h" |
12 #include "base/task.h" | |
13 #include "content/common/child_process_messages.h" | 13 #include "content/common/child_process_messages.h" |
14 #include "content/common/child_thread.h" | 14 #include "content/common/child_thread.h" |
15 #include "content/common/gpu/gpu_messages.h" | 15 #include "content/common/gpu/gpu_messages.h" |
16 #include "content/common/plugin_messages.h" | 16 #include "content/common/plugin_messages.h" |
17 #include "content/common/view_messages.h" | 17 #include "content/common/view_messages.h" |
18 #include "content/renderer/gpu/gpu_channel_host.h" | 18 #include "content/renderer/gpu/gpu_channel_host.h" |
19 #include "content/renderer/plugin_channel_host.h" | 19 #include "content/renderer/plugin_channel_host.h" |
20 #include "gpu/command_buffer/common/cmd_buffer_common.h" | 20 #include "gpu/command_buffer/common/cmd_buffer_common.h" |
21 #include "ui/gfx/size.h" | 21 #include "ui/gfx/size.h" |
22 | 22 |
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413 delete msg; | 413 delete msg; |
414 return false; | 414 return false; |
415 } | 415 } |
416 | 416 |
417 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) { | 417 void CommandBufferProxy::OnUpdateState(const gpu::CommandBuffer::State& state) { |
418 // Handle wraparound. It works as long as we don't have more than 2B state | 418 // Handle wraparound. It works as long as we don't have more than 2B state |
419 // updates in flight across which reordering occurs. | 419 // updates in flight across which reordering occurs. |
420 if (state.generation - last_state_.generation < 0x80000000U) | 420 if (state.generation - last_state_.generation < 0x80000000U) |
421 last_state_ = state; | 421 last_state_ = state; |
422 } | 422 } |
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