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Side by Side Diff: ash/wm/workspace/workspace.h

Issue 9113045: Reworks the workspace code. Here's the new heuristics: (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merged and all that good stuff. Created 8 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_WORKSPACE_H_ 5 #ifndef ASH_WM_WORKSPACE_H_
6 #define ASH_WM_WORKSPACE_H_ 6 #define ASH_WM_WORKSPACE_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/gtest_prod_util.h" 11 #include "base/gtest_prod_util.h"
12 #include "ash/ash_export.h" 12 #include "ash/ash_export.h"
13 #include "ui/gfx/rect.h" 13 #include "ui/gfx/rect.h"
14 14
15 namespace aura { 15 namespace aura {
16 class Window; 16 class Window;
17 } 17 }
18 18
19 namespace ash { 19 namespace ash {
20 namespace internal { 20 namespace internal {
21 21
22 class WorkspaceManager; 22 class WorkspaceManager;
23 class WorkspaceTest; 23 class WorkspaceTest;
24 24
25 // A workspace is a partial area of the entire desktop (viewport) that 25 // A workspace contains a number of windows. The number of windows a Workspace
26 // is visible to the user at a given time. The size of the workspace is 26 // may contain is dictated by the type. Typically only one workspace is visible
27 // generally the same as the size of the monitor, and the desktop can 27 // at a time. The exception to that is when overview mode is active.
28 // have multiple workspaces.
29 // A workspace contains a limited number of windows and the workspace
30 // manager may create a new workspace if there is not enough room for
31 // a new window.
32 class ASH_EXPORT Workspace { 28 class ASH_EXPORT Workspace {
33 public: 29 public:
34 explicit Workspace(WorkspaceManager* manager); 30 // Type of workspace. The type of workspace dictates the types of windows the
35 virtual ~Workspace(); 31 // workspace can contain.
32 enum Type {
33 // The workspace holds a single maximized or full screen window.
34 TYPE_MAXIMIZED,
35
36 // Workspace contains multiple windows that are split (also known as
37 // co-maximized).
38 TYPE_SPLIT,
39
40 // Workspace contains non-maximized windows that can be moved in anyway.
41 TYPE_NORMAL,
42 };
36 43
37 // Specifies the direction to shift windows in |ShiftWindows()|. 44 // Specifies the direction to shift windows in |ShiftWindows()|.
38 enum ShiftDirection { 45 enum ShiftDirection {
39 SHIFT_TO_RIGHT, 46 SHIFT_TO_RIGHT,
40 SHIFT_TO_LEFT 47 SHIFT_TO_LEFT
41 }; 48 };
42 49
43 // Returns true if this workspace has no windows. 50 explicit Workspace(WorkspaceManager* manager);
51 virtual ~Workspace();
52
53 // Returns the type of workspace that can contain |window|.
54 static Type TypeForWindow(aura::Window* window);
55
56 // The type of this Workspace.
57 void SetType(Type type);
58 Type type() const { return type_; }
59
60 // Returns true if this workspace has no windows.
44 bool is_empty() const { return windows_.empty(); } 61 bool is_empty() const { return windows_.empty(); }
62 size_t num_windows() const { return windows_.size(); }
63 const std::vector<aura::Window*>& windows() const { return windows_; }
45 64
46 // Sets/gets bounds of this workspace. 65 // Invoked when the size of the workspace changes.
47 const gfx::Rect& bounds() { return bounds_; } 66 void WorkspaceSizeChanged();
48 void SetBounds(const gfx::Rect& bounds);
49 67
50 // Returns the work area bounds of this workspace in viewport 68 // Returns the work area bounds of this workspace in viewport coordinates.
51 // coordinates.
52 gfx::Rect GetWorkAreaBounds() const; 69 gfx::Rect GetWorkAreaBounds() const;
53 70
54 // Adds the |window| at the position after the window |after|. It 71 // Adds the |window| at the position after the window |after|. It
55 // inserts at the end if |after| is NULL. Return true if the 72 // inserts at the end if |after| is NULL. Return true if the
56 // |window| was successfully added to this workspace, or false if it 73 // |window| was successfully added to this workspace, or false if it
57 // failed. 74 // failed.
58 bool AddWindowAfter(aura::Window* window, aura::Window* after); 75 bool AddWindowAfter(aura::Window* window, aura::Window* after);
59 76
60 // Removes |window| from this workspace. 77 // Removes |window| from this workspace.
61 void RemoveWindow(aura::Window* window); 78 void RemoveWindow(aura::Window* window);
62 79
63 // Return true if this workspace has |window|. 80 // Return true if this workspace has |window|.
64 bool Contains(aura::Window* window) const; 81 bool Contains(aura::Window* window) const;
65 82
66 // Returns a window to rotate to based on |position|.
67 aura::Window* FindRotateWindowForLocation(const gfx::Point& position);
68
69 // Rotates the windows by removing |source| and inserting it to the
70 // position that |target| was in. It re-layouts windows except for |source|.
71 void RotateWindows(aura::Window* source, aura::Window* target);
72
73 // Shift the windows in the workspace by inserting |window| until it
74 // reaches |until|. If |direction| is |SHIFT_TO_RIGHT|, |insert| is
75 // inserted at the position of |target| or at the beginning if
76 // |target| is NULL. If |direction| is |SHIFT_TO_LEFT|, |insert| is
77 // inserted after the position of |target|, or at the end if
78 // |target| is NULL. It returns the window that is overflowed by
79 // shifting, or NULL if shifting stopped at |until|.
80 aura::Window* ShiftWindows(aura::Window* insert,
81 aura::Window* until,
82 aura::Window* target,
83 ShiftDirection direction);
84
85 // Activates this workspace. 83 // Activates this workspace.
86 void Activate(); 84 void Activate();
87 85
88 // Layout windows. The workspace doesn't set bounds on
89 // |WorkspaceManager::ignored_window| if it's set. It still uses the window's
90 // bounds to calculate bounds for other windows. Moving animation is
91 // applied to all windows except for the window specified by |no_animation|
92 // and |ignore|.
93 void Layout(aura::Window* no_animation);
94
95 // Returns true if the workspace contains a fullscreen window. 86 // Returns true if the workspace contains a fullscreen window.
96 bool ContainsFullscreenWindow() const; 87 bool ContainsFullscreenWindow() const;
97 88
98 private: 89 private:
99 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, WorkspaceBasic); 90 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, WorkspaceBasic);
100 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, RotateWindows); 91 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, RotateWindows);
101 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, ShiftWindowsSingle); 92 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, ShiftWindowsSingle);
102 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, ShiftWindowsMultiple); 93 FRIEND_TEST_ALL_PREFIXES(WorkspaceTest, ShiftWindowsMultiple);
103 FRIEND_TEST_ALL_PREFIXES(WorkspaceManagerTest, RotateWindows); 94 FRIEND_TEST_ALL_PREFIXES(WorkspaceManagerTest, RotateWindows);
104 95
105 // Returns the index in layout order of |window| in this workspace. 96 // Returns the index in layout order of |window| in this workspace.
106 int GetIndexOf(aura::Window* window) const; 97 int GetIndexOf(aura::Window* window) const;
107 98
108 // Returns true if the given |window| can be added to this workspace. 99 // Returns true if the given |window| can be added to this workspace.
109 bool CanAdd(aura::Window* window) const; 100 bool CanAdd(aura::Window* window) const;
110 101
111 // Moves |window| to the given point. It performs animation when 102 Type type_;
112 // |animate| is true.
113 void MoveWindowTo(aura::Window* window,
114 const gfx::Point& origin,
115 bool animate);
116
117 // Returns the sum of all window's width.
118 int GetTotalWindowsWidth() const;
119
120 // Test only: Changes how may windows workspace can have.
121 // Returns the current value so that it can be reverted back to
122 // original value.
123 static size_t SetMaxWindowsCount(size_t max);
124 103
125 WorkspaceManager* workspace_manager_; 104 WorkspaceManager* workspace_manager_;
126 105
127 gfx::Rect bounds_;
128
129 // Windows in the workspace in layout order. 106 // Windows in the workspace in layout order.
130 std::vector<aura::Window*> windows_; 107 std::vector<aura::Window*> windows_;
131 108
132 DISALLOW_COPY_AND_ASSIGN(Workspace); 109 DISALLOW_COPY_AND_ASSIGN(Workspace);
133 }; 110 };
134 111
135 typedef std::vector<Workspace*> Workspaces; 112 typedef std::vector<Workspace*> Workspaces;
136 113
137 } // namespace internal 114 } // namespace internal
138 } // namespace ash 115 } // namespace ash
139 116
140 #endif // ASH_WM_WORKSPACE_H_ 117 #endif // ASH_WM_WORKSPACE_H_
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