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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/base/download_rate_monitor.h" | 5 #include "media/base/download_rate_monitor.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/time.h" | 8 #include "base/time.h" |
| 9 | 9 |
| 10 namespace media { | 10 namespace media { |
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| 84 buffered_bytes_ = 0; | 84 buffered_bytes_ = 0; |
| 85 | 85 |
| 86 NotifyCanPlayThroughIfNeeded(); | 86 NotifyCanPlayThroughIfNeeded(); |
| 87 } | 87 } |
| 88 | 88 |
| 89 void DownloadRateMonitor::SetBufferedBytes( | 89 void DownloadRateMonitor::SetBufferedBytes( |
| 90 int64 buffered_bytes, const base::Time& timestamp) { | 90 int64 buffered_bytes, const base::Time& timestamp) { |
| 91 if (stopped_) | 91 if (stopped_) |
| 92 return; | 92 return; |
| 93 | 93 |
| 94 is_downloading_data_ = true; | |
| 95 | |
| 96 // Check monotonically nondecreasing constraint. | 94 // Check monotonically nondecreasing constraint. |
| 97 base::Time previous_time; | 95 base::Time previous_time; |
| 98 if (!current_sample_.is_null()) | 96 if (!current_sample_.is_null()) |
| 99 previous_time = current_sample_.end().timestamp; | 97 previous_time = current_sample_.end().timestamp; |
| 100 else if (!sample_window_.empty()) | 98 else if (!sample_window_.empty()) |
| 101 previous_time = sample_window_.back().end().timestamp; | 99 previous_time = sample_window_.back().end().timestamp; |
| 102 | 100 |
| 103 // If we go backward in time, dismiss the sample. | 101 // If we go backward in time, dismiss the sample. |
| 104 if (!previous_time.is_null() && timestamp < previous_time) | 102 if (!previous_time.is_null() && timestamp < previous_time) |
| 105 return; | 103 return; |
| 106 | 104 |
| 107 // If the buffer level has dropped, invalidate current sample. | 105 // If the buffer level has dropped, invalidate current sample. |
| 108 if (buffered_bytes < buffered_bytes_) | 106 if (buffered_bytes < buffered_bytes_) |
| 109 current_sample_.Reset(); | 107 current_sample_.Reset(); |
| 110 buffered_bytes_ = buffered_bytes; | 108 buffered_bytes_ = buffered_bytes; |
| 111 | 109 |
| 112 BufferingPoint latest_point = { buffered_bytes, timestamp }; | 110 BufferingPoint latest_point = { buffered_bytes, timestamp }; |
| 113 if (current_sample_.is_null()) | 111 if (current_sample_.is_null()) |
| 114 current_sample_ = Sample(latest_point, latest_point); | 112 current_sample_ = Sample(latest_point, latest_point); |
| 115 else | 113 else |
| 116 current_sample_.set_end(latest_point); | 114 current_sample_.set_end(latest_point); |
| 117 | 115 |
| 118 UpdateSampleWindow(); | 116 UpdateSampleWindow(); |
| 119 NotifyCanPlayThroughIfNeeded(); | 117 NotifyCanPlayThroughIfNeeded(); |
| 120 } | 118 } |
| 121 | 119 |
| 122 void DownloadRateMonitor::SetNetworkActivity(bool is_downloading_data) { | 120 void DownloadRateMonitor::SetNetworkActivity(bool is_downloading_data) { |
| 123 if (is_downloading_data == is_downloading_data_) | 121 // Record when download defers for the first time. |
| 124 return; | 122 if (!is_downloading_data && !has_deferred_) { |
| 125 // Invalidate the current sample if downloading is going from start to stopped | 123 has_deferred_ = true; |
| 126 // or vice versa. | 124 NotifyCanPlayThroughIfNeeded(); |
| 127 current_sample_.Reset(); | 125 } |
| 128 is_downloading_data_ = is_downloading_data; | |
| 129 } | 126 } |
| 130 | 127 |
| 131 void DownloadRateMonitor::Stop() { | 128 void DownloadRateMonitor::Stop() { |
| 132 stopped_ = true; | 129 stopped_ = true; |
| 133 current_sample_.Reset(); | 130 current_sample_.Reset(); |
| 134 buffered_bytes_ = 0; | 131 buffered_bytes_ = 0; |
| 135 } | 132 } |
| 136 | 133 |
| 137 void DownloadRateMonitor::Reset() { | 134 void DownloadRateMonitor::Reset() { |
| 138 canplaythrough_cb_.Reset(); | 135 canplaythrough_cb_.Reset(); |
| 139 has_notified_can_play_through_ = false; | 136 has_notified_can_play_through_ = false; |
| 140 current_sample_.Reset(); | 137 current_sample_.Reset(); |
| 141 sample_window_.clear(); | 138 sample_window_.clear(); |
| 142 is_downloading_data_ = false; | |
| 143 total_bytes_ = -1; | 139 total_bytes_ = -1; |
| 144 buffered_bytes_ = 0; | 140 buffered_bytes_ = 0; |
| 145 local_source_ = false; | 141 local_source_ = false; |
| 146 bitrate_ = 0; | 142 bitrate_ = 0; |
| 147 stopped_ = true; | 143 stopped_ = true; |
| 148 streaming_ = false; | 144 streaming_ = false; |
| 145 has_deferred_ = false; |
| 149 } | 146 } |
| 150 | 147 |
| 151 DownloadRateMonitor::~DownloadRateMonitor() { } | 148 DownloadRateMonitor::~DownloadRateMonitor() { } |
| 152 | 149 |
| 153 int64 DownloadRateMonitor::bytes_downloaded_in_window() const { | 150 int64 DownloadRateMonitor::bytes_downloaded_in_window() const { |
| 154 // There are max |kNumberOfSamples| so we might as well recompute each time. | 151 // There are max |kNumberOfSamples| so we might as well recompute each time. |
| 155 int64 total = 0; | 152 int64 total = 0; |
| 156 for (size_t i = 0; i < sample_window_.size(); ++i) | 153 for (size_t i = 0; i < sample_window_.size(); ++i) |
| 157 total += sample_window_[i].bytes_downloaded(); | 154 total += sample_window_[i].bytes_downloaded(); |
| 158 return total; | 155 return total; |
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| 203 return false; | 200 return false; |
| 204 | 201 |
| 205 // Fire CanPlayThrough immediately if the source is local or streaming. | 202 // Fire CanPlayThrough immediately if the source is local or streaming. |
| 206 // | 203 // |
| 207 // NOTE: It is a requirement for CanPlayThrough to fire immediately if the | 204 // NOTE: It is a requirement for CanPlayThrough to fire immediately if the |
| 208 // source is local, but the choice to optimistically fire the event for any | 205 // source is local, but the choice to optimistically fire the event for any |
| 209 // streaming media element is a design decision that may need to be tweaked. | 206 // streaming media element is a design decision that may need to be tweaked. |
| 210 if (local_source_ || streaming_) | 207 if (local_source_ || streaming_) |
| 211 return true; | 208 return true; |
| 212 | 209 |
| 213 // If all bytes are buffered, fire CanPlayThrough. | 210 // If all bytes are buffered or if enough bytes were buffered such that |
| 214 if (buffered_bytes_ == total_bytes_) | 211 // downloading has deferred, fire CanPlayThrough. |
| 212 if (buffered_bytes_ == total_bytes_ || has_deferred_) |
| 215 return true; | 213 return true; |
| 216 | 214 |
| 217 // If bitrate is unknown, optimistically fire CanPlayThrough immediately. | 215 // If bitrate is unknown, optimistically fire CanPlayThrough immediately. |
| 218 // This is so a video with an unknown bitrate with the "autoplay" attribute | 216 // This is so a video with an unknown bitrate with the "autoplay" attribute |
| 219 // will not wait until the entire file is downloaded before playback begins. | 217 // will not wait until the entire file is downloaded before playback begins. |
| 220 if (bitrate_ <= 0) | 218 if (bitrate_ <= 0) |
| 221 return true; | 219 return true; |
| 222 | 220 |
| 223 float bytes_needed_per_second = bitrate_ / 8; | 221 float bytes_needed_per_second = bitrate_ / 8; |
| 224 float download_rate = ApproximateDownloadByteRate(); | 222 float download_rate = ApproximateDownloadByteRate(); |
| 225 | 223 |
| 226 // If we are downloading at or faster than the media's bitrate, then we can | 224 // If we are downloading at or faster than the media's bitrate, then we can |
| 227 // play through to the end of the media without stopping to buffer. | 225 // play through to the end of the media without stopping to buffer. |
| 228 if (download_rate > 0) | 226 if (download_rate > 0) |
| 229 return download_rate >= bytes_needed_per_second; | 227 return download_rate >= bytes_needed_per_second; |
| 230 | 228 |
| 231 // If download rate is unknown, it may be because the media is being | 229 // With very fast connections, we may want to fire CanPlayThrough before |
| 232 // downloaded so fast that it cannot collect an adequate number of samples | 230 // waiting for the sample window size to reach |kNumberOfSamples|. Check for |
| 233 // before the download gets deferred. | 231 // this scenario. |
| 234 // | |
| 235 // To catch this case, we also look at how much data is being downloaded | |
| 236 // immediately after the download begins. | |
| 237 if (sample_window_.size() < kNumberOfSamples) { | 232 if (sample_window_.size() < kNumberOfSamples) { |
| 238 int64 bytes_downloaded_since_start = | 233 int64 bytes_downloaded_since_start = |
| 239 bytes_downloaded_in_window() + current_sample_.bytes_downloaded(); | 234 bytes_downloaded_in_window() + current_sample_.bytes_downloaded(); |
| 240 float seconds_elapsed_since_start = | 235 float seconds_elapsed_since_start = |
| 241 seconds_elapsed_in_window() + current_sample_.seconds_elapsed(); | 236 seconds_elapsed_in_window() + current_sample_.seconds_elapsed(); |
| 242 | 237 |
| 243 // If we download 4 seconds of data in less than 2 seconds of time, we're | 238 // If we download 4 seconds of data in less than 2 seconds of time, we're |
| 244 // probably downloading at a fast enough rate that we can play through. | 239 // probably downloading at a fast enough rate that we can play through. |
| 245 // This is an arbitrary metric that will likely need tweaking. | 240 // This is an arbitrary metric that will likely need tweaking. |
| 246 if (seconds_elapsed_since_start < 2.0 && | 241 if (seconds_elapsed_since_start < 2.0 && |
| 247 bytes_downloaded_since_start > 4.0 * bytes_needed_per_second) { | 242 bytes_downloaded_since_start > 4.0 * bytes_needed_per_second) { |
| 248 return true; | 243 return true; |
| 249 } | 244 } |
| 250 } | 245 } |
| 251 | 246 |
| 252 return false; | 247 return false; |
| 253 } | 248 } |
| 254 | 249 |
| 255 void DownloadRateMonitor::NotifyCanPlayThroughIfNeeded() { | 250 void DownloadRateMonitor::NotifyCanPlayThroughIfNeeded() { |
| 256 if (ShouldNotifyCanPlayThrough() && !canplaythrough_cb_.is_null()) { | 251 if (ShouldNotifyCanPlayThrough() && !canplaythrough_cb_.is_null()) { |
| 257 canplaythrough_cb_.Run(); | 252 canplaythrough_cb_.Run(); |
| 258 has_notified_can_play_through_ = true; | 253 has_notified_can_play_through_ = true; |
| 259 } | 254 } |
| 260 } | 255 } |
| 261 | 256 |
| 262 } // namespace media | 257 } // namespace media |
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