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Side by Side Diff: content/browser/gamepad/gamepad_provider.cc

Issue 9110039: Revert 116724 - Add gamepad data fetcher for Linux (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <cmath> 5 #include <cmath>
6 #include <set> 6 #include <set>
7 #include <vector> 7 #include <vector>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "base/message_loop.h" 11 #include "base/message_loop.h"
12 #include "base/task.h" 12 #include "base/task.h"
13 #include "base/threading/thread.h" 13 #include "base/threading/thread.h"
14 #include "base/threading/thread_restrictions.h" 14 #include "base/threading/thread_restrictions.h"
15 #include "content/public/browser/browser_thread.h"
16 #include "content/browser/gamepad/gamepad_provider.h"
15 #include "content/browser/gamepad/data_fetcher.h" 17 #include "content/browser/gamepad/data_fetcher.h"
16 #include "content/browser/gamepad/gamepad_provider.h"
17 #include "content/browser/gamepad/platform_data_fetcher.h"
18 #include "content/common/gamepad_messages.h" 18 #include "content/common/gamepad_messages.h"
19 #include "content/public/browser/browser_thread.h" 19
20 #if defined(OS_WIN)
21 #include "content/browser/gamepad/data_fetcher_win.h"
22 #elif defined(OS_MACOSX)
23 #include "content/browser/gamepad/data_fetcher_mac.h"
24 #endif
20 25
21 namespace content { 26 namespace content {
22 27
28 // Define the default data fetcher that GamepadProvider will use if none is
29 // supplied. (GamepadPlatformDataFetcher).
30 #if defined(OS_WIN)
31
32 typedef GamepadDataFetcherWindows GamepadPlatformDataFetcher;
33
34 #elif defined(OS_MACOSX)
35
36 typedef GamepadDataFetcherMac GamepadPlatformDataFetcher;
37
38 #else
39
40 class GamepadEmptyDataFetcher : public GamepadDataFetcher {
41 public:
42 void GetGamepadData(WebKit::WebGamepads* pads, bool) {
43 pads->length = 0;
44 }
45 };
46 typedef GamepadEmptyDataFetcher GamepadPlatformDataFetcher;
47
48 #endif
49
23 GamepadProvider::GamepadProvider(GamepadDataFetcher* fetcher) 50 GamepadProvider::GamepadProvider(GamepadDataFetcher* fetcher)
24 : is_paused_(false), 51 : is_paused_(false),
25 devices_changed_(true), 52 devices_changed_(true),
26 provided_fetcher_(fetcher), 53 provided_fetcher_(fetcher),
27 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) { 54 ALLOW_THIS_IN_INITIALIZER_LIST(weak_factory_(this)) {
28 size_t data_size = sizeof(GamepadHardwareBuffer); 55 size_t data_size = sizeof(GamepadHardwareBuffer);
29 base::SystemMonitor* monitor = base::SystemMonitor::Get(); 56 base::SystemMonitor* monitor = base::SystemMonitor::Get();
30 if (monitor) 57 if (monitor)
31 monitor->AddDevicesChangedObserver(this); 58 monitor->AddDevicesChangedObserver(this);
32 bool res = gamepad_shared_memory_.CreateAndMapAnonymous(data_size); 59 bool res = gamepad_shared_memory_.CreateAndMapAnonymous(data_size);
33 DCHECK(res); 60 DCHECK(res);
34 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); 61 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer();
35 memset(hwbuf, 0, sizeof(GamepadHardwareBuffer)); 62 memset(hwbuf, 0, sizeof(GamepadHardwareBuffer));
36 63
37 polling_thread_.reset(new base::Thread("Gamepad polling thread")); 64 polling_thread_.reset(new base::Thread("Gamepad polling thread"));
38 polling_thread_->StartWithOptions( 65 polling_thread_->Start();
39 base::Thread::Options(MessageLoop::TYPE_IO, 0));
40 66
41 MessageLoop* polling_loop = polling_thread_->message_loop(); 67 MessageLoop* polling_loop = polling_thread_->message_loop();
42 polling_loop->PostTask( 68 polling_loop->PostTask(
43 FROM_HERE, 69 FROM_HERE,
44 base::Bind(&GamepadProvider::DoInitializePollingThread, this)); 70 base::Bind(&GamepadProvider::DoInitializePollingThread, this));
45 } 71 }
46 72
47 GamepadProvider::~GamepadProvider() { 73 GamepadProvider::~GamepadProvider() {
48 base::SystemMonitor* monitor = base::SystemMonitor::Get(); 74 base::SystemMonitor* monitor = base::SystemMonitor::Get();
49 if (monitor) 75 if (monitor)
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
144 kDesiredSamplingIntervalMs); 170 kDesiredSamplingIntervalMs);
145 } 171 }
146 172
147 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { 173 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() {
148 void* mem = gamepad_shared_memory_.memory(); 174 void* mem = gamepad_shared_memory_.memory();
149 DCHECK(mem); 175 DCHECK(mem);
150 return static_cast<GamepadHardwareBuffer*>(mem); 176 return static_cast<GamepadHardwareBuffer*>(mem);
151 } 177 }
152 178
153 } // namespace content 179 } // namespace content
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