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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ | 5 #ifndef CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ |
6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ | 6 #define CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ |
7 | 7 |
8 #include "build/build_config.h" | 8 #include "build/build_config.h" |
9 | 9 |
10 #ifndef WIN32_LEAN_AND_MEAN | 10 #ifndef WIN32_LEAN_AND_MEAN |
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23 GamepadDataFetcherWindows(); | 23 GamepadDataFetcherWindows(); |
24 virtual void GetGamepadData(WebKit::WebGamepads* pads, | 24 virtual void GetGamepadData(WebKit::WebGamepads* pads, |
25 bool devices_changed_hint) OVERRIDE; | 25 bool devices_changed_hint) OVERRIDE; |
26 private: | 26 private: |
27 bool xinput_available_; | 27 bool xinput_available_; |
28 }; | 28 }; |
29 | 29 |
30 } // namespace content | 30 } // namespace content |
31 | 31 |
32 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ | 32 #endif // CONTENT_BROWSER_GAMEPAD_DATA_FETCHER_WIN_H_ |
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