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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/gamepad/data_fetcher_mac.h" | 5 #include "content/browser/gamepad/data_fetcher_mac.h" |
6 | 6 |
7 #include "base/mac/foundation_util.h" | 7 #include "base/mac/foundation_util.h" |
8 #include "base/memory/scoped_nsobject.h" | 8 #include "base/memory/scoped_nsobject.h" |
9 #include "base/string16.h" | 9 #include "base/string16.h" |
10 #include "base/string_util.h" | 10 #include "base/string_util.h" |
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278 | 278 |
279 void GamepadDataFetcherMac::GetGamepadData(WebKit::WebGamepads* pads, bool) { | 279 void GamepadDataFetcherMac::GetGamepadData(WebKit::WebGamepads* pads, bool) { |
280 if (!enabled_) { | 280 if (!enabled_) { |
281 pads->length = 0; | 281 pads->length = 0; |
282 return; | 282 return; |
283 } | 283 } |
284 memcpy(pads, &data_, sizeof(WebKit::WebGamepads)); | 284 memcpy(pads, &data_, sizeof(WebKit::WebGamepads)); |
285 } | 285 } |
286 | 286 |
287 } // namespace content | 287 } // namespace content |
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