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|  | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 
|  | 2 // Use of this source code is governed by a BSD-style license that can be | 
|  | 3 // found in the LICENSE file. | 
|  | 4 | 
|  | 5 #include "ppapi/c/dev/ppb_gamepad_dev.h" | 
|  | 6 #include "ppapi/thunk/thunk.h" | 
|  | 7 #include "ppapi/thunk/enter.h" | 
|  | 8 #include "ppapi/thunk/ppb_instance_api.h" | 
|  | 9 #include "ppapi/thunk/resource_creation_api.h" | 
|  | 10 | 
|  | 11 namespace ppapi { | 
|  | 12 namespace thunk { | 
|  | 13 | 
|  | 14 namespace { | 
|  | 15 | 
|  | 16 void SampleGamepads(PP_Instance instance, PP_GamepadsData_Dev* data) { | 
|  | 17   EnterFunction<PPB_Instance_FunctionAPI> enter(instance, true); | 
|  | 18   if (enter.failed()) | 
|  | 19     return; | 
|  | 20   enter.functions()->SampleGamepads(instance, data); | 
|  | 21 } | 
|  | 22 | 
|  | 23 const PPB_Gamepad_Dev g_ppb_gamepad_thunk = { | 
|  | 24   &SampleGamepads, | 
|  | 25 }; | 
|  | 26 | 
|  | 27 }  // namespace | 
|  | 28 | 
|  | 29 const PPB_Gamepad_Dev* GetPPB_Gamepad_Dev_Thunk() { | 
|  | 30   return &g_ppb_gamepad_thunk; | 
|  | 31 } | 
|  | 32 | 
|  | 33 }  // namespace thunk | 
|  | 34 }  // namespace ppapi | 
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