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Side by Side Diff: ppapi/examples/gamepad/gamepad.cc

Issue 9085027: Pepper gamepad support (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: remove hardcoded size assert in favour of matching webkit size assert Created 8 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <cmath>
6 #include <stdarg.h>
7 #include <stdio.h>
8
9 #include "ppapi/c/dev/ppb_console_dev.h"
10 #include "ppapi/c/dev/ppb_gamepad_dev.h"
11 #include "ppapi/c/ppb_input_event.h"
12 #include "ppapi/cpp/completion_callback.h"
13 #include "ppapi/cpp/graphics_2d.h"
14 #include "ppapi/cpp/image_data.h"
15 #include "ppapi/cpp/input_event.h"
16 #include "ppapi/cpp/instance.h"
17 #include "ppapi/cpp/logging.h"
18 #include "ppapi/cpp/module.h"
19 #include "ppapi/cpp/rect.h"
20 #include "ppapi/cpp/var.h"
21 #include "ppapi/cpp/view.h"
22 #include "ppapi/utility/completion_callback_factory.h"
23
24 void FillRect(pp::ImageData* image, int left, int top, int width, int height,
25 uint32_t color) {
26 for (int y = std::max(0, top);
27 y < std::min(image->size().height() - 1, top + height);
28 y++) {
29 for (int x = std::max(0, left);
30 x < std::min(image->size().width() - 1, left + width);
31 x++)
32 *image->GetAddr32(pp::Point(x, y)) = color;
33 }
34 }
35
36 class MyInstance : public pp::Instance {
37 public:
38 explicit MyInstance(PP_Instance instance)
39 : pp::Instance(instance),
40 width_(0),
41 height_(0),
42 callback_factory_(this),
43 gamepad_(NULL) {
44 }
45 virtual ~MyInstance() {}
46
47 virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]) {
48 gamepad_ = reinterpret_cast<const PPB_Gamepad_Dev*>(
49 pp::Module::Get()->GetBrowserInterface(PPB_GAMEPAD_DEV_INTERFACE));
50 if (!gamepad_)
51 return false;
52
53 RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE |
54 PP_INPUTEVENT_CLASS_KEYBOARD);
55 return true;
56 }
57
58 virtual void DidChangeView(const pp::View& view) {
59 pp::Rect rect = view.GetRect();
60 if (rect.size().width() == width_ &&
61 rect.size().height() == height_)
62 return; // We don't care about the position, only the size.
63
64 width_ = rect.size().width();
65 height_ = rect.size().height();
66
67 device_context_ = pp::Graphics2D(this, pp::Size(width_, height_), false);
68 if (!BindGraphics(device_context_))
69 return;
70
71 Paint();
72 }
73
74 void OnFlush(int32_t) {
75 Paint();
76 }
77
78 private:
79 void Paint() {
80 pp::ImageData image = PaintImage(device_context_.size());
81 if (!image.is_null()) {
82 device_context_.ReplaceContents(&image);
83 device_context_.Flush(
84 callback_factory_.NewRequiredCallback(&MyInstance::OnFlush));
85 } else {
86 printf("NullImage\n");
87 }
88 }
89
90 pp::ImageData PaintImage(const pp::Size& size) {
91 pp::ImageData image(this, PP_IMAGEDATAFORMAT_BGRA_PREMUL, size, false);
92 if (image.is_null())
93 return image;
94
95 PP_GamepadsData_Dev gamepad_data;
96 gamepad_->SampleGamepads(pp_instance(), &gamepad_data);
97
98 int width2 = size.width() / 2;
99 int height2 = size.height() / 2;
100 // Draw 2 axes
101 for (size_t i = 0; i < gamepad_data.items[0].axes_length; i += 2) {
102 int x = static_cast<int>(
103 gamepad_data.items[0].axes[i + 0] * width2 + width2);
104 int y = static_cast<int>(
105 gamepad_data.items[0].axes[i + 1] * height2 + height2);
106 uint32_t box_bgra = 0x80000000; // Alpha 50%.
107 FillRect(&image, x - 3, y - 3, 7, 7, box_bgra);
108 }
109
110 for (size_t i = 0; i < gamepad_data.items[0].buttons_length; ++i) {
111 float button_val = gamepad_data.items[0].buttons[i];
112 uint32_t colour = static_cast<uint32_t>((button_val * 192) + 63) << 24;
113 int x = i * 8 + 10;
114 int y = 10;
115 FillRect(&image, x - 3, y - 3, 7, 7, colour);
116 }
117 return image;
118 }
119
120 int width_;
121 int height_;
122
123 pp::CompletionCallbackFactory<MyInstance> callback_factory_;
124
125 const PPB_Gamepad_Dev* gamepad_;
126
127 pp::Graphics2D device_context_;
128 };
129
130 // This object is the global object representing this plugin library as long
131 // as it is loaded.
132 class MyModule : public pp::Module {
133 public:
134 MyModule() : pp::Module() {}
135 virtual ~MyModule() {}
136
137 // Override CreateInstance to create your customized Instance object.
138 virtual pp::Instance* CreateInstance(PP_Instance instance) {
139 return new MyInstance(instance);
140 }
141 };
142
143 namespace pp {
144
145 // Factory function for your specialization of the Module object.
146 Module* CreateModule() {
147 return new MyModule();
148 }
149
150 } // namespace pp
151
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