| Index: ui/gfx/canvas_skia_skia.cc
|
| ===================================================================
|
| --- ui/gfx/canvas_skia_skia.cc (revision 0)
|
| +++ ui/gfx/canvas_skia_skia.cc (revision 0)
|
| @@ -0,0 +1,357 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/gfx/canvas_skia.h"
|
| +
|
| +#include "base/i18n/rtl.h"
|
| +#include "base/logging.h"
|
| +#include "base/memory/scoped_ptr.h"
|
| +#include "ui/base/text/text_elider.h"
|
| +#include "ui/gfx/font.h"
|
| +#include "ui/gfx/font_list.h"
|
| +#include "ui/gfx/rect.h"
|
| +#include "ui/gfx/render_text.h"
|
| +#include "ui/gfx/skia_util.h"
|
| +
|
| +namespace {
|
| +
|
| +// Based on |flags| and |text| content, returns whether text should be
|
| +// rendered right-to-left.
|
| +bool IsTextRTL(int flags, const string16& text) {
|
| + if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY)
|
| + return true;
|
| + if (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY)
|
| + return false;
|
| + return base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(text);
|
| +}
|
| +
|
| +// Checks each pixel immediately adjacent to the given pixel in the bitmap. If
|
| +// any of them are not the halo color, returns true. This defines the halo of
|
| +// pixels that will appear around the text. Note that we have to check each
|
| +// pixel against both the halo color and transparent since |DrawStringWithHalo|
|
| +// will modify the bitmap as it goes, and cleared pixels shouldn't count as
|
| +// changed.
|
| +bool PixelShouldGetHalo(const SkBitmap& bitmap,
|
| + int x, int y,
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| + SkColor halo_color) {
|
| + if (x > 0 &&
|
| + *bitmap.getAddr32(x - 1, y) != halo_color &&
|
| + *bitmap.getAddr32(x - 1, y) != 0)
|
| + return true; // Touched pixel to the left.
|
| + if (x < bitmap.width() - 1 &&
|
| + *bitmap.getAddr32(x + 1, y) != halo_color &&
|
| + *bitmap.getAddr32(x + 1, y) != 0)
|
| + return true; // Touched pixel to the right.
|
| + if (y > 0 &&
|
| + *bitmap.getAddr32(x, y - 1) != halo_color &&
|
| + *bitmap.getAddr32(x, y - 1) != 0)
|
| + return true; // Touched pixel above.
|
| + if (y < bitmap.height() - 1 &&
|
| + *bitmap.getAddr32(x, y + 1) != halo_color &&
|
| + *bitmap.getAddr32(x, y + 1) != 0)
|
| + return true; // Touched pixel below.
|
| + return false;
|
| +}
|
| +
|
| +// Apply vertical alignment per |flags|. Returns y-coordinate delta.
|
| +int VAlignText(const gfx::Font& font,
|
| + int line_count,
|
| + int flags,
|
| + int available_height) {
|
| + const int text_size = font.GetFontSize();
|
| +
|
| + if (flags & gfx::Canvas::TEXT_VALIGN_TOP)
|
| + return text_size;
|
| +
|
| + if (flags & gfx::Canvas::TEXT_VALIGN_BOTTOM) {
|
| + // Note: The -1 was chosen empirically to match the existing GDI code.
|
| + int offset = available_height + text_size - font.GetHeight() - 1;
|
| + if (line_count > 1)
|
| + offset -= (line_count * text_size);
|
| + return offset;
|
| + }
|
| +
|
| + // Default case: TEXT_VALIGN_MIDDLE.
|
| + // Note: The +1 below and the -2 further down were chosen empirically to match
|
| + // the alignment and rounding in the existing GDI code.
|
| + int double_offset = available_height + text_size + 1;
|
| + if (line_count > 1)
|
| + double_offset -= (line_count * text_size);
|
| + return double_offset / 2 - 2;
|
| +}
|
| +
|
| +// Updates |render_text| from the specified parameters.
|
| +void UpdateRenderText(gfx::RenderText* render_text,
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| + const gfx::Rect& rect,
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| + const string16& text,
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| + const gfx::Font& font,
|
| + int flags,
|
| + SkColor color) {
|
| + int accelerated_char_pos = -1;
|
| + int accelerated_char_span = 0;
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| + string16 transformed_text = text;
|
| +
|
| + // Strip accelerator character prefixes.
|
| + if (flags & (gfx::Canvas::SHOW_PREFIX | gfx::Canvas::HIDE_PREFIX)) {
|
| + transformed_text = gfx::RemoveAcceleratorChar(text,
|
| + '&',
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| + &accelerated_char_pos,
|
| + &accelerated_char_span);
|
| + }
|
| +
|
| + render_text->SetFontList(gfx::FontList(font));
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| + render_text->SetText(transformed_text);
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| + render_text->SetCursorEnabled(false);
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| +
|
| + gfx::Rect display_rect = rect;
|
| + display_rect.Offset(0, -font.GetFontSize());
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| + display_rect.set_height(font.GetHeight());
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| + render_text->SetDisplayRect(display_rect);
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| +
|
| + if (flags & gfx::Canvas::TEXT_ALIGN_RIGHT)
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| + render_text->SetHorizontalAlignment(gfx::ALIGN_RIGHT);
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| + else if (flags & gfx::Canvas::TEXT_ALIGN_CENTER)
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| + render_text->SetHorizontalAlignment(gfx::ALIGN_CENTER);
|
| + else
|
| + render_text->SetHorizontalAlignment(gfx::ALIGN_LEFT);
|
| +
|
| + gfx::StyleRange style;
|
| + style.foreground = color;
|
| + style.font_style = font.GetStyle();
|
| + if (font.GetStyle() & gfx::Font::UNDERLINED)
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| + style.underline = true;
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| + render_text->set_default_style(style);
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| + render_text->ApplyDefaultStyle();
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| +
|
| + // Underline the accelerator char, if present.
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| + if ((flags & gfx::Canvas::SHOW_PREFIX) && accelerated_char_pos != -1 &&
|
| + !style.underline) {
|
| + gfx::StyleRange underline_style = style;
|
| + int accelerated_char_end = accelerated_char_pos + accelerated_char_span;
|
| + underline_style.range.set_start(accelerated_char_pos);
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| + underline_style.range.set_end(accelerated_char_end);
|
| + underline_style.underline = true;
|
| + render_text->ApplyStyleRange(underline_style);
|
| + }
|
| +}
|
| +
|
| +} // anonymous namespace
|
| +
|
| +namespace gfx {
|
| +
|
| +// static
|
| +void CanvasSkia::SizeStringInt(const string16& text,
|
| + const gfx::Font& font,
|
| + int* width, int* height,
|
| + int flags) {
|
| + DCHECK_GE(*width, 0);
|
| + DCHECK_GE(*height, 0);
|
| +
|
| + if ((flags & MULTI_LINE) && *width != 0) {
|
| + ui::WordWrapBehavior wrap_behavior = ui::TRUNCATE_LONG_WORDS;
|
| + if (flags & CHARACTER_BREAK)
|
| + wrap_behavior = ui::WRAP_LONG_WORDS;
|
| + else if (!(flags & NO_ELLIPSIS))
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| + wrap_behavior = ui::ELIDE_LONG_WORDS;
|
| +
|
| + gfx::Rect rect(*width, INT_MAX);
|
| + std::vector<string16> strings;
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| + ui::ElideRectangleText(text, font, rect.width(), rect.height(),
|
| + wrap_behavior, &strings);
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| + scoped_ptr<RenderText> render_text(RenderText::CreateRenderText());
|
| + UpdateRenderText(render_text.get(), rect, string16(), font, flags, 0);
|
| +
|
| + int h = 0;
|
| + int w = 0;
|
| + for (size_t i = 0; i < strings.size(); ++i) {
|
| + if (flags & (SHOW_PREFIX | HIDE_PREFIX))
|
| + strings[i] = gfx::RemoveAcceleratorChar(strings[i], '&', NULL, NULL);
|
| + render_text->SetText(strings[i]);
|
| + w = std::max(w, render_text->GetStringWidth());
|
| + h += font.GetHeight();
|
| + }
|
| + *width = w;
|
| + *height = h;
|
| + } else {
|
| + // If the string is too long, the call by |RenderTextWin| to |ScriptShape()|
|
| + // will inexplicably fail with result E_INVALIDARG. Guard against this.
|
| + const size_t kMaxRenderTextLength = 5000;
|
| + if (text.length() >= kMaxRenderTextLength) {
|
| + *width = text.length() * font.GetAverageCharacterWidth();
|
| + } else {
|
| + scoped_ptr<RenderText> render_text(RenderText::CreateRenderText());
|
| + gfx::Rect rect(*width, *height);
|
| + UpdateRenderText(render_text.get(), rect, text, font, flags, 0);
|
| + *width = render_text->GetStringWidth();
|
| + }
|
| + *height = font.GetHeight();
|
| + }
|
| +}
|
| +
|
| +void CanvasSkia::DrawStringInt(const string16& text,
|
| + const gfx::Font& font,
|
| + const SkColor& color,
|
| + int x, int y, int w, int h,
|
| + int flags) {
|
| + if (!IntersectsClipRectInt(x, y, w, h))
|
| + return;
|
| +
|
| + // TODO(asvitkine): On Windows, MULTI_LINE implies top alignment.
|
| + // http://crbug.com/107357
|
| + if (flags & MULTI_LINE) {
|
| + flags &= ~(TEXT_VALIGN_MIDDLE | TEXT_VALIGN_BOTTOM);
|
| + flags |= TEXT_VALIGN_TOP;
|
| + }
|
| +
|
| + gfx::Rect rect(x, y, w, h);
|
| + canvas_->save(SkCanvas::kClip_SaveFlag);
|
| + ClipRect(rect);
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| +
|
| + string16 adjusted_text = text;
|
| + if (IsTextRTL(flags, text))
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| + base::i18n::AdjustStringForLocaleDirection(&adjusted_text);
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| +
|
| + scoped_ptr<RenderText> render_text(RenderText::CreateRenderText());
|
| +
|
| + if (flags & MULTI_LINE) {
|
| + ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS;
|
| + if (flags & CHARACTER_BREAK)
|
| + wrap_behavior = ui::WRAP_LONG_WORDS;
|
| + else if (!(flags & NO_ELLIPSIS))
|
| + wrap_behavior = ui::ELIDE_LONG_WORDS;
|
| +
|
| + std::vector<string16> strings;
|
| + ui::ElideRectangleText(adjusted_text, font, w, h, wrap_behavior,
|
| + &strings);
|
| +
|
| + rect.Offset(0, VAlignText(font, strings.size(), flags, h));
|
| + for (size_t i = 0; i < strings.size(); i++) {
|
| + UpdateRenderText(render_text.get(), rect, strings[i], font, flags, color);
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| + render_text->Draw(this);
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| + rect.Offset(0, font.GetHeight());
|
| + }
|
| + } else {
|
| + if (!(flags & NO_ELLIPSIS))
|
| + adjusted_text = ui::ElideText(adjusted_text, font, w, ui::ELIDE_AT_END);
|
| +
|
| + rect.Offset(0, VAlignText(font, 1, flags, h));
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| + UpdateRenderText(render_text.get(), rect, adjusted_text, font, flags,
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| + color);
|
| + render_text->Draw(this);
|
| + }
|
| +
|
| + canvas_->restore();
|
| +}
|
| +
|
| +void CanvasSkia::DrawStringWithHalo(const string16& text,
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| + const gfx::Font& font,
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| + const SkColor& text_color,
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| + const SkColor& halo_color_in,
|
| + int x, int y, int w, int h,
|
| + int flags) {
|
| + // Some callers will have semitransparent halo colors, which we don't handle
|
| + // (since the resulting image can have 1-bit transparency only).
|
| + SkColor halo_color = halo_color_in | 0xFF000000;
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| +
|
| + // Create a temporary buffer filled with the halo color. It must leave room
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| + // for the 1-pixel border around the text.
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| + gfx::Size size(w + 2, h + 2);
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| + CanvasSkia text_canvas(size, true);
|
| + SkPaint bkgnd_paint;
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| + bkgnd_paint.setColor(halo_color);
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| + text_canvas.DrawRect(gfx::Rect(size), bkgnd_paint);
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| +
|
| + // Draw the text into the temporary buffer. This will have correct
|
| + // ClearType since the background color is the same as the halo color.
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| + text_canvas.DrawStringInt(text, font, text_color, 1, 1, w, h, flags);
|
| +
|
| + uint32_t halo_premul = SkPreMultiplyColor(halo_color);
|
| + SkBitmap& text_bitmap = const_cast<SkBitmap&>(
|
| + skia::GetTopDevice(*text_canvas.sk_canvas())->accessBitmap(true));
|
| +
|
| + for (int cur_y = 0; cur_y < h + 2; cur_y++) {
|
| + uint32_t* text_row = text_bitmap.getAddr32(0, cur_y);
|
| + for (int cur_x = 0; cur_x < w + 2; cur_x++) {
|
| + if (text_row[cur_x] == halo_premul) {
|
| + // This pixel was not touched by the text routines. See if it borders
|
| + // a touched pixel in any of the 4 directions (not diagonally).
|
| + if (!PixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul))
|
| + text_row[cur_x] = 0; // Make transparent.
|
| + } else {
|
| + text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque.
|
| + }
|
| + }
|
| + }
|
| +
|
| + // Draw the halo bitmap with blur.
|
| + DrawBitmapInt(text_bitmap, x - 1, y - 1);
|
| +}
|
| +
|
| +void CanvasSkia::DrawFadeTruncatingString(
|
| + const string16& text,
|
| + CanvasSkia::TruncateFadeMode truncate_mode,
|
| + size_t desired_characters_to_truncate_from_head,
|
| + const gfx::Font& font,
|
| + const SkColor& color,
|
| + const gfx::Rect& display_rect) {
|
| + int flags = NO_ELLIPSIS;
|
| +
|
| + // If the whole string fits in the destination then just draw it directly.
|
| + if (GetStringWidth(text, font) <= display_rect.width()) {
|
| + DrawStringInt(text, font, color, display_rect.x(), display_rect.y(),
|
| + display_rect.width(), display_rect.height(), flags);
|
| + return;
|
| + }
|
| +
|
| + scoped_ptr<RenderText> render_text(RenderText::CreateRenderText());
|
| + string16 clipped_text = text;
|
| + const bool is_rtl = IsTextRTL(flags, text);
|
| + if (is_rtl)
|
| + base::i18n::AdjustStringForLocaleDirection(&clipped_text);
|
| +
|
| + switch (truncate_mode) {
|
| + case TruncateFadeTail:
|
| + render_text->set_fade_tail(true);
|
| + if (is_rtl)
|
| + flags |= TEXT_ALIGN_RIGHT;
|
| + break;
|
| + case TruncateFadeHead:
|
| + render_text->set_fade_head(true);
|
| + if (!is_rtl)
|
| + flags |= TEXT_ALIGN_RIGHT;
|
| + break;
|
| + case TruncateFadeHeadAndTail:
|
| + DCHECK_GT(desired_characters_to_truncate_from_head, 0u);
|
| + // Due to the fade effect the first character is hard to see.
|
| + // We want to make sure that the first character starting at
|
| + // |desired_characters_to_truncate_from_head| is readable so we reduce
|
| + // the offset by a little bit.
|
| + desired_characters_to_truncate_from_head =
|
| + std::max<int>(0, desired_characters_to_truncate_from_head - 2);
|
| +
|
| + if (desired_characters_to_truncate_from_head) {
|
| + // Make sure to clip the text at a UTF16 boundary.
|
| + U16_SET_CP_LIMIT(text.data(), 0,
|
| + desired_characters_to_truncate_from_head,
|
| + text.length());
|
| + clipped_text = text.substr(desired_characters_to_truncate_from_head);
|
| + }
|
| +
|
| + render_text->set_fade_tail(true);
|
| + render_text->set_fade_head(true);
|
| + break;
|
| + }
|
| +
|
| + gfx::Rect text_rect = display_rect;
|
| + text_rect.Offset(0, VAlignText(font, 1, flags, display_rect.height()));
|
| + UpdateRenderText(render_text.get(), text_rect, clipped_text, font, flags,
|
| + color);
|
| +
|
| + canvas_->save(SkCanvas::kClip_SaveFlag);
|
| + ClipRect(display_rect);
|
| + render_text->Draw(this);
|
| + canvas_->restore();
|
| +}
|
| +
|
| +} // namespace gfx
|
|
|
| Property changes on: ui/gfx/canvas_skia_skia.cc
|
| ___________________________________________________________________
|
| Added: svn:executable
|
| + *
|
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|