Index: ui/gfx/canvas_skia_skia.cc |
=================================================================== |
--- ui/gfx/canvas_skia_skia.cc (revision 0) |
+++ ui/gfx/canvas_skia_skia.cc (revision 0) |
@@ -0,0 +1,357 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ui/gfx/canvas_skia.h" |
+ |
+#include "base/i18n/rtl.h" |
+#include "base/logging.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "ui/base/text/text_elider.h" |
+#include "ui/gfx/font.h" |
+#include "ui/gfx/font_list.h" |
+#include "ui/gfx/rect.h" |
+#include "ui/gfx/render_text.h" |
+#include "ui/gfx/skia_util.h" |
+ |
+namespace { |
+ |
+// Based on |flags| and |text| content, returns whether text should be |
+// rendered right-to-left. |
+bool IsTextRTL(int flags, const string16& text) { |
+ if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY) |
+ return true; |
+ if (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY) |
+ return false; |
+ return base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(text); |
+} |
+ |
+// Checks each pixel immediately adjacent to the given pixel in the bitmap. If |
+// any of them are not the halo color, returns true. This defines the halo of |
+// pixels that will appear around the text. Note that we have to check each |
+// pixel against both the halo color and transparent since |DrawStringWithHalo| |
+// will modify the bitmap as it goes, and cleared pixels shouldn't count as |
+// changed. |
+bool PixelShouldGetHalo(const SkBitmap& bitmap, |
+ int x, int y, |
+ SkColor halo_color) { |
+ if (x > 0 && |
+ *bitmap.getAddr32(x - 1, y) != halo_color && |
+ *bitmap.getAddr32(x - 1, y) != 0) |
+ return true; // Touched pixel to the left. |
+ if (x < bitmap.width() - 1 && |
+ *bitmap.getAddr32(x + 1, y) != halo_color && |
+ *bitmap.getAddr32(x + 1, y) != 0) |
+ return true; // Touched pixel to the right. |
+ if (y > 0 && |
+ *bitmap.getAddr32(x, y - 1) != halo_color && |
+ *bitmap.getAddr32(x, y - 1) != 0) |
+ return true; // Touched pixel above. |
+ if (y < bitmap.height() - 1 && |
+ *bitmap.getAddr32(x, y + 1) != halo_color && |
+ *bitmap.getAddr32(x, y + 1) != 0) |
+ return true; // Touched pixel below. |
+ return false; |
+} |
+ |
+// Apply vertical alignment per |flags|. Returns y-coordinate delta. |
+int VAlignText(const gfx::Font& font, |
+ int line_count, |
+ int flags, |
+ int available_height) { |
+ const int text_size = font.GetFontSize(); |
+ |
+ if (flags & gfx::Canvas::TEXT_VALIGN_TOP) |
+ return text_size; |
+ |
+ if (flags & gfx::Canvas::TEXT_VALIGN_BOTTOM) { |
+ // Note: The -1 was chosen empirically to match the existing GDI code. |
+ int offset = available_height + text_size - font.GetHeight() - 1; |
+ if (line_count > 1) |
+ offset -= (line_count * text_size); |
+ return offset; |
+ } |
+ |
+ // Default case: TEXT_VALIGN_MIDDLE. |
+ // Note: The +1 below and the -2 further down were chosen empirically to match |
+ // the alignment and rounding in the existing GDI code. |
+ int double_offset = available_height + text_size + 1; |
+ if (line_count > 1) |
+ double_offset -= (line_count * text_size); |
+ return double_offset / 2 - 2; |
+} |
+ |
+// Updates |render_text| from the specified parameters. |
+void UpdateRenderText(gfx::RenderText* render_text, |
+ const gfx::Rect& rect, |
+ const string16& text, |
+ const gfx::Font& font, |
+ int flags, |
+ SkColor color) { |
+ int accelerated_char_pos = -1; |
+ int accelerated_char_span = 0; |
+ string16 transformed_text = text; |
+ |
+ // Strip accelerator character prefixes. |
+ if (flags & (gfx::Canvas::SHOW_PREFIX | gfx::Canvas::HIDE_PREFIX)) { |
+ transformed_text = gfx::RemoveAcceleratorChar(text, |
+ '&', |
+ &accelerated_char_pos, |
+ &accelerated_char_span); |
+ } |
+ |
+ render_text->SetFontList(gfx::FontList(font)); |
+ render_text->SetText(transformed_text); |
+ render_text->SetCursorEnabled(false); |
+ |
+ gfx::Rect display_rect = rect; |
+ display_rect.Offset(0, -font.GetFontSize()); |
+ display_rect.set_height(font.GetHeight()); |
+ render_text->SetDisplayRect(display_rect); |
+ |
+ if (flags & gfx::Canvas::TEXT_ALIGN_RIGHT) |
+ render_text->SetHorizontalAlignment(gfx::ALIGN_RIGHT); |
+ else if (flags & gfx::Canvas::TEXT_ALIGN_CENTER) |
+ render_text->SetHorizontalAlignment(gfx::ALIGN_CENTER); |
+ else |
+ render_text->SetHorizontalAlignment(gfx::ALIGN_LEFT); |
+ |
+ gfx::StyleRange style; |
+ style.foreground = color; |
+ style.font_style = font.GetStyle(); |
+ if (font.GetStyle() & gfx::Font::UNDERLINED) |
+ style.underline = true; |
+ render_text->set_default_style(style); |
+ render_text->ApplyDefaultStyle(); |
+ |
+ // Underline the accelerator char, if present. |
+ if ((flags & gfx::Canvas::SHOW_PREFIX) && accelerated_char_pos != -1 && |
+ !style.underline) { |
+ gfx::StyleRange underline_style = style; |
+ int accelerated_char_end = accelerated_char_pos + accelerated_char_span; |
+ underline_style.range.set_start(accelerated_char_pos); |
+ underline_style.range.set_end(accelerated_char_end); |
+ underline_style.underline = true; |
+ render_text->ApplyStyleRange(underline_style); |
+ } |
+} |
+ |
+} // anonymous namespace |
+ |
+namespace gfx { |
+ |
+// static |
+void CanvasSkia::SizeStringInt(const string16& text, |
+ const gfx::Font& font, |
+ int* width, int* height, |
+ int flags) { |
+ DCHECK_GE(*width, 0); |
+ DCHECK_GE(*height, 0); |
+ |
+ if ((flags & MULTI_LINE) && *width != 0) { |
+ ui::WordWrapBehavior wrap_behavior = ui::TRUNCATE_LONG_WORDS; |
+ if (flags & CHARACTER_BREAK) |
+ wrap_behavior = ui::WRAP_LONG_WORDS; |
+ else if (!(flags & NO_ELLIPSIS)) |
+ wrap_behavior = ui::ELIDE_LONG_WORDS; |
+ |
+ gfx::Rect rect(*width, INT_MAX); |
+ std::vector<string16> strings; |
+ ui::ElideRectangleText(text, font, rect.width(), rect.height(), |
+ wrap_behavior, &strings); |
+ scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
+ UpdateRenderText(render_text.get(), rect, string16(), font, flags, 0); |
+ |
+ int h = 0; |
+ int w = 0; |
+ for (size_t i = 0; i < strings.size(); ++i) { |
+ if (flags & (SHOW_PREFIX | HIDE_PREFIX)) |
+ strings[i] = gfx::RemoveAcceleratorChar(strings[i], '&', NULL, NULL); |
+ render_text->SetText(strings[i]); |
+ w = std::max(w, render_text->GetStringWidth()); |
+ h += font.GetHeight(); |
+ } |
+ *width = w; |
+ *height = h; |
+ } else { |
+ // If the string is too long, the call by |RenderTextWin| to |ScriptShape()| |
+ // will inexplicably fail with result E_INVALIDARG. Guard against this. |
+ const size_t kMaxRenderTextLength = 5000; |
+ if (text.length() >= kMaxRenderTextLength) { |
+ *width = text.length() * font.GetAverageCharacterWidth(); |
+ } else { |
+ scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
+ gfx::Rect rect(*width, *height); |
+ UpdateRenderText(render_text.get(), rect, text, font, flags, 0); |
+ *width = render_text->GetStringWidth(); |
+ } |
+ *height = font.GetHeight(); |
+ } |
+} |
+ |
+void CanvasSkia::DrawStringInt(const string16& text, |
+ const gfx::Font& font, |
+ const SkColor& color, |
+ int x, int y, int w, int h, |
+ int flags) { |
+ if (!IntersectsClipRectInt(x, y, w, h)) |
+ return; |
+ |
+ // TODO(asvitkine): On Windows, MULTI_LINE implies top alignment. |
+ // http://crbug.com/107357 |
+ if (flags & MULTI_LINE) { |
+ flags &= ~(TEXT_VALIGN_MIDDLE | TEXT_VALIGN_BOTTOM); |
+ flags |= TEXT_VALIGN_TOP; |
+ } |
+ |
+ gfx::Rect rect(x, y, w, h); |
+ canvas_->save(SkCanvas::kClip_SaveFlag); |
+ ClipRect(rect); |
+ |
+ string16 adjusted_text = text; |
+ if (IsTextRTL(flags, text)) |
+ base::i18n::AdjustStringForLocaleDirection(&adjusted_text); |
+ |
+ scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
+ |
+ if (flags & MULTI_LINE) { |
+ ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS; |
+ if (flags & CHARACTER_BREAK) |
+ wrap_behavior = ui::WRAP_LONG_WORDS; |
+ else if (!(flags & NO_ELLIPSIS)) |
+ wrap_behavior = ui::ELIDE_LONG_WORDS; |
+ |
+ std::vector<string16> strings; |
+ ui::ElideRectangleText(adjusted_text, font, w, h, wrap_behavior, |
+ &strings); |
+ |
+ rect.Offset(0, VAlignText(font, strings.size(), flags, h)); |
+ for (size_t i = 0; i < strings.size(); i++) { |
+ UpdateRenderText(render_text.get(), rect, strings[i], font, flags, color); |
+ render_text->Draw(this); |
+ rect.Offset(0, font.GetHeight()); |
+ } |
+ } else { |
+ if (!(flags & NO_ELLIPSIS)) |
+ adjusted_text = ui::ElideText(adjusted_text, font, w, ui::ELIDE_AT_END); |
+ |
+ rect.Offset(0, VAlignText(font, 1, flags, h)); |
+ UpdateRenderText(render_text.get(), rect, adjusted_text, font, flags, |
+ color); |
+ render_text->Draw(this); |
+ } |
+ |
+ canvas_->restore(); |
+} |
+ |
+void CanvasSkia::DrawStringWithHalo(const string16& text, |
+ const gfx::Font& font, |
+ const SkColor& text_color, |
+ const SkColor& halo_color_in, |
+ int x, int y, int w, int h, |
+ int flags) { |
+ // Some callers will have semitransparent halo colors, which we don't handle |
+ // (since the resulting image can have 1-bit transparency only). |
+ SkColor halo_color = halo_color_in | 0xFF000000; |
+ |
+ // Create a temporary buffer filled with the halo color. It must leave room |
+ // for the 1-pixel border around the text. |
+ gfx::Size size(w + 2, h + 2); |
+ CanvasSkia text_canvas(size, true); |
+ SkPaint bkgnd_paint; |
+ bkgnd_paint.setColor(halo_color); |
+ text_canvas.DrawRect(gfx::Rect(size), bkgnd_paint); |
+ |
+ // Draw the text into the temporary buffer. This will have correct |
+ // ClearType since the background color is the same as the halo color. |
+ text_canvas.DrawStringInt(text, font, text_color, 1, 1, w, h, flags); |
+ |
+ uint32_t halo_premul = SkPreMultiplyColor(halo_color); |
+ SkBitmap& text_bitmap = const_cast<SkBitmap&>( |
+ skia::GetTopDevice(*text_canvas.sk_canvas())->accessBitmap(true)); |
+ |
+ for (int cur_y = 0; cur_y < h + 2; cur_y++) { |
+ uint32_t* text_row = text_bitmap.getAddr32(0, cur_y); |
+ for (int cur_x = 0; cur_x < w + 2; cur_x++) { |
+ if (text_row[cur_x] == halo_premul) { |
+ // This pixel was not touched by the text routines. See if it borders |
+ // a touched pixel in any of the 4 directions (not diagonally). |
+ if (!PixelShouldGetHalo(text_bitmap, cur_x, cur_y, halo_premul)) |
+ text_row[cur_x] = 0; // Make transparent. |
+ } else { |
+ text_row[cur_x] |= 0xff << SK_A32_SHIFT; // Make opaque. |
+ } |
+ } |
+ } |
+ |
+ // Draw the halo bitmap with blur. |
+ DrawBitmapInt(text_bitmap, x - 1, y - 1); |
+} |
+ |
+void CanvasSkia::DrawFadeTruncatingString( |
+ const string16& text, |
+ CanvasSkia::TruncateFadeMode truncate_mode, |
+ size_t desired_characters_to_truncate_from_head, |
+ const gfx::Font& font, |
+ const SkColor& color, |
+ const gfx::Rect& display_rect) { |
+ int flags = NO_ELLIPSIS; |
+ |
+ // If the whole string fits in the destination then just draw it directly. |
+ if (GetStringWidth(text, font) <= display_rect.width()) { |
+ DrawStringInt(text, font, color, display_rect.x(), display_rect.y(), |
+ display_rect.width(), display_rect.height(), flags); |
+ return; |
+ } |
+ |
+ scoped_ptr<RenderText> render_text(RenderText::CreateRenderText()); |
+ string16 clipped_text = text; |
+ const bool is_rtl = IsTextRTL(flags, text); |
+ if (is_rtl) |
+ base::i18n::AdjustStringForLocaleDirection(&clipped_text); |
+ |
+ switch (truncate_mode) { |
+ case TruncateFadeTail: |
+ render_text->set_fade_tail(true); |
+ if (is_rtl) |
+ flags |= TEXT_ALIGN_RIGHT; |
+ break; |
+ case TruncateFadeHead: |
+ render_text->set_fade_head(true); |
+ if (!is_rtl) |
+ flags |= TEXT_ALIGN_RIGHT; |
+ break; |
+ case TruncateFadeHeadAndTail: |
+ DCHECK_GT(desired_characters_to_truncate_from_head, 0u); |
+ // Due to the fade effect the first character is hard to see. |
+ // We want to make sure that the first character starting at |
+ // |desired_characters_to_truncate_from_head| is readable so we reduce |
+ // the offset by a little bit. |
+ desired_characters_to_truncate_from_head = |
+ std::max<int>(0, desired_characters_to_truncate_from_head - 2); |
+ |
+ if (desired_characters_to_truncate_from_head) { |
+ // Make sure to clip the text at a UTF16 boundary. |
+ U16_SET_CP_LIMIT(text.data(), 0, |
+ desired_characters_to_truncate_from_head, |
+ text.length()); |
+ clipped_text = text.substr(desired_characters_to_truncate_from_head); |
+ } |
+ |
+ render_text->set_fade_tail(true); |
+ render_text->set_fade_head(true); |
+ break; |
+ } |
+ |
+ gfx::Rect text_rect = display_rect; |
+ text_rect.Offset(0, VAlignText(font, 1, flags, display_rect.height())); |
+ UpdateRenderText(render_text.get(), text_rect, clipped_text, font, flags, |
+ color); |
+ |
+ canvas_->save(SkCanvas::kClip_SaveFlag); |
+ ClipRect(display_rect); |
+ render_text->Draw(this); |
+ canvas_->restore(); |
+} |
+ |
+} // namespace gfx |
Property changes on: ui/gfx/canvas_skia_skia.cc |
___________________________________________________________________ |
Added: svn:executable |
+ * |