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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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833 SourceCodeCache* cache, | 833 SourceCodeCache* cache, |
834 v8::Extension* extension, | 834 v8::Extension* extension, |
835 bool use_runtime_context) { | 835 bool use_runtime_context) { |
836 HandleScope scope; | 836 HandleScope scope; |
837 Handle<JSFunction> boilerplate; | 837 Handle<JSFunction> boilerplate; |
838 | 838 |
839 // If we can't find the function in the cache, we compile a new | 839 // If we can't find the function in the cache, we compile a new |
840 // function and insert it into the cache. | 840 // function and insert it into the cache. |
841 if (!cache->Lookup(name, &boilerplate)) { | 841 if (!cache->Lookup(name, &boilerplate)) { |
842 #ifdef DEBUG | 842 #ifdef DEBUG |
843 ASSERT(source->IsAsciiRepresentation()); | 843 ASSERT(StringShape(*source).IsAsciiRepresentation()); |
844 #endif | 844 #endif |
845 Handle<String> script_name = Factory::NewStringFromUtf8(name); | 845 Handle<String> script_name = Factory::NewStringFromUtf8(name); |
846 boilerplate = | 846 boilerplate = |
847 Compiler::Compile(source, script_name, 0, 0, extension, NULL); | 847 Compiler::Compile(source, script_name, 0, 0, extension, NULL); |
848 if (boilerplate.is_null()) return false; | 848 if (boilerplate.is_null()) return false; |
849 cache->Add(name, boilerplate); | 849 cache->Add(name, boilerplate); |
850 } | 850 } |
851 | 851 |
852 // Setup the function context. Conceptually, we should clone the | 852 // Setup the function context. Conceptually, we should clone the |
853 // function before overwriting the context but since we're in a | 853 // function before overwriting the context but since we're in a |
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1448 if (!ConfigureGlobalObjects(global_template)) return; | 1448 if (!ConfigureGlobalObjects(global_template)) return; |
1449 | 1449 |
1450 if (!InstallExtensions(extensions)) return; | 1450 if (!InstallExtensions(extensions)) return; |
1451 | 1451 |
1452 if (!InstallSpecialObjects()) return; | 1452 if (!InstallSpecialObjects()) return; |
1453 | 1453 |
1454 result_ = global_context_; | 1454 result_ = global_context_; |
1455 } | 1455 } |
1456 | 1456 |
1457 } } // namespace v8::internal | 1457 } } // namespace v8::internal |
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