OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura_shell/shell_accelerator_controller.h" | 5 #include "ui/aura_shell/shell_accelerator_controller.h" |
6 | 6 |
| 7 #include "ash/wm/window_util.h" |
7 #include "ui/aura/event.h" | 8 #include "ui/aura/event.h" |
8 #include "ui/aura/root_window.h" | 9 #include "ui/aura/root_window.h" |
9 #include "ui/aura_shell/launcher/launcher.h" | 10 #include "ui/aura_shell/launcher/launcher.h" |
10 #include "ui/aura_shell/launcher/launcher_model.h" | 11 #include "ui/aura_shell/launcher/launcher_model.h" |
11 #include "ui/aura_shell/screenshot_delegate.h" | 12 #include "ui/aura_shell/screenshot_delegate.h" |
12 #include "ui/aura_shell/shell.h" | 13 #include "ui/aura_shell/shell.h" |
13 #include "ui/aura_shell/shell_window_ids.h" | 14 #include "ui/aura_shell/shell_window_ids.h" |
14 #include "ui/aura_shell/window_util.h" | |
15 #include "ui/base/accelerators/accelerator.h" | 15 #include "ui/base/accelerators/accelerator.h" |
16 #include "ui/base/accelerators/accelerator_manager.h" | 16 #include "ui/base/accelerators/accelerator_manager.h" |
17 #include "ui/gfx/compositor/debug_utils.h" | 17 #include "ui/gfx/compositor/debug_utils.h" |
18 #include "ui/gfx/compositor/layer_animation_sequence.h" | 18 #include "ui/gfx/compositor/layer_animation_sequence.h" |
19 #include "ui/gfx/compositor/layer_animator.h" | 19 #include "ui/gfx/compositor/layer_animator.h" |
20 #include "ui/gfx/compositor/screen_rotation.h" | 20 #include "ui/gfx/compositor/screen_rotation.h" |
21 | 21 |
22 namespace { | 22 namespace { |
23 | 23 |
24 enum AcceleratorAction { | 24 enum AcceleratorAction { |
(...skipping 172 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
197 case PRINT_LAYER_HIERARCHY: | 197 case PRINT_LAYER_HIERARCHY: |
198 return HandlePrintLayerHierarchy(); | 198 return HandlePrintLayerHierarchy(); |
199 #endif | 199 #endif |
200 default: | 200 default: |
201 NOTREACHED() << "Unhandled action " << it->second;; | 201 NOTREACHED() << "Unhandled action " << it->second;; |
202 } | 202 } |
203 return false; | 203 return false; |
204 } | 204 } |
205 | 205 |
206 } // namespace aura_shell | 206 } // namespace aura_shell |
OLD | NEW |