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Side by Side Diff: ui/aura_shell/root_window_event_filter_unittest.cc

Issue 9035001: Move some more WM functionality down into ash. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/aura_shell/root_window_event_filter.h"
6
7 #include "ash/wm/activation_controller.h"
8 #include "ui/aura/client/activation_delegate.h"
9 #include "ui/aura/cursor.h"
10 #include "ui/aura/event.h"
11 #include "ui/aura/root_window.h"
12 #include "ui/aura/test/aura_test_base.h"
13 #include "ui/aura/test/event_generator.h"
14 #include "ui/aura/test/test_windows.h"
15 #include "ui/aura/test/test_event_filter.h"
16 #include "ui/aura/test/test_window_delegate.h"
17 #include "ui/aura_shell/shell_window_ids.h"
18 #include "ui/aura_shell/test/test_activation_delegate.h"
19 #include "ui/aura_shell/window_util.h"
20 #include "ui/base/hit_test.h"
21 #include "ui/gfx/screen.h"
22
23 namespace aura_shell {
24 namespace test {
25
26 class RootWindowEventFilterTest : public aura::test::AuraTestBase {
27 public:
28 RootWindowEventFilterTest() {
29 aura::RootWindow::GetInstance()->SetEventFilter(
30 new internal::RootWindowEventFilter);
31
32 aura::RootWindow::GetInstance()->set_id(
33 internal::kShellWindowId_DefaultContainer);
34 activation_controller_.reset(new internal::ActivationController);
35 activation_controller_->set_default_container_for_test(
36 aura::RootWindow::GetInstance());
37 }
38 virtual ~RootWindowEventFilterTest() {
39 aura::RootWindow::GetInstance()->SetEventFilter(NULL);
40 }
41
42 private:
43 scoped_ptr<internal::ActivationController> activation_controller_;
44
45 DISALLOW_COPY_AND_ASSIGN(RootWindowEventFilterTest);
46 };
47
48 class HitTestWindowDelegate : public aura::test::TestWindowDelegate {
49 public:
50 HitTestWindowDelegate()
51 : hittest_code_(HTNOWHERE) {
52 }
53 virtual ~HitTestWindowDelegate() {}
54 void set_hittest_code(int hittest_code) { hittest_code_ = hittest_code; }
55
56 private:
57 // Overridden from TestWindowDelegate:
58 virtual int GetNonClientComponent(const gfx::Point& point) const OVERRIDE {
59 return hittest_code_;
60 }
61
62 int hittest_code_;
63
64 DISALLOW_COPY_AND_ASSIGN(HitTestWindowDelegate);
65 };
66
67 TEST_F(RootWindowEventFilterTest, Focus) {
68 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
69 root_window->SetBounds(gfx::Rect(0, 0, 510, 510));
70
71 // Supplied ids are negative so as not to collide with shell ids.
72 // TODO(beng): maybe introduce a MAKE_SHELL_ID() macro that generates a safe
73 // id beyond shell id max?
74 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindow(
75 SK_ColorWHITE, -1, gfx::Rect(10, 10, 500, 500), NULL));
76 scoped_ptr<aura::Window> w11(aura::test::CreateTestWindow(
77 SK_ColorGREEN, -11, gfx::Rect(5, 5, 100, 100), w1.get()));
78 scoped_ptr<aura::Window> w111(aura::test::CreateTestWindow(
79 SK_ColorCYAN, -111, gfx::Rect(5, 5, 75, 75), w11.get()));
80 scoped_ptr<aura::Window> w1111(aura::test::CreateTestWindow(
81 SK_ColorRED, -1111, gfx::Rect(5, 5, 50, 50), w111.get()));
82 scoped_ptr<aura::Window> w12(aura::test::CreateTestWindow(
83 SK_ColorMAGENTA, -12, gfx::Rect(10, 420, 25, 25), w1.get()));
84 aura::test::ColorTestWindowDelegate* w121delegate =
85 new aura::test::ColorTestWindowDelegate(SK_ColorYELLOW);
86 scoped_ptr<aura::Window> w121(aura::test::CreateTestWindowWithDelegate(
87 w121delegate, -121, gfx::Rect(5, 5, 5, 5), w12.get()));
88 aura::test::ColorTestWindowDelegate* w122delegate =
89 new aura::test::ColorTestWindowDelegate(SK_ColorRED);
90 scoped_ptr<aura::Window> w122(aura::test::CreateTestWindowWithDelegate(
91 w122delegate, -122, gfx::Rect(10, 5, 5, 5), w12.get()));
92 scoped_ptr<aura::Window> w13(aura::test::CreateTestWindow(
93 SK_ColorGRAY, -13, gfx::Rect(5, 470, 50, 50), w1.get()));
94
95 // Click on a sub-window (w121) to focus it.
96 gfx::Point click_point = w121->bounds().CenterPoint();
97 aura::Window::ConvertPointToWindow(w121->parent(), root_window, &click_point);
98 aura::MouseEvent mouse(ui::ET_MOUSE_PRESSED,
99 click_point,
100 ui::EF_LEFT_MOUSE_BUTTON);
101 root_window->DispatchMouseEvent(&mouse);
102 aura::internal::FocusManager* focus_manager = w121->GetFocusManager();
103 EXPECT_EQ(w121.get(), focus_manager->GetFocusedWindow());
104
105 // The key press should be sent to the focused sub-window.
106 aura::KeyEvent keyev(ui::ET_KEY_PRESSED, ui::VKEY_E, 0);
107 root_window->DispatchKeyEvent(&keyev);
108 EXPECT_EQ(ui::VKEY_E, w121delegate->last_key_code());
109
110 // Touch on a sub-window (w122) to focus it.
111 click_point = w122->bounds().CenterPoint();
112 aura::Window::ConvertPointToWindow(w122->parent(), root_window, &click_point);
113 aura::TouchEvent touchev(ui::ET_TOUCH_PRESSED, click_point, 0);
114 root_window->DispatchTouchEvent(&touchev);
115 focus_manager = w122->GetFocusManager();
116 EXPECT_EQ(w122.get(), focus_manager->GetFocusedWindow());
117
118 // The key press should be sent to the focused sub-window.
119 root_window->DispatchKeyEvent(&keyev);
120 EXPECT_EQ(ui::VKEY_E, w122delegate->last_key_code());
121
122 // Removing the focused window from parent should reset the focused window.
123 w12->RemoveChild(w122.get());
124 EXPECT_EQ(NULL, w122->GetFocusManager());
125 EXPECT_EQ(NULL, w12->GetFocusManager()->GetFocusedWindow());
126 EXPECT_FALSE(root_window->DispatchKeyEvent(&keyev));
127 }
128
129 // Various assertion testing for activating windows.
130 TEST_F(RootWindowEventFilterTest, ActivateOnMouse) {
131 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
132
133 TestActivationDelegate d1;
134 aura::test::TestWindowDelegate wd;
135 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
136 &wd, 1, gfx::Rect(10, 10, 50, 50), NULL));
137 d1.SetWindow(w1.get());
138 TestActivationDelegate d2;
139 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
140 &wd, 2, gfx::Rect(70, 70, 50, 50), NULL));
141 d2.SetWindow(w2.get());
142
143 aura::internal::FocusManager* focus_manager = w1->GetFocusManager();
144
145 d1.Clear();
146 d2.Clear();
147
148 // Activate window1.
149 aura_shell::ActivateWindow(w1.get());
150 EXPECT_TRUE(IsActiveWindow(w1.get()));
151 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
152 EXPECT_EQ(1, d1.activated_count());
153 EXPECT_EQ(0, d1.lost_active_count());
154 d1.Clear();
155
156 {
157 // Click on window2.
158 gfx::Point press_point = w2->bounds().CenterPoint();
159 aura::Window::ConvertPointToWindow(w2->parent(), root_window, &press_point);
160 aura::test::EventGenerator generator(press_point);
161 generator.ClickLeftButton();
162
163 // Window2 should have become active.
164 EXPECT_TRUE(IsActiveWindow(w2.get()));
165 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
166 EXPECT_EQ(0, d1.activated_count());
167 EXPECT_EQ(1, d1.lost_active_count());
168 EXPECT_EQ(1, d2.activated_count());
169 EXPECT_EQ(0, d2.lost_active_count());
170 d1.Clear();
171 d2.Clear();
172 }
173
174 {
175 // Click back on window1, but set it up so w1 doesn't activate on click.
176 gfx::Point press_point = w1->bounds().CenterPoint();
177 aura::Window::ConvertPointToWindow(w1->parent(), root_window, &press_point);
178 aura::test::EventGenerator generator(press_point);
179 d1.set_activate(false);
180 generator.ClickLeftButton();
181
182 // Window2 should still be active and focused.
183 EXPECT_TRUE(IsActiveWindow(w2.get()));
184 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
185 EXPECT_EQ(0, d1.activated_count());
186 EXPECT_EQ(0, d1.lost_active_count());
187 EXPECT_EQ(0, d2.activated_count());
188 EXPECT_EQ(0, d2.lost_active_count());
189 d1.Clear();
190 d2.Clear();
191 }
192
193 // Destroy window2, this should make window1 active.
194 d1.set_activate(true);
195 w2.reset();
196 EXPECT_EQ(0, d2.activated_count());
197 EXPECT_EQ(0, d2.lost_active_count());
198 EXPECT_TRUE(IsActiveWindow(w1.get()));
199 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
200 EXPECT_EQ(1, d1.activated_count());
201 EXPECT_EQ(0, d1.lost_active_count());
202 }
203
204 // Essentially the same as ActivateOnMouse, but for touch events.
205 TEST_F(RootWindowEventFilterTest, ActivateOnTouch) {
206 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
207
208 TestActivationDelegate d1;
209 aura::test::TestWindowDelegate wd;
210 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindowWithDelegate(
211 &wd, -1, gfx::Rect(10, 10, 50, 50), NULL));
212 d1.SetWindow(w1.get());
213 TestActivationDelegate d2;
214 scoped_ptr<aura::Window> w2(aura::test::CreateTestWindowWithDelegate(
215 &wd, -2, gfx::Rect(70, 70, 50, 50), NULL));
216 d2.SetWindow(w2.get());
217
218 aura::internal::FocusManager* focus_manager = w1->GetFocusManager();
219
220 d1.Clear();
221 d2.Clear();
222
223 // Activate window1.
224 aura_shell::ActivateWindow(w1.get());
225 EXPECT_TRUE(IsActiveWindow(w1.get()));
226 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
227 EXPECT_EQ(1, d1.activated_count());
228 EXPECT_EQ(0, d1.lost_active_count());
229 d1.Clear();
230
231 // Touch window2.
232 gfx::Point press_point = w2->bounds().CenterPoint();
233 aura::Window::ConvertPointToWindow(w2->parent(), root_window, &press_point);
234 aura::TouchEvent touchev1(ui::ET_TOUCH_PRESSED, press_point, 0);
235 root_window->DispatchTouchEvent(&touchev1);
236
237 // Window2 should have become active.
238 EXPECT_TRUE(IsActiveWindow(w2.get()));
239 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
240 EXPECT_EQ(0, d1.activated_count());
241 EXPECT_EQ(1, d1.lost_active_count());
242 EXPECT_EQ(1, d2.activated_count());
243 EXPECT_EQ(0, d2.lost_active_count());
244 d1.Clear();
245 d2.Clear();
246
247 // Touch window1, but set it up so w1 doesn't activate on touch.
248 press_point = w1->bounds().CenterPoint();
249 aura::Window::ConvertPointToWindow(w1->parent(), root_window, &press_point);
250 d1.set_activate(false);
251 aura::TouchEvent touchev2(ui::ET_TOUCH_PRESSED, press_point, 0);
252 root_window->DispatchTouchEvent(&touchev2);
253
254 // Window2 should still be active and focused.
255 EXPECT_TRUE(IsActiveWindow(w2.get()));
256 EXPECT_EQ(w2.get(), focus_manager->GetFocusedWindow());
257 EXPECT_EQ(0, d1.activated_count());
258 EXPECT_EQ(0, d1.lost_active_count());
259 EXPECT_EQ(0, d2.activated_count());
260 EXPECT_EQ(0, d2.lost_active_count());
261 d1.Clear();
262 d2.Clear();
263
264 // Destroy window2, this should make window1 active.
265 d1.set_activate(true);
266 w2.reset();
267 EXPECT_EQ(0, d2.activated_count());
268 EXPECT_EQ(0, d2.lost_active_count());
269 EXPECT_TRUE(IsActiveWindow(w1.get()));
270 EXPECT_EQ(w1.get(), focus_manager->GetFocusedWindow());
271 EXPECT_EQ(1, d1.activated_count());
272 EXPECT_EQ(0, d1.lost_active_count());
273 }
274
275 TEST_F(RootWindowEventFilterTest, MouseEventCursors) {
276 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
277
278 // Create a window.
279 const int kWindowLeft = 123;
280 const int kWindowTop = 45;
281 HitTestWindowDelegate window_delegate;
282 scoped_ptr<aura::Window> window(aura::test::CreateTestWindowWithDelegate(
283 &window_delegate,
284 -1,
285 gfx::Rect(kWindowLeft, kWindowTop, 640, 480),
286 NULL));
287
288 // Create two mouse movement events we can switch between.
289 gfx::Point point1(kWindowLeft, kWindowTop);
290 aura::Window::ConvertPointToWindow(window->parent(), root_window, &point1);
291 aura::MouseEvent move1(ui::ET_MOUSE_MOVED, point1, 0x0);
292
293 gfx::Point point2(kWindowLeft + 1, kWindowTop + 1);
294 aura::Window::ConvertPointToWindow(window->parent(), root_window, &point2);
295 aura::MouseEvent move2(ui::ET_MOUSE_MOVED, point2, 0x0);
296
297 // Cursor starts as null.
298 EXPECT_EQ(aura::kCursorNull, root_window->last_cursor());
299
300 // Resize edges and corners show proper cursors.
301 window_delegate.set_hittest_code(HTBOTTOM);
302 root_window->DispatchMouseEvent(&move1);
303 EXPECT_EQ(aura::kCursorSouthResize, root_window->last_cursor());
304
305 window_delegate.set_hittest_code(HTBOTTOMLEFT);
306 root_window->DispatchMouseEvent(&move2);
307 EXPECT_EQ(aura::kCursorSouthWestResize, root_window->last_cursor());
308
309 window_delegate.set_hittest_code(HTBOTTOMRIGHT);
310 root_window->DispatchMouseEvent(&move1);
311 EXPECT_EQ(aura::kCursorSouthEastResize, root_window->last_cursor());
312
313 window_delegate.set_hittest_code(HTLEFT);
314 root_window->DispatchMouseEvent(&move2);
315 EXPECT_EQ(aura::kCursorWestResize, root_window->last_cursor());
316
317 window_delegate.set_hittest_code(HTRIGHT);
318 root_window->DispatchMouseEvent(&move1);
319 EXPECT_EQ(aura::kCursorEastResize, root_window->last_cursor());
320
321 window_delegate.set_hittest_code(HTTOP);
322 root_window->DispatchMouseEvent(&move2);
323 EXPECT_EQ(aura::kCursorNorthResize, root_window->last_cursor());
324
325 window_delegate.set_hittest_code(HTTOPLEFT);
326 root_window->DispatchMouseEvent(&move1);
327 EXPECT_EQ(aura::kCursorNorthWestResize, root_window->last_cursor());
328
329 window_delegate.set_hittest_code(HTTOPRIGHT);
330 root_window->DispatchMouseEvent(&move2);
331 EXPECT_EQ(aura::kCursorNorthEastResize, root_window->last_cursor());
332
333 // Client area uses null cursor.
334 window_delegate.set_hittest_code(HTCLIENT);
335 root_window->DispatchMouseEvent(&move1);
336 EXPECT_EQ(aura::kCursorNull, root_window->last_cursor());
337 }
338
339 TEST_F(RootWindowEventFilterTest, TransformActivate) {
340 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
341 gfx::Size size = root_window->GetHostSize();
342 EXPECT_EQ(gfx::Rect(size),
343 gfx::Screen::GetMonitorAreaNearestPoint(gfx::Point()));
344
345 // Rotate it clock-wise 90 degrees.
346 ui::Transform transform;
347 transform.SetRotate(90.0f);
348 transform.ConcatTranslate(size.width(), 0);
349 root_window->SetTransform(transform);
350
351 TestActivationDelegate d1;
352 aura::test::TestWindowDelegate wd;
353 scoped_ptr<aura::Window> w1(
354 CreateTestWindowWithDelegate(&wd, 1, gfx::Rect(0, 10, 50, 50), NULL));
355 d1.SetWindow(w1.get());
356 w1->Show();
357
358 gfx::Point miss_point(5, 5);
359 transform.TransformPoint(miss_point);
360 aura::MouseEvent mouseev1(ui::ET_MOUSE_PRESSED,
361 miss_point,
362 ui::EF_LEFT_MOUSE_BUTTON);
363 root_window->DispatchMouseEvent(&mouseev1);
364 EXPECT_FALSE(w1->GetFocusManager()->GetFocusedWindow());
365 aura::MouseEvent mouseup(ui::ET_MOUSE_RELEASED,
366 miss_point,
367 ui::EF_LEFT_MOUSE_BUTTON);
368 root_window->DispatchMouseEvent(&mouseup);
369
370 gfx::Point hit_point(5, 15);
371 transform.TransformPoint(hit_point);
372 aura::MouseEvent mouseev2(ui::ET_MOUSE_PRESSED,
373 hit_point,
374 ui::EF_LEFT_MOUSE_BUTTON);
375 root_window->DispatchMouseEvent(&mouseev2);
376 EXPECT_TRUE(IsActiveWindow(w1.get()));
377 EXPECT_EQ(w1.get(), w1->GetFocusManager()->GetFocusedWindow());
378 }
379
380 TEST_F(RootWindowEventFilterTest, AdditionalFilters) {
381 aura::RootWindow* root_window = aura::RootWindow::GetInstance();
382
383 // Creates a window and make it active
384 scoped_ptr<aura::Window> w1(aura::test::CreateTestWindow(
385 SK_ColorWHITE, -1, gfx::Rect(0, 0, 100, 100), NULL));
386 aura_shell::ActivateWindow(w1.get());
387
388 // Creates two addition filters
389 scoped_ptr<aura::test::TestEventFilter> f1(
390 new aura::test::TestEventFilter(NULL));
391 scoped_ptr<aura::test::TestEventFilter> f2(
392 new aura::test::TestEventFilter(NULL));
393
394 // Adds them to root window event filter.
395 internal::RootWindowEventFilter* root_window_filter =
396 static_cast<internal::RootWindowEventFilter*>(
397 root_window->event_filter());
398 root_window_filter->AddFilter(f1.get());
399 root_window_filter->AddFilter(f2.get());
400
401 // Dispatches mouse and keyboard events.
402 aura::KeyEvent key_event(ui::ET_KEY_PRESSED, ui::VKEY_A, 0);
403 root_window->DispatchKeyEvent(&key_event);
404 aura::MouseEvent mouse_pressed(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), 0x0);
405 root_window->DispatchMouseEvent(&mouse_pressed);
406
407 // Both filters should get the events.
408 EXPECT_EQ(1, f1->key_event_count());
409 EXPECT_EQ(1, f1->mouse_event_count());
410 EXPECT_EQ(1, f2->key_event_count());
411 EXPECT_EQ(1, f2->mouse_event_count());
412
413 f1->ResetCounts();
414 f2->ResetCounts();
415
416 // Makes f1 consume events.
417 f1->set_consumes_key_events(true);
418 f1->set_consumes_mouse_events(true);
419
420 // Dispatches events.
421 root_window->DispatchKeyEvent(&key_event);
422 aura::MouseEvent mouse_released(ui::ET_MOUSE_RELEASED, gfx::Point(0, 0), 0x0);
423 root_window->DispatchMouseEvent(&mouse_released);
424
425 // f1 should still get the events but f2 no longer gets them.
426 EXPECT_EQ(1, f1->key_event_count());
427 EXPECT_EQ(1, f1->mouse_event_count());
428 EXPECT_EQ(0, f2->key_event_count());
429 EXPECT_EQ(0, f2->mouse_event_count());
430
431 f1->ResetCounts();
432 f2->ResetCounts();
433
434 // Remove f1 from additonal filters list.
435 root_window_filter->RemoveFilter(f1.get());
436
437 // Dispatches events.
438 root_window->DispatchKeyEvent(&key_event);
439 root_window->DispatchMouseEvent(&mouse_pressed);
440
441 // f1 should get no events since it's out and f2 should get them.
442 EXPECT_EQ(0, f1->key_event_count());
443 EXPECT_EQ(0, f1->mouse_event_count());
444 EXPECT_EQ(1, f2->key_event_count());
445 EXPECT_EQ(1, f2->mouse_event_count());
446
447 root_window_filter->RemoveFilter(f2.get());
448 }
449
450 } // namespace test
451 } // namespace aura_shell
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