| OLD | NEW |
| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ASH_WM_SHADOW_CONTROLLER_H_ | 5 #ifndef ASH_WM_SHADOW_CONTROLLER_H_ |
| 6 #define ASH_WM_SHADOW_CONTROLLER_H_ | 6 #define ASH_WM_SHADOW_CONTROLLER_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <map> | 9 #include <map> |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/compiler_specific.h" | 12 #include "base/compiler_specific.h" |
| 13 #include "base/memory/linked_ptr.h" | 13 #include "base/memory/linked_ptr.h" |
| 14 #include "ui/aura/root_window_observer.h" | 14 #include "ui/aura/root_window_observer.h" |
| 15 #include "ui/aura/window_observer.h" | 15 #include "ui/aura/window_observer.h" |
| 16 #include "ash/ash_export.h" | 16 #include "ash/ash_export.h" |
| 17 | 17 |
| 18 namespace aura { | 18 namespace aura { |
| 19 class Window; | 19 class Window; |
| 20 } | 20 } |
| 21 namespace gfx { | 21 namespace gfx { |
| 22 class Rect; | 22 class Rect; |
| 23 } | 23 } |
| 24 | 24 |
| 25 namespace aura_shell { | 25 namespace ash { |
| 26 namespace internal { | 26 namespace internal { |
| 27 | 27 |
| 28 class Shadow; | 28 class Shadow; |
| 29 | 29 |
| 30 // ShadowController observes changes to windows and creates and updates drop | 30 // ShadowController observes changes to windows and creates and updates drop |
| 31 // shadows as needed. | 31 // shadows as needed. |
| 32 class ASH_EXPORT ShadowController : public aura::RootWindowObserver, | 32 class ASH_EXPORT ShadowController : public aura::RootWindowObserver, |
| 33 public aura::WindowObserver { | 33 public aura::WindowObserver { |
| 34 public: | 34 public: |
| 35 class TestApi { | 35 class TestApi { |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 76 | 76 |
| 77 // Creates a new shadow for |window| and stores it in |window_shadows_|. The | 77 // Creates a new shadow for |window| and stores it in |window_shadows_|. The |
| 78 // shadow's bounds are initialized and it is added to the window's layer. | 78 // shadow's bounds are initialized and it is added to the window's layer. |
| 79 void CreateShadowForWindow(aura::Window* window); | 79 void CreateShadowForWindow(aura::Window* window); |
| 80 | 80 |
| 81 WindowShadowMap window_shadows_; | 81 WindowShadowMap window_shadows_; |
| 82 | 82 |
| 83 DISALLOW_COPY_AND_ASSIGN(ShadowController); | 83 DISALLOW_COPY_AND_ASSIGN(ShadowController); |
| 84 }; | 84 }; |
| 85 | 85 |
| 86 } // namepsace aura_shell | |
| 87 } // namepsace internal | 86 } // namepsace internal |
| 87 } // namepsace ash |
| 88 | 88 |
| 89 #endif // ASH_WM_SHADOW_CONTROLLER_H_ | 89 #endif // ASH_WM_SHADOW_CONTROLLER_H_ |
| OLD | NEW |