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Side by Side Diff: ash/wm/root_window_event_filter.cc

Issue 9033007: Rename the aura_shell namespace to ash (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/root_window_event_filter.h" 5 #include "ash/wm/root_window_event_filter.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/activation_controller.h" 8 #include "ash/wm/activation_controller.h"
9 #include "ash/wm/window_util.h" 9 #include "ash/wm/window_util.h"
10 #include "ui/aura/event.h" 10 #include "ui/aura/event.h"
11 #include "ui/aura/focus_manager.h" 11 #include "ui/aura/focus_manager.h"
12 #include "ui/aura/root_window.h" 12 #include "ui/aura/root_window.h"
13 #include "ui/aura/window_delegate.h" 13 #include "ui/aura/window_delegate.h"
14 #include "ui/base/hit_test.h" 14 #include "ui/base/hit_test.h"
15 15
16 namespace aura_shell { 16 namespace ash {
17 namespace internal { 17 namespace internal {
18 18
19 // Returns the default cursor for a window component. 19 // Returns the default cursor for a window component.
20 gfx::NativeCursor CursorForWindowComponent(int window_component) { 20 gfx::NativeCursor CursorForWindowComponent(int window_component) {
21 switch (window_component) { 21 switch (window_component) {
22 case HTBOTTOM: 22 case HTBOTTOM:
23 return aura::kCursorSouthResize; 23 return aura::kCursorSouthResize;
24 case HTBOTTOMLEFT: 24 case HTBOTTOMLEFT:
25 return aura::kCursorSouthWestResize; 25 return aura::kCursorSouthWestResize;
26 case HTBOTTOMRIGHT: 26 case HTBOTTOMRIGHT:
(...skipping 131 matching lines...) Expand 10 before | Expand all | Expand 10 after
158 aura::EventFilter* filter; 158 aura::EventFilter* filter;
159 while (status == ui::TOUCH_STATUS_UNKNOWN && 159 while (status == ui::TOUCH_STATUS_UNKNOWN &&
160 (filter = it.GetNext()) != NULL) { 160 (filter = it.GetNext()) != NULL) {
161 status = filter->PreHandleTouchEvent(target, event); 161 status = filter->PreHandleTouchEvent(target, event);
162 } 162 }
163 } 163 }
164 return status; 164 return status;
165 } 165 }
166 166
167 } // namespace internal 167 } // namespace internal
168 } // namespace aura_shell 168 } // namespace ash
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