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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shell.h" | 5 #include "ash/shell.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/accelerators/accelerator_controller.h" | 9 #include "ash/accelerators/accelerator_controller.h" |
| 10 #include "ash/accelerators/accelerator_filter.h" | 10 #include "ash/accelerators/accelerator_filter.h" |
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| 36 #include "ui/aura/root_window.h" | 36 #include "ui/aura/root_window.h" |
| 37 #include "ui/aura/layout_manager.h" | 37 #include "ui/aura/layout_manager.h" |
| 38 #include "ui/aura/window.h" | 38 #include "ui/aura/window.h" |
| 39 #include "ui/gfx/compositor/layer.h" | 39 #include "ui/gfx/compositor/layer.h" |
| 40 #include "ui/gfx/compositor/layer_animator.h" | 40 #include "ui/gfx/compositor/layer_animator.h" |
| 41 #include "ui/gfx/screen.h" | 41 #include "ui/gfx/screen.h" |
| 42 #include "ui/gfx/size.h" | 42 #include "ui/gfx/size.h" |
| 43 #include "ui/views/widget/native_widget_aura.h" | 43 #include "ui/views/widget/native_widget_aura.h" |
| 44 #include "ui/views/widget/widget.h" | 44 #include "ui/views/widget/widget.h" |
| 45 | 45 |
| 46 namespace aura_shell { | 46 namespace ash { |
| 47 | 47 |
| 48 namespace { | 48 namespace { |
| 49 | 49 |
| 50 using views::Widget; | 50 using views::Widget; |
| 51 | 51 |
| 52 // Screen width at or below which we automatically start in compact window mode, | 52 // Screen width at or below which we automatically start in compact window mode, |
| 53 // in pixels. Should be at least 1366 pixels, the resolution of ChromeOS ZGB | 53 // in pixels. Should be at least 1366 pixels, the resolution of ChromeOS ZGB |
| 54 // device displays, as we traditionally used a single window on those devices. | 54 // device displays, as we traditionally used a single window on those devices. |
| 55 const int kCompactWindowModeWidthThreshold = 1366; | 55 const int kCompactWindowModeWidthThreshold = 1366; |
| 56 | 56 |
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| 359 workspace_controller_.reset( | 359 workspace_controller_.reset( |
| 360 new internal::WorkspaceController(default_container)); | 360 new internal::WorkspaceController(default_container)); |
| 361 workspace_controller_->SetLauncherModel(launcher_->model()); | 361 workspace_controller_->SetLauncherModel(launcher_->model()); |
| 362 default_container->SetEventFilter( | 362 default_container->SetEventFilter( |
| 363 new internal::DefaultContainerEventFilter(default_container)); | 363 new internal::DefaultContainerEventFilter(default_container)); |
| 364 default_container->SetLayoutManager( | 364 default_container->SetLayoutManager( |
| 365 new internal::DefaultContainerLayoutManager( | 365 new internal::DefaultContainerLayoutManager( |
| 366 workspace_controller_->workspace_manager())); | 366 workspace_controller_->workspace_manager())); |
| 367 } | 367 } |
| 368 | 368 |
| 369 } // namespace aura_shell | 369 } // namespace ash |
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