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Side by Side Diff: ui/aura_shell/always_on_top_controller.h

Issue 9026017: Move some more files into ash... this time seed the window manager dir. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years, 12 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_
6 #define UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_
7 #pragma once
8
9 #include "base/basictypes.h"
10 #include "base/compiler_specific.h"
11 #include "ui/aura/window_observer.h"
12
13 namespace aura {
14 class Window;
15 }
16
17 namespace aura_shell {
18 namespace internal {
19
20 // AlwaysOnTopController puts window into proper containers based on its
21 // 'AlwaysOnTop' property. That is, putting a window to |default_container_|
22 // if its "AlwaysOnTop" property is false. Otherwise, put it in
23 // |always_on_top_container_|.
24 class AlwaysOnTopController : public aura::WindowObserver {
25 public:
26 AlwaysOnTopController();
27 virtual ~AlwaysOnTopController();
28
29 // Sets the two top level window containers.
30 void SetContainers(aura::Window* default_container,
31 aura::Window* always_on_top_container);
32
33 // Gets container for given |window| based on its "AlwaysOnTop" property.
34 aura::Window* GetContainer(aura::Window* window) const;
35
36 private:
37 // Overridden from aura::WindowObserver:
38 virtual void OnWindowAdded(aura::Window* child) OVERRIDE;
39 virtual void OnWillRemoveWindow(aura::Window* child) OVERRIDE;
40 virtual void OnWindowPropertyChanged(aura::Window* window,
41 const char* name,
42 void* old) OVERRIDE;
43 virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE;
44
45 aura::Window* default_container_;
46 aura::Window* always_on_top_container_;
47
48 DISALLOW_COPY_AND_ASSIGN(AlwaysOnTopController);
49 };
50
51 } // namepsace aura_shell
52 } // namepsace internal
53
54 #endif // UI_AURA_SHELL_ALWAYS_ON_TOP_CONTROLLER_H_
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