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Issue 9015020: Make sure transitioned arrays efficiently call builtin Array functions (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: merge with latest Created 8 years, 11 months ago
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1 // Copyright 2011 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution. 11 // with the distribution.
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882 // Check to see if maybe_number can be stored as a double in 882 // Check to see if maybe_number can be stored as a double in
883 // FastDoubleElements. If it can, store it at the index specified by index in 883 // FastDoubleElements. If it can, store it at the index specified by index in
884 // the FastDoubleElements array elements, otherwise jump to fail. Note that 884 // the FastDoubleElements array elements, otherwise jump to fail. Note that
885 // index must not be smi-tagged. 885 // index must not be smi-tagged.
886 void StoreNumberToDoubleElements(Register maybe_number, 886 void StoreNumberToDoubleElements(Register maybe_number,
887 Register elements, 887 Register elements,
888 Register index, 888 Register index,
889 XMMRegister xmm_scratch, 889 XMMRegister xmm_scratch,
890 Label* fail); 890 Label* fail);
891 891
892 // Check if the map of an object is equal to a specified map and 892 // Compare an object's map with the specified map and its transitioned
893 // branch to label if not. Skip the smi check if not required 893 // elements maps if mode is ALLOW_ELEMENT_TRANSITION_MAPS. FLAGS are set with
894 // (object is known to be a heap object) 894 // result of map compare. If multiple map compares are required, the compare
895 // sequences branches to early_success.
896 void CompareMap(Register obj,
897 Handle<Map> map,
898 Label* early_success,
899 CompareMapMode mode = REQUIRE_EXACT_MAP);
900
901 // Check if the map of an object is equal to a specified map and branch to
902 // label if not. Skip the smi check if not required (object is known to be a
903 // heap object). If mode is ALLOW_ELEMENT_TRANSITION_MAPS, then also match
904 // against maps that are ElementsKind transition maps of the specificed map.
895 void CheckMap(Register obj, 905 void CheckMap(Register obj,
896 Handle<Map> map, 906 Handle<Map> map,
897 Label* fail, 907 Label* fail,
898 SmiCheckType smi_check_type); 908 SmiCheckType smi_check_type,
909 CompareMapMode mode = REQUIRE_EXACT_MAP);
899 910
900 // Check if the map of an object is equal to a specified map and branch to a 911 // Check if the map of an object is equal to a specified map and branch to a
901 // specified target if equal. Skip the smi check if not required (object is 912 // specified target if equal. Skip the smi check if not required (object is
902 // known to be a heap object) 913 // known to be a heap object)
903 void DispatchMap(Register obj, 914 void DispatchMap(Register obj,
904 Handle<Map> map, 915 Handle<Map> map,
905 Handle<Code> success, 916 Handle<Code> success,
906 SmiCheckType smi_check_type); 917 SmiCheckType smi_check_type);
907 918
908 // Check if the object in register heap_object is a string. Afterwards the 919 // Check if the object in register heap_object is a string. Afterwards the
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1436 masm->popfd(); \ 1447 masm->popfd(); \
1437 } \ 1448 } \
1438 masm-> 1449 masm->
1439 #else 1450 #else
1440 #define ACCESS_MASM(masm) masm-> 1451 #define ACCESS_MASM(masm) masm->
1441 #endif 1452 #endif
1442 1453
1443 } } // namespace v8::internal 1454 } } // namespace v8::internal
1444 1455
1445 #endif // V8_X64_MACRO_ASSEMBLER_X64_H_ 1456 #endif // V8_X64_MACRO_ASSEMBLER_X64_H_
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