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Issue 8983027: Rollback 10331: Make sure transitioned arrays efficiently call builtin Array functions (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 8 years, 11 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution. 11 // with the distribution.
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882 // Check to see if maybe_number can be stored as a double in 882 // Check to see if maybe_number can be stored as a double in
883 // FastDoubleElements. If it can, store it at the index specified by index in 883 // FastDoubleElements. If it can, store it at the index specified by index in
884 // the FastDoubleElements array elements, otherwise jump to fail. Note that 884 // the FastDoubleElements array elements, otherwise jump to fail. Note that
885 // index must not be smi-tagged. 885 // index must not be smi-tagged.
886 void StoreNumberToDoubleElements(Register maybe_number, 886 void StoreNumberToDoubleElements(Register maybe_number,
887 Register elements, 887 Register elements,
888 Register index, 888 Register index,
889 XMMRegister xmm_scratch, 889 XMMRegister xmm_scratch,
890 Label* fail); 890 Label* fail);
891 891
892 // Compare an object's map with the specified map and its transitioned 892 // Check if the map of an object is equal to a specified map and
893 // elements maps if mode is ALLOW_ELEMENT_TRANSITION_MAPS. FLAGS are set with 893 // branch to label if not. Skip the smi check if not required
894 // result of map compare. If multiple map compares are required, the compare 894 // (object is known to be a heap object)
895 // sequences branches to early_success.
896 void CompareMap(Register obj,
897 Handle<Map> map,
898 Label* early_success,
899 CompareMapMode mode = REQUIRE_EXACT_MAP);
900
901 // Check if the map of an object is equal to a specified map and branch to
902 // label if not. Skip the smi check if not required (object is known to be a
903 // heap object). If mode is ALLOW_ELEMENT_TRANSITION_MAPS, then also match
904 // against maps that are ElementsKind transition maps of the specificed map.
905 void CheckMap(Register obj, 895 void CheckMap(Register obj,
906 Handle<Map> map, 896 Handle<Map> map,
907 Label* fail, 897 Label* fail,
908 SmiCheckType smi_check_type, 898 SmiCheckType smi_check_type);
909 CompareMapMode mode = REQUIRE_EXACT_MAP);
910 899
911 // Check if the map of an object is equal to a specified map and branch to a 900 // Check if the map of an object is equal to a specified map and branch to a
912 // specified target if equal. Skip the smi check if not required (object is 901 // specified target if equal. Skip the smi check if not required (object is
913 // known to be a heap object) 902 // known to be a heap object)
914 void DispatchMap(Register obj, 903 void DispatchMap(Register obj,
915 Handle<Map> map, 904 Handle<Map> map,
916 Handle<Code> success, 905 Handle<Code> success,
917 SmiCheckType smi_check_type); 906 SmiCheckType smi_check_type);
918 907
919 // Check if the object in register heap_object is a string. Afterwards the 908 // Check if the object in register heap_object is a string. Afterwards the
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1447 masm->popfd(); \ 1436 masm->popfd(); \
1448 } \ 1437 } \
1449 masm-> 1438 masm->
1450 #else 1439 #else
1451 #define ACCESS_MASM(masm) masm-> 1440 #define ACCESS_MASM(masm) masm->
1452 #endif 1441 #endif
1453 1442
1454 } } // namespace v8::internal 1443 } } // namespace v8::internal
1455 1444
1456 #endif // V8_X64_MACRO_ASSEMBLER_X64_H_ 1445 #endif // V8_X64_MACRO_ASSEMBLER_X64_H_
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