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Issue 8983027: Rollback 10331: Make sure transitioned arrays efficiently call builtin Array functions (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 8 years, 11 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
11 // with the distribution. 11 // with the distribution.
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349 // FastDoubleElements. If it can, store it at the index specified by key in 349 // FastDoubleElements. If it can, store it at the index specified by key in
350 // the FastDoubleElements array elements, otherwise jump to fail. 350 // the FastDoubleElements array elements, otherwise jump to fail.
351 void StoreNumberToDoubleElements(Register maybe_number, 351 void StoreNumberToDoubleElements(Register maybe_number,
352 Register elements, 352 Register elements,
353 Register key, 353 Register key,
354 Register scratch1, 354 Register scratch1,
355 XMMRegister scratch2, 355 XMMRegister scratch2,
356 Label* fail, 356 Label* fail,
357 bool specialize_for_processor); 357 bool specialize_for_processor);
358 358
359 // Compare an object's map with the specified map and its transitioned
360 // elements maps if mode is ALLOW_ELEMENT_TRANSITION_MAPS. FLAGS are set with
361 // result of map compare. If multiple map compares are required, the compare
362 // sequences branches to early_success.
363 void CompareMap(Register obj,
364 Handle<Map> map,
365 Label* early_success,
366 CompareMapMode mode = REQUIRE_EXACT_MAP);
367
368 // Check if the map of an object is equal to a specified map and branch to 359 // Check if the map of an object is equal to a specified map and branch to
369 // label if not. Skip the smi check if not required (object is known to be a 360 // label if not. Skip the smi check if not required (object is known to be a
370 // heap object). If mode is ALLOW_ELEMENT_TRANSITION_MAPS, then also match 361 // heap object)
371 // against maps that are ElementsKind transition maps of the specificed map.
372 void CheckMap(Register obj, 362 void CheckMap(Register obj,
373 Handle<Map> map, 363 Handle<Map> map,
374 Label* fail, 364 Label* fail,
375 SmiCheckType smi_check_type, 365 SmiCheckType smi_check_type);
376 CompareMapMode mode = REQUIRE_EXACT_MAP);
377 366
378 // Check if the map of an object is equal to a specified map and branch to a 367 // Check if the map of an object is equal to a specified map and branch to a
379 // specified target if equal. Skip the smi check if not required (object is 368 // specified target if equal. Skip the smi check if not required (object is
380 // known to be a heap object) 369 // known to be a heap object)
381 void DispatchMap(Register obj, 370 void DispatchMap(Register obj,
382 Handle<Map> map, 371 Handle<Map> map,
383 Handle<Code> success, 372 Handle<Code> success,
384 SmiCheckType smi_check_type); 373 SmiCheckType smi_check_type);
385 374
386 // Check if the object in register heap_object is a string. Afterwards the 375 // Check if the object in register heap_object is a string. Afterwards the
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948 } \ 937 } \
949 masm-> 938 masm->
950 #else 939 #else
951 #define ACCESS_MASM(masm) masm-> 940 #define ACCESS_MASM(masm) masm->
952 #endif 941 #endif
953 942
954 943
955 } } // namespace v8::internal 944 } } // namespace v8::internal
956 945
957 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ 946 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_
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