OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/resource/resource_bundle.h" | 5 #include "ui/base/resource/resource_bundle.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/file_util.h" | 8 #include "base/file_util.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/metrics/histogram.h" | 10 #include "base/metrics/histogram.h" |
11 #include "base/path_service.h" | 11 #include "base/path_service.h" |
12 #include "base/stl_util.h" | 12 #include "base/stl_util.h" |
13 #include "base/string_piece.h" | 13 #include "base/string_piece.h" |
14 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
15 #include "base/utf_string_conversions.h" | 15 #include "base/utf_string_conversions.h" |
16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
17 #include "third_party/skia/include/core/SkBitmap.h" | 17 #include "third_party/skia/include/core/SkBitmap.h" |
18 #include "ui/base/l10n/l10n_util.h" | 18 #include "ui/base/l10n/l10n_util.h" |
19 #include "ui/base/resource/data_pack.h" | 19 #include "ui/base/resource/data_pack.h" |
20 #include "ui/base/ui_base_paths.h" | 20 #include "ui/base/ui_base_paths.h" |
21 #include "ui/base/ui_base_switches.h" | 21 #include "ui/base/ui_base_switches.h" |
22 #include "ui/gfx/codec/jpeg_codec.h" | |
23 #include "ui/gfx/codec/png_codec.h" | 22 #include "ui/gfx/codec/png_codec.h" |
24 #include "ui/gfx/font.h" | 23 #include "ui/gfx/font.h" |
25 #include "ui/gfx/image/image.h" | 24 #include "ui/gfx/image/image.h" |
26 | 25 |
27 namespace ui { | 26 namespace ui { |
28 | 27 |
29 namespace { | 28 namespace { |
30 | 29 |
31 // Font sizes relative to base font. | 30 // Font sizes relative to base font. |
32 #if defined(OS_CHROMEOS) && defined(CROS_FONTS_USING_BCI) | 31 #if defined(OS_CHROMEOS) && defined(CROS_FONTS_USING_BCI) |
(...skipping 330 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
363 } | 362 } |
364 | 363 |
365 /* static */ | 364 /* static */ |
366 SkBitmap* ResourceBundle::LoadBitmap(DataHandle data_handle, int resource_id) { | 365 SkBitmap* ResourceBundle::LoadBitmap(DataHandle data_handle, int resource_id) { |
367 scoped_refptr<RefCountedMemory> memory( | 366 scoped_refptr<RefCountedMemory> memory( |
368 LoadResourceBytes(data_handle, resource_id)); | 367 LoadResourceBytes(data_handle, resource_id)); |
369 if (!memory) | 368 if (!memory) |
370 return NULL; | 369 return NULL; |
371 | 370 |
372 SkBitmap bitmap; | 371 SkBitmap bitmap; |
373 if (gfx::PNGCodec::Decode(memory->front(), memory->size(), &bitmap)) | 372 if (!gfx::PNGCodec::Decode(memory->front(), memory->size(), &bitmap)) { |
374 return new SkBitmap(bitmap); | 373 NOTREACHED() << "Unable to decode theme image resource " << resource_id; |
| 374 return NULL; |
| 375 } |
375 | 376 |
376 // 99% of our assets are PNGs, however fallback to JPEG. | 377 return new SkBitmap(bitmap); |
377 SkBitmap* allocated_bitmap = | |
378 gfx::JPEGCodec::Decode(memory->front(), memory->size()); | |
379 if (allocated_bitmap) | |
380 return allocated_bitmap; | |
381 | |
382 NOTREACHED() << "Unable to decode theme image resource " << resource_id; | |
383 return NULL; | |
384 } | 378 } |
385 | 379 |
386 gfx::Image* ResourceBundle::GetEmptyImage() { | 380 gfx::Image* ResourceBundle::GetEmptyImage() { |
387 base::AutoLock lock(*lock_); | 381 base::AutoLock lock(*lock_); |
388 | 382 |
389 static gfx::Image* empty_image = NULL; | 383 static gfx::Image* empty_image = NULL; |
390 if (!empty_image) { | 384 if (!empty_image) { |
391 // The placeholder bitmap is bright red so people notice the problem. | 385 // The placeholder bitmap is bright red so people notice the problem. |
392 // This bitmap will be leaked, but this code should never be hit. | 386 // This bitmap will be leaked, but this code should never be hit. |
393 SkBitmap* bitmap = new SkBitmap(); | 387 SkBitmap* bitmap = new SkBitmap(); |
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
428 } | 422 } |
429 | 423 |
430 RefCountedStaticMemory* ResourceBundle::LoadedDataPack::GetStaticMemory( | 424 RefCountedStaticMemory* ResourceBundle::LoadedDataPack::GetStaticMemory( |
431 int resource_id) const { | 425 int resource_id) const { |
432 if (!data_pack_.get()) | 426 if (!data_pack_.get()) |
433 return NULL; | 427 return NULL; |
434 return data_pack_->GetStaticMemory(resource_id); | 428 return data_pack_->GetStaticMemory(resource_id); |
435 } | 429 } |
436 | 430 |
437 } // namespace ui | 431 } // namespace ui |
OLD | NEW |