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Unified Diff: content/renderer/render_audiosourceprovider.cc

Issue 8980008: Integrate HTMLMediaElement with Web Audio API's MediaElementAudioSourceNode (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years ago
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Index: content/renderer/render_audiosourceprovider.cc
===================================================================
--- content/renderer/render_audiosourceprovider.cc (revision 0)
+++ content/renderer/render_audiosourceprovider.cc (revision 0)
@@ -0,0 +1,95 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/renderer/render_audiosourceprovider.h"
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProviderClient.h"
+
+using std::vector;
+using WebKit::WebVector;
+
+RenderAudioSourceProvider::RenderAudioSourceProvider(
+ media::AudioRendererSink::RenderCallback* renderer)
+ : is_running_(false),
+ volume_(1.0),
+ renderer_(renderer),
+ client_(0) {
tommi (sloooow) - chröme 2011/12/19 15:26:24 use NULL for initializing pointers.
Chris Rogers 2011/12/19 21:40:35 Righto! Too much time spent in WebKit :) On 2011/
+}
+
+void RenderAudioSourceProvider::Start() {
+ if (!is_running_) {
tommi (sloooow) - chröme 2011/12/19 15:26:24 nit: just set is_running_ to true and skip the if(
Chris Rogers 2011/12/19 21:40:35 Done.
+ is_running_ = true;
+ }
+}
+
+void RenderAudioSourceProvider::Stop() {
+ if (is_running_) {
tommi (sloooow) - chröme 2011/12/19 15:26:24 ditto
Chris Rogers 2011/12/19 21:40:35 Done.
+ is_running_ = false;
+ }
+}
+
+void RenderAudioSourceProvider::Play() {
+ is_running_ = true;
tommi (sloooow) - chröme 2011/12/19 15:26:24 what's the difference between Start() and Play()?
Chris Rogers 2011/12/19 21:40:35 The Start()/Play()/Pause()/Stop() state is describ
+}
+
+void RenderAudioSourceProvider::Pause(bool flush) {
+ is_running_ = false;
tommi (sloooow) - chröme 2011/12/19 15:26:24 same here with Stop vs Pause... could you call Pau
Chris Rogers 2011/12/19 21:40:35 I realize that it's unfortunate to have four calls
tommi (sloooow) - chröme 2011/12/20 15:05:46 ah, I see. Thanks for the info. Two methods would
+}
+
+bool RenderAudioSourceProvider::SetVolume(double volume) {
+ volume_ = volume;
+ return true;
+}
+
+void RenderAudioSourceProvider::Initialize(
+ size_t buffer_size,
+ int channels,
+ double sample_rate,
+ AudioParameters::Format latency_format,
+ RenderCallback* renderer) {
+ // We already know what the renderer is from our constructor.
+ DCHECK_EQ(renderer, renderer_);
+
+ // Inform WebKit about the audio stream format.
+ if (client_)
+ client_->setFormat(channels, sample_rate);
+}
+
+void RenderAudioSourceProvider::setClient(
+ WebKit::WebAudioSourceProviderClient* client) {
+ client_ = client;
+
+ if (client) {
+ // Detach the audio renderer from normal playback and make us be the sink.
+ // The renderer will call Initialize() when the stream format is known.
+ renderer_->SetAudioRendererSink(this);
+ } else {
+ // Restore normal playback.
+ renderer_->SetAudioRendererSink(0);
tommi (sloooow) - chröme 2011/12/19 15:26:24 NULL
Chris Rogers 2011/12/19 21:40:35 Done.
+ }
+}
+
+void RenderAudioSourceProvider::provideInput(
+ const WebVector<float*>& audio_data, size_t number_of_frames) {
+ DCHECK(renderer_);
+ DCHECK(client_);
+
+ if (renderer_ && is_running_) {
+ // Wrap WebVector as std::vector.
+ vector<float*> v(audio_data.size());
+ for (size_t i = 0; i < audio_data.size(); ++i)
tommi (sloooow) - chröme 2011/12/19 15:26:24 memcpy?
Chris Rogers 2011/12/19 21:40:35 This is copying pointer values (one per audio chan
tommi (sloooow) - chröme 2011/12/20 15:05:46 Yes, I know, but since the pointers are stored in
+ v[i] = audio_data[i];
+
+ // TODO(crogers): figure out if we should volume scale here or in common
+ // WebAudio code. In any case we need to take care of volume.
+ renderer_->Render(v, number_of_frames, 0);
+ } else {
+ // Provide silence if the source is not running.
+ for (size_t i = 0; i < audio_data.size(); ++i) {
tommi (sloooow) - chröme 2011/12/19 15:26:24 nit: no {} like above or add {} there
Chris Rogers 2011/12/19 21:40:35 Done.
+ memset(audio_data[i], 0, sizeof(float) * number_of_frames);
+ }
+ }
+}

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