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Unified Diff: content/renderer/media/audio_renderer_impl.h

Issue 8980008: Integrate HTMLMediaElement with Web Audio API's MediaElementAudioSourceNode (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 8 years, 12 months ago
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Index: content/renderer/media/audio_renderer_impl.h
===================================================================
--- content/renderer/media/audio_renderer_impl.h (revision 116581)
+++ content/renderer/media/audio_renderer_impl.h (working copy)
@@ -25,16 +25,18 @@
#include "content/renderer/media/audio_device.h"
#include "media/audio/audio_io.h"
#include "media/audio/audio_parameters.h"
+#include "media/base/audio_renderer_sink.h"
#include "media/filters/audio_renderer_base.h"
class AudioMessageFilter;
class CONTENT_EXPORT AudioRendererImpl
: public media::AudioRendererBase,
- public AudioDevice::RenderCallback {
+ public media::AudioRendererSink::RenderCallback {
public:
// Methods called on Render thread ------------------------------------------
- AudioRendererImpl();
+ // An AudioRendererSink is used as the destination for the rendered audio.
+ explicit AudioRendererImpl(media::AudioRendererSink* sink);
virtual ~AudioRendererImpl();
// Methods called on pipeline thread ----------------------------------------
@@ -74,7 +76,7 @@
void DoPause();
void DoSeek();
- // AudioDevice::RenderCallback implementation.
+ // media::AudioRendererSink::RenderCallback implementation.
virtual size_t Render(const std::vector<float*>& audio_data,
size_t number_of_frames,
size_t audio_delay_milliseconds) OVERRIDE;
@@ -103,9 +105,12 @@
// A flag that indicates this filter is called to stop.
bool stopped_;
- // audio_device_ is the sink (destination) for rendered audio.
- scoped_refptr<AudioDevice> audio_device_;
+ // The sink (destination) for rendered audio.
+ scoped_refptr<media::AudioRendererSink> sink_;
+ // Set to true when OnInitialize() is called.
+ bool is_initialized_;
+
// We're supposed to know amount of audio data OS or hardware buffered, but
// that is not always so -- on my Linux box
// AudioBuffersState::hardware_delay_bytes never reaches 0.

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