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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/renderer/render_audiosourceprovider.h" |
| 6 |
| 7 #include "base/basictypes.h" |
| 8 #include "base/logging.h" |
| 9 #include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProvide
rClient.h" |
| 10 |
| 11 using std::vector; |
| 12 using WebKit::WebVector; |
| 13 |
| 14 RenderAudioSourceProvider::RenderAudioSourceProvider() |
| 15 : is_initialized_(false), |
| 16 channels_(0), |
| 17 sample_rate_(0.0), |
| 18 is_running_(false), |
| 19 volume_(1.0), |
| 20 renderer_(NULL), |
| 21 client_(NULL) { |
| 22 // We create the AudioDevice here because it must be created in the |
| 23 // main thread. But we don't yet know the audio format (sample-rate, etc.) |
| 24 // at this point. Later, when Initialize() is called, we have |
| 25 // the audio format information and call the AudioDevice::Initialize() |
| 26 // method to fully initialize it. |
| 27 default_sink_ = new AudioDevice(); |
| 28 } |
| 29 |
| 30 RenderAudioSourceProvider::~RenderAudioSourceProvider() {} |
| 31 |
| 32 void RenderAudioSourceProvider::Start() { |
| 33 base::AutoLock auto_lock(sink_lock_); |
| 34 if (!client_) |
| 35 default_sink_->Start(); |
| 36 is_running_ = true; |
| 37 } |
| 38 |
| 39 void RenderAudioSourceProvider::Stop() { |
| 40 base::AutoLock auto_lock(sink_lock_); |
| 41 if (!client_) |
| 42 default_sink_->Stop(); |
| 43 is_running_ = false; |
| 44 } |
| 45 |
| 46 void RenderAudioSourceProvider::Play() { |
| 47 base::AutoLock auto_lock(sink_lock_); |
| 48 if (!client_) |
| 49 default_sink_->Play(); |
| 50 is_running_ = true; |
| 51 } |
| 52 |
| 53 void RenderAudioSourceProvider::Pause(bool flush) { |
| 54 base::AutoLock auto_lock(sink_lock_); |
| 55 if (!client_) |
| 56 default_sink_->Pause(flush); |
| 57 is_running_ = false; |
| 58 } |
| 59 |
| 60 bool RenderAudioSourceProvider::SetVolume(double volume) { |
| 61 base::AutoLock auto_lock(sink_lock_); |
| 62 if (!client_) |
| 63 default_sink_->SetVolume(volume); |
| 64 volume_ = volume; |
| 65 return true; |
| 66 } |
| 67 |
| 68 void RenderAudioSourceProvider::GetVolume(double* volume) { |
| 69 if (!client_) |
| 70 default_sink_->GetVolume(volume); |
| 71 else if (volume) |
| 72 *volume = volume_; |
| 73 } |
| 74 |
| 75 void RenderAudioSourceProvider::Initialize( |
| 76 size_t buffer_size, |
| 77 int channels, |
| 78 double sample_rate, |
| 79 AudioParameters::Format latency_format, |
| 80 RenderCallback* renderer) { |
| 81 base::AutoLock auto_lock(sink_lock_); |
| 82 CHECK(!is_initialized_); |
| 83 renderer_ = renderer; |
| 84 |
| 85 default_sink_->Initialize(buffer_size, |
| 86 channels, |
| 87 sample_rate, |
| 88 latency_format, |
| 89 renderer); |
| 90 |
| 91 if (client_) { |
| 92 // Inform WebKit about the audio stream format. |
| 93 client_->setFormat(channels, sample_rate); |
| 94 } |
| 95 |
| 96 // Keep track of the format in case the client hasn't yet been set. |
| 97 channels_ = channels; |
| 98 sample_rate_ = sample_rate; |
| 99 is_initialized_ = true; |
| 100 } |
| 101 |
| 102 void RenderAudioSourceProvider::setClient( |
| 103 WebKit::WebAudioSourceProviderClient* client) { |
| 104 // Synchronize with other uses of client_ and default_sink_. |
| 105 base::AutoLock auto_lock(sink_lock_); |
| 106 |
| 107 if (client && client != client_) { |
| 108 // Detach the audio renderer from normal playback. |
| 109 default_sink_->Pause(true); |
| 110 |
| 111 // The client will now take control by calling provideInput() periodically. |
| 112 client_ = client; |
| 113 |
| 114 if (is_initialized_) { |
| 115 // The client needs to be notified of the audio format, if available. |
| 116 // If the format is not yet available, we'll be notified later |
| 117 // when Initialize() is called. |
| 118 |
| 119 // Inform WebKit about the audio stream format. |
| 120 client->setFormat(channels_, sample_rate_); |
| 121 } |
| 122 } else if (!client && client_) { |
| 123 // Restore normal playback. |
| 124 client_ = NULL; |
| 125 // TODO(crogers): We should call default_sink_->Play() if we're |
| 126 // in the playing state. |
| 127 } |
| 128 } |
| 129 |
| 130 void RenderAudioSourceProvider::provideInput( |
| 131 const WebVector<float*>& audio_data, size_t number_of_frames) { |
| 132 DCHECK(client_); |
| 133 |
| 134 if (renderer_ && is_initialized_ && is_running_) { |
| 135 // Wrap WebVector as std::vector. |
| 136 vector<float*> v(audio_data.size()); |
| 137 for (size_t i = 0; i < audio_data.size(); ++i) |
| 138 v[i] = audio_data[i]; |
| 139 |
| 140 // TODO(crogers): figure out if we should volume scale here or in common |
| 141 // WebAudio code. In any case we need to take care of volume. |
| 142 renderer_->Render(v, number_of_frames, 0); |
| 143 } else { |
| 144 // Provide silence if the source is not running. |
| 145 for (size_t i = 0; i < audio_data.size(); ++i) |
| 146 memset(audio_data[i], 0, sizeof(float) * number_of_frames); |
| 147 } |
| 148 } |
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