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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/bind.h" | 5 #include "base/bind.h" |
| 6 #include "base/bind_helpers.h" | 6 #include "base/bind_helpers.h" |
| 7 #include "base/message_loop.h" | 7 #include "base/message_loop.h" |
| 8 #include "base/process_util.h" | 8 #include "base/process_util.h" |
| 9 #include "base/synchronization/waitable_event.h" | 9 #include "base/synchronization/waitable_event.h" |
| 10 #include "base/test/test_timeouts.h" | 10 #include "base/test/test_timeouts.h" |
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| 47 // This callback can be posted on the IO thread and will signal an event when | 47 // This callback can be posted on the IO thread and will signal an event when |
| 48 // done. The caller can then wait for this signal to ensure that no | 48 // done. The caller can then wait for this signal to ensure that no |
| 49 // additional tasks remain in the task queue. | 49 // additional tasks remain in the task queue. |
| 50 void WaitCallback(base::WaitableEvent* event) { | 50 void WaitCallback(base::WaitableEvent* event) { |
| 51 event->Signal(); | 51 event->Signal(); |
| 52 } | 52 } |
| 53 | 53 |
| 54 // Class we would be testing. | 54 // Class we would be testing. |
| 55 class TestAudioRendererImpl : public AudioRendererImpl { | 55 class TestAudioRendererImpl : public AudioRendererImpl { |
| 56 public: | 56 public: |
| 57 explicit TestAudioRendererImpl() | 57 explicit TestAudioRendererImpl(media::AudioRendererSink* sink) |
| 58 : AudioRendererImpl() { | 58 : AudioRendererImpl(sink) { |
| 59 } | 59 } |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 class AudioRendererImplTest | 62 class AudioRendererImplTest |
| 63 : public ::testing::Test, | 63 : public ::testing::Test, |
| 64 public IPC::Channel::Listener { | 64 public IPC::Channel::Listener { |
| 65 public: | 65 public: |
| 66 // IPC::Channel::Listener implementation. | 66 // IPC::Channel::Listener implementation. |
| 67 virtual bool OnMessageReceived(const IPC::Message& message) { | 67 virtual bool OnMessageReceived(const IPC::Message& message) { |
| 68 NOTIMPLEMENTED(); | 68 NOTIMPLEMENTED(); |
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| 93 // Setup expectations for initialization. | 93 // Setup expectations for initialization. |
| 94 decoder_ = new media::MockAudioDecoder(); | 94 decoder_ = new media::MockAudioDecoder(); |
| 95 | 95 |
| 96 EXPECT_CALL(*decoder_, bits_per_channel()) | 96 EXPECT_CALL(*decoder_, bits_per_channel()) |
| 97 .WillRepeatedly(Return(16)); | 97 .WillRepeatedly(Return(16)); |
| 98 EXPECT_CALL(*decoder_, channel_layout()) | 98 EXPECT_CALL(*decoder_, channel_layout()) |
| 99 .WillRepeatedly(Return(CHANNEL_LAYOUT_MONO)); | 99 .WillRepeatedly(Return(CHANNEL_LAYOUT_MONO)); |
| 100 EXPECT_CALL(*decoder_, samples_per_second()) | 100 EXPECT_CALL(*decoder_, samples_per_second()) |
| 101 .WillRepeatedly(Return(44100)); | 101 .WillRepeatedly(Return(44100)); |
| 102 | 102 |
| 103 // Create a sink for the audio renderer. |
| 104 scoped_refptr<media::AudioRendererSink> default_sink = |
| 105 new AudioDevice(); |
| 106 |
| 103 // Create and initialize the audio renderer. | 107 // Create and initialize the audio renderer. |
| 104 renderer_ = new TestAudioRendererImpl(); | 108 renderer_ = new TestAudioRendererImpl(default_sink.get()); |
| 105 renderer_->Initialize(decoder_, media::NewExpectedClosure(), | 109 renderer_->Initialize(decoder_, media::NewExpectedClosure(), |
| 106 NewUnderflowClosure()); | 110 NewUnderflowClosure()); |
| 107 | 111 |
| 108 // We need an event to verify that all tasks are done before leaving | 112 // We need an event to verify that all tasks are done before leaving |
| 109 // our tests. | 113 // our tests. |
| 110 event_.reset(new base::WaitableEvent(false, false)); | 114 event_.reset(new base::WaitableEvent(false, false)); |
| 111 } | 115 } |
| 112 | 116 |
| 113 virtual void TearDown() { | 117 virtual void TearDown() { |
| 114 mock_process_.reset(); | 118 mock_process_.reset(); |
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| 174 base::Time time_now = base::Time(); // Null time by default. | 178 base::Time time_now = base::Time(); // Null time by default. |
| 175 renderer_->set_earliest_end_time(time_now); | 179 renderer_->set_earliest_end_time(time_now); |
| 176 renderer_->UpdateEarliestEndTime(renderer_->bytes_per_second(), | 180 renderer_->UpdateEarliestEndTime(renderer_->bytes_per_second(), |
| 177 base::TimeDelta::FromMilliseconds(100), | 181 base::TimeDelta::FromMilliseconds(100), |
| 178 time_now); | 182 time_now); |
| 179 int time_delta = (renderer_->earliest_end_time() - time_now).InMilliseconds(); | 183 int time_delta = (renderer_->earliest_end_time() - time_now).InMilliseconds(); |
| 180 EXPECT_EQ(1100, time_delta); | 184 EXPECT_EQ(1100, time_delta); |
| 181 renderer_->Stop(media::NewExpectedClosure()); | 185 renderer_->Stop(media::NewExpectedClosure()); |
| 182 WaitForIOThreadCompletion(); | 186 WaitForIOThreadCompletion(); |
| 183 } | 187 } |
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