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Issue 8976012: chromeos: Implement power button animations for Aura. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: update copyright year to 2012 Created 8 years, 11 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // OneShotTimer and RepeatingTimer provide a simple timer API. As the names 5 // OneShotTimer and RepeatingTimer provide a simple timer API. As the names
6 // suggest, OneShotTimer calls you back once after a time delay expires. 6 // suggest, OneShotTimer calls you back once after a time delay expires.
7 // RepeatingTimer on the other hand calls you back periodically with the 7 // RepeatingTimer on the other hand calls you back periodically with the
8 // prescribed time interval. 8 // prescribed time interval.
9 // 9 //
10 // OneShotTimer and RepeatingTimer both cancel the timer when they go out of 10 // OneShotTimer and RepeatingTimer both cancel the timer when they go out of
11 // scope, which makes it easy to ensure that you do not get called when your 11 // scope, which makes it easy to ensure that you do not get called when your
12 // object has gone out of scope. Just instantiate a OneShotTimer or 12 // object has gone out of scope. Just instantiate a OneShotTimer or
13 // RepeatingTimer as a member variable of the class for which you wish to 13 // RepeatingTimer as a member variable of the class for which you wish to
14 // receive timer events. 14 // receive timer events.
15 // 15 //
16 // Sample RepeatingTimer usage: 16 // Sample RepeatingTimer usage:
17 // 17 //
18 // class MyClass { 18 // class MyClass {
19 // public: 19 // public:
20 // void StartDoingStuff() { 20 // void StartDoingStuff() {
21 // timer_.Start(TimeDelta::FromSeconds(1), this, &MyClass::DoStuff); 21 // timer_.Start(FROM_HERE, TimeDelta::FromSeconds(1),
22 // this, &MyClass::DoStuff);
22 // } 23 // }
23 // void StopDoingStuff() { 24 // void StopDoingStuff() {
24 // timer_.Stop(); 25 // timer_.Stop();
25 // } 26 // }
26 // private: 27 // private:
27 // void DoStuff() { 28 // void DoStuff() {
28 // // This method is called every second to do stuff. 29 // // This method is called every second to do stuff.
29 // ... 30 // ...
30 // } 31 // }
31 // base::RepeatingTimer<MyClass> timer_; 32 // base::RepeatingTimer<MyClass> timer_;
(...skipping 248 matching lines...) Expand 10 before | Expand all | Expand 10 after
280 const ReceiverMethod method_; 281 const ReceiverMethod method_;
281 const TimeDelta delay_; 282 const TimeDelta delay_;
282 283
283 OneShotTimer<DelayTimer<Receiver> > timer_; 284 OneShotTimer<DelayTimer<Receiver> > timer_;
284 TimeTicks trigger_time_; 285 TimeTicks trigger_time_;
285 }; 286 };
286 287
287 } // namespace base 288 } // namespace base
288 289
289 #endif // BASE_TIMER_H_ 290 #endif // BASE_TIMER_H_
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