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1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium OS Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <fcntl.h> | 5 #include <fcntl.h> |
6 #include <stdio.h> | 6 #include <stdio.h> |
7 #include <string.h> | 7 #include <string.h> |
8 #include <sys/mman.h> | 8 #include <sys/mman.h> |
9 #include <unistd.h> | 9 #include <unistd.h> |
10 | 10 |
11 #include "utils.h" | 11 #include "utils.h" |
12 | 12 |
13 #include "base/file_path.h" | |
13 #include "base/logging.h" | 14 #include "base/logging.h" |
14 #include "main.h" | 15 #include "main.h" |
15 | 16 |
16 void *MmapFile(const char *name, size_t *length) { | 17 FilePath *g_base_path = new FilePath(); |
17 int fd = open(name, O_RDONLY); | 18 |
19 // Sets the base path for MmapFile to `dirname($argv0)`/$relative. | |
20 void SetBasePathFromArgv0(const char* argv0, const char* relative) { | |
Alexey Marinichev
2010/03/12 19:22:59
Everywhere else, including line 17, pointers are d
| |
21 if (g_base_path) { | |
22 delete g_base_path; | |
23 } | |
24 FilePath argv0_path = FilePath(argv0).DirName(); | |
25 FilePath base_path = relative ? argv0_path.Append(relative) : argv0_path; | |
26 g_base_path = new FilePath(base_path); | |
27 } | |
28 | |
29 void *MmapFile(const char* name, size_t* length) { | |
Alexey Marinichev
2010/03/12 19:22:59
Same thing here.
| |
30 FilePath filename = g_base_path->Append(name); | |
31 int fd = open(filename.value().c_str(), O_RDONLY); | |
18 if (fd == -1) | 32 if (fd == -1) |
19 return NULL; | 33 return NULL; |
20 | 34 |
21 struct stat sb; | 35 struct stat sb; |
22 CHECK(fstat(fd, &sb) != -1); | 36 CHECK(fstat(fd, &sb) != -1); |
23 | 37 |
24 char *mmap_ptr = static_cast<char *>( | 38 char *mmap_ptr = static_cast<char *>( |
25 mmap(NULL, sb.st_size, PROT_READ, MAP_PRIVATE, fd, 0)); | 39 mmap(NULL, sb.st_size, PROT_READ, MAP_PRIVATE, fd, 0)); |
26 | 40 |
27 close(fd); | 41 close(fd); |
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
68 glAttachShader(program, fragment_shader); | 82 glAttachShader(program, fragment_shader); |
69 glLinkProgram(program); | 83 glLinkProgram(program); |
70 print_info_log(program); | 84 print_info_log(program); |
71 glUseProgram(program); | 85 glUseProgram(program); |
72 | 86 |
73 glDeleteShader(vertex_shader); | 87 glDeleteShader(vertex_shader); |
74 glDeleteShader(fragment_shader); | 88 glDeleteShader(fragment_shader); |
75 | 89 |
76 return program; | 90 return program; |
77 } | 91 } |
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