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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_ | |
6 #define CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_ | |
7 #pragma once | |
8 | |
9 #include "base/basictypes.h" | |
10 #include "content/public/renderer/render_view_observer.h" | |
11 | |
12 class RenderViewImpl; | |
13 | |
14 namespace WebKit { | |
15 class WebMouseEvent; | |
16 class WebWidget; | |
17 } // namespace WebKit | |
18 | |
19 namespace webkit{ | |
20 namespace ppapi { | |
21 class PluginInstance; | |
22 } // namespace ppapi | |
23 } // namespace webkit | |
24 | |
25 // MouseLockDispatcher is owned by RenderViewImpl. | |
26 class MouseLockDispatcher : public content::RenderViewObserver { | |
27 public: | |
28 explicit MouseLockDispatcher(RenderViewImpl* render_view_impl); | |
29 virtual ~MouseLockDispatcher(); | |
30 | |
31 class LockTarget { | |
yzshen1
2012/01/24 18:56:08
Please define a virtual destructor.
scheib
2012/01/25 00:27:11
Done.
| |
32 public: | |
33 // A mouse lock request was pending and this reports success or failure. | |
34 virtual void OnLockMouseACK(bool succeeded) = 0; | |
35 // A mouse lock was in place, but has been lost. | |
36 virtual void OnMouseLockLost() = 0; | |
37 // A mouse lock is enabled and mouse events are being delievered. | |
38 virtual bool HandleMouseLockedInputEvent( | |
39 const WebKit::WebMouseEvent& event) = 0; | |
40 }; | |
41 | |
42 static LockTarget* CreateLockTarget(webkit::ppapi::PluginInstance* plugin); | |
yzshen1
2012/01/24 18:56:08
Please comment about the ownership of the returned
scheib
2012/01/25 00:27:11
Done.
| |
43 static LockTarget* CreateLockTarget(WebKit::WebWidget* webwidget); | |
44 | |
45 // Lock the mouse to the |target|. If true is returned, an asynchronous | |
yzshen1
2012/01/24 18:56:08
Lock -> Locks. (And some other places.)
scheib
2012/01/25 00:27:11
Done. er.. but I'm not sure if we have a preferred
yzshen1
2012/01/25 18:10:01
According to our code style, the second one is pre
| |
46 // response to target->OnLockMouseACK() will follow. | |
47 bool LockMouse(LockTarget* target); | |
48 // Request to unlock the mouse. An asynchronous | |
yzshen1
2012/01/24 18:56:08
Fit as many words in one line as possible. (And so
scheib
2012/01/25 00:27:11
Done.
| |
49 // response to target->OnMouseLockLost() will follow. | |
50 void UnlockMouse(LockTarget* target); | |
51 // Request to unlock and clear references to the target, the pointer is no | |
52 // longer valid. The pointer will not be accessed again.. | |
yzshen1
2012/01/24 18:56:08
.. -> .
scheib
2012/01/25 00:27:11
Done.
| |
53 void UnlockMouseAndClearTarget(LockTarget* target); | |
54 bool IsMouseLockedTo(LockTarget* target); | |
55 | |
56 // Allow lock target to consumed a mouse event, if it does returns true. | |
yzshen1
2012/01/24 18:56:08
returns -> return.
scheib
2012/01/25 00:27:11
Done.
| |
57 bool WillHandleMouseEvent(const WebKit::WebMouseEvent& event); | |
58 | |
59 private: | |
60 // RenderView::Observer implementation. | |
61 virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; | |
62 | |
63 // IPC handlers. | |
64 void OnLockMouseACK(bool succeeded); | |
65 void OnMouseLockLost(); | |
66 | |
67 bool MouseLockedOrPendingAction() const { | |
68 return mouse_locked_ || pending_lock_request_ || pending_unlock_request_; | |
69 } | |
70 | |
71 RenderViewImpl* render_view_impl_; | |
72 | |
73 bool mouse_locked_; | |
74 // If both |pending_lock_request_| and |pending_unlock_request_| are true, | |
75 // it means a lock request was sent before an unlock request and we haven't | |
76 // received responses for them. | |
77 // The logic in LockMouse() makes sure that a lock request won't be sent when | |
78 // there is a pending unlock request. | |
79 bool pending_lock_request_; | |
80 bool pending_unlock_request_; | |
81 | |
82 // |target_| is the pending or current owner of mouse lock. We retain a | |
83 // non owning reference here that must be cleared by | |
84 // |UnlockMouseAndClearTarget| when it is destroyed. | |
85 LockTarget* target_; | |
86 | |
87 DISALLOW_COPY_AND_ASSIGN(MouseLockDispatcher); | |
88 }; | |
89 | |
90 #endif // CONTENT_RENDERER_MOUSE_LOCK_DISPATCHER_H_ | |
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