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Side by Side Diff: ppapi/examples/mouse_lock/mouse_lock.cc

Issue 8970016: refactoring mouse lock to support pepper and WebKit (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <cmath> 5 #include <cmath>
6 #include <stdarg.h> 6 #include <stdarg.h>
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include "ppapi/c/dev/ppb_console_dev.h" 9 #include "ppapi/c/dev/ppb_console_dev.h"
10 #include "ppapi/c/ppb_input_event.h" 10 #include "ppapi/c/ppb_input_event.h"
(...skipping 91 matching lines...) Expand 10 before | Expand all | Expand 10 after
102 if (mouse_locked_) { 102 if (mouse_locked_) {
103 mouse_locked_ = false; 103 mouse_locked_ = false;
104 Paint(); 104 Paint();
105 } else { 105 } else {
106 PP_NOTREACHED(); 106 PP_NOTREACHED();
107 } 107 }
108 } 108 }
109 109
110 private: 110 private:
111 void DidLockMouse(int32_t result) { 111 void DidLockMouse(int32_t result) {
112 fprintf(stderr, "DidLockMouse(result= %d) mouse_locked_==%d\n", result, resu lt == PP_OK);
112 mouse_locked_ = result == PP_OK; 113 mouse_locked_ = result == PP_OK;
113 mouse_movement_.set_x(0); 114 mouse_movement_.set_x(0);
114 mouse_movement_.set_y(0); 115 mouse_movement_.set_y(0);
115 Paint(); 116 Paint();
116 } 117 }
117 118
118 void DidFlush(int32_t result) { 119 void DidFlush(int32_t result) {
119 waiting_for_flush_completion_ = false; 120 waiting_for_flush_completion_ = false;
120 if (pending_paint_) { 121 if (pending_paint_) {
121 pending_paint_ = false; 122 pending_paint_ = false;
(...skipping 142 matching lines...) Expand 10 before | Expand all | Expand 10 after
264 265
265 namespace pp { 266 namespace pp {
266 267
267 // Factory function for your specialization of the Module object. 268 // Factory function for your specialization of the Module object.
268 Module* CreateModule() { 269 Module* CreateModule() {
269 return new MyModule(); 270 return new MyModule();
270 } 271 }
271 272
272 } // namespace pp 273 } // namespace pp
273 274
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